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53b244de1f13bcb3f7e91f0cae5c99e2e55ed0f9
346 Commits
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6d7464fddf | refactor(waveform): co-locate seekbar feature into features/waveform | ||
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e1ff4385d6 |
feat(settings): add "Square Corners" appearance toggle (#1215)
* feat(settings): add "Square Corners" appearance toggle A Display toggle in Settings → Appearance → Visual Options that overrides the active theme to render cards and cover art with square (non-rounded) corners, for a sharper, boxy look. Covered surfaces: grid cards (album/playlist/artist/song/because) and their covers, detail-header heros (album/playlist/tracks), the Now Playing / Radio view, the fullscreen player, the cover lightbox, the queue panel cover, and the mini player. Persisted in themeStore and driven by an `html[data-square-corners]` attribute set in App.tsx — applied in both the main and mini-player webviews (the mini player rehydrates the theme store on the shared `storage` event). Strings added for all 12 locales. * docs(changelog): add Square Corners to 1.50.0 CHANGELOG and What's New |
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281e86fd3b |
fix(queue): persist timeline play history across queue replace (#1096) (#1204)
* fix(queue): persist timeline play history across queue replace (#1096) Add a session-scoped play-history buffer (with play_session cold bootstrap) and timeline UI that shows history + current + upcoming without mutating the canonical queue or Subsonic sync. * fix(queue): pin timeline current to top and replay history in-place Timeline scroll matches queue mode (current at top). History clicks insert after the playing track instead of replacing the queue, and replayed tracks stay visible in the history strip. * docs: add CHANGELOG and credits for timeline play history (PR #1204) * fix(queue): resolve cross-server cover art for timeline history Include album/cover ids in play_session bootstrap rows, prefetch history refs through the queue resolver per server, and resolve before replay so Now Playing artwork works for inactive-server tracks. * fix(now-playing): stop playbackReport on cross-server track switch Send stopped to the previous server's playbackReport session when the playback server changes (queue click, history replay, etc.) so Who is listening clears on the server that was showing the prior track. * fix(queue): close timeline history review gaps for PR #1204 Defer play_session bootstrap until the library index is ready with retry while timeline mode is active; resolve history and queue rows by serverId + trackId for mixed-server queues; add tests for bootstrap defer and ref lookup. * chore(queue): remove dead timeline scroll guard in QueueList Timeline scroll is handled in the virtual-rows effect; the legacy branch is queue/playlist only. * fix(queue): address PR review nits for timeline play history Use authoritative row.ref.serverId for history clicks before resolver fill; simplify empty bootstrap seed; tighten completion types; unify recent_plays SQL. * fix(queue): immutable session history append for useSyncExternalStore Replace in-place push with a fresh array so getSnapshot returns a new reference and React re-renders on live appends without a playerStore update. |
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d5ad275851 |
fix(hero): mainstage backdrop falls back to the album cover, reorder defaults (#1196)
* fix(hero): use the album cover as the mainstage backdrop's last fallback The mainstage hero inherited the artist-detail fallback chain, ending on the Navidrome artist image. The hero frames an album, so its last-resort backdrop should be the album's own cover (the layer shown when the feature is off), not the artist image. Resolve it scope-true from the album cover ref already in hand. Artist-detail keeps the artist cover. * fix(hero): default backdrop order to fanart, Navidrome, then banner Lead both heroes with the artist fanart and fall back to the wide banner last, instead of trying the banner first. The fullscreen player keeps fanart then Navidrome (it has no banner). Affects defaults / reset only; saved per-surface orders are untouched and remain user-reorderable. |
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86ae462ad6 |
feat(hero): album-artist backdrop, configurable per-surface sources, and prefetch (#1193)
* refactor(cover): extract shared pickArtistBackdrop priority helper
* feat(hero): show the album artist's fanart as the mainstage hero backdrop
* feat(settings): configurable per-surface artist backdrop sources
Each artist-backdrop surface (mainstage hero, artist-detail header, fullscreen player) gets its own enable toggle + an ordered, individually-toggleable source list, configured under External Artwork Scraper on the Integrations tab (shown when the scraper is on). Reorder via the shared useDragSource/psy-drop drag infra plus keyboard-accessible up/down buttons; each source has its own on/off.
The shared chooser pickArtistBackdrop is generalised to resolveBackdrop + backdropFromConfig (ordered candidate list with the same pending/miss/centred-framing semantics), so all three surfaces resolve identically. themeStore persist bumped to v2; defaults reproduce today's order, so there is no visible change without user action.
Gating decoupled: the three surfaces are gated solely by their own per-surface flag, not by enableCoverArtBackground (which stays scoped to album/playlist-header cover blur). Reorder maths extracted to a pure, unit-tested module. i18n en + de (other locales TODO before PR).
Tests: resolver (10) + reorder (7).
* feat(cover): make the ensure queue surface-aware for artist backdrops
coverEnsureQueued now threads optional CoverEnsureOpts through to the Rust ensure and weaves the external surface into the in-flight key, so the fanart and banner surfaces of one artist no longer collide on one download chain. External surfaces also bypass the disk-src memory short-circuit (their {tier}-{surface}.webp never seeds those caches, and the canonical cover must not read as a hit). New thin ensureArtistBackdropQueued wrapper. Backward-compatible: plain covers append nothing to the key; the 5 queue tests stay green.
* fix(cover): reset the artist external-image hook synchronously on artist change
The hook reset src in an effect (one render late), so for the render between an artist change and that effect a consumer read the *previous* artist's resolved image. The mainstage hero then froze (and cached into per-album memory) a neighbouring slide's banner. Reset synchronously via the React adjust-state-on-prop-change pattern. Also removes brief stale-image flashes on the artist-detail header and fullscreen player.
* feat(hero): prefetch artist backdrops and show-ready-now / upgrade-on-re-entry
warmHomeMainstageCovers now prefetches each hero slide's artist backdrop (banner/fanart) at static slide-index priorities (idx1=high, idx0=low, rest=middle; no reprioritise on navigation), then predecodes every slide already on disk. useHeroBackdrop shows the best source ready at entry (Navidrome on a cold first visit, the prefetched/cached external one on re-entry) and freezes that source choice for the visit so nothing swaps mid-dwell; the url is derived live from the frozen choice, with a per-album disk memory for re-entry. HeroBg now crossfades only after the image bytes load (onLoad/complete gate + onError + fallback). Inert when the scraper is off. Tests: per-album memory (5).
* docs(changelog): configurable artist backdrops + mainstage hero (PR #1193)
CHANGELOG Added entry, settingsCredits line, and the What's New Artist-artwork highlight extended to cover the mainstage hero backdrop and per-place source config.
* docs(changelog): fold mainstage hero + per-place backdrops into the fanart entry (PR #1193)
Merge the configurable-backdrops changes into the existing 'Artist artwork from fanart.tv' block (now PR #1137 and #1193) instead of a separate entry.
* fix(hero): revert HeroBg load-gate that blanked the app (Maximum update depth)
The byte-load gate I added drove the crossfade reveal from an inline img ref + onLoad that re-fires on every render and scheduled a setTimeout each call; frequent re-renders (playback, marquee) stacked nested updates until React threw 'Maximum update depth exceeded' — and with no ErrorBoundary the whole window blanked. Reverted HeroBg to the proven timer-based crossfade. The hero only ever receives ready/predecoded urls, so the gate was cosmetic.
* fix(hero): gate the HeroBg crossfade on image load to stop the slide flicker
The bare 20 ms reveal faded a layer in before its bytes were ready (notably the Navidrome raw url), so a slide change flickered. Now an Image() preloader in the [url] effect reveals the layer on load (or a cached complete check), with a fallback. Everything is scheduled once per url — no per-render <img> ref/onLoad — so unlike the reverted gate it can't stack nested updates.
* feat(i18n): translate the backdrop-source settings into the remaining 10 locales
Adds the per-surface backdrop config strings (es, fr, nl, zh, nb, ru, ro, ja, hu, pl) and extends externalArtworkDesc to mention the mainstage hero where the key exists (ja has none → falls back to en).
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d49424e95b |
feat(settings): add a Compact buttons appearance toggle (#1189)
* feat(ui): prototype compact hero and toolbar buttons (Large/Small appearance setting) * feat(settings): rename action-button size toggle to "Compact buttons" Promote the hero-button prototype to a real, app-wide setting. - rename heroButtonSize → buttonSize, data-hero-buttons → data-button-size, hero-action-bar/hero-btn-label → compact-action-bar/compact-btn-label - relabel "Hero buttons" → "Compact buttons" and broaden the description (action + toolbar buttons across detail pages and browse views) in all 11 locales - move the feature CSS out of cover-lightbox.css into its own compact-buttons.css - add tests: themeStore buttonSize toggle, SelectionToggleButton * docs(changelog): compact buttons appearance toggle (#1189) * docs(credits): compact buttons appearance toggle (#1189) |
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a88d5f3181 | fix(autodj): last-track tail and queue-end idle pull rewind (#1183) | ||
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58e6efc68c | feat(autodj): configurable overlap cap (auto or 2–30 s) (#1173) | ||
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09f24beb32 | feat(audio): hi-res transition blend rate for crossfade, AutoDJ, and gapless (#1171) | ||
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7c724a642f |
chore(eslint): add ESLint toolchain and clean src to strict 0/0 (#1165)
* chore(eslint): add eslint toolchain and configs * fix(eslint): resolve gradual-config errors (rules-of-hooks, no-empty, prefer-const, …) * chore(eslint): clear unused vars in config, contexts, app and test * chore(eslint): clear unused vars in api and music-network * chore(eslint): clear unused vars in utils * chore(eslint): clear unused vars in store * chore(eslint): clear unused vars in cover and hooks * chore(eslint): clear unused vars in components * chore(eslint): clear unused vars in pages * chore(eslint): remove explicit any in src * chore(eslint): align react-hooks exhaustive-deps * chore(eslint): zero gradual config on src * chore(eslint): strict hook rules in store and utils * chore(eslint): strict hook rules in hooks and cover * chore(eslint): strict hook rules in components * chore(eslint): strict hook rules in pages and contexts * chore(eslint): document scripts ignore in eslint config * chore(eslint): add lint script and zero strict findings * chore(eslint): address review round 1 (gradual 0/0, per-site disable reasons) * chore(eslint): tighten two set-state disable comments (review round 2 LOW) * chore(nix): sync npmDepsHash with package-lock.json * docs(changelog): add Under the Hood entry for ESLint setup (PR #1165) --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> |
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c7d76af790 |
feat(themes): add follow-system mode to the theme scheduler (#1163)
* feat(themes): add follow-system mode to the theme scheduler The theme scheduler can now switch the day/night theme pair by the OS light/dark preference instead of a clock schedule. A segmented control picks the trigger; in system mode the time inputs are hidden and the two theme pickers read as Light/Dark. The OS theme is read via the native Tauri window theme API (theme() + onThemeChanged) rather than the Web prefers-color-scheme media query, which is unreliable through WebKitGTK on Linux. Live updates land instantly where the platform forwards them; on Linux setups that don't, a hint notes the change applies after an app restart. * docs(changelog): add follow-system theme mode entry (#1163) CHANGELOG Added entry, contributor credit and What's New highlight for the theme scheduler's new system-theme mode. |
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15cecb5d7d | feat(server): custom HTTP headers for reverse-proxy gates (#1095) (#1156) | ||
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2c9b2eeb46 |
fix(orbit): cleanup regex, state-blob budget, radio top-up lockout (#1155)
* fix(orbit): stop cleanup sweep from deleting live sessions on other devices The orphan-cleanup regex anchored the trailing `__` inside the optional `_from_…` group, so the canonical session playlist name (`__psyorbit_<sid>__`) never matched. It then fell into the "unrecognised → prune" branch, which deletes unconditionally and bypasses the orphan-TTL grace that exists precisely to protect a session running on the user's other device. Opening Psysonic on a second device wiped the first device's live session out from under its guests. Move the trailing `__` outside the optional group so both the session and outbox names match; the existing sid/TTL/ended logic then applies as intended. Add a behavioural test covering keep-fresh / prune-stale / prune-ended / skip-current / outbox / corrupt / foreign-owner cases. * fix(orbit): keep host publishing when the state blob grows past budget OrbitState.queue (the suggestion/attribution history) was append-only at the sweep-fold step and never bounded. On a long session it grew until the serialised blob exceeded ORBIT_STATE_MAX_BYTES; serialiseOrbitState then threw, writeOrbitState's caller swallowed the error and retried the same over-budget state every tick, so the host silently stopped publishing and guests froze into a host-timeout. Two layers: - Cap queue at ORBIT_QUEUE_HISTORY_LIMIT in applyOutboxSnapshotsToState, evicting oldest-by-addedAt (robust to the periodic queue shuffle). The dropped tracks have long since played, so their attribution/dedupe entry is dead weight. - Add serialiseOrbitStateForWire: a budget-aware serialiser that sheds oldest history, then the play-queue tail, on a copy before giving up. writeOrbitState now uses it, so a transient over-budget tick degrades the published blob instead of taking the host offline. Local store state is untouched. Tested: history cap eviction order, wire-trim byte budget + oldest-first drop, play-queue fallback, and within-budget passthrough. * fix(orbit): lock out the proactive radio top-up during a session The ≤2-remaining radio top-up in runNext lacked the isInOrbitSession() guard that its infinite-queue sibling has at both entry and resolution. A guest who joined with residual radioAdded tracks (before the first syncToHost replaces the queue) could fire it, appending up to 10 unrelated radio tracks and trimming queue history — drifting the guest off the host's playlist. Add the guard at entry and re-check inside the resolution .then(), mirroring the infinite-queue branch; the existing finally() still clears the fetching flag. The queue-exhausted radio fallback already returns early in Orbit, so only this mid-queue path was unguarded. * docs(changelog): add Orbit cleanup / state-budget / radio fixes (#1155) * docs(changelog): move Orbit fixes to bottom of Fixed section (#1155) |
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887c940e1b |
feat(eq): remember EQ profile per audio output device (#1146)
* feat(eq): add per-device EQ snapshot state to eqStore * feat(eq): wire per-device EQ sync into audio listener setup * feat(settings): add 'remember EQ per device' toggle to audio output section * i18n(settings): add 'remember EQ per device' strings (10 locales) * test(eq): cover per-device EQ snapshot store + device sync orchestration * docs(changelog): per-device EQ entry, credit and what's new (#1146) * i18n(settings): note per-device EQ scope (system default + explicit switch) in toggle description * test(eq): cover system-default bucket and device-reset (null) path |
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b950d4704b |
feat(cover): artist artwork from fanart.tv (off by default) (#1137)
* feat(cover): add artist_artwork_lookup table + accessors
Image-scraper P0 (design-review §12): additive library-SQLite migration 013
plus get/upsert/clear-per-server accessors for the external artist-artwork
lookup (fanart.tv). Render never reads it; the on-demand cover ensure path
and the mbid_ambiguous 24h negative cache use it. server_id = serverIndexKey.
* feat(cover): add fanart.tv + getArtistInfo2 provider layer
Image-scraper P0 (§7/§19/§23): new cover_cache/external.rs — Rust-side
getArtistInfo2 tag-MBID resolution plus fanart.tv v3/music URL + first
artistbackground fetch (BYOK client_key sent in addition to the project
api_key per fanart.tv ToS, §22). Extract a shared build_subsonic_url helper
in fetch.rs (cover URL behaviour unchanged). Add a dedicated low-concurrency
fanart_http_sem so external HTTP never starves Navidrome (§26). URL builders
unit-tested; wired into ensure_inner next.
* feat(cover): wire fanart.tv external branch into ensure_inner
Image-scraper P0 (§16): on-demand artist `fanart` ensures try fanart.tv
before the Navidrome fallback. MBID resolved Rust-side via getArtistInfo2
(§23, tag MBID); on a miss it falls through WITHOUT a .fetch-failed marker so
Navidrome stays the display fallback (§28). External tiers are written as
{tier}-fanart.webp in the same entity dir (same cacheKind, §16) — 2000 + 512
(matryoshka §17); peek prefers them for the fanart surface. Dedicated
low-concurrency fanart lane (§26); .miss-fanart ~30min negative marker.
Additive IPC args (externalArtworkEnabled, surfaceKind), off by default and
gated by PSYSONIC_FANART_KEY — inert until a render surface opts in (P1).
Quality gate (§11), name->MusicBrainz (§19), and lookup-table writes are P1.
* feat(cover): fanart-first peek for the fanart surface
Image-scraper P0: for an artist `fanart` ensure, the early peek serves only
the external {tier}-fanart.webp tiers; if none exist yet it returns None so
ensure runs the external branch (fetch fanart) instead of short-circuiting on
a cached Navidrome tier. Realises "fanart prioritised" (§18) for the opt-in
surface; Navidrome stays the fallback inside the branch's miss path.
* chore(cover): dev-only artist-fanart spike helper
DEV-only window.psyFanartSpike(name) — resolves an artist by name and fires
the real cover_cache_ensure with externalArtworkEnabled+surfaceKind=fanart to
verify the P0 pipeline against a live server (with PSYSONIC_FANART_KEY set).
Not wired in production.
* feat(cover): §11 quality gate for the fanart surface
Before an external fanart fetch, check whether a Navidrome tier already on
disk is an HQ ~16:9 image (width >= 1280, aspect 1.6-2.0) and skip the fetch
if so — square artist portraits never satisfy it, so the common case still
fetches. Reads tier dimensions only (no full decode). Rust consts per the
design review. Unit-tested predicate.
* feat(cover): persist fanart resolution in artist_artwork_lookup (§12)
Wire the lookup table as both the MBID resolution cache and the negative
cache: a cached MBID skips the getArtistInfo2 round-trip; no_mbid/mbid_ambiguous
back off 24h and miss 30min from updated_at before re-querying. Writes
hit/miss/no_mbid with mbid/mbid_source/provider; transient network errors are
not cached. All store reads/writes run off the async executor via
spawn_blocking and no-op before login. Store reached via app.try_state::<LibraryRuntime>().
* feat(cover): compile-time fanart key fallback + album/name IPC args
A runtime PSYSONIC_FANART_KEY still wins (dev), else the key baked in at build
time via option_env! (release). Add additive artistName/albumTitle ensure args
as context for the §19 name->MusicBrainz fallback (inert until the render
passes them). Library backfill passes None.
* feat(settings): add External Artwork Scraper toggle under Integrations
Master toggle (themeStore, off by default per §20) in a new Integrations
subsection, alongside the other opt-in third-party categories. Contacts
fanart.tv only when enabled. i18n across all 9 locales.
* feat(cover): wire fanart background into the fullscreen player (§28)
New useArtistFanart hook resolves a fanart.tv 16:9 background via a dedicated
cover_cache_ensure (surfaceKind=fanart) — it bypasses the shared peek/disk-src
cache (the {tier}-fanart.webp surface is keyed differently) and reuses
coverDiskUrl for the asset URL. Fullscreen background priority is now
fanart -> Navidrome artist image (cover pipeline) -> album cover; the live
useFsArtistPortrait probe is deleted (§28). Additive ensure opts
(surfaceKind/artistName/albumTitle); externalArtworkEnabled is derived in
ensureArgsFromRef from the master toggle and restricted to the artist fanart
surface, so plain cover ensures are unaffected.
* feat(cover): generalize external surface to fanart + banner (§13)
surfaceKind='banner' fetches the fanart.tv musicbanner array -> {tier}-banner.webp
in the same entity dir; fanart stays the 16:9 artistbackground. The ensure
branch, peek, lookup rows (per-surface surface_kind), miss marker
(.miss-<surface>) and tier suffix are all surface-parameterised. The §11
quality gate stays fanart-only (the banner strip has its own aspect). Unit
test for the surface->fanart JSON key map.
* feat(artist): fanart banner on the artist-detail header (§13, Option B)
The artist-detail header gets an album-detail-style background layer: fanart.tv
banner (musicbanner) -> the 16:9 fanart background cropped to the strip ->
empty. Both via a shared useArtistExternalImage hook (useArtistBanner /
useArtistFanart); each fetches on demand and shares the Rust cache, so the
header and the fullscreen player warm each other's images. The header is its
own stacking context (isolation) so a z-index:-1 banner clips behind the avatar
+ meta with no content wrapper; the album-style framing (padding/radius/clip)
is applied only when a banner is shown, so the off-by-default case stays
pixel-identical.
* refactor(artist): reuse album-detail header structure for the fanart banner
The artist-detail header now uses the same album-detail-* container classes as
AlbumHeader (header/bg/overlay/content/hero) with the fanart banner as the
background; the Back button moves inside the header. A surgical
`artist-detail-bleed` cancels the artist page's .content-body padding so the
banner is full-bleed to the container edges, matching the album header exactly
instead of the earlier inset card. Reverts the experimental artist-specific bg
CSS.
* feat(cover): drop artist_artwork_lookup rows on clear-cover-cache (§12/B.4)
cover_cache_clear_server already removed the server's whole cover dir (so the
{tier}-fanart.webp / -banner.webp tiers + .miss-* markers go with it); also
clear the artist_artwork_lookup rows for that server (off-thread) so no stale
resolution state lingers. Automatic toggle-off purge deferred — turning the
toggle off already hides external artwork (render is gated), and explicit
cache-clear now cleans external state too.
* feat(cover): name->MusicBrainz album-confirmed MBID resolution (§19)
When getArtistInfo2 has no tag MBID and the ensure carries the artist name +
an album in context (fullscreen), one MusicBrainz release-search query resolves
the artist MBID: the primary artist across score>=90 releases wins, conflicting
ids -> mbid_ambiguous (24h backoff), none -> no_mbid. Sends the required
User-Agent; a single-permit musicbrainz_sem + >=1s spacing holds us under MB's
rate limit. mbid_source=musicbrainz persisted. Banner surface (no album
context) correctly skips this. Pure classify/escape helpers unit-tested.
* fix(cover): enable banner surface in ensureArgsFromRef
externalEnsureFields only set externalArtworkEnabled for surfaceKind 'fanart',
so the 'banner' surface never fired — the artist-detail header always fell back
to the fanart image instead of the fanart.tv musicbanner. Both external artist
surfaces (fanart/banner) now enable the external branch.
* feat(settings): optional BYOK personal fanart key field
Add an optional personal fanart.tv API key field to the External Artwork
Scraper block (shown when the toggle is on): a masked input, a saved/in-use
status line, and the simple note that it is sent in addition to the app key.
Persisted in themeStore and plumbed through cover_cache_ensure
(externalArtworkByok); Rust prefers the settings key, falling back to the
PSYSONIC_FANART_CLIENT_KEY dev env. i18n x9.
* fix(cover): resolve artist-page fanart image collision on navigation
The artist-detail header keyed its fanart/banner hooks on the route `id`,
which flips immediately on navigation while `artist`/`albums` refetch a beat
later. The mismatched ensure wrote the previous artist's image under the new
artist's id (e.g. Sepultura's image under Lordi's id).
- key on the loaded `artist.id`, not the route `id`, so id/name/album always
describe the same artist
- pick the §19 album context from an album that actually belongs to this
artist (`albums.find(a => a.artistId === artist.id)`), so a stale album can't
run a mismatched name→MusicBrainz query or cache a wrong `no_mbid`
- reset `src` on every input change in `useArtistExternalImage` so a previous
artist's image never lingers while the new one resolves
* fix(cover): strip trailing album qualifier before MusicBrainz lookup
Library titles like "Show No Mercy (2004 Remastered)" or "Album [Deluxe
Edition]" failed the §19 MusicBrainz release query, blocking name-confirmed
MBID resolution. `normalize_album_for_mb` strips a single trailing
parenthetical/bracketed qualifier; leading qualifiers (e.g. "(What's the
Story) Morning Glory?") are left intact. Unit-tested.
* fix(cover): don't cache no_mbid when album context is unavailable
The banner ensure could fire before the artist's albums loaded, with no album
in context. The old code cached `no_mbid` there and the 24h backoff then
blocked the later ensure that arrived *with* album context. Could-not-attempt
is not tried-and-failed: the no-album branch now returns without persisting.
* fix(cover): don't emit tier-ready for external fanart/banner surfaces
`try_external_fanart` emitted `cover:tier-ready` with the `{tier}-{surface}.webp`
path. That event is keyed by the canonical cover key (cacheKind/cacheEntityId/
tier, no surface), so the frontend `useCoverArtBridge` listener seeded the
Navidrome artist cover's disk-src cache with the external image — leaking
fanart/banner into the plain artist cover (avatar, fullscreen "navidrome-artist"
fallback) even with the scraper toggled off.
Remove the emit: the fanart/banner hooks read the path from the
`cover_cache_ensure` return value, so no event is needed. (No disk-level
overwrite — the suffixed files are never matched by `tier_exists`; this was
frontend disk-src-cache cross-contamination.)
* fix(cover): wait for the final external background before showing it, with fade-in
The fullscreen player and artist-detail header flashed several backgrounds in
sequence while the fanart resolved (upscaled album cover → Navidrome artist
image → fanart), and the artist header could show the fanart first and then
swap to the banner.
- the album cover is no longer a background source — it only feeds the
foreground thumbnail
- the external-artwork hooks return `{ src, pending }` so callers can tell
"still resolving" (hold back) from "resolved, no image" (fall back now)
- fullscreen background: scraper on → fanart, empty while it resolves, Navidrome
artist image only on a confirmed miss; scraper off → Navidrome artist image
- artist header: the banner is preferred — nothing shows while it resolves
(no fanart flash), fanart is the fallback only once the banner misses
- both backgrounds preload the chosen image and fade it in (`onLoad` plus a
`ref` `complete` check so an already-cached image, whose load event can fire
before React attaches the handler, still appears). The header fade is a
scoped inline opacity so the shared `album-detail-bg` class is untouched.
* ci(release): pass PSYSONIC_FANART_KEY into the macOS + Linux builds
* refactor(cover): extract external-artwork ensure into its own module
Pure code move: the on-demand fanart/banner fetch, the quality gate, the
surface-aware peek and the lookup-table cache move from cover_cache/mod.rs
into cover_cache/external_ensure.rs. Behaviour unchanged; mod.rs 1877 -> 1488.
* chore(cover): remove dev-only fanart spike helper
The real render wiring now exercises the external ensure branch, so the
dev-only window.psyFanartSpike helper is redundant.
* feat(cover): purge external artwork on opt-out (B3)
New cover_cache_purge_external command: when the External Artwork toggle is
turned off, drop every fetched {tier}-{provider}.webp, .miss-{provider}
marker and artist_artwork_lookup row across all configured servers, leaving
the canonical Navidrome covers intact. Opting out now removes the
third-party-sourced data instead of just hiding it (design-review §9/§12/B.4).
* docs: changelog, credits and what's new for artist fanart (PR #1137)
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23f8008248 | fix(queue): suspend idle pull only on user queue edits (#1136) | ||
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2d1a078186 | fix(queue): push edited queue when playback starts on paused client (#1133) | ||
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c037ab459a | fix(queue): suspend idle pull after local queue edits (#1132) | ||
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955a9fcbd6 | feat(queue): play queue sync — manual pull, idle auto-sync, multi-server push (#1131) | ||
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4225146a16 | feat(autodj): smooth skip and interrupt blend transitions (#1128) | ||
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fde7ab432f |
feat: split AutoDJ into a standalone playback feature (#1124)
* feat(playback): add transition-mode helper Centralise the crossfade/AutoDJ/gapless mutual exclusivity in one place instead of the scattered setter combinations across the toolbar, mini player and settings. AutoDJ stays encoded as crossfade + trim-silence, so the persisted flags and the audio engine are unchanged. * feat(queue): split AutoDJ into its own toolbar button + playlist submenu - AutoDJ becomes a standalone toolbar button (Blend icon) next to crossfade, driven by the shared transition-mode helper. The crossfade right-click popover drops the mode switch and keeps only the seconds slider. - Save + load playlist collapse into one Playlist button opening a small submenu, freeing up toolbar space. - queueToolbarStore gains a position-preserving rehydrate migration (legacy save/load -> playlist, autodj inserted after crossfade) with unit tests. - Toolbar customizer and all 9 queue locales updated to match. * feat(mini-player): standalone AutoDJ button, shared transition helper Mirror the queue toolbar: AutoDJ gets its own Blend button, the crossfade popover keeps only the seconds slider. The mini player now drives all three transitions through a single additive `mini:set-transition-mode` event handled by the shared helper, replacing the per-flag mini events. Drop the now-dead crossfade-mode CSS. * feat(settings): segmented track-transition picker, regroup playback Replace the crossfade toggle + inner crossfade/AutoDJ switch with a single Off | Gapless | Crossfade | AutoDJ segmented control (mirroring the Normalization picker above), driven by the shared transition helper — the mutual exclusivity now reads at a glance. Crossfade keeps its seconds slider; AutoDJ shows its content-driven explainer. The block is regrouped under "Track transitions" and "Queue behaviour" headings. Drops the now unused crossfade/gapless description and not-available i18n keys across all 9 locales and adds the new transition strings. * fix(queue): open the playlist submenu inward The playlist submenu inherited the crossfade popover's right:0 anchor and, sitting on the left of the toolbar, opened out under the main container. Anchor it left:0 so it stays inside the queue panel. Update the toolbar test for the new playlist submenu (save/load moved off the toolbar). * feat(settings): box playback sub-sections into panels Wrap Normalization, Track transitions and Queue behaviour each in their own bordered panel with an accent uppercase header (new reusable .settings-group classes), so the sections read as distinct blocks instead of one wall of text. Drops the thin divider that separated them. * docs: changelog, credits and what's new for AutoDJ standalone Fold the standalone-AutoDJ changes into the existing AutoDJ entry in the changelog and the in-app What's New, and add the credit (#1124). |
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a6ee0668c8 |
feat(crossfade): AutoDJ — content-aware silence-trimming crossfade (#1122)
* feat(crossfade): add "trim silence between tracks" toggle
New persisted setting `crossfadeTrimSilence` (default off; existing
installs rehydrate off via the persist default-merge). Surfaced in
Settings -> Audio and in the crossfade popovers of the queue toolbar
and the mini-player.
Crossfade buttons now separate the two actions: left-click toggles
crossfade on/off, right-click opens the settings popover (seconds +
trim). Shared the mini popover positioning into useMiniAnchoredPopover
(now backing both volume and crossfade). Mini bridge carries
crossfadeSecs/crossfadeTrimSilence and gains mini:set-crossfade-secs /
mini:set-crossfade-trim-silence.
The actual silence-trimming playback behaviour is wired in a follow-up;
this commit only persists the user intent. i18n added across 9 locales.
* feat(crossfade): trim silence between tracks (waveform-driven)
Wire the actual silence-aware crossfade behind the (default-off)
crossfadeTrimSilence toggle. Detection is derived on the fly from the
cached 500-bin waveform + track duration — no new analysis pass or
cache fields.
- waveformSilence.ts: computeWaveformSilence(bins, duration) → lead/trail
silence + content bounds, using the peak curve, a low absolute cut and
a per-side cap. Unit-tested.
- A-tail (JS): handleAudioProgress advances the crossfade early, at
contentEnd - crossfadeSecs, when the current track ends in real
trailing silence, so the fade overlaps music. Guarded once per play
generation.
- B-head: audio_play gains an additive optional start_secs; the freshly
built source is try_seek'd past the next track's leading silence before
append, then seek_offset/samples_played are re-anchored so position is
content-relative. Non-seekable / cold sources degrade to today.
- Pre-buffer: crossfade next-track download + B-head probe moved to
crossfadePreload.ts with a fixed ~30 s budget before the track needs to
play (widened by trailing silence so the early advance keeps the
budget). Also fired right after a seek into the window so jumping near
the end still buffers in time.
Checks: tsc, vitest (store suite + new units), cargo test/clippy for
psysonic-audio.
* feat(crossfade): recommend hot cache for trim; probe B-head regardless
Add a "for reliable results, enable the Hot playback cache" note to the
trim-silence toggle description across all 9 locales — hot cache keeps
the next track on disk so it starts instantly past its lead silence.
Fix: the leading-silence probe (B-head) now runs even when hot cache is
on; only the redundant byte pre-download is gated on !hotCache. Without
this, enabling hot cache (the recommended setting) would have skipped the
probe and disabled leading-silence trimming.
* feat(crossfade): content-driven smart crossfade overlap
Smart crossfade derives the per-transition overlap purely from the
waveform envelopes — max(A outro fade, B intro rise) clamped 0.5–12s —
instead of the fixed crossfadeSecs ("work by fact"). The JS early
advance arms the computed overlap and audio_play applies it through a
new crossfade_secs_override (capping only this swap's fade); plain
loud→loud endings fall back to the engine crossfade at crossfadeSecs.
* feat(crossfade): "Crossfade | Smart crossfade" mode switch in UI
Replace the standalone "trim silence" toggle with a Crossfade / Smart
crossfade segmented control in settings and both crossfade popovers
(queue toolbar + mini-player). Classic Crossfade shows the seconds
slider; Smart crossfade is content-driven with no duration to set.
Adds smartCrossfade / smartCrossfadeDesc strings to all nine locales
and the "smart crossfade" search keyword.
* feat(crossfade): don't double-fade a track that already fades out
Decouple the outgoing track's fade-out from the incoming fade-in. When
A carries its own recorded fade-out (outroFadeA ≥ 1s and ≥ B's intro
rise), planCrossfadeTransition now sets outgoingFadeSec = 0; the engine
then skips A's TriggeredFadeOut so A keeps full gain and its recording
carries it down while B rises underneath — no more double attenuation
that made A vanish early and B blare in. Hard-cut endings still get an
engine fade over the overlap.
audio_play gains outgoing_fade_secs_override (Some(0) = ride A's own
fade), threaded via SinkSwapInputs.outgoing_fade_secs; the JS advance
arms it alongside the overlap.
* feat(crossfade): rename the smart crossfade mode to "AutoDJ"
User-facing rename of the content-driven crossfade mode from "Smart
crossfade" to "AutoDJ" across the settings segmented switch, the queue
and mini-player popovers, all nine locales, and the settings search
keywords. The underlying store flag (crossfadeTrimSilence) is unchanged.
* feat(crossfade): standard ~2s blend for hard loud→loud meetings
When AutoDJ trims a track's protective trailing silence and the loud
ending butts straight into a loud intro, neither edge fades, so the old
0.5s anti-click floor sounded like an abrupt cut. Use a standard ~2s
equal-power crossfade for that case (both edges analysed, nothing
fades); real fade-outs/buildups keep their longer content-driven span,
and the bare floor only survives when an envelope is missing.
* fix(crossfade): keep B's fade-in across the B-head start-offset seek
EqualPowerFadeIn::try_seek jumped straight to unity gain for any seek
≥100ms, which also hit the initial start-offset seek that skips the
incoming track's leading silence — so a crossfaded track with trimmed
lead silence popped in at full gain instead of fading in. Only skip the
fade-in for mid-playback seeks (sample_count > 0); a seek before any
audio has played keeps the fade-in.
* feat(crossfade): gate AutoDJ early fade on next-track readiness
The early, content-driven advance now fires only when the next track's
audio is actually available — in the engine RAM preload slot
(enginePreloadedTrackId) or local on disk (offline library, favourite-auto
or hot-cache ephemeral) — via isCrossfadeNextReady(). Analysis alone is
not enough: a cold, still-buffering stream would fade in over silence.
When B isn't ready the gen guard stays unset so it re-checks on later
ticks; if B never readies, the plain engine crossfade handles the
transition (graceful degrade) instead of a broken fade. A RAM preload
copy suffices — the full track need not be cached to disk.
* feat(crossfade): suppress engine auto-crossfade for AutoDJ + eager preload
With the hot cache off the readiness gate alone wasn't enough: the engine's
progress task autonomously fires its crossfade audio:ended ~crossfadeSecs
before the end, independently of JS, and would start a still-buffering next
track and fade over it — an audible jump.
- Engine: add autodj_suppress_autocrossfade flag (audio_set_autodj_suppress);
the progress task treats it like crossfade-off, so the early timer never
fires and audio:ended only comes from real source exhaustion / watchdog.
- JS drives the transition: set the flag when a content fade is pending
(wantEarly) and clear it for plain loud→loud / non-AutoDJ, so the normal
engine crossfade is preserved there. When the next track never readies, A
plays out and we degrade to a clean sequential start instead of a jump.
- audio_preload gains an `eager` flag; the crossfade/AutoDJ pre-buffer passes
it to skip the 8s start throttle so the RAM slot fills before the fade.
* docs(changelog): AutoDJ content-aware crossfade (PR #1122)
Add the 1.49.0 Added entry and the cucadmuh credits line for AutoDJ.
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ad74578ef6 |
feat(playlists): local playlist folders (sidebar + page, DnD, view toggle) (#1119)
* feat(playlists): playlist folder model — store + pure grouping core Local, per-server folder layer over the server's flat playlist list (the Subsonic API has no folder concept). Adds: - playlistFolders.ts: shared types + pure groupPlaylistsByFolder (used by every surface), with full unit coverage. - playlistFolderStore.ts: persisted Zustand store (create/rename/delete/ assign/collapse), per-server scoped; deleting a folder drops its assignments so playlists fall back to ungrouped. UI surfaces (sidebar + Playlists page) build on this in following commits. * i18n(playlists): folder strings across all 9 locales Adds the playlists.folders.* namespace (folder names, move/remove, expand/ collapse, group-by-folders toggle, count plurals, and the local-only notice explaining that Navidrome and the Subsonic API have no native folder support). * feat(playlists): folder views, drag-to-folder, move-to-folder menu, view toggle Surfaces the local folder layer on both the Playlists page and the sidebar: - Page: collapsible folder sections + ungrouped remainder, each reusing VirtualCardGrid; flat grid is kept verbatim when no folders exist or the group view is toggled off. - Drag-to-folder via the shared mouse-based psy-drop system (HTML5 DnD is unusable in WebKitGTK); the whole section is the drop zone, and the ungrouped zone appears during a drag so a playlist can always return to root. - "Move to folder" submenu in the playlist context menu (keyboard-accessible path; also creates folders on the fly) — stays available offline. - Header gets a "New folder" action and a "Group by folders" view toggle (both context-aware); a notice surfaces the local-only caveat. - Sidebar renders the same collapsible folder groups. - groupView preference added to the folder store. * docs(changelog): note playlist folders (#1119) |
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0b7d9eae2d |
feat(playback): Semitones strategy, 2-decimal speed label, advanced fine steps (#1084)
* feat(playback): varispeed-by-semitones strategy and 2-decimal speed label Adds a fourth playback-rate strategy "Varispeed (semitones)" — a frontend lens over varispeed where the user dials the pitch change directly in semitones (±12 st, 0.1 step) and speed = 2^(st/12). Engine contract is unchanged: the store maps it to the existing "varispeed" Rust strategy via engineStrategy(), and switching between the two varispeed lenses at the same speed no longer restarts the track. Also widens the speed readout to two decimals (formatSpeedLabel → toFixed(2)) so every 0.05 slider step is visible (1.05×, 1.10×, 1.15×), addressing the feedback on issue #531 that the label looked stuck between steps. Includes new i18n keys and updated hint across all 9 locales, plus Vitest coverage for the new helper, label formatting, and the no-restart lens switch. * refactor(playback): shorten Semitones strategy label, add per-strategy tooltips Renames the fourth strategy to a concise "Semitones" (was "Varispeed (semitones)") across all 9 locales, and lets the four strategy buttons share the row width so they fit on one line in Settings while still wrapping in the narrow player popover. Each strategy button now has a short hover tooltip explaining how it is built (incl. the 2^(st/12) and 12 × log2(speed) maths). * feat(playback): advanced fine-step precision for speed/pitch sliders Adds an opt-in "Fine adjustment" toggle in Settings → Audio (visible only in Advanced mode) that shrinks the playback-rate slider steps to 0.01× for speed and 0.01 st for pitch/semitones, with the pitch readout widening to two decimals to match. Default behaviour (0.05× / 0.1 st) is unchanged. The preference is UI-only (persisted, not sent to the engine) and also applies to the player-bar popover and wheel. Addresses the finer-precision request on issue #531 without cluttering the default UX. * docs: changelog and credits for playback speed follow-up (PR #1084) |
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028eb65f7d |
feat(titlebar): selectable window button styles + minimize toggle (#1083)
* feat(titlebar): selectable window button styles + minimize toggle Custom title bar (Linux) gains a window-button style picker, mirroring the seekbar style picker pattern. Six form-named styles: dots, dotsGlyph, flat, pill, outline, glyph. All buttons now carry minimize/maximize/close glyphs for clear, colour-blind-friendly iconography; dots reveal glyphs on hover, dotsGlyph always shows them. - New authStore state windowButtonStyle (default dots) + showMinimizeButton, with rehydrate validation falling back to dots on unknown values. - WindowButtonPreview reuses the real .titlebar-btn classes for WYSIWYG tiles. - Picker + minimize toggle render under the Custom title bar setting, gated on the toggle being on. - Monochrome styles use --text-primary glyphs and stronger borders for contrast on dark themes. - Dev-build grey marker scoped to the real title bar so previews show true colours. - i18n keys in all 9 locales; setter and rehydrate tests. * docs(changelog): window button styles (#1083) |
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891ab0dd5b |
feat(now-playing): OpenSubsonic playbackReport for live now-playing (#1080)
* feat(now-playing): adopt OpenSubsonic playbackReport for live now-playing Drive a small playback state machine (starting → playing ↔ paused → stopped) on the Subsonic-server channel when the server advertises the OpenSubsonic `playbackReport` extension (Navidrome ≥ 0.62), giving `getNowPlaying` a real transport state and an extrapolated position. Reports send `ignoreScrobble=true` so play counts stay on the existing `scrobble.view` 50% path (no double count), and the effective playback speed is included so the server extrapolates position correctly with the speed feature on. - New `playbackReportSession` FSM mirrors the existing `playListenSession` lifecycle hooks and is wired at the same player call sites (start / gapless switch / queue restore / resume / 15s heartbeat / pause / seek / stop / ended / error / app quit). Servers without the extension degrade to the unchanged legacy `scrobble.view?submission=false` presence call. - Gated through the existing serverCapabilities framework: a new `FEATURE_PLAYBACK_REPORT` (auto, extension-detected). The OpenSubsonic extensions probe now stores the full advertised list once and serves both AudioMuse `sonicSimilarity` and `playbackReport` from it, without disturbing the legacy Instant Mix opt-in on pre-0.62 servers. - Now Playing dropdown shows a live position bar and a paused indicator. - reportPlayback uses the real request params (mediaId / mediaType / positionMs). Tests: FSM transitions + gating + legacy fallback, capability resolution, extension-list probe storage/decoupling. Full suite green; no Tauri-boundary changes. * feat(now-playing): glide the Live position bar between polls Extrapolate the position of `playing` entries locally (elapsed × reported playbackRate from the last 10 s poll) and re-render once a second, so the Live progress bar advances smoothly instead of jumping on each refresh. Paused and position-less entries stay frozen. A linear width transition matched to the tick keeps the fill gliding. Only applies to clients that report a position via the playbackReport extension. * fix(now-playing): tighten Live timer layout and report resume immediately Keep the progress-bar width stable without a wide empty gap before the timer: reserve ~2ch inside the current-time span only (right-aligned), not on the whole clock block. Report `playing` to the server as soon as resume() runs, matching the immediate `paused` report on pause instead of waiting for the Rust `audio:playing` event. * docs: CHANGELOG and credits for playbackReport live now-playing (PR #1080) |
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184e87a469 |
fix(audio): release idle output stream after 60s (#1071) (#1073)
* fix(audio): release idle output stream after 60s (#1071) Lazy-open CPAL on first playback and close the device handle after one minute without active audio so Windows can sleep; emit output-released for cold resume and skip post-wake reopen when idle. * docs: CHANGELOG and credits for idle audio stream fix (PR #1073) * fix(audio): satisfy clippy if-same-then-else in idle watcher * fix(audio): silence rodio DeviceSink drop unless logging is debug Gate log_on_drop(false) on runtime should_log_debug() so normal/off logging modes avoid stderr noise from intentional idle stream release. * feat(audio): cold-start paused restore and silent engine prepare After getPlayQueue on startup, apply saved seek position to the UI, prefetch the current track to hot cache, and load the engine paused via new audio_play startPaused so playback does not audibly start before pause. Shared engineLoadTrackAtPosition with queue-undo restore. * fix(audio): satisfy clippy too_many_arguments on stream arm helper Bundle spawn_legacy_stream_start_when_armed parameters into LegacyStreamStartWhenArmed so workspace clippy passes. * fix(audio): release output stream immediately on stop (#1071) Stop and natural queue end call audio_stop; close the CPAL device right away instead of waiting for the 60s idle timer. Pause keeps the grace period for warm resume. * fix(audio): keep waveform mounted after stop (#1071) Stop preserves currentTrack, so its cached analysis waveform stays valid. Stop no longer nulls waveformBins for the still-shown track and re-hydrates them from the analysis DB, instead of dropping to flat placeholder bars. * test(audio): cover output_stream_is_needed branches; harden audio_play arg (#1071) - Add unit tests for the idle-keepalive decision: empty/playing/paused main sink, preview and fading-out sinks, and radio playing/paused. Players are built device-less via rodio's Player::new + a Zero source, so empty()/state are exercised without an audio device. - Make audio_play's `start_paused` an Option<bool> defaulting to false, so the new field is strictly additive (omitting startPaused no longer fails serde). - Drop the unused `_engine` parameter from start_stream_idle_watcher; it resolves the engine from the AppHandle each poll. * refactor(audio): extract sink-swap lifecycle into sink_swap module (#1071) Move SinkSwapInputs/swap_in_new_sink and the legacy stream-arm helper (LegacyStreamStartWhenArmed/spawn_legacy_stream_start_when_armed) out of play_input.rs into a focused sink_swap.rs, so source selection and source building stay separate from sink lifecycle. play_input.rs drops from 953 to 799 lines. No behavior change. |
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1a82376f8c |
feat(music-network): unified scrobble & enrichment framework (replaces hard-wired Last.fm) (#1066)
* feat(music-network): core domain types and wire contracts
Foundation for the Music Network framework: provider-agnostic domain
types, capability model, typed errors, and account shapes under
src/music-network/core, plus the ScrobbleWire / EnrichmentWire /
PresetManifest / AuthStrategy contracts. No runtime wiring yet.
* feat(music-network): generic audioscrobbler/listenbrainz/maloja transports
Generalize the Rust remote layer for the Music Network framework. Add
provider-agnostic transports parameterized by base_url:
- audioscrobbler_request: Audioscrobbler v2 with caller-supplied endpoint
(Last.fm, Libre.fm, Rocksky, custom GNU FM, Maloja compat share it)
- listenbrainz_request: Token-header JSON (direct + Maloja LB compat)
- maloja_request: native /apis/mlj_1 JSON
lastfm_request stays as a thin transition delegate against the fixed
host; it is removed once the framework owns all call sites. Wiremock
tests cover audioscrobbler_request with a custom base_url and API-error
mapping.
* feat(music-network): audioscrobbler wire with last.fm + libre.fm presets
Add the Audioscrobbler v2 wire, the behavioural successor to the legacy
src/api/lastfm.ts, implementing the full EnrichmentWire surface (scrobble,
now playing, love/unlove, loved sync, similar artists, track/artist stats,
top lists, recent tracks, user profile, urls).
- client.ts: transport wrapper over audioscrobbler_request, classifying
failures into MusicNetworkError without touching any store
- sign.ts: TS mirror of the api_sig base-string ordering rule (unit-tested)
- auth/tokenPoll.ts: browser token-poll connect flow as a reusable strategy
- presets/lastfm.ts, presets/librefm.ts: bundled, enrichment-capable,
token-poll presets (both endpoints verified live)
Extends WireContext with profileBase and ConnectContext with authBase so
URL builders and connect flows need no preset lookup.
* feat(music-network): listenbrainz + maloja-native wires, paste-auth presets
Add the scrobble-destination wires and presets:
- ListenBrainz wire (scrobble + now playing via playing_now), backing both
the direct api.listenbrainz.org preset and the Maloja /apis/listenbrainz
compat preset (one wire, two presets, differing only by base URL)
- Maloja native wire (/apis/mlj_1/newscrobble, scrobble only — Maloja has
no now-playing endpoint)
- Shared api_key_only paste-auth strategy (token/key/session-key paste);
the Audioscrobbler wire now dispatches token-poll vs paste by preset
- Presets: listenbrainz, maloja_listenbrainz, maloja_native, rocksky
(scrobble-only, session-key paste, bundled keys — verified live), and
custom_gnufm (token-poll, user-supplied url/key/secret)
- Contracts: ConnectContext.authStrategy, PresetManifest.selfHostedApiSuffix
maloja_compat (the {url}/apis/audioscrobbler mode) is intentionally omitted:
its protocol cannot be verified and is almost certainly the legacy handshake,
not the 2.0 web API; Maloja is covered by the native and ListenBrainz modes.
* feat(music-network): registry, orchestrator, enrichment router + runtime facade
Wire the framework together behind a single facade:
- registry: wireRegistry (WireId -> wire), presetRegistry (the 7 built-in
presets), registerBuiltinWires (one-time side-effect registration)
- CapabilityProbe: wire probe overlaid by manifest staticCapabilities as the
final authority (lets two presets on one wire diverge, e.g. Rocksky's
nowPlaying:false over the Audioscrobbler wire's optimistic yes)
- ScrobbleOrchestrator: best-effort fan-out; flips the per-account
session-error flag on AUTH_SESSION_INVALID and clears it on next success
- EnrichmentRouter: resolves the single primary to its EnrichmentWire; the
type guard rejects non-enrichment wires (Maloja/ListenBrainz)
- MusicNetworkRuntime: the only app entry point — accounts, roles, fan-out,
enrichment, urls, probe. Reads/writes state through the MusicNetworkStore
port (Phase 5 backs it with the auth store) and a RuntimeHost for side effects
- getMusicNetworkRuntime singleton + index.ts public barrel
Tests cover fan-out, master toggle, capability gating, session-error
flip/clear, primary eligibility, and enrichment routing.
* feat(music-network): auth-store state + lossless legacy migration + runtime bridge
Add the persisted Music Network state to the auth store and wire the runtime,
all additively — nothing existing breaks yet.
- authStoreTypes: musicNetworkAccounts / enrichmentPrimaryId /
scrobblingMasterEnabled + actions; legacy lastfm* fields kept until Phase 6
- authMusicNetworkActions + defaults/wiring (synchronous localStorage)
- accountPersistence: migrateLegacyLastfm (lossless — preserves session key,
username and scrobbling preference; fills bundled Last.fm key from the preset;
sets the migrated account as enrichment primary) + sanitizeAccounts
- authStoreRehydrate: one-shot migration guarded by a sentinel so a later
disconnect cannot resurrect the account from still-present legacy fields
- musicNetworkBridge: backs the MusicNetworkStore port with the auth store and
the RuntimeHost with the Tauri shell; initialized in pre-React bootstrap
nowPlayingEnabled stays a global toggle (not a lastfm* field); the Phase 6
playback call-site will gate dispatchNowPlaying on it, preserving behaviour.
* feat(music-network): route playback, enrichment and love through the runtime
Migrate every Last.fm call-site onto the Music Network runtime, preserving
behaviour:
- playback (audioEventHandlers, playTrackAction): scrobble@50% and now-playing
via dispatchScrobble/dispatchNowPlaying; loved-fetch via isTrackLoved. Now-
playing follows scrobbling (as Last.fm did), Navidrome now-playing keeps the
nowPlayingEnabled gate
- enrichment: useArtistSimilarArtists, useNowPlayingFetchers, Statistics, and
the ArtistDetail similar-artists gate now use the runtime, gated on an
enrichment primary
- love: PlayerBar, PlayerTrackInfo, all context menus, useNowPlayingStarLove and
the startup loved-sync route through setTrackLoved / toggleNetworkLove
- player store: lastfmLoved/lastfmLovedCache -> networkLoved/networkLovedCache;
lastfmActions -> networkLoveActions; loved cache storage renamed with a
lossless legacy-key fallback
- getMusicNetworkRuntimeOrNull() for best-effort callers so they no-op (not
throw) before the runtime is initialized
src/api/lastfm.ts and the Integrations UI still use the legacy path; they are
migrated and removed in the next phase.
* feat(music-network): manifest-driven Integrations UI + scrobble batch format
Replace the Last.fm Integrations card with a manifest-driven Music Network
section, and fix Audioscrobbler scrobbling to the batch/array shape.
- settings/musicNetwork/: MusicNetworkSection (master toggle, destination
cards, enrichment-primary picker, Maloja proxy warning, add-a-service list)
driven entirely off the preset registry; icon map from PresetManifest.icon
- IntegrationsTab delegates to MusicNetworkSection (Discord/Bandsintown/
Navidrome now-playing unchanged)
- i18n: musicNetwork.* across all 9 locales, incl. a per-field help hint for
Rocksky's CLI session-key flow (rocksky login)
- scrobble now uses the documented array form (artist[0]/track[0]/…); the bare
single form is only tolerated by Last.fm, Rocksky requires the indexed form
- auth-error detection keys off the response message (not the ambiguous numeric
code) so a Rocksky server-500 no longer flips the account to a reconnect state
- PresetManifest.PresetField gains an optional helpKey
Rocksky's server rejects some non-ASCII track metadata with a 500 — a Rocksky
backend bug; the client call is correct (verified).
* fix(music-network): clearer Integrations layout + scrobble batch fix
Address UI feedback on the Music Network section:
- per-account scrobble toggle moves inside its account block (was a loose
row between cards — unclear which account it belonged to)
- master toggle and the primary-service picker are now boxed blocks at the top,
not bare rows
- primary-service copy reworked: 'Primary service' + a line spelling out that
liked tracks/similar artists/stats come from it while scrobbling still goes
to all enabled services
- distinct zones separated by dividers (master/primary · connected · add)
Also folds in the verified scrobble fixes: documented array form
(artist[0]/track[0]/…) so Rocksky accepts scrobbles, and auth-error detection
by message rather than the ambiguous numeric code (a Rocksky server-500 no
longer flips the account to a reconnect state). Rocksky session-key field gains
a CLI help hint (rocksky login), all 9 locales.
* feat(music-network): indicator + remove legacy lastfm path
Phase 7b/7c — finish the cutover and delete the old Last.fm path.
- LastfmIndicator -> MusicNetworkIndicator (shows the enrichment primary's
status, click -> Integrations)
- delete src/api/lastfm.ts; remove Rust lastfm_request (remote.rs + lib.rs)
- remove legacy authStore lastfm* fields, actions and types; delete
authLastfmActions.ts; rehydrate migration reads the legacy blob via a cast
- migrate the remaining NowPlaying call-sites (NowPlaying.tsx + the now-playing
fetchers/prewarm/star-love hooks) off lastfmSessionKey/lastfmUsername onto the
enrichment primary (gate + cache key)
- type imports LastfmTrackInfo/LastfmArtistStats -> music-network TrackStats/
ArtistStats; drop 8 stale api/lastfm test mocks and the obsolete Last.fm auth
tests; update settingsTabs + src/CLAUDE.md
No lastfm imports remain outside src/music-network/; lastfm_request removed
(acceptance §12). tsc clean, 1947 frontend tests + remote rust tests green.
* test(music-network): cover scrobble shape + error classification, drop dead i18n keys
Remove the 14 unused legacy scrobble/connection i18n keys across all 9
locales (settings.lfm*/scrobble*, connection.lastfm*); the live love,
profile-link and now-playing keys stay.
Add regression tests for the parity-critical transport logic: the indexed
batch/array scrobble body, the auth-vs-network error classification
(numeric codes collide across providers), and the manifest-overrides-probe
capability merge.
* feat(music-network): provider-agnostic UI + Maloja Audioscrobbler & Koito presets
- de-hardcode the single provider name across every enrichment surface
(love labels, now-playing badge, stats title); derive it from the
enrichment primary and interpolate via {{provider}} i18n params
- surface a toast when a paste-auth connect probe fails — a static
'supported' capability flag no longer masks a runtime probe error
- add the Maloja Audioscrobbler (GNU FM) preset (the third Maloja wire
mode) and a Koito preset (ListenBrainz-compatible), both data-only
- generalise PRIVACY.md and the scrobbling help entry to the framework
- rename residual lfm* identifiers to network*; strip legacy flat
lastfm* fields from the persisted blob; neutral transport error prefix
- tests: error classification, scrobble body, capability probe, registry
* fix(music-network): validate paste-auth keys on connect + UI polish
- AudioscrobblerWire.probe now validates an api_key_only session with a
signed call and reports scrobble:'error' only on a genuine auth failure
(a scrobble-only service that rejects user.getInfo is not a bad key), so
an invalid Maloja Audioscrobbler / Rocksky key surfaces a connect toast
instead of failing silently; WireContext carries the preset authStrategy
- drop the unreachable Statistics empty-state branch and its dead
lfmNotConnected i18n key; use the useEnrichmentPrimaryLabel hook there
- drive the love-button glyph from the enrichment primary's manifest icon;
neutral Music Network section icon; remove a dead LastfmIcon import
- tests: paste-auth vs token-poll probe behaviour
* chore(music-network): rename showLastfmSimilar → showNetworkSimilar, refresh stale comments
Post-parity polish: the similar-artists toggle now sources from the generic
enrichment runtime, so rename the lingering lastfm-flavoured identifier; drop
stale 'Mirrors today's LastfmX' doc comments referencing the removed legacy
types, and generalise the scrobble-point comment.
* docs(changelog): Music Network entry (PR #1066)
Co-Authored-By: cucadmuh <49571317+cucadmuh@users.noreply.github.com>
* fix(music-network): bound request timeout on the provider transports
audioscrobbler_request / listenbrainz_request / maloja_request built a
reqwest client with no timeout, so a hung provider left scrobble / probe /
loved-sync promises unresolved. Add a shared provider_http_client() with a
15s timeout, matching the sibling fetch_* commands. Addresses review C3.
* refactor(music-network): dedupe wire transport + no-enrichment helpers
The three provider clients repeated the same invoke -> classify-error ->
MusicNetworkError boilerplate, and the three probe() bodies repeated the
"mark every enrichment capability no" loop. Extract
wires/shared/invokeTransport() (each wire keeps its own arg shape + auth
rule) and markNoEnrichment() in core/capabilities.ts. Addresses review C4.
* refactor(music-network): drop write-only malojaWireMode dead state
malojaWireMode was written on connect but never read — the wire is resolved
by wireId and the Maloja base URL by the preset's selfHostedApiSuffix.
Remove the field, the MalojaWireMode type, the malojaWireModeFor helper,
the AccountPatch entry, the PresetField union member, and the export.
Addresses review C1.
* refactor(music-network): one useEnrichmentPrimary hook, drop lastfm fallback
The enrichment-primary lookup (accounts.find by enrichmentPrimaryId) was
duplicated across two hooks and inlined in the indicator and both
context-menu builders, two of them with a hardcoded 'lastfm' icon fallback.
Add one music-network/ui/useEnrichmentPrimary() returning
{account,label,icon}|null; useEnrichmentPrimaryLabel/Icon delegate to it and
the indicator + context menus consume it directly. Icon fallback is the
neutral 'custom' glyph, never a provider (provider-agnostic, §7.3).
Addresses review C2.
---------
Co-authored-by: cucadmuh <49571317+cucadmuh@users.noreply.github.com>
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ea304357ca |
fix(favorites): reflect player-bar song star in track lists (#1063)
* fix(favorites): reflect player-bar song star in track lists Liking a song from the player bar / fullscreen / shortcuts wrote only to the session `starredOverrides` map, which onStarSuccess deleted once the server sync resolved. List views (AlbumDetail, Favorites, RandomMix, playlists) seed their starred state from a one-shot fetch and reflect later changes only by merging that override, so the row reverted the instant the sync completed — the like never stuck in the list. Toggling from a list row also updated the row's own local state, which is why that direction already worked. Keep the star override as the durable session source of truth (stop deleting it on success); the in-memory Track / queue-cache patches stay. The override is unpersisted and superseded by the next toggle, so it never diverges from the server. Ratings keep their existing clear-on-success behavior. |
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5cd01c90ac |
fix(library): multi-genre local index with track_genre and backfill (#1059)
* fix(library): multi-genre local index with track_genre and backfill Restore atomic genre browse, filters, and counts via track_genre: OpenSubsonic genres[] first with Navidrome-default split fallback, sync write path, read-path query switches, blocking startup backfill with progress, and v12 repair migration for DBs that recorded legacy 002–011. TS fallback adds genreTagsFor and migration gate i18n across locales. * fix(library): address multi-genre review — robust TS genres and scope join genreTagsFor routes raw genres through parseItemGenres (single-object Subsonic quirk and bare strings). Library-scoped genre browse/counts join track for raw_json library_id fallback. Statistics keeps empty-genre bucket. * docs: CHANGELOG and credits for multi-genre local index (PR #1059) * docs(changelog): credit HiveMind on Discord for multi-genre report (PR #1059) |
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707a41f615 |
fix(scrobble): Navidrome Now Playing with local playback and mixed-server queue (#1055)
* fix(scrobble): report Now Playing on playback server with local bytes Navidrome presence and play-count scrobbles no longer skip when audio plays from hot cache, offline pins, or favorites-auto, and reachability follows the queue/playback server instead of the browsed active server. * docs: changelog and credits for PR #1055 |
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cfc9419de7 |
feat(themes): sidebar notice when an installed theme has an update (#1041)
* feat(themes): sidebar notice when an installed theme has an update Adds a dismissible sidebar pill (sibling of the What's New banner) shown while an installed community theme has a newer version in the store. Clicking opens Settings -> Themes; dismiss hides it until a new update changes the set. The theme registry is now refreshed from source once per app launch instead of only when the Theme Store tab is opened, so newly published themes and updates surface without a manual refresh -- and feed this notice. * docs: add CHANGELOG entry for PR #1041 * feat(themes): in-place update control on installed theme cards Themes with a newer version in the store now show a centered update icon on their card in Settings -> Themes; clicking it fetches and reinstalls in place. Extracts the shared installThemeFromRegistry helper (fetch -> validate -> install) used by both the store list and the card control, and surfaces the full registry entry from useThemeUpdates so the card can update directly. |
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6118b3940f |
feat(server): capability framework, AudioMuse sonic routing & PsyLab Connections (#1033)
* feat(server): probe AudioMuse via OpenSubsonic and add PsyLab Connections tab Navidrome ≥0.62: detect sonicSimilarity extension for reliable plugin signal; older servers keep the legacy getSimilarSongs probe. PsyLab gets a Connections tab with session, endpoint, and active-server capability details. * feat(psylab): polish Connections tab, admin role probe, and tab bar layout Status badges and Navidrome admin/user validation in Connections; prevent PsyLab tab row from vertically collapsing under the Logs flex layout. * docs: add CHANGELOG and credits for PR #1032 * feat(settings): auto-enable AudioMuse on Navidrome 0.62+ with status indicator Replace the per-server manual toggle with a probe-driven badge when sonicSimilarity is available; pre-0.62 Navidrome keeps the legacy toggle. * feat(server): capability framework with AudioMuse sonic routing Add a declarative server-capability catalog (src/serverCapabilities/) that picks a feature strategy per server generation, runs only the needed probes, and routes API calls. AudioMuse Instant Mix now prefers the OpenSubsonic sonicSimilarity endpoint (getSonicSimilarTracks) on Navidrome 0.62+ and falls back to legacy getSimilarSongs. - catalog/context/resolve: eligibility, detection, activation, call routing - storeView: read facade over the existing per-server probe maps - getSonicSimilarTracks API client + fetchSimilarTracksRouted router - route Instant Mix and Lucky Mix through the resolver - ServersTab + PsyLab Connections read the resolver (auto status vs toggle) - tests: resolve, storeView, router * docs: update CHANGELOG and credits for PR #1033 Renamed branch supersedes PR #1032: point changelog/credits at #1033 and document the server-capability framework, auto-managed AudioMuse indicator, and sonic Instant Mix routing. * refactor(server): address PR #1033 review — idempotent probe, drop dead code - Make scheduleInstantMixProbeForServer idempotent: skip when a definitive result is cached; re-probe only on force (add/edit/test server), a prior error, or a server version/type change (invalidated in setSubsonicServerIdentity). Removes the steady-state 120 s re-probe, the present→probing→present flicker, and the momentary legacy-fallback routing window. - Remove now-dead identity helpers (showAudiomuseNavidromeServerSetting, isAudiomusePluginAutoManaged, isNavidromeSonicSimilarityEligible, resolveAudiomusePluginProbeUiStatus + type) and the superseded probeAudiomusePluginWithCredentials; the catalog is the single source of truth. - Drop the never-emitted 'unsupported' AudiomusePluginProbeResult variant. - Fill audiomuseStatus* keys in all 8 non-en locales. - Tests: probe idempotency + version-change invalidation; retarget OpenSubsonic test to fetchOpenSubsonicExtensionsWithCredentials. |
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fc34a0ec59 |
feat(offline): local-bytes browse when server is unreachable (#1017)
* feat(offline): local-bytes browse for artists and albums Make Artists, All Albums, and artist/album detail pages work offline from the library index limited to on-disk library and favorite-auto tracks. Add a DEV header toggle to simulate offline browse for testing. * feat(offline): reactive DEV offline toggle with full disconnect simulation Subscribe nav and browse/detail hooks to useOfflineBrowseActive so UI refreshes on toggle. DEV force-offline now blocks server probes, reports disconnected status, and gates Subsonic like real offline for player parity. * feat(offline): bytes-first favorites when offline browse is active Load Favorites from local playback bytes, filter starred tracks client-side, and restrict album-level star queries to local album ids. Drop interim perf attempts (lean SQL, progressive load, connection singleton, prefetch UX). * feat(offline): tracks, help, player stats; suspend library picker offline - Offline browse for Tracks hub from local bytes; sidebar nav for tracks/help/statistics - Statistics redirects to player-stats offline; server/Last.fm tabs skip network fetches - Hide music-library picker offline; save filter and restore on reconnect (all libraries while disconnected) - Unified isOfflineSidebarNavAllowed for library + system entries * feat(offline): fork disconnect navigation by offline browse capability When the server drops: stay on the page if nothing is browsable offline; reload in place on offline-capable routes; otherwise redirect to All Albums instead of the old /offline or /favorites bounce. * feat(offline): browse cached playlists when the server is down List and open manually pinned regular playlists from local library-tier bytes offline, with sidebar/nav routing and read-only playlist UI. * feat(offline): read-only artist detail and local play-all paths Hide favorites and discography offline actions when browse is offline; load Play All, Shuffle, and top-track continuation from local album bytes. * feat(offline): read-only album detail and enqueue from local bytes Hide favorites, download, and cache-offline actions on album pages when offline browse is active. Favorites album cards enqueue via the same resolveAlbumForServer path as play, including local playback bytes. * chore: remove unused import in AlbumCard after enqueue refactor * feat(offline): unify browse integration contract across the app Add useOfflineBrowseContext, offlineMediaResolve, and offlineActionPolicy; wire shell nav to a single capability source; migrate play/enqueue and context-menu paths off raw getAlbum; replace readOnly with action policy on detail surfaces. Tests updated for the media-resolve facade. * feat(offline): close browse contract gaps and fix offline Home feed Split offline browse modules, align favorites capability across servers, wire action policy on context menus, migrate hooks to useOfflineBrowseContext, and preserve stale Home feed cache when offline so the UI does not empty. * fix(offline): block playbar stars, close audit gaps, trim dead exports Hide star rating and favorite in PlayerBar when offline browse is active via offlineActionPolicy playerBar surface. Wire stay-reload token into browse hooks, migrate hooks to context.active, guard rating prefetch network calls, and route playlist load through resolvePlaylist. * docs: add CHANGELOG and credits for offline browse PR #1017 * fix(offline): stop DEV connection probe regression in tests React to devForceOffline transitions only in useConnectionStatus so mount does not double-fire check() or ignore disableBackgroundPolling. Add pingWithCredentials to PlayerBar test mock and DEV-toggle unit tests. |
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f9df918c72 |
feat(themes): community Theme Store + semantic-token refactor (#1009)
* feat(themes): add semantic tokens for the theme-store contract (B0 P1) Additive: define --highlight, --accent-2, --bg-deep, --bg-elevated and --text-on-accent on the :root base as --ctp-* mappings. They resolve per-theme automatically and nothing consumes them yet (zero behaviour change) — groundwork for replacing direct --ctp-* use in components. * refactor(themes): components consume semantic tokens, not --ctp-* (B0 P2) Replace every direct --ctp-* reference in component/layout/track CSS and TSX inline styles with the readable semantic token (--bg-app, --accent, --highlight, --text-on-accent, …). --ctp-* now survives only as the Catppuccin palette layer the base maps from, and as the deliberate categorical rainbow in Composers/Genres/artistsHelpers (left untouched). This is the readable contract surface for the community theme store. Divergences (theme set a semantic var != its --ctp- source) are corrections — the element now uses the theme's real semantic colour. * feat(themes): add player-bar title/artist color tokens New optional --player-title / --player-artist, defaulting to --text-primary / --text-secondary so nothing changes unless a theme overrides them. Lets a theme give the now-playing readout its own colour as a plain token. * refactor(themes): token-only theme library (flatten, whitelist, one file per theme) Turn every built-in theme into a single self-contained [data-theme] var block of semantic whitelist tokens (plus the internal --ctp-* palette layer): - Flatten all themes: drop structural override rules, @keyframes, and global-token overrides (radius / shadow-elevation / transition / spacing / font / focus-ring). Signature player-bar readout colours are preserved via the new --player-title / --player-artist tokens. - Normalize the var blocks to the semantic whitelist: drop the alternate token vocabulary (nav-active / scrollbar / bg-input / success / border-default / ...); rename --success -> --positive and --border-default -> --border where no whitelist equivalent was set. Migrate the few components that read those tokens to the whitelist equivalents. - Split multi-theme files so each theme ships as its own file, making the built-in set 1:1 with the per-theme store packaging. Kept as-is (built-in, not flattened): the two colour-blind-safe accessibility themes, plus the two curated core skins. * chore(themes): remove seven themes retired after the token refactor These themes leaned on heavy structural overrides and were dropped rather than flattened. Full removal each: the CSS file(s), the index.css import, the Theme type union, and the ThemePicker entry. * feat(themes): granular tokens — track lists Wire track rows to per-region tokens: row hover (--row-hover), the now-playing row + indicator (--row-playing-bg / --row-playing-text), track title/artist/ number/duration text, column-header text, row dividers, and the resize-handle active colour. Covers the desktop tracklist, the shared song-row (Tracks hub / search), and the mobile tracklist. Drop a baked border fallback. Visual no-op. * feat(themes): granular tokens — cards Wire album and artist cards to per-region tokens (--card-hover-border, --card-title, --card-subtitle, --card-placeholder-bg). Visual no-op. * fix(themes): drop undefined/baked colour aliases Replace the undefined --bg-surface (resolved to nothing — broken placeholder backgrounds and filter input) with --card-placeholder-bg / --input-bg, and the baked-hex aliases --color-error / --color-warning with --danger / --warning so themes can actually recolour them. * feat(themes): Spectrum demo theme + trim unused cascade tokens Add a loud built-in demo theme that gives each region its own hue (sidebar green, player pink, lists cyan, cards gold, menus red, controls blue) so the per-region granularity is obvious when you switch to it. Drop two unused cascade tokens (--sidebar-text-active, --row-active-bg) and the unused on-media block (those media surfaces stay static by design). * style(themes): make Spectrum demo brutally loud Full-saturation neon per region (toxic green sidebar, magenta player, cyan lists, acid-yellow cards, blood-red menus, electric-blue controls, purple scrollbar) so the per-region separation is unmistakable. The earlier soft tints were too subtle to read. * feat(themes): name the granular demo theme Braindead * feat(themes): granular per-region tokens — cascade layer + sidebar Add an optional per-region token layer (semantic-cascade.css) so a theme can recolour individual regions — sidebar hover, player controls, list rows, menus, inputs, on-media surfaces — independently of the global tokens. Every token defaults to its base token (or a media-safe literal), so this is a visual no-op until a theme overrides one; it only adds control points. Wire the sidebar region as the first consumer and drop the baked grey fallbacks (--bg-tertiary, etc.) that no theme could reach. * feat(themes): granular tokens — controls, menus, scrollbar Wire inputs, buttons, sliders, the custom-select, context menus, submenus and modals to per-region tokens, and tokenise the scrollbar. Complete B0 by dropping the last direct --ctp-* references in the input/button/progress/ scrollbar utility CSS. Fix three undefined-token bugs that fell back to nothing (so no theme could reach them): --surface-2 (context-menu hover had no highlight), --bg-surface (submenu create-input had no background), and the baked grey fallbacks in the custom-select. Every other new token defaults to today's value — a visual no-op that only adds override points. * feat(themes): granular tokens — player bar Wire the desktop player bar's transport controls, time toggle, and overflow menu to per-region tokens (--player-control, --player-time-toggle-*, etc.). Fix the undefined --surface-hover/--surface-active grey fallbacks on the time toggle. Visual no-op; defaults match today's values. * chore(themes): remove empty theme stub files Six theme CSS files were reduced to comment-only stubs by the flatten sweep but their files and @import lines remained. Five are empty structural companions of now-flattened themes (morpheus, p-dvd, aero-glass, luna-teal) and two are orphans of cut themes (order-of-the-phoenix, pandora). Removed the files and their imports. * feat(themes): runtime injection foundation for the theme store Plumbing for installed community themes ahead of the in-app store UI, nothing user-visible yet: - installedThemesStore: persisted (localStorage) record of installed community themes incl. their CSS text, so an active community theme is available synchronously at startup (no flash, fully offline). - themeInjection: reconcile <head> <style data-installed-theme> elements with the store; lightweight defense-in-depth sanitize on top of CI. - themeRegistry: jsDelivr registry client with a 12h localStorage cache and stale-on-error fallback. - App: inject installed themes before applying data-theme, in both webviews. - themeStore: widen the Theme type to accept dynamic installed ids. * feat(themes): dedicated Themes settings tab Move theme selection and the day/night scheduler out of Appearance into a new dedicated Themes tab — the future home of the community Theme Store. Appearance keeps grid columns, visual options, UI scale, font and seekbar. - ThemesTab: theme picker + scheduler (relocated verbatim). - AppearanceTab: drop the two relocated sections + now-unused imports. - Register the tab in settingsTabs (Tab union, resolveTab, search index) and Settings (tab bar, render, label map). - i18n: settings.tabThemes in all 9 locales. * feat(themes): community Theme Store browse + install Add the Theme Store section to the Themes tab: - Fetch the jsDelivr registry (12h cache, stale-on-error fallback). - Search by name/author/description + filter by light/dark + refresh. - Per-row CDN thumbnail, name, author, description and actions: Install / Apply / Update / Uninstall. Installing fetches the CSS, persists it (localStorage) and the runtime injection applies it; uninstalling the active theme falls back to the matching core. - Rating slot left reserved (deferred). - i18n: themeStore* keys in all 9 locales. * feat(themes): slim bundle to fixed cores + flat Themes tab Remove the 86 store palettes (incl. braindead) from the app bundle — the CSS files, their index.css imports, the Theme union and the picker data — leaving only the six fixed cores (Catppuccin Mocha/Latte, Kanagawa Wave, Stark HUD, Vision Dark/Navy). Everything else installs from the store. Themes tab is rebuilt flat (no collapsible accordions): - "Your Themes": one card grid of the fixed cores + installed community themes; click to apply, uninstall on community ones (active theme falls back to the matching core). Catppuccin prefix on Mocha/Latte; a CVD-safe pill on the colour-blind-safe Vision themes. - Scheduler day/night options include installed themes. - Theme Store: alphabetical order, thumbnail lightbox, and a submit hint above the search linking to the themes repository. - Nav order: Servers, Library, Audio, Themes, Appearance, Lyrics, … - ThemePicker accordion removed; fixed-theme data moved to fixedThemes.ts. - i18n for all new strings across 9 locales. * feat(themes): reset removed-from-bundle themes to a bundled fallback After slimming the bundle to the six fixed core themes, a profile upgraded from an older build may have an active or scheduler theme that is now store-only and not installed — it has no [data-theme] block and would render as unstyled :root. Reset any theme/themeDay/themeNight that is neither bundled nor installed to a bundled fallback: Mocha for the main + night slots, Latte for the day slot. Runs synchronously in runPreReactBootstrap, rewriting the persisted selection in localStorage before React mounts (no flash; Zustand rehydrates after first paint). No auto-install and no network — the fallback is always a bundled theme, so it works offline. * feat(themes): floating back-to-top button on the Themes tab The Themes tab can get long (theme grid + scheduler + full store list), so add a floating back-to-top affordance that appears once the page is scrolled and smooth-scrolls to the top. It is portalled into the route host and positioned absolute against it — the main scroll viewport sets contain: paint, which would otherwise make position: fixed resolve against the scrolling box and drift with the content. Reusable component (scroll viewport id + threshold props); i18n common.backToTop added in all nine locales. * feat(themes): accessibility + state polish for the Theme Store - Reuse the shared CoverLightbox for the thumbnail preview instead of a second inline dialog — gains a visible close button and a focus-managed, portalled dialog, and drops duplicated markup. - Theme cards expose aria-pressed so assistive tech announces the selected theme, not just the visual check. - Transient store messages get live-region roles (loading/empty/install failure = status, fetch error = alert). - Thumbnails degrade gracefully when offline/missing (hide the broken-image glyph; the thumbnail button no longer stretches with the row, so its background can't show as letterbox bars). * feat(themes): larger store-row thumbnails (120x75 -> 200x125) The list previews were too small to make a theme out; bump the display size (same 1.6 aspect). Thumbnails are now served at 720x450, so the larger display stays crisp. * fix(themes): bust thumbnail cache on registry change jsDelivr serves theme thumbnails with a 7-day max-age, so when a thumbnail is updated the webview keeps showing its cached old image (the path is unchanged). Append the registry's generatedAt as a cache-busting query to the thumbnail URLs (list + lightbox); it changes on every themes push, so a registry refresh makes the webview re-fetch and reflect the current CDN image instead of a stale one. * docs(themes): changelog + credits for the Theme Store Add the 1.48.0 "Themes — community Theme Store" changelog entry (PR #1009) and the matching line in the Psychotoxical credits. * fix(themes): address PR review (uninstall hygiene, validation, polish) Uninstall/scheduler & validation: - uninstallTheme() repairs every selection slot (active + day + night), not just the manual one, and is shared by both uninstall buttons (dedup). - Validate theme CSS at install time and skip persisting CSS that won't inject (no more "installed/active but renders nothing" with no feedback). - Harden the runtime validator: exactly one rule, scoped exactly to the theme's [data-theme='<id>'] selector (no unscoped/foreign selectors), no at-rules, url() only data:, no expression()/javascript:, size-capped. Tokens & polish: - Fix three dangling undefined tokens (--surface-2 x2, --bg-surface). - Finish the warning/success token sweep (--warning / --positive, themeable). - Apply the active theme synchronously before React mounts (no first-frame flash) and inject installed themes up front. - One-time, dismissible notice when the slim-bundle migration reset a theme. - Update badge uses semver, not string inequality. - Offline/stale indicator in the store; cross-window theme sync; drop the now dead REMOVED_THEME_REMAP and Card.mode field. Tests: themeInjection (validator + sync), themeRegistry (cache/force/stale/ malformed), uninstallTheme (slot repair), migration notice. i18n in all nine locales. Full suite green (1755 tests). * test(bootstrap): cover startup theme apply + cross-window sync The review fixes added applyThemeAtStartup / installCrossWindowThemeSync to bootstrap.ts (a hot-path file) without tests, dropping its coverage to 68.3% and failing the frontend hot-path coverage gate (>=70%). Add unit tests for both (and the no-op / malformed-storage paths); bootstrap.ts is back to ~98%. |
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2d3c723a6e |
feat(offline): unify local playback, offline library, and favorites sync (#1008)
* feat(local-playback): LP-1 media layout and download_track_local
Add library-index-backed path builder in psysonic-core and a unified
Tauri download command that writes under media/{cache|library}/ with
layout fingerprints; legacy hot/offline commands unchanged for now.
* feat(local-playback): LP-2 localPlaybackStore and media tier Rust helpers
Add unified Zustand index with legacy offline/hot-cache import, media_layout
TS mirror, and Rust commands for tier size/purge/delete/promote.
* feat(local-playback): LP-3 wire prefetch and playback to unified index
Route downloads through download_track_local, delegate hot/offline shims
to localPlaybackStore, and update resolve/promote/prefetch plus key rewrite.
* feat(local-playback): LP-4–LP-6 offline UI, invalidation, and mediaDir
Offline Library loads pinned groups via library index; sync-idle invalidates
stale paths; Settings uses a single mediaDir with cache/library tier sizes.
* feat(local-playback): migrate legacy offline files to media/library layout
Move flat psysonic-offline downloads into nested media/library paths using
library index metadata, with retry on sync-idle when tracks are not yet indexed.
* feat(local-playback): simplify offline disk migration and restore Offline Library UI
Scan psysonic-offline on disk and relocate by library track id; restore pinSource
and cover art for migrated pins; add find_live_by_id for segment/key resolution.
* feat(local-playback): disk-first offline reconcile and fast library tier discovery
Reconcile library-tier index against on-disk files using candidate track IDs
instead of scanning the full catalog. Refresh Offline Library from disk on
open and focus so deleted folders drop out of the UI. Add Rust discover/prune
helpers and wire album/server reconcile through the unified path.
* fix(offline): resolve local playback URLs across server index-key variants
Offline Library play failed when library-tier files were indexed under a
host key while playback looked up only the active profile UUID. Use
findLocalPlaybackEntry for URL resolution, pin queueServerId to the card
server, and build play queues from tracks that still have on-disk bytes.
* fix(offline): playlist cards, playback from Offline Library, and local URL routing
Show playlists with name and quad/custom cover instead of the first track's
album artist. Build play queues with library-batch fallback and offline-only
server switch. Prefer library-tier URLs in playTrack; add playback-unavailable
toast and missing trackToSong import.
* fix(cache): ephemeral disk reconcile, empty-dir prune, and Storage UI
Sweep media/cache after eviction (orphan files, stale index, empty folders).
Settings: split media folder from cover cache; in-browser image cache lives
under Cover art cache with aligned columns; clear only IndexedDB images.
* feat(offline): show library disk usage in Offline Library header
Query media/library tier size on reconcile and display it in a right-aligned
stat block beside the page title and album count.
* fix(cache): defer unindexed hot-cache eviction; drop legacy offline size cap
Reconcile ephemeral cache without deleting files from other app instances;
evict unindexed hot-cache files oldest-first only when over hotCacheMaxMb.
Remove the hidden maxCacheMb gate and offline-full banner on album pages.
* feat(offline): play-all cache card and stable Offline Library grid rows
Add a shuffle-and-play card for all on-disk library pins plus hot-cache
tracks when buffering is enabled. Fix virtual row height for offline cards
and reserve the year line so grid rows no longer overlap.
* feat(offline): queue-cache grid card limited to media/cache
Replace the full-width play-all banner with a playlist-style grid tile.
Shuffle/enqueue only ephemeral hot-cache tracks when buffering is enabled,
not offline library pins.
* chore(licenses): regenerate bundled OSS list for 1.48.0-dev
Set GPL-3.0-or-later on workspace crates and extend cargo-about accepted
licenses so generate-licenses.mjs runs; refresh src/data/licenses.json.
* feat(favorites): auto-sync starred tracks into separate media/favorites tier
Keep manual Offline Library in media/library/ and favorites offline in
favorite-auto/index + media/favorites/ so toggling sync cannot purge
user-pinned bytes; playback resolves library before favorites.
* feat(favorites): compact offline toggle with disk icon and sync semaphore
Move control to the page header (disk + switch, tooltips); show red/yellow/green
LED when enabled instead of the full-width save-offline card.
* fix(favorites): trigger offline sync on star/unstar from anywhere
Hook star/unstar API so favorites offline reconcile runs globally (songs,
albums, artists); optimistic unstar removes local bytes; drop Favorites-page-only sync.
* fix(cache): skip hot-cache prefetch when favorites or library bytes exist
Treat favorite-auto tier like offline library for prefetch, stream promote,
and same-track replay so synced favorites are not duplicated in media/cache.
* fix(favorites): reconcile offline files on merged track union only
Dedupe artist/album/song stars into one target set per track id; drop eager
unstar deletes so overlapping favorites do not remove bytes still needed.
* feat(offline): add Favorites card to Offline Library
Mirror queue-cache card for favorite-auto tier with play, enqueue, and
navigation to Favorites on card click.
* feat(offline): show library+favorites disk total with icon breakdown
Sum media/library and media/favorites in the On disk widget and open an
icon popover on hover with per-tier sizes for screen readers and sighted users.
* feat(favorites): enable offline Favorites tab when auto-save is on
Keep Favorites in the sidebar when disconnected, land on /favorites without
manual pins, and load starred rows from the local library index.
* feat(favorites): cross-server offline browse with per-server covers
When auto-save is on, Favorites merges starred items from every indexed
server and syncs each server independently. Detