Commit Graph

11 Commits

Author SHA1 Message Date
Psychotoxical 651a2adba4 refactor(decouple): orbit seam — invert orbit off the audio core
Add core seam store/orbitRuntime.ts: a registry (registerOrbitRuntime) exposing a
neutral session snapshot {role,phase,state} + an async bulkGuard, plus pure
derivations mirrored from the feature (isInOrbitSession, isOrbitPlaybackSyncActive,
estimateLivePosition). Default (unregistered) = neutral snapshot + bulkGuard allow
— bit-identical to today's no-session behavior, and a session can only start via
the topbar which loads the @/features/orbit barrel (→ registers) first.

features/orbit/utils/orbitBulkGuard registers the runtime at module init
(store-backed getSnapshot + the existing confirm-modal orbitBulkGuard as the gate).
The orbit feature keeps its own copies of the pure helpers for UI (incl. the
arg-form isOrbitPlaybackSyncActive(role,phase) used by two settings/player-bar
components), so nothing UI-facing changes.

Repointed the 9 audio-core sites (playbackRateStore, previewStore,
playbackReportSession, nextAction, resumeAction, playTrackAction,
queueMutationActions, playAlbum) from @/features/orbit to @/store/orbitRuntime;
state reads (useOrbitStore.getState().role/.state) become orbitSnapshot().
Migrated 6 audio-core test mocks to @/store/orbitRuntime via importOriginal-spread
(keeps registerOrbitRuntime callable). enqueueShareSearchPayload stays on the orbit
barrel (share util, not audio core) — its test mock unchanged.

Decouple Step 3 — last seam. The audio ENGINE is now free of @/features/* runtime
imports (only type-only edges + the non-engine composerBrowseSessionStore browse
store remain). Unblocks the playback-core move + utils/library→lib.

tsc 0, lint 0, full suite 319/2353 green.
NEEDS Frank's live-session QA before relying on it (host+guest bulk-replace modal,
guest catch-up, rate/preview/scrobble suppression).
2026-06-30 14:19:22 +02:00
Psychotoxical 8cc022581f refactor(api): pull feature-resident subsonic clients into lib/api
Move the 5 subsonic api modules that M3 had co-located into features
(subsonicAlbumInfo/Artists/Playlists/Radio/Statistics) into src/lib/api/, the
feature-free infra layer, and drop their feature-barrel re-exports. Consumers
now import these protocol calls directly from @/lib/api/subsonic*; the feature
barrels export only domain UI/hooks/state.

This is the consistent api placement (plan §10.3, revised: ALL subsonic protocol
clients are feature-free infra, not per-feature) and it kills the documented
api-induced feature<->feature cycles: offline->artist/playlist (getArtist/
getPlaylist*), album->artist (getArtistInfo), deviceSync/nowPlaying/orbit->*.
Remaining artist<->album refs are UI-only (OpenArtistRefInline/coerceOpenArtist
Refs) and offline->playlist is store-level (usePlaylistStore) — both deeper,
tracked for M5, not api placement.

Pure move: import specifiers + vi.mock/spy targets repointed; no behaviour
change. tsc 0, lint 0/0, full suite 319 files / 2353 tests green.

Tooling note: barrel-imported and dynamic-import api symbols were split out of
@/features/* to @/lib/api/* (tsc-driven); 12 vi.mock barrels retargeted to the
deep lib module (mock-collapse sweep), AlbumHeader's UI mock left untouched.
2026-06-30 08:02:19 +02:00
Psychotoxical 9ffc42688c refactor(artist): co-locate artist feature into features/artist 2026-06-30 01:27:01 +02:00
Psychotoxical 321d5ff6ab refactor(orbit): co-locate orbit feature into features/orbit 2026-06-30 01:02:58 +02:00
cucadmuh a88d5f3181 fix(autodj): last-track tail and queue-end idle pull rewind (#1183) 2026-06-25 00:31:12 +03:00
Psychotoxical 2c9b2eeb46 fix(orbit): cleanup regex, state-blob budget, radio top-up lockout (#1155)
* fix(orbit): stop cleanup sweep from deleting live sessions on other devices

The orphan-cleanup regex anchored the trailing `__` inside the optional
`_from_…` group, so the canonical session playlist name
(`__psyorbit_<sid>__`) never matched. It then fell into the
"unrecognised → prune" branch, which deletes unconditionally and bypasses
the orphan-TTL grace that exists precisely to protect a session running on
the user's other device. Opening Psysonic on a second device wiped the
first device's live session out from under its guests.

Move the trailing `__` outside the optional group so both the session and
outbox names match; the existing sid/TTL/ended logic then applies as
intended. Add a behavioural test covering keep-fresh / prune-stale /
prune-ended / skip-current / outbox / corrupt / foreign-owner cases.

* fix(orbit): keep host publishing when the state blob grows past budget

OrbitState.queue (the suggestion/attribution history) was append-only at
the sweep-fold step and never bounded. On a long session it grew until the
serialised blob exceeded ORBIT_STATE_MAX_BYTES; serialiseOrbitState then
threw, writeOrbitState's caller swallowed the error and retried the same
over-budget state every tick, so the host silently stopped publishing and
guests froze into a host-timeout.

Two layers:
- Cap queue at ORBIT_QUEUE_HISTORY_LIMIT in applyOutboxSnapshotsToState,
  evicting oldest-by-addedAt (robust to the periodic queue shuffle). The
  dropped tracks have long since played, so their attribution/dedupe entry
  is dead weight.
- Add serialiseOrbitStateForWire: a budget-aware serialiser that sheds
  oldest history, then the play-queue tail, on a copy before giving up.
  writeOrbitState now uses it, so a transient over-budget tick degrades the
  published blob instead of taking the host offline. Local store state is
  untouched.

Tested: history cap eviction order, wire-trim byte budget + oldest-first
drop, play-queue fallback, and within-budget passthrough.

* fix(orbit): lock out the proactive radio top-up during a session

The ≤2-remaining radio top-up in runNext lacked the isInOrbitSession()
guard that its infinite-queue sibling has at both entry and resolution.
A guest who joined with residual radioAdded tracks (before the first
syncToHost replaces the queue) could fire it, appending up to 10 unrelated
radio tracks and trimming queue history — drifting the guest off the host's
playlist.

Add the guard at entry and re-check inside the resolution .then(), mirroring
the infinite-queue branch; the existing finally() still clears the fetching
flag. The queue-exhausted radio fallback already returns early in Orbit, so
only this mid-queue path was unguarded.

* docs(changelog): add Orbit cleanup / state-budget / radio fixes (#1155)

* docs(changelog): move Orbit fixes to bottom of Fixed section (#1155)
2026-06-22 13:33:09 +02:00
Frank Stellmacher 2a88ca3248 fix(queue): pin queueServerId on auto-add paths so infinite + radio top-up refs resolve (#930)
* fix(queue): extend server-pin contract to auto-add paths

The infinite-queue top-up and radio top-up paths in nextAction.ts
read state.queueServerId directly inside their set callbacks. When
the queue was populated without a queue-replacing playTrack (single-
track enqueue from a SongRow + button, AdvancedSearch row, etc),
queueServerId stayed null, seedQueueResolver skipped its store-write
under the if (serverId) guard, and the auto-added refs landed with
an empty server key. Every auto-added row rendered as the resolver
placeholder (… / 0:00) until the next time something happened to
bind the server. Same symptom PR #892 fixed for the manual enqueue
surface, just on the auto-add paths.

Extract ensureQueueServerPinned() from the private helper in
queueMutationActions.ts into playbackServer.ts so it can be shared.
Call it before every set callback that appends or splices refs in
nextAction.ts — appendTracksAndPlayFirst, proactive infinite top-up,
proactive radio top-up. Helper returns the pinned canonical key so
the caller does not need a second store read.

Regression coverage in ensureQueueServerPinned.test.ts: pin on null
+ active server, idempotent on already-bound, empty-string fallback
when no active server, canonical-key return value matches what
toQueueItemRefs expects (not the raw auth uuid). Existing
b1QueueServerIdentity.test.ts continues to cover the manual
enqueue surface unchanged.

* docs(release): CHANGELOG for queue auto-top-up placeholder fix (PR #930)
2026-05-30 23:04:14 +02:00
Frank Stellmacher 45b9229ceb refactor(queue): thin-state refs as canonical, full Track via resolver (#872)
* refactor(queue): wire queue UI to the track resolver (thin-state phase 3)

cucadmuh's phase-3 steps:
- Selectors (useQueueTracks) read resolver-first: getCachedTrack → queue: Track[]
  fallback (until phase 4), F4 star/rating overrides merged on read.
- QueueList rows source their track from the resolver (queue fallback); rows show
  title/artist/duration only, so no override merge there.
- pendingStarSync star/rating success → invalidateQueueResolver so the cache
  reflects the synced value.
- queueResolverBridge re-seeds on queueIndex change too — the prefetch window
  travels with the playing track.

Additive: queue: Track[] stays canonical and behaviour is unchanged (rows
resolve to the same data). Phase 4 drops queue: Track[] and the fallbacks.

* docs(changelog): queue panel reads through track cache (#860)

* fix(queue): stop a render loop that froze the UI on long queues

A long virtualized queue + a track change could lock the WebView for ~2 min:
- useVirtualizer was handed a fresh `initialRect` object literal every render, so
  it kept re-initializing in a loop. Hoisted it to a stable module constant.
- getCachedTrack did an LRU bump (Map delete+set) during render — a render-time
  side effect. Made it a pure read; recency is set at write time in cacheSet.

* perf(mobile): virtualize the mobile player queue drawer

The mobile now-playing queue drawer rendered the full queue with .map; a
multi-thousand-track queue meant thousands of DOM nodes. Virtualize it with
@tanstack/react-virtual (uniform rows, stable initialRect) so the DOM stays at
O(visible rows), matching the desktop QueuePanel. Active track is centred on open
via scrollToIndex.

* perf(mini): virtualize the mini-player queue list

The mini-player queue rendered the full MiniSyncPayload queue with .map.
Virtualize it against the OverlayScrollArea viewport (stable initialRect) so the
mini window's DOM stays at O(visible rows). Drag-reorder is preserved: rows keep
data-mq-idx alongside the virtualizer's measureElement.

* refactor(queue): add resolveQueueTrack/getQueueTracksView helper (thin-state phase 4)

Render-safe ref→Track view for the phase-4 consumer migration off queue: Track[].
Resolver cache → caller fallback (legacy queue[idx] during dual-write) →
placeholder; ref queue-only flags carried, F4 overrides merged. Pure synchronous
read, no cache mutation (the freeze landmine), so it is safe in render.

* refactor(queue): keep queueItems as the canonical in-memory mirror (thin-state phase 4)

Step 1b: dual-write the thin queueItems ref list at every queue write site
(the 11 mutations, next/radio top-up, playTrack, undo/redo restore, instant-mix,
radio, server-queue init, lucky-mix rollback, and hydrate) so it tracks
queue: Track[] in memory, not only at persist time. Identity-preserving maps
(star/rating overrides) keep the same refs and are intentionally left untouched.

Resolves the restore double-role flagged for 1b: queueItemsIndex is now the
restore-pending sentinel that gates hydrateQueueFromIndex, while queueItems
stays canonical -- rebuilt from the whole queue after a full hydrate instead of
cleared. Normal mutations never set the sentinel, so it only fires on a fresh
cold-start restore, not on later server switches.

No behaviour change; queue: Track[] stays the source consumers read until
phase 3. tsc + full vitest suite (1119 tests) green.

* refactor(queue): mobile queue drawer reads through the track resolver (thin-state phase 4)

Step 2: the mobile now-playing queue drawer resolves each row's track from the
resolver cache (→ queue: Track[] fallback until phase 4), matching the desktop
QueueList wired in the phase-3 commit. Subscribes to the resolver version so
rows re-render as the cache fills. Structure (count, order, keys, the playTrack
arg) still comes from queue: Track[] until it is dropped in the final step.

The mobile drawer was the last queue display surface still reading track
metadata straight off the fat queue. tsc + full vitest suite green.

* refactor(queue): ref-native queue mutations + dual-write bridge (thin-state phase 4)

Step 3a: the 11 queueMutationActions now splice/filter/reorder QueueItemRef[]
(matching by trackId + the ref's queue-only flags) instead of Track[].
`bridgeQueueFromItems` rebuilds the dual-written queue: Track[] from the new
refs by id — purely structural (no resolver/override merge), so behaviour is
byte-identical and playerStore.queue.test.ts stays unchanged green. The working
ref list comes from `itemsOf(state)` (derived from queue: Track[] for now); the
final step swaps that one line to state.queueItems once the fat queue is gone.

enqueue / enqueueAt / enqueueRadio seed the resolver cache with incoming tracks
(seed-before-splice) so they resolve without a network round-trip after the fat
queue is dropped. Adds a DEV-only id-parity guardrail (queue vs queueItems);
dev-runtime only, silent in vitest and prod.

tsc + full vitest suite (1119) green; contract test unchanged.

* refactor(queue): ref-native radio/infinite top-ups (thin-state phase 4)

Step 3b: nextAction's proactive infinite-queue and radio top-ups build the new
queue as QueueItemRef[] and bridge back to queue: Track[] (same as the queue
mutations), and seed the resolver cache with the freshly fetched tracks so they
resolve without a network round-trip after the fat queue is dropped. The radio
top-up keeps its HISTORY_KEEP front-trim, now expressed on refs.

The exhausted-queue refill paths hand their new queue to playTrack, which keeps
its fat-queue handling until the final step (its no-arg case needs the resolver-
derived queue that lands with the queue: Track[] removal). tsc + full vitest
(1119) green; contract test unchanged.

* refactor(queue): undo snapshots store thin refs, not Track[] (thin-state phase 4)

Step 4: QueueUndoSnapshot.queue: Track[] becomes queueItems: QueueItemRef[],
killing the undo "hidden multiplier" — 32 snapshots of a 50k queue now cost
refs, not 32×50k full tracks. applyQueueHistorySnapshot rebuilds the display
queue from the refs via resolveQueueTrack: resolver cache → the live queue by id
(covers tracks the edit didn't remove) → placeholder. currentTrack stays a full
track in the snapshot and is restored to the engine unchanged.

The snapshot refs derive from queue: Track[] for now (so the undo/redo contract
cases, which seed only `queue`, stay green); the final step swaps that to
[...s.queueItems]. tsc + full vitest suite (1119) green.

* perf(mini): cap the mini-player queue snapshot to ±100 around the current track (thin-state phase 4)

Step 5: the mini bridge no longer serializes the full queue over IPC on every
push — a 50k Artist-Radio queue would otherwise re-encode in full on every track
advance. snapshot() sends a window of 100 tracks before/after the playing song;
queueIndex is made slice-relative. The mini component stays unchanged (slice-
relative); jump/reorder/remove control events are translated back to absolute
queue indices via the window offset captured on the last push.

tsc + full vitest suite (1119) green. Mini bridge has no unit tests — needs a
quick mini-player smoke (queue shows ±100, jump/reorder/remove land correctly).

* refactor(queue): make queueItems a required PlayerState field (thin-state phase 4)

Foundation for the final consumer migration off queue: Track[]: queueItems has
been written at every queue write site since phase 1b, so promoting it from
optional to required is a no-op at runtime (tsc confirms zero new errors) and
lets the upcoming reader migrations read state.queueItems without `?? []` noise.

* refactor(queue): migrate structural queue readers off queue: Track[] (thin-state phase 4)

First reader batch toward dropping queue: Track[]: the queue-length selectors
(usePlaybackServerId, usePlaybackCoverArt, useQueuePanelDrag, useMiniQueueDrag)
now read state.queueItems.length, and FullscreenPlayer's next-track cover prefetch
resolves through useQueueTrackAt instead of indexing the fat queue. All behaviour-
identical during dual-write (queueItems is in lockstep with queue). tsc + full
vitest suite (1119) green.

Note: getPlaybackServerId() (playbackServer.ts) deliberately stays on queue for
now — it is called from many partially-mocked test stores, so it migrates with
the final field removal where the seedQueue helper covers those tests.

* refactor(queue): QueuePanel save/share/playlist read queueItems (thin-state phase 4)

The id/length reads (save to playlist, share link, create playlist, empty-queue
guards, next-tracks divider) now read state.queueItems instead of the fat queue.
Behaviour-identical during dual-write; queue: Track[] stays for the rendered
QueueList + auto-scroll until the field is dropped. tsc + full suite (1119) green.

* refactor(queue): drop queue: Track[] — thin queueItems is the only queue (thin-state phase 4)

The store no longer holds the fat queue. `queueItems: QueueItemRef[]` is the sole
canonical queue; full `Track`s resolve on demand via the resolver (index batch →
getSong fallback, bounded LRU cache); only `currentTrack` stays a full Track. At
50k tracks the store holds ~hundreds of resolved tracks + the refs, not 50k Track
objects.

- **Persist:** partialize is refs-only (no windowed slice / PERSIST_QUEUE_HALF).
  A `merge` migrates every historical blob shape → `queueItems` (existing
  `queueItems` → legacy `queueRefs` → pre-ref windowed `queue: Track[]`) and drops
  the obsolete `queue` key, so saved queues survive the upgrade.
- **Restore (decision B):** `hydrateQueueFromIndex` eager-resolves the whole
  ref list into the cache on cold start (index → getSong, so an index-off queue
  still plays), clears the restore sentinel.
- **Resolver bridge:** keeps `[idx-50, idx+200]` warm via `resolveVisibleRange`.
- **Mutations / actions / playback:** operate on refs; the playing track is
  `currentTrack`, the next/neighbour tracks resolve from the cache. Navigation
  (next/previous/row-jump) keeps `queueItems` and only moves the index — no full
  resolve or queue rebuild per track change.
- **Persist tests** cover the three old-blob migrations; `seedQueue` test helper
  replaces the `setState({ queue })` seeds.

tsc + full vitest suite (1115) green. Behaviour-preserving by the test contract;
the gapless track change + cold-start restore + mini cap still want a live smoke
before merge.

* fix(queue): star/rating keeps the queue row resolved instead of blanking to "…" (thin-state)

Rating/starring a queue song flashed the row's title to the "…" placeholder
until the next track change. Root cause: on sync success pendingStarSync called
invalidateQueueResolver, which DROPPED the cached track — and with queue: Track[]
gone there's no fat fallback, so the row resolved to a placeholder until the
resolver bridge re-fetched the window.

Fix: add patchCachedTrack(trackId, patch) and use it on star/rating success to
update the cached entry in place (title kept, synced starred/userRating applied)
instead of dropping it. No placeholder flash, no re-fetch.

tsc + full vitest suite (1115) green.

* fix(player): quota-safe persist so a full localStorage can't kill playback

A very large queue (~50k refs) overflows the localStorage quota; the persist
write then threw QuotaExceededError from inside set(), which aborted playTrack
before audio_play — no audio output at all. Back the player persist with a
quota-safe storage wrapper so a failed write degrades to a no-op instead of
throwing. Restoring the full ref list at that ceiling (vs a windowed cap) is
left as a follow-up.

* polish(player): throttle the quota-skip persist warning to once per key

The quota-safe persist logs a skip on every failed write; on a huge queue that
floods the dev console once per mutation. Warn once per key per quota-exceeded
streak, re-armed when a write to that key next succeeds.

* fix(queue): port new cover-pipeline readers to thin-state

Main's cover pipeline (#870) reads s.queue.length and seeds the player
store with queue: [track] in its tests. Under thin-state, queue: Track[]
no longer exists — the canonical queue is queueItems: QueueItemRef[].
These four files were brought across in the merge but still spoke the
old shape; this commit aligns them with the thin-state contract.

- src/cover/usePlaybackCoverArt: queueLength = queueItems.length
- src/cover/usePlaybackCoverArt.test: seed via toQueueItemRefs
- src/api/coverCache.test: same
- src/hooks/useNowPlayingPrewarm.test: same (two test cases)

* fix(queue): canonicalize thin-state server identity for mixed-server queues

`QueueItemRef.serverId` and `PlayerState.queueServerId` are now written as
the URL-derived index key on every writer path, matching the library index
direction. Mixed-server queues with duplicate `trackId` across servers stay
unambiguous because the resolver cache, persistence, and playback bindings
all share one key shape.

- new `canonicalQueueServerKey()` helper (idempotent UUID-or-key normalizer)
- `toQueueItemRefs`, `bindQueueServerForPlayback`, `seedQueueResolver`, and
  `hydrateQueueFromIndex` emit canonical keys
- `getCachedTrack` falls back to the canonical lookup so refs persisted in
  the legacy UUID shape still resolve through the migration window
- persist `merge` rewrites `queueServerId` and every ref `serverId` on
  rehydrate, so the live store never holds mixed shapes
- `removeServer` compares against the resolved id so a profile delete still
  clears the matching queue binding
- the two `playbackServer.test.ts` asserts that hard-coded the UUID shape
  are updated to the canonical key (existing reader-tolerance is unchanged)

* fix(queue-undo): bind snapshot prepend to snapshot-canonical server identity

When `applyQueueHistorySnapshot` has to prepend the still-playing track
(the snapshot's queue does not contain it), the new ref must follow the
snapshot's playback server, not the live `queueServerId`. A server switch
racing the undo would otherwise stamp the prepended ref with the new
server, mis-resolving the playing track on the very next render.

- `QueueUndoSnapshot` now carries `queueServerId` (captured by
  `queueUndoSnapshotFromState`); older in-memory entries fall back through
  the snapshot's own refs and finally the live store value
- the prepend in `applyQueueHistorySnapshot` plus the post-restore
  `seedQueueResolver` both source the server identity from this snapshot
  context, run through `canonicalQueueServerKey` so cache bucket and ref
  shape stay in lockstep

* test(queue): regression cluster for mixed-server queues with duplicate trackId

Covers the four invariants the thin-state review called out:

- resolver correctness: same `trackId` on two servers maps to two distinct
  cache entries via canonical keys, and legacy UUID-shaped refs still read
  the same entries through the compat lookup path
- restore/hydrate: persist `merge` forward-migrates UUID-form blobs in
  three shapes (canonical `queueItems`, legacy `queueRefs`, mixed-server
  `queueItems`) to canonical keys
- undo snapshot application: prepended ref follows the snapshot's playback
  server even when the live queue has been rebound to a different one,
  with fallback to snapshot refs and live state for legacy entries
- queue sync id emission: `flushPlayQueuePosition` -> `savePlayQueue`
  passes plain track ids and the playback server out of band, no per-ref
  `serverId` ever leaks into the request body

Also asserts the write helpers (`toQueueItemRefs`,
`bindQueueServerForPlayback`) emit canonical keys directly.

* perf(queue-header): coalesce resolver burst updates and aggregate in one pass

`QueueHeader` recomputed total and remaining queue durations on every
resolver cache version bump via two separate full-queue reduces. A mass
resolve burst (queue restore, prefetch window slide) bumps the version
dozens of times in one frame, and very long queues turned that into
visible main-thread stutter.

- one pass: a single for-loop produces both total and future-tracks
  duration; a 50k-track queue costs one walk per recompute, not two
- `useDeferredValue(version)` coalesces the burst into a single
  low-priority commit so the cache version is only sampled once per
  React frame instead of once per cache write

* fix(queue): use stable artist seed for radio top-up

The proactive radio top-up in `runNext` seeded `getSimilarSongs2` and
`getTopSongs` from `resolveQueueTrack(nextRef)` metadata. When the next
ref is still cold in the resolver cache, the placeholder track has empty
artist fields, and the top-up would fire `getSimilarSongs2('')` -- silently
returning nothing and leaving the queue dry just before the radio rail
would have refilled.

- prefer the just-played `currentTrack` (always fully resolved in the
  player store) and the stored radio seed artist id
- fall back to the next-track metadata only when those are missing
- skip the top-up entirely when no stable seed is available, instead of
  emitting a non-deterministic empty request

* docs(changelog): queue mixed-server routing and quota-safe persist (#872)
2026-05-27 00:10:34 +02:00
Frank Stellmacher 7a7a9f5e6b refactor(utils): group utils/ files into topic folders (Phase L, part 1) (#689)
111 of 122 top-level src/utils/ files move into 16 topic folders (audio,
cache, cover, share, server, playback, playlist, deviceSync, waveform,
mix, format, export, changelog, ui, perf, componentHelpers). True
singletons with no cluster stay at the utils/ root.

Pure file-move: a path-aware codemod rewrote 539 relative-import
specifiers across 275 files; no logic touched. The hot-path coverage
gate list (.github/frontend-hot-path-files.txt) is updated to the new
paths for the 11 gated utils files — a mechanical consequence of the
move, not a CI change. tsc is green.
2026-05-14 14:27:44 +02:00
Frank Stellmacher 006635de4b refactor(api): F.49 — extract library + artists + ratings (#614)
Three domain-eng modules peel ~316 LOC of fetch/mapping out of
`api/subsonic.ts`:

- `subsonicLibrary.ts` — browse + random + per-song fetch
  (`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`,
  `getRandomAlbums`, `getAlbumList`, `getRandomSongs`,
  `getRandomSongsFiltered`, `getSong`, `getAlbum`,
  `filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus
  the private `albumIdsInActiveLibraryScope` cache).
- `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`,
  `getArtistInfo`, `getTopSongs`, `getSimilarSongs2`,
  `getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and
  `similarSongsRequestCount` for the per-library scoping fallback.
- `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus
  `prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers
  with the shared 7-min cache. Calls back into Library/Artists for
  the per-id fetch.

51 external call sites migrated to direct imports. No re-export
shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts`
keep their `RATING_CACHE_TTL` constant locally (same 7-min window).

subsonic.ts: 1078 → 762 LOC (−316).
2026-05-13 00:23:53 +02:00
Frank Stellmacher 3130a0ad74 refactor(player): E.40 — extract next action (#604)
Move the ~180-LOC `next` action body into `runNext(set, get, manual)`
in `src/store/nextAction.ts`, following the helper-with-thin-wrapper
pattern from E.37–E.39.

Covers all three top-level outcomes:
- Has next slot → playTrack + proactive infinite-queue / radio top-up
  when ≤ 2 of each remain ahead. Both top-ups skipped inside an
  Orbit session (host owns the queue).
- Queue exhausted, repeat=all → wrap to index 0.
- Queue exhausted, repeat=off → stop, unless radio-flagged or
  infinite queue is enabled (each fetches a fresh batch + continues),
  or an Orbit session is active (stop locally, let useOrbitGuest sync).

Pure code-move. playerStore.ts: 702 → 515 LOC (−187).
2026-05-12 22:07:11 +02:00