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9 Commits
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f9df918c72 |
feat(themes): community Theme Store + semantic-token refactor (#1009)
* feat(themes): add semantic tokens for the theme-store contract (B0 P1) Additive: define --highlight, --accent-2, --bg-deep, --bg-elevated and --text-on-accent on the :root base as --ctp-* mappings. They resolve per-theme automatically and nothing consumes them yet (zero behaviour change) — groundwork for replacing direct --ctp-* use in components. * refactor(themes): components consume semantic tokens, not --ctp-* (B0 P2) Replace every direct --ctp-* reference in component/layout/track CSS and TSX inline styles with the readable semantic token (--bg-app, --accent, --highlight, --text-on-accent, …). --ctp-* now survives only as the Catppuccin palette layer the base maps from, and as the deliberate categorical rainbow in Composers/Genres/artistsHelpers (left untouched). This is the readable contract surface for the community theme store. Divergences (theme set a semantic var != its --ctp- source) are corrections — the element now uses the theme's real semantic colour. * feat(themes): add player-bar title/artist color tokens New optional --player-title / --player-artist, defaulting to --text-primary / --text-secondary so nothing changes unless a theme overrides them. Lets a theme give the now-playing readout its own colour as a plain token. * refactor(themes): token-only theme library (flatten, whitelist, one file per theme) Turn every built-in theme into a single self-contained [data-theme] var block of semantic whitelist tokens (plus the internal --ctp-* palette layer): - Flatten all themes: drop structural override rules, @keyframes, and global-token overrides (radius / shadow-elevation / transition / spacing / font / focus-ring). Signature player-bar readout colours are preserved via the new --player-title / --player-artist tokens. - Normalize the var blocks to the semantic whitelist: drop the alternate token vocabulary (nav-active / scrollbar / bg-input / success / border-default / ...); rename --success -> --positive and --border-default -> --border where no whitelist equivalent was set. Migrate the few components that read those tokens to the whitelist equivalents. - Split multi-theme files so each theme ships as its own file, making the built-in set 1:1 with the per-theme store packaging. Kept as-is (built-in, not flattened): the two colour-blind-safe accessibility themes, plus the two curated core skins. * chore(themes): remove seven themes retired after the token refactor These themes leaned on heavy structural overrides and were dropped rather than flattened. Full removal each: the CSS file(s), the index.css import, the Theme type union, and the ThemePicker entry. * feat(themes): granular tokens — track lists Wire track rows to per-region tokens: row hover (--row-hover), the now-playing row + indicator (--row-playing-bg / --row-playing-text), track title/artist/ number/duration text, column-header text, row dividers, and the resize-handle active colour. Covers the desktop tracklist, the shared song-row (Tracks hub / search), and the mobile tracklist. Drop a baked border fallback. Visual no-op. * feat(themes): granular tokens — cards Wire album and artist cards to per-region tokens (--card-hover-border, --card-title, --card-subtitle, --card-placeholder-bg). Visual no-op. * fix(themes): drop undefined/baked colour aliases Replace the undefined --bg-surface (resolved to nothing — broken placeholder backgrounds and filter input) with --card-placeholder-bg / --input-bg, and the baked-hex aliases --color-error / --color-warning with --danger / --warning so themes can actually recolour them. * feat(themes): Spectrum demo theme + trim unused cascade tokens Add a loud built-in demo theme that gives each region its own hue (sidebar green, player pink, lists cyan, cards gold, menus red, controls blue) so the per-region granularity is obvious when you switch to it. Drop two unused cascade tokens (--sidebar-text-active, --row-active-bg) and the unused on-media block (those media surfaces stay static by design). * style(themes): make Spectrum demo brutally loud Full-saturation neon per region (toxic green sidebar, magenta player, cyan lists, acid-yellow cards, blood-red menus, electric-blue controls, purple scrollbar) so the per-region