Commit Graph

2 Commits

Author SHA1 Message Date
cucadmuh 281e86fd3b fix(queue): persist timeline play history across queue replace (#1096) (#1204)
* fix(queue): persist timeline play history across queue replace (#1096)

Add a session-scoped play-history buffer (with play_session cold bootstrap)
and timeline UI that shows history + current + upcoming without mutating
the canonical queue or Subsonic sync.

* fix(queue): pin timeline current to top and replay history in-place

Timeline scroll matches queue mode (current at top). History clicks insert
after the playing track instead of replacing the queue, and replayed tracks
stay visible in the history strip.

* docs: add CHANGELOG and credits for timeline play history (PR #1204)

* fix(queue): resolve cross-server cover art for timeline history

Include album/cover ids in play_session bootstrap rows, prefetch history
refs through the queue resolver per server, and resolve before replay so
Now Playing artwork works for inactive-server tracks.

* fix(now-playing): stop playbackReport on cross-server track switch

Send stopped to the previous server's playbackReport session when the
playback server changes (queue click, history replay, etc.) so Who is
listening clears on the server that was showing the prior track.

* fix(queue): close timeline history review gaps for PR #1204

Defer play_session bootstrap until the library index is ready with retry
while timeline mode is active; resolve history and queue rows by serverId
+ trackId for mixed-server queues; add tests for bootstrap defer and ref lookup.

* chore(queue): remove dead timeline scroll guard in QueueList

Timeline scroll is handled in the virtual-rows effect; the legacy branch
is queue/playlist only.

* fix(queue): address PR review nits for timeline play history

Use authoritative row.ref.serverId for history clicks before resolver fill;
simplify empty bootstrap seed; tighten completion types; unify recent_plays SQL.

* fix(queue): immutable session history append for useSyncExternalStore

Replace in-place push with a fresh array so getSnapshot returns a new
reference and React re-renders on live appends without a playerStore update.
2026-06-28 02:08:02 +00:00
cucadmuh 891ab0dd5b feat(now-playing): OpenSubsonic playbackReport for live now-playing (#1080)
* feat(now-playing): adopt OpenSubsonic playbackReport for live now-playing

Drive a small playback state machine (starting → playing ↔ paused → stopped)
on the Subsonic-server channel when the server advertises the OpenSubsonic
`playbackReport` extension (Navidrome ≥ 0.62), giving `getNowPlaying` a real
transport state and an extrapolated position. Reports send `ignoreScrobble=true`
so play counts stay on the existing `scrobble.view` 50% path (no double count),
and the effective playback speed is included so the server extrapolates position
correctly with the speed feature on.

- New `playbackReportSession` FSM mirrors the existing `playListenSession`
  lifecycle hooks and is wired at the same player call sites (start / gapless
  switch / queue restore / resume / 15s heartbeat / pause / seek / stop / ended /
  error / app quit). Servers without the extension degrade to the unchanged
  legacy `scrobble.view?submission=false` presence call.
- Gated through the existing serverCapabilities framework: a new
  `FEATURE_PLAYBACK_REPORT` (auto, extension-detected). The OpenSubsonic
  extensions probe now stores the full advertised list once and serves both
  AudioMuse `sonicSimilarity` and `playbackReport` from it, without disturbing
  the legacy Instant Mix opt-in on pre-0.62 servers.
- Now Playing dropdown shows a live position bar and a paused indicator.
- reportPlayback uses the real request params (mediaId / mediaType / positionMs).

Tests: FSM transitions + gating + legacy fallback, capability resolution,
extension-list probe storage/decoupling. Full suite green; no Tauri-boundary
changes.

* feat(now-playing): glide the Live position bar between polls

Extrapolate the position of `playing` entries locally (elapsed × reported
playbackRate from the last 10 s poll) and re-render once a second, so the Live
progress bar advances smoothly instead of jumping on each refresh. Paused and
position-less entries stay frozen. A linear width transition matched to the tick
keeps the fill gliding. Only applies to clients that report a position via the
playbackReport extension.

* fix(now-playing): tighten Live timer layout and report resume immediately

Keep the progress-bar width stable without a wide empty gap before the
timer: reserve ~2ch inside the current-time span only (right-aligned), not
on the whole clock block. Report `playing` to the server as soon as
resume() runs, matching the immediate `paused` report on pause instead of
waiting for the Rust `audio:playing` event.

* docs: CHANGELOG and credits for playbackReport live now-playing (PR #1080)
2026-06-13 05:31:26 +03:00