* fix(preview): sync audio start, ring animation, and download timeout
Three coupled fixes for the track-preview engine:
1. Audio sync. `Sink::try_seek` was running on a worker thread after
`sink.append(source)`, so the sink began playing position 0 while
the seek was still iterating to the mid-track target. With the
30 s `take_duration` cap counting wall-clock from append, audio
could only become audible ~25% into the preview window. The seek
now runs on the bare source before append, then `take_duration`
wraps it — playback starts at the seek position with the cap
measured from there.
2. Ring animation gating. The CSS progress-ring animation was
bound to `is-previewing` (set on click), so the ring sprinted
ahead of any download/decode/seek warmup and didn't reset
cleanly when switching from one preview to another. Added an
`audioStarted` flag in `previewStore` that flips on
`audio:preview-start` from the engine; CSS animation is now
gated on `audio-started` instead. `is-previewing` still drives
tooltip/icon for instant click feedback. Same SVG is reused for
a 25%-arc rotating loading spinner while waiting for audio,
with a 150 ms delay so cached/short previews don't flash.
3. Download timeout. The shared `audio_http_client` caps at 30 s,
which aborts mid-download on multi-hundred-MB uncompressed
files (e.g. 18-min Hi-Res WAV ~600 MB). The preview engine now
builds a dedicated client with a 5 min timeout for the bytes
fetch. Watchdog still bounds the playback window at 30 s once
the audio actually starts.
Touches `audio/preview.rs`, `previewStore.ts`, `components.css`
plus the eight tracklist/player-bar components that render the
preview button.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* docs(changelog): add preview audio sync fix for PR #423
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Five lib_commands submodules either had `use super::*;` duplicated
during the split (core.rs, offline.rs, mini.rs — leftover line 3) or
didn't reference the parent scope at all (navidrome.rs, bandsintown.rs).
Removing them silences all five `unused import` warnings; cargo check
is now warning-free.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Split the large lib command module into nested app_api, cache, sync, and ui submodules while preserving command signatures and behavior. This keeps command responsibilities isolated and makes further extraction safer.
Move audio engine functionality from a single large file into focused Rust modules while preserving behavior and command surface. This keeps boundaries clearer for future extraction and the upcoming lib.rs split.
playback_state is only used for the Windows tray tooltip icon and the Linux
now-playing menu row; compiling it on macOS triggered an unused_variables
warning in CI.
Reset reusable channel publish to the last known-good release flow from b83c0f5 and keep build_platform_artifacts gating for source-only dispatch compatibility.
When release and target_commitish are already valid, treat temporary git ref 404 responses as a warning so release jobs continue instead of failing on API propagation lag.
Let createRelease own tag creation with target_commitish and remove preflight tag-ref waits to reduce tag visibility races that lead to untagged release behavior.
Use GitHub REST create/update via actions/github-script with target_commitish and release id from API responses to avoid tag lookup races in the gh CLI path.
Create and update releases through explicit API payloads, include target_commitish, and verify tag binding through release id to avoid transient tag-endpoint inconsistencies.
Use gh release create --verify-tag and remove target_commitish from release payload
now that tags are created upfront. This avoids server-side untagged release fallback
while preserving deterministic tag-to-release publication.
Stop depending on tag lookup right after publish. Resolve release by tag with a
name fallback, then patch/create by id using the same payload and force a final
id-based patch to heal untagged placeholders before downstream upload steps.
Replace github-script release creation with gh release create/edit plus explicit
release-id resolution and patching. This avoids inconsistent REST createRelease
untagged behavior and keeps publication pinned to app-v tags.
* fix(release): rebind untagged draft releases to expected app-v tag
After create/update, fetch release by id and force tag_name/target_commitish when
GitHub returns an unexpected tag (including untagged placeholders). This self-heals
release metadata before downstream upload steps consume release_id.
* fix(release): remove tauri-action release publishing side effects
Build macOS/Windows bundles with tauri CLI and upload artifacts explicitly via
gh release upload to the expected app-v tag. This prevents tauri-action from
creating untagged releases while keeping release assets deterministic.
* fix(release): wait for tag ref visibility before release API calls
Before create/update release, poll GitHub REST git.getRef(tags/app-v...) until the
new tag is visible. This avoids release API timing gaps where tag exists in git
but release endpoints still return inconsistent not-found/untagged behavior.
After create/update, fetch release by id and force tag_name/target_commitish when
GitHub returns an unexpected tag (including untagged placeholders). This self-heals
release metadata before downstream upload steps consume release_id.
* fix(release): create missing app-v tag before release verification
Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.
* fix(release): pin tauri publish to tagged release metadata
Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.
* chore(ci): align workflow action versions for release flow
Update github-script usage to v9 across release-related workflows and keep
the current tauri-action release binding changes in the same branch for testing.
* fix(release): harden tagged release resolution for source-only promote
Canonicalize release_id via getReleaseByTag after create/update and fail fast on
invalid tag/commit inputs to avoid untagged release binding. Also propagate
source-only marker through promote push events so push-triggered channel runs
skip platform artifacts and verify-nix consistently.
* fix(release): avoid tag lookup hard-fail during release creation
Remove immediate getReleaseByTag canonicalization after create/update because
GitHub can return 404 for tag-based release lookup while the release id is valid.
Keep release_id flow and downstream release-id validation to prevent regressions.
* fix(release): create missing app-v tag before release verification
Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.
* fix(release): pin tauri publish to tagged release metadata
Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.
* chore(ci): align workflow action versions for release flow
Update github-script usage to v9 across release-related workflows and keep
the current tauri-action release binding changes in the same branch for testing.
* fix(release): harden tagged release resolution for source-only promote
Canonicalize release_id via getReleaseByTag after create/update and fail fast on
invalid tag/commit inputs to avoid untagged release binding. Also propagate
source-only marker through promote push events so push-triggered channel runs
skip platform artifacts and verify-nix consistently.
* fix(release): create missing app-v tag before release verification
Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.
* fix(release): pin tauri publish to tagged release metadata
Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.
* chore(ci): align workflow action versions for release flow
Update github-script usage to v9 across release-related workflows and keep
the current tauri-action release binding changes in the same branch for testing.
* fix(release): create missing app-v tag before release verification
Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.
* fix(release): pin tauri publish to tagged release metadata
Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.
Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.
GitHub ref APIs can briefly return 404 right after create/update release.
Retry getRef(tags/...) before failing binding verification to avoid false
negatives that interrupt next/release channel publishing.
* fix(release): prevent untagged fallback from tauri publish
Set explicit github-script output for release_id and validate it before build jobs.
This prevents tauri-action from creating untagged releases when release id wiring
breaks and keeps assets attached to the intended app-v tag release.
* fix(release): add source-only promote mode and harden release binding
Add a source_only dispatch option to promote workflows and propagate it into
channel publish so maintainers can skip platform builds and verify-nix when needed.
Also validate release/tag/commit binding to prevent untagged fallback and ensure
source archives stay aligned with the intended app-v tag.
* feat(ui): unify queue toggle handle behavior
Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions.
* feat(ui): add adaptive header search collapse behavior
Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable.
* chore(ui): remove leftover search prototype artifacts
Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment.
* feat(ui): persist sidebar and queue visibility state
Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart.
* feat(ui): unify player overflow menu behavior
Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu.
* feat(ui): add wheel seek controls to waveform
Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input.
* fix(now-playing): stabilize narrow dashboard layout
Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained.
* fix(search): reduce collapse jitter and avoid header overlap
Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay.
* fix(i18n): localize player overflow controls across locales
Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files.
* fix(search): keep advanced control clickable in collapsed mode
Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs.
* fix(i18n): restore queue translation in offline library
Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text.
* fix(ui): apply overlay scrollbar to right-panel text tabs
Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds.
* fix(ui): add unread indicator for new releases and guard sidebar drag clicks
Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot.
* fix(ui): stabilize live dropdown layering and unread reset flow
Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page.
* feat(ui): add localized New badges for recently added albums
Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication.
* fix(album): prevent tracklist jump when entering multiselect
Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward.
* fix(tray): add playback-state badge and finalize queue handle tooltip
Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state.
Also switch the queue-resize handle tooltip to the dedicated localized key across all locales.
* fix(header): prioritize search collapse before Live/Orbit labels
Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode.
Add sticky hysteresis-based header compact state to prevent oscillation while resizing.
* fix(ui): stabilize header compaction and show tray state icons
Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search.
Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits.
* fix(tray): keep tooltip iconization Windows-only
Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry.
* fix(ui): restore queue resize response after overlay scroll interactions
Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize.
Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive.
* docs(changelog): summarize ui-refinements branch features
Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry.
* docs(changelog): add PR #397 references for ui-refinements
Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion.
* feat(tray): show now-playing track in tray icon tooltip
Mirrors the current track to the tray tooltip ("Artist – Title") on every
play/pause/track change, falling back to "Psysonic" when nothing is playing.
The cached value survives tray hide/show via a new TrayTooltip state, and
is truncated to 127 chars for Windows NOTIFYICONDATA.szTip.
Closes#383
* feat(tray): linux fallback — disabled menu item shows now-playing track
AppIndicator on Linux has no hover-tooltip API, so the tooltip command was
a silent no-op there. Adds a disabled menu entry at the top of the tray
right-click menu that mirrors the same text. Updated in lockstep with the
Win/macOS tooltip via set_tray_tooltip.
* i18n(tray): localize tray menu labels
Adds a `tray` namespace in all 8 locales (en/de/fr/nl/zh/nb/ru/es) for
Play/Pause, Next/Previous, Show/Hide, Exit, and the Linux-only
"Nothing playing" placeholder.
Rust side: TrayMenuLabels state holds the cached translations and
TrayMenuItems holds the live MenuItem handles. New set_tray_menu_labels
command pushes new strings + applies them via set_text without rebuilding
the tray icon.
Frontend pushes the labels on mount and on every i18n.on('languageChanged').
* feat(player): preview-active state on play button (ring + stop icon)
Checkpoint: play button mirrors the inline preview button from tracklists
during preview playback — hollow circle, accent ring depleting over the
preview duration, Square (stop) icon. Click still resumes main playback,
which the Rust audio engine cancels the preview for.
i18n key player.previewActive in all 8 locales for tooltip + aria-label.
* feat(player): show preview track in player bar + smart stop semantics
The player-bar info cell (cover, title, artist) now mirrors the previewing
track during preview playback, with a small accent "Preview" pill above
the title and an accent top-border on the bar. Rating, fullscreen hint
and album/artist link clicks are suppressed while previewing — they
target the queued track, not the preview.
Stop semantics for the two transport buttons during preview:
- Big play button (Square+ring visual): stops preview, main auto-resumes
if it was playing before. Matches the tracklist preview-button behaviour.
- Small Stop button: new audio_preview_stop_silent Rust command — stops
preview AND leaves main paused, so "Stop = silence" actually goes silent.
previewStore now stores the full PreviewingTrack (id, title, artist,
coverArt) — the seven startPreview call sites pass it through.
i18n key player.previewLabel in all 8 locales.
* feat(audio): rust preview engine with secondary sink
Adds a parallel rodio Sink on the existing OutputStream for 30s
mid-track previews. Two new Tauri commands (audio_preview_play,
audio_preview_stop) plus three events (audio:preview-start /
-progress / -end). The main sink is paused with Sink::pause() and
auto-resumed on preview end iff it was playing beforehand.
* feat(playlists): migrate suggestion preview to rust audio engine
Replaces the HTML5 <audio> path with the new rust preview engine.
previewStore mirrors the engine's start/progress/end events so any
tracklist row can render preview UI from a single source of truth.
Spacebar redirects to stopPreview while a preview plays, hardware
mediakeys are silently dropped (Q5), and tray clicks cancel the
preview before forwarding the original action.
* feat(albums): inline play + preview buttons in tracklist rows
Track number stays static on hover instead of swapping to a play
icon — the dedicated Play and Preview buttons in the title cell
take over click-to-play and click-to-preview. Active+playing rows
keep the eq-bars (also on hover), active+paused rows fall back to
the static accent-coloured number.
Pilot for the wider rollout to other tracklists.
* feat(tracklists): roll out inline play + preview buttons
Mirrors the AlbumTrackList pilot across the remaining track-row
based lists: PlaylistDetail main tracks, Favorites, ArtistDetail
top tracks, RandomMix (both genre-mix and filtered-songs lists).
Track number stays static, the dedicated Play + Preview buttons
in the title cell take over click-to-play and click-to-preview.
* feat(settings): track preview toggle + configurable position and duration
Adds an opt-out switch and two sliders to Settings → Audio:
start position (0-90 % of track length, default 33 %) and preview
duration (5-60 s, default 30 s). The progress-ring animation
follows the duration via a CSS variable so the visual matches the
engine's auto-stop. Disabling the feature hides every inline
preview button via a single root-level data attribute, no per-row
conditional rendering required.
i18n keys added in all 8 locales.
* fix(audio): cancel preview when main playback (re)starts
audio_play, audio_play_radio, audio_resume and audio_stop did not
know about the parallel preview sink, so clicking Play on a track
that was currently being previewed left the preview running on top
of the freshly started main playback. New helper clears the resume
flag, bumps the preview generation, drops the sink and emits an
'interrupted' end event before any of those commands touches the
main sink.
* feat(settings): per-location track preview toggles
Splits the single trackPreviewsEnabled toggle into a master + 6 per-location
sub-toggles (suggestions, albums, playlists, favorites, artist, randomMix).
Master remains the kill switch; sub-toggles are only honoured when master
is on. Each tracklist container is marked with `data-preview-loc="<id>"` and
hidden via scoped CSS when the matching root attribute is "off".
startPreview now takes a location argument so the store can guard logic too.
i18n added in all 8 locales.
* fix(contextmenu): use ChevronsRight for Play Next to distinguish from preview
* feat(themes): add Kanagawa, Atom One, 1984 palettes; group OSS Classics by family
Adds three upstream-faithful theme families to Open Source Classics and
restructures the picker so the section is no longer alphabetically wild.
New themes (9 total):
- Kanagawa (rebelot/kanagawa.nvim): Wave, Dragon, Lotus
- Atom One (Th3Whit3Wolf/one-nvim): Dark, Light
- 1984 (juanmnl/vs-1984): Default, Cyberpunk, Light, Orwell
(Fancy + Unbolded skipped — identical palette to Default, style-only)
Each theme defines the full token set (--bg-*, --accent, --text-*, all
--ctp-*, --waveform-*, --positive/warning/danger, --select-arrow), so
login screen, queue sidebar tabs, and all subpages inherit the palette
without component-level overrides.
Picker restructure:
- ThemeDef gains optional `family?: string`
- Open Source Classics regrouped: 1984, Atom One, Catppuccin, Dracula,
Gruvbox, Kanagawa, Nightfox, Nord
- Family headings rendered inline (grid-column: 1 / -1) when family
changes; new .theme-family-header style in components.css
- Theme scheduler dropdown labels prefixed with family for context
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore(release): sync Cargo.lock to 1.45.0-dev
When an existing app-v tag points to a different commit than source_ref,
re-point it to the checked out source commit and continue publishing.
This preserves Source code archive correctness without blocking artifact release.
drawCurve read offsetWidth/offsetHeight unconditionally. When the canvas
sits inside a collapsed <details> (SettingsSubSection) on first paint,
both are 0, innerW becomes negative, the points-loop never runs, and
points[0][0] throws. Linux WebKitGTK happens to lay out the details
expanded on first render; macOS WebKit does not, so the same code path
unmounted the entire React tree because there is no ErrorBoundary above
Settings.
Bail early when innerW or innerH is non-positive — the ResizeObserver
already triggers a redraw once the canvas gets real dimensions.
Closes#382.
Ensure GitHub release tags are created from the checked out channel ref and fail
early if an existing tag points to a different commit. This keeps Source code
archives aligned with built artifacts and prevents mixed-release snapshots.
* docs(nix): refresh NixOS install guide for channels and CI
Align nixos-install.md with current automation: reusable verify-nix on
next/release, npmDepsHash sync on main, devShell vs shell.nix, nix run,
and pinning by branch or app-v tag. Link maintainers to RELEASE_PROCESS.
* docs(nix): steer production installs to release channel
Add a stability note and clarify pinning: prefer the release branch or
`app-v*` tags for everyday use; reserve main/next for contributors.
GitHub's tag archive folder is named after the tag (with only a
leading 'v' stripped). Tags like 'app-v1.44.0' produce
'psysonic-app-v1.44.0/', not 'psysonic-1.44.0/', so the previous
'cd "psysonic-$pkgver"' failed with "Datei oder Verzeichnis nicht
gefunden". This was hotfixed on AUR as 1.44.0-2; mirror here so
the next bump doesn't regress.
Whats New and the post-update modal required an exact ## [version] header,
so prerelease package versions (rc, dev) often had no matching section.
Match on major.minor.patch first; if several sections share the core,
prefer a plain X.Y.Z heading when present.
* ci(release): sync Cargo/tauri versions after npm version on promote
Keep bundle artifact names aligned with package.json by updating
src-tauri/Cargo.toml and tauri.conf.json when promoting channel branches.
Made-with: Cursor
* ci(release): sync Cargo/tauri in post-release dev bump PR
Run the same package.json→Tauri sync after bumping main to the next -dev
version so local builds match auto-generated PR contents.
* feat(playlists): suggestion-row preview UX (30s preview, double-click play-next, scroll keep)
Reworks the interaction on the suggestion rows below a playlist so users
can audition songs before deciding what to do with them.
- New "Preview" pill button left of each track title plays a 30-second
mid-song sample via a parallel HTML5 audio element. The main player
pauses on the first preview and auto-resumes when the preview ends.
Switching previews chains without re-resuming. External main-player
playback (spacebar, mediakey) cancels the preview without resuming.
Animated underline shows the 30 s progress.
- Double-click the row to insert the song at queueIndex + 1 and skip to
it ("Play next"). Single-click is intentionally inert so a stray click
next to the preview button no longer drops a song into the queue by
accident. Tooltip on the row makes the affordance discoverable.
- The + button still adds to the playlist, and now restores the
.main-content scroll position so the page no longer jumps to the top
after pressing it.
- i18n keys in all 8 locales: playlists.preview / previewStop / previewShort
/ previewStopShort / suggestionDoubleClickPlayNext.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(playlists): WebKitGTK NULL-instance crash on preview teardown
cucadmuh hit GLib-GObject-CRITICAL: invalid (NULL) pointer instance /
g_signal_connect_data assertion failed, with the UI freezing after
clicking a preview button. Root cause was the audio-element lifecycle:
- `audio.src = ''` to "stop" leaves WebKitGTK's GStreamer playbin in a
half-initialized state. The next signal_connect dereferences NULL.
- Creating `new Audio()` per click stacked half-torn-down playbins
during rapid switches.
- `loadedmetadata` listeners on orphaned audio elements could call
play() on an already-discarded instance.
Fix: reuse one <audio> element per component, tear down the source
via removeAttribute('src') + load() (which resets the playbin
cleanly), and gate async listeners behind a session counter so stale
metadata events on switched-away previews are ignored.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(playlists): icon-based action buttons + add-on-doubleclick + hint
- Replace text-pill Preview button with circular icon button + animated
SVG progress ring (Play/Square icon swap when active).
- New Play-next button (filled accent circle, white triangle) sits
left of the Preview button — explicit affordance for the action that
used to be a hidden double-click.
- Double-click on a suggestion row now triggers Add-to-playlist (the
same action as the + button on the right) — discoverable shortcut
for mouse users.
- Subtitle under the Suggested Songs header announces the add-on-
doubleclick affordance, in all 8 locales.
- Drop the now-obsolete previewShort / previewStopShort short-label
keys (text replaced by icons); rename suggestionDoubleClickPlayNext
→ playNextSuggestion to match its new role on the Play-next button.
- Keep the session-counter guard from the prior commit so async
loadedmetadata handlers from a switched-away preview can't play()
on a discarded element.
Note: header column labels visually drift from the data columns when
suggestion rows have the action buttons; left as-is for now.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(playlists): apply LUFS pre-analysis attenuation to suggestion previews
When the main player is on loudness normalization, analysed tracks come
out reduced toward target while the unanalysed preview <audio> blasts
the file at its natural level — cucadmuh reported the previews are
audibly louder than the playlist playback.
Apply the user's stored pre-analysis attenuation (the slider value, not
the target-offset effective form) as a linear gain on the preview's
audio.volume. Default −4.5 dB lands the preview at ~60% of the player
volume, which roughly tracks how aggressively the Rust engine pulls
naturally-loud tracks toward target.
If the engine is off, behavior is unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* style(playlists): use chevron icon for suggestion preview button
Distinguishes the preview button from the adjacent play-next button
by mirroring the Play Next chevron from the context menu.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>