separation is unmistakable. The earlier soft tints were too subtle to read. * feat(themes): name the granular demo theme Braindead * feat(themes): granular per-region tokens — cascade layer + sidebar Add an optional per-region token layer (semantic-cascade.css) so a theme can recolour individual regions — sidebar hover, player controls, list rows, menus, inputs, on-media surfaces — independently of the global tokens. Every token defaults to its base token (or a media-safe literal), so this is a visual no-op until a theme overrides one; it only adds control points. Wire the sidebar region as the first consumer and drop the baked grey fallbacks (--bg-tertiary, etc.) that no theme could reach. * feat(themes): granular tokens — controls, menus, scrollbar Wire inputs, buttons, sliders, the custom-select, context menus, submenus and modals to per-region tokens, and tokenise the scrollbar. Complete B0 by dropping the last direct --ctp-* references in the input/button/progress/ scrollbar utility CSS. Fix three undefined-token bugs that fell back to nothing (so no theme could reach them): --surface-2 (context-menu hover had no highlight), --bg-surface (submenu create-input had no background), and the baked grey fallbacks in the custom-select. Every other new token defaults to today's value — a visual no-op that only adds override points. * feat(themes): granular tokens — player bar Wire the desktop player bar's transport controls, time toggle, and overflow menu to per-region tokens (--player-control, --player-time-toggle-*, etc.). Fix the undefined --surface-hover/--surface-active grey fallbacks on the time toggle. Visual no-op; defaults match today's values. * chore(themes): remove empty theme stub files Six theme CSS files were reduced to comment-only stubs by the flatten sweep but their files and @import lines remained. Five are empty structural companions of now-flattened themes (morpheus, p-dvd, aero-glass, luna-teal) and two are orphans of cut themes (order-of-the-phoenix, pandora). Removed the files and their imports. * feat(themes): runtime injection foundation for the theme store Plumbing for installed community themes ahead of the in-app store UI, nothing user-visible yet: - installedThemesStore: persisted (localStorage) record of installed community themes incl. their CSS text, so an active community theme is available synchronously at startup (no flash, fully offline). - themeInjection: reconcile <head> <style data-installed-theme> elements with the store; lightweight defense-in-depth sanitize on top of CI. - themeRegistry: jsDelivr registry client with a 12h localStorage cache and stale-on-error fallback. - App: inject installed themes before applying data-theme, in both webviews. - themeStore: widen the Theme type to accept dynamic installed ids. * feat(themes): dedicated Themes settings tab Move theme selection and the day/night scheduler out of Appearance into a new dedicated Themes tab — the future home of the community Theme Store. Appearance keeps grid columns, visual options, UI scale, font and seekbar. - ThemesTab: theme picker + scheduler (relocated verbatim). - AppearanceTab: drop the two relocated sections + now-unused imports. - Register the tab in settingsTabs (Tab union, resolveTab, search index) and Settings (tab bar, render, label map). - i18n: settings.tabThemes in all 9 locales. * feat(themes): community Theme Store browse + install Add the Theme Store section to the Themes tab: - Fetch the jsDelivr registry (12h cache, stale-on-error fallback). - Search by name/author/description + filter by light/dark + refresh. - Per-row CDN thumbnail, name, author, description and actions: Install / Apply / Update / Uninstall. Installing fetches the CSS, persists it (localStorage) and the runtime injection applies it; uninstalling the active theme falls back to the matching core. - Rating slot left reserved (deferred). - i18n: themeStore* keys in all 9 locales. * feat(themes): slim bundle to fixed cores + flat Themes tab Remove the 86 store palettes (incl. braindead) from the app bundle — the CSS files, their index.css imports, the Theme union and the picker data — leaving only the six fixed cores (Catppuccin Mocha/Latte, Kanagawa Wave, Stark HUD, Vision Dark/Navy). Everything else installs from the store. Themes tab is rebuilt flat (no collapsible accordions): - "Your Themes": one card grid of the fixed cores + installed community themes; click to apply, uninstall on community ones (active theme falls back to the matching core). Catppuccin prefix on Mocha/Latte; a CVD-safe pill on the colour-blind-safe Vision themes. - Scheduler day/night options include installed themes. - Theme Store: alphabetical order, thumbnail lightbox, and a submit hint above the search linking to the themes repository. - Nav order: Servers, Library, Audio, Themes, Appearance, Lyrics, … - ThemePicker accordion removed; fixed-theme data moved to fixedThemes.ts. - i18n for all new strings across 9 locales. * feat(themes): reset removed-from-bundle themes to a bundled fallback After slimming the bundle to the six fixed core themes, a profile upgraded from an older build may have an active or scheduler theme that is now store-only and not installed — it has no [data-theme] block and would render as unstyled :root. Reset any theme/themeDay/themeNight that is neither bundled nor installed to a bundled fallback: Mocha for the main + night slots, Latte for the day slot. Runs synchronously in runPreReactBootstrap, rewriting the persisted selection in localStorage before React mounts (no flash; Zustand rehydrates after first paint). No auto-install and no network — the fallback is always a bundled theme, so it works offline. * feat(themes): floating back-to-top button on the Themes tab The Themes tab can get long (theme grid + scheduler + full store list), so add a floating back-to-top affordance that appears once the page is scrolled and smooth-scrolls to the top. It is portalled into the route host and positioned absolute against it — the main scroll viewport sets contain: paint, which would otherwise make position: fixed resolve against the scrolling box and drift with the content. Reusable component (scroll viewport id + threshold props); i18n common.backToTop added in all nine locales. * feat(themes): accessibility + state polish for the Theme Store - Reuse the shared CoverLightbox for the thumbnail preview instead of a second inline dialog — gains a visible close button and a focus-managed, portalled dialog, and drops duplicated markup. - Theme cards expose aria-pressed so assistive tech announces the selected theme, not just the visual check. - Transient store messages get live-region roles (loading/empty/install failure = status, fetch error = alert). - Thumbnails degrade gracefully when offline/missing (hide the broken-image glyph; the thumbnail button no longer stretches with the row, so its background can't show as letterbox bars). * feat(themes): larger store-row thumbnails (120x75 -> 200x125) The list previews were too small to make a theme out; bump the display size (same 1.6 aspect). Thumbnails are now served at 720x450, so the larger display stays crisp. * fix(themes): bust thumbnail cache on registry change jsDelivr serves theme thumbnails with a 7-day max-age, so when a thumbnail is updated the webview keeps showing its cached old image (the path is unchanged). Append the registry's generatedAt as a cache-busting query to the thumbnail URLs (list + lightbox); it changes on every themes push, so a registry refresh makes the webview re-fetch and reflect the current CDN image instead of a stale one. * docs(themes): changelog + credits for the Theme Store Add the 1.48.0 "Themes — community Theme Store" changelog entry (PR #1009) and the matching line in the Psychotoxical credits. * fix(themes): address PR review (uninstall hygiene, validation, polish) Uninstall/scheduler & validation: - uninstallTheme() repairs every selection slot (active + day + night), not just the manual one, and is shared by both uninstall buttons (dedup). - Validate theme CSS at install time and skip persisting CSS that won't inject (no more "installed/active but renders nothing" with no feedback). - Harden the runtime validator: exactly one rule, scoped exactly to the theme's [data-theme='<id>'] selector (no unscoped/foreign selectors), no at-rules, url() only data:, no expression()/javascript:, size-capped. Tokens & polish: - Fix three dangling undefined tokens (--surface-2 x2, --bg-surface). - Finish the warning/success token sweep (--warning / --positive, themeable). - Apply the active theme synchronously before React mounts (no first-frame flash) and inject installed themes up front. - One-time, dismissible notice when the slim-bundle migration reset a theme. - Update badge uses semver, not string inequality. - Offline/stale indicator in the store; cross-window theme sync; drop the now dead REMOVED_THEME_REMAP and Card.mode field. Tests: themeInjection (validator + sync), themeRegistry (cache/force/stale/ malformed), uninstallTheme (slot repair), migration notice. i18n in all nine locales. Full suite green (1755 tests). * test(bootstrap): cover startup theme apply + cross-window sync The review fixes added applyThemeAtStartup / installCrossWindowThemeSync to bootstrap.ts (a hot-path file) without tests, dropping its coverage to 68.3% and failing the frontend hot-path coverage gate (>=70%). Add unit tests for both (and the no-op / malformed-storage paths); bootstrap.ts is back to ~98%. |
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ddf10ee01d |
feat(genres): local index genre browse with Subsonic fallback (#937)
* feat(genres): genre detail browse via local index with aligned counts Move genre detail albums/play/shuffle onto the local library index with Albums-style in-page scroll, session restore, and genre-scoped stash. Unify genre album totals between the cloud and detail pages via library_get_genre_album_counts, and fix grouped browse totals to count distinct albums rather than matching tracks. * perf(genres): local genre browse with scoped counts cache Add dedicated Rust genre album pagination and indexes, slice-mode grid loading, library-filter-aware counts, and a long-lived in-memory catalog cache invalidated on sync so genre pages avoid repeated full-library SQL. * fix(genres): restore scroll after album back; play hold-to-shuffle Pin restore display count in refs so clearing the return stash no longer reloads the genre grid mid-restore. Load the first SQL page only (60 rows), use long-press on Play for shuffle, and add genre play tooltips. * fix(genres): fall back to Subsonic byGenre when local index unavailable Genre detail album grid now matches All Albums: try library_list_albums_by_genre first, then getAlbumsByGenre when the index is off, not ready, or errors. * docs: add CHANGELOG and credits for PR #937 |
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e734a8fc43 |
feat(genre): play, shuffle and queue buttons on the genre view (#926)
* feat(genre): add paginated songs-by-genre API Wraps the Subsonic getSongsByGenre endpoint plus a fetchAllSongsByGenre helper that paginates until exhausted, capped to keep the queue and the burst of requests bounded for very large genres. * refactor(playback): extract shared bulk play/shuffle/enqueue helper A single fetchTracks-driven core (loading flag, empty guard, canonical shuffleArray) so async detail-page play buttons stop growing divergent copies. Artist detail now reuses it, dropping its weaker sort-random shuffle. * feat(genre): play, shuffle and queue buttons on the genre view Header buttons load the genre's songs and start ordered or shuffled playback, or append them to the queue. The slice is bounded to stay within the queue resolver's cache budget so every row resolves instead of rendering as a placeholder. Strings added across all nine locales. * docs(changelog): genre play/shuffle buttons (#926) |
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418b25914a |
feat(cover): unify cover pipeline and stabilize mainstage/now-playing (#870)
* chore(cover): scaffold cover module and rust cover_cache stub Wave 0: src/cover/ skeleton per contracts.md §12, stub IPC commands in cover_cache/mod.rs (no-op returns until phase B). * feat(cover): add unified cover module and tier resolver (phase A) Wave 1A: tiers, storage keys, resolveJs with cold/sibling races, useCoverArt, CoverArtImage, layoutSizes, playback scope helpers, coverSiblings tier ladder, deprecated shims on subsonicStreamUrl. * feat(cover): rust disk cache and tier-ready events (phase B) Wave 1B: cover_cache module with WebP tier encode, HTTP canonical 800 fetch, cover_cache_* commands, cover:tier-ready / cover:evicted events, disk layout tests. * feat(cover): prefetch hook, tier-ready handoff, library backfill IPC (phase B/C) Wave 2: useCoverArtPrefetch, cover:tier-ready/evicted bridge, one-time IDB cover key clear, prefetch registry drain, MainApp wiring. * feat(cover): migrate dense grids to CoverArtImage and prefetch (phase D) Wave 3A: dense surfaces use layout-native displayCssPx, surface=dense, coverPrefetchRegister on Home/Albums/search; AlbumCard cell width from grid. * feat(cover): migrate sparse surfaces and integrations (phase E sparse) Wave 3B: sparse CoverArtImage/useCoverArt, lightbox tier 2000, ArtistHeroCover, MPRIS/Discord/export integrations, playback chrome and detail heroes. * feat(cover): revalidation scheduler and disk pressure gate (phase E+) Wave 4: coverCacheMaxMb settings (en/ru), StorageTab disk usage, cover_cache_configure, useCoverRevalidateScheduler, playbackServer uses cover fetchUrl; pressure watermarks. * docs: CHANGELOG and credits for cover art pipeline PR #869 * fix(cover): stop webview getCoverArt storm on dense grids (429) Dense surfaces no longer put rotating getCoverArt URLs in img src; load disk via Rust ensure + convertFileSrc. Tier-ready notifies listeners instead of invalidating IDB. Throttle background prefetch and cap Home registry. * fix(cover): omit empty img src until cover URL is ready React 19 warns on src=""; CoverArtImage uses undefined until disk/IDB resolves; queue current track shows placeholder when src is still empty. * fix(cover): disk cache by host index key, parallel ensure, asset protocol Bind cover storage to serverIndexKey (library host), rename cover IPC/events, fix REST base URL and Tauri flat args, enable protocol-asset for disk paths, add prioritized ensure queue, and wipe legacy profile-UUID cache once. Limit Vite dep scan to index.html so research/target HTML is ignored. * fix(cover): WebP tiers, disk peek, home cache, asset URLs for mainstage Encode lossy WebP (~82), write only missing tiers, library cover backfill, and cover_cache_peek_batch for fast paint from disk. diskSrcCache + CSP asset protocol; no IDB fallback when server is up. Session Home feed cache with warm peek on return; BecauseYouLike deduped cover hook and high prefetch. * feat(cover): per-server cache strategy and native library backfill Move cover disk cache settings to Offline & cache with Lazy/Aggressive per server, per-server clear, and no size cap. Run full-catalog backfill on the Rust runtime (sync-idle wake, bounded HTTP, bulk 800px writes without flooding the webview). Drop global prefetch limits from auth store and waveform clear from the offline storage block. * fix(build): CSP connect-src for Subsonic API; quieter prod nix build Prod webview blocked axios ping after cover CSP (missing connect-src). Drop cargo tauri -v in flake build, raise Vite chunk limit, ignore tsbuildinfo. * fix(cover): complete WebP ladder in library bulk backfill Aggressive backfill now writes all derived tiers (128–800), skips IDs only when the full ladder exists (not 800 alone), avoids fetch-failed markers on bulk HTTP errors, and stops the pass when the active server changes. * fix(cover,home): navigation-priority backfill and Because You Like UX Pause library cover backfill while navigating; split peek/ensure traffic so grids and rails win over bulk work. Disk src lookup, grid warm hooks, and non-blocking mainstage prime for faster visible covers. Because You Like: session snapshot, staggered horizontal skeleton row, text hidden until cover is ready, and layout aligned with loaded cards. * feat(random-albums,library): local-first album fetch + cover art pipeline Random Albums теперь запрашивает локальный SQLite-индекс (ORDER BY RANDOM() LIMIT N) вместо сетевого запроса к серверу. При готовом индексе спиннер исчезает практически мгновенно; сеть используется только как фолбэк. - advanced_search.rs: добавляет `("random", _) => RANDOM()` в allowlist сортировок - browseTextSearch.ts: runLocalRandomAlbums — SQLite-рандом для Albums - RandomAlbums.tsx: doFetchRandomAlbums local-first для обоих путей (без жанра и с жанром через runLocalAlbumsByGenres + JS-shuffle); speculative reserve прогревает следующий батч в фоне после каждого Refresh Также: обновление пайплайна обложек (coverTraffic, peekQueue, ensureQueue, diskSrcLookup, warmDiskPeek, prefetchRegistry, useCoverArt, useWarmGridCovers, useCoverNavigationPriority, resolveIntersectionScrollRoot и сопутствующие компоненты/хуки). * fix(random-albums): prevent double-load on Zustand rehydration useEffect([selectedGenres, load]) fired twice on every visit: first with default store values, then again ~50 ms later when Zustand rehydrated mixMinRatingFilterEnabled/minAlbum/minArtist from localStorage. Previously this was invisible because the first network fetch took ~1.5 s, so loadingRef.current was still true on the second fire. With the new local-first SQLite path the first load completes in ~50 ms, leaving the guard cleared before rehydration triggers a second random batch. Fix: ref-pattern — keep loadRef.current fresh on every render, effect depends only on selectedGenres. Manual Refresh and genre-filter changes still call the latest closure correctly. * fix(random-albums): stop warmCoverDiskSrcBatch in fillReserve from causing visual flash fillReserve вызывал warmCoverDiskSrcBatch для обложек резервного батча, что вызывало bumpDiskSrcCache() для каждой новой обложки (~30+ вызовов). Это будило всех подписчиков useCoverArt на текущей странице, провоцируя видимую перерисовку примерно через ~1.5 с после загрузки (когда filterAlbumsByMixRatings делает сетевые запросы к рейтингам артистов). - fillReserve: убран warmCoverDiskSrcBatch — обложки прогреваются лениво при consume резерва через primeAlbumCoversForDisplay - reserve-путь в load(): добавлен primeAlbumCoversForDisplay перед setAlbums (аналогично non-reserve пути; при уже прогретом кэше — мгновенно) * feat(because-you-like): reserve-first pattern — instant display on return visits Каждый визит на Mainstage после первого теперь отдаёт готовую заготовку мгновенно, вместо spinner → сетевые запросы → контент. Архитектура: - resolvePicks / fetchBecauseYouLike вынесены на уровень модуля (выход из замыкания useEffect); читают текущий localStorage, возвращают { anchor, recs, nextAnchorHistory, nextPicksHistory } - fillBecauseReserve — fire-and-forget фоновая функция: запускается сразу после отображения результата, кладёт следующий батч в _becauseReserve. Covers намеренно не прогреваются (bumpDiskSrcCache на текущей странице не нужен); они прогреваются через primeAlbumCoversForDisplay при consume. - useLayoutEffect: если reserve готов — не сбрасывает стейт в skeleton (контент появляется без мигания) - useEffect: reserve-first path — consume → primeCovers → setState → fill; full-fetch path сохранён как fallback при первом визите или промахе Поведение: - Визит 1: full fetch (как раньше) → показ → fillReserve R1 - Визит 2+: consume R1 → мгновенный показ → fillReserve R2 - При сетевом сбое: restore из session cache (как раньше) * fix(because-you-like): initialise state from reserve — no skeleton flash on remount При ремаунте компонент стартовал с refreshing=true/anchor=null/recs=[] и показывал skeleton на один тик до того как useEffect отработает. Теперь useState() использует lazy initializers, которые читают _becauseReserve прямо в первом рендере: если reserve валиден — state сразу refreshing=false, anchor=X, recs=[...] и skeleton не показывается вообще. Covers уже в diskSrcCache (из предыдущего показа) и появляются без дополнительных запросов. useLayoutEffect упрощён: вызывает hasValidReserve() и сбрасывает в skeleton только если reserve отсутствует (для случая navigation без ремаунта). * fix(because-you-like): apply reserve in useLayoutEffect to handle async pool arrival Lazy initializers не могли применить reserve при первом рендере, потому что mostPlayed/recentlyPlayed/starred приходят из Home.tsx асинхронно — pool=[] на первом рендере, poolKey не совпадает с reserve. useLayoutEffect теперь активно ставит стейт из reserve (а не просто не сбрасывает): когда pool обновляется до реальных данных, useLayoutEffect срабатывает синхронно до paint, проверяет reserve и сразу применяет anchor/recs/refreshing=false. При отсутствии reserve — сбрасывает в skeleton как прежде. * fix(because-you-like): reserve > cache > skeleton — eliminate skeleton flash on mount Корневая причина: Home.tsx загружает mostPlayed асинхронно через useEffect, поэтому на первом рендере pool=[], poolKey=''. Reserve хранится с реальным poolKey → mismatch → lazy initializers запускали skeleton. Теперь двухуровневый fallback без зависимости от poolKey: 1. reserve (serverId + poolKey совпадают) → мгновенный новый батч 2. becauseYouLikeCache (только serverId) → stale-while-revalidate, контент доступен сразу с mount, обновляется тихо в фоне 3. skeleton → только при полном отсутствии данных (первый визит) Применяется одинаково в lazy useState initializers, useLayoutEffect и full-fetch path useEffect (не сбрасывать в skeleton пока есть cached контент). * fix(because-you-like): key reserve by serverId only; guard useEffect on empty pool Проблема: reserve хранился с poolKey, но на первом рендере pool=[] → poolKey='' → mismatch → показывался кэш (предыдущий набор) ~500ms пока Home.tsx не загружал mostPlayed. Исправления: - BecauseReserve: убран poolKey — reserve валиден для любого pool-состояния на том же сервере. Pool (топ-артисты) меняется медленно; один раз показать reserve с чуть устаревшим anchor лучше чем показывать предыдущий набор 500ms - hasValidReserve: проверяет только serverId - fillBecauseReserve: убран poolKey из сигнатуры и хранилища - useEffect: guard pool.length === 0 → возврат без fetch/consume; effect перезапустится когда pool заполнится (реальные deps изменятся) → reserve применяется из useLayoutEffect ещё до pool, без стале-флэша Итоговый порядок: reserve (instant, serverId) > cache (stale-while-revalidate) > skeleton (только первый визит) * fix(home): remove mix-rating deps from feed useEffect — prevent Zustand rehydration double-fetch Корень: useAuthStore(mixMinRatingFilterEnabled/Album/Artist) были в deps useEffect. Zustand persist реhydrates асинхронно — сначала activeServerId, потом mix-rating значения. Это вызывало двойной запуск эффекта: - Первый запуск: homeFeedCache hit → показывает набор предыдущего просмотра - Второй запуск (после rehydration): cache miss или повторный fetch с реальными mix-настройками → ~500ms → новый набор Итог: Hero, AlbumRow, BecauseYouLikeRail показывали предыдущий набор первые ~500ms при каждом возврате на Mainstage. Fix: убраны mixMinRatingFilterEnabled/Album/Artist из deps. getMixMinRatingsConfigFromAuth() читается внутри эффекта через getState() — всегда актуальные значения без пересоздания замыкания. Mix-настройки по-прежнему применяются при fetch, но не вызывают двойной запуск при rehydration. * feat(home): local-first discover songs via SQLite ORDER BY RANDOM() Добавлена runLocalRandomSongs (аналог runLocalRandomAlbums для треков) в browseTextSearch.ts — использует libraryAdvancedSearch с sort random, field уже поддерживается Rust-кодом через wildcarded ("random", _) ветку. В Home.tsx: discoverSongs теперь сначала пробует локальный индекс, и только при недоступности (индекс не готов, ошибка) падает обратно на getRandomSongs.view. Ускоряет первую загрузку Mainstage — треки берутся из SSD вместо сети. * fix(home): pre-populate state from cache at mount — eliminate empty-state flash on return visits Причина: Home.tsx размонтируется при навигации. При возврате первый рендер всегда с пустыми массивами (heroAlbums=[], mostPlayed=[] и т.д.), потом useEffect читает homeFeedCache и заполняет state. Даже один кадр с пустым состоянием вызывает перерисовку Hero и BecauseYouLikeRail (pool=[]). Решение: getInitialHomeFeed() читает homeFeedCache синхронно через useAuthStore.getState() (не hook) в lazy useState initializers. К моменту повторного визита store уже rehydrated — все state получают кэшированные данные до первого рендера. Дополнительно: wasPrePopulated предотвращает повторный applyFeedSnapshot в useEffect когда state уже заполнен — иначе новые ссылки на массивы вызывали бы ненужные ре-рендеры дочерних компонентов с теми же данными. * fix(mainstage): keep refresh without return flicker Keep Home and Because You Like visually stable during a single visit while still refreshing data for the next re-enter. Improve mainstage cover warmup by ensuring and pre-decoding above-the-fold artwork so hero and top rails appear instantly after navigation. * fix(mainstage): stabilize because rail and hero background framing Measure Because You Like layout before first paint to avoid width snap flicker, and render hero background as centered cover-fit images so the frame no longer jumps from top to middle on mount. * fix(now-playing): prewarm track data and prevent stale carry-over Warm Now Playing fetch caches and playback cover art on track change so entering the page no longer waits on first-load requests. Gate key-based sections (top songs, tour, Last.fm) by the active track/artist keys to avoid briefly rendering values from the previous track. * fix(cover,test): refresh playback scope and default tauri cover mocks Recompute playback cover scope when queue/server context changes so now-playing art resolves against the correct server after handoffs. Add default cover-cache invoke handlers to the shared Tauri test harness to prevent unhandled rejections in suites that mount cover-aware UI. * fix(cover,now-playing,test): align prewarm scopes and tighten tauri mocks Make cover-cache invoke defaults opt-in for tests, align radio prewarm scope with active rendering scope, and add targeted hook tests for prewarm + playback-scope reactivity. Also harden Rust cover URL building to avoid panic on malformed base URLs. * test(cover): hoist mocked useCoverArt and clean EOF whitespace Fix the new playback-scope hook test to use a hoisted vi.mock-safe stub and keep branch-wide diff checks clean by removing an accidental trailing blank line. * fix(cover): align playback ensure auth and harden backfill retry flow Use playback-server credentials for playback-scoped cover ensures, persist fetch-failed markers for bulk library backfill failures, and avoid advancing backfill cursor when UI-priority hold interrupts a batch. * fix(ci): resolve clippy lint and update frontend node runtime Move fetch helper before the test module to satisfy clippy's items-after-test-module rule, and modernize frontend CI to setup-node v6 with lts/* instead of pinned Node 20. * chore(settings): simplify cover and analytics strategy copy Move strategy summaries below tables, simplify Lazy/Aggressive wording, keep analytics warning always visible, and localize Russian texts to plain language without technical jargon. |
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7c6d3694d4 |
feat(ui): shared card grid with max six columns and virtualization
Add cardGridLayout helpers, useCardGridMetrics, useRemeasureGridVirtualizer, and VirtualCardGrid (TanStack row virtualization, always remeasure on layout changes). Apply to Artists (grid + list unchanged policy), Albums, Composers grid, playlists, radio stations, offline library, and album-heavy browse/detail pages. Respect disableMainstageVirtualLists for a non-virtual grid with the same column rules. Includes vitest coverage for column cap. |
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9606a99efb |
refactor(api): F.50 — extract 7 small domain modules (#615)
Seven domain-eng splits peel ~200 LOC of read endpoints out of `api/subsonic.ts`: - `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`, `buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders for the four /rest endpoints we hand to the browser). - `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`, `setRating`, `probeEntityRatingSupport`. `setRating` still triggers the lazy `navidromeBrowse` cache invalidation; the same-folder lazy import path is preserved. - `subsonicSearch.ts` — `search`, `searchSongsPaged`. - `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`, `getNowPlaying`. - `subsonicAlbumInfo.ts` — `getAlbumInfo2`. - `subsonicLyrics.ts` — `getLyricsBySongId`. - `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`. 63 external call sites migrated to direct imports. Four `vi.mock` targets in the store-level tests pointed at `../api/subsonic` and were updated to the new module paths. Pure code-move. subsonic.ts: 762 → 561 LOC (−201). |
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72030f17fd |
refactor(api): F.48 — extract subsonic types + client primitives (#613)
First Phase F slice. Splits the 1333-LOC `api/subsonic.ts` along its two most obvious axes: - `subsonicTypes.ts` — all ~24 exported interfaces + type aliases (album/song/artist/playlist/directory/genre/now-playing/radio, random-songs filters, three statistics shapes, search + starred results, AlbumInfo, structured-lyrics types, etc.) plus the `RADIO_PAGE_SIZE` constant. - `subsonicClient.ts` — token-auth + `getClient` + `api<T>()` + `libraryFilterParams` + `secureRandomSalt` / `getAuthParams` / `SUBSONIC_CLIENT`. The credential-bearing API helpers (`pingWithCredentials`, `apiWithCredentials`, `restBaseFromUrl`, `probeInstantMixWithCredentials`) stay in `subsonic.ts` for now — they could move into the client module in a follow-up. 66 external call sites migrated to direct imports from the new modules (no re-export shims in `subsonic.ts`). Pure code-move; contract test stays green. subsonic.ts: 1333 → 1078 LOC (−255). |
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f08619fb3d |
feat(subsonic): per-server music folder filter and sidebar picker
Apply musicFolderId across Subsonic requests, bump a filter version so library views reload, and add a fixed-position sidebar dropdown (with capped height when there are many folders). |
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e1d27798eb |
feat: v1.20.0 — FLAC Seek Fix, Genres, Genre Filter, Chinese, W10 Theme
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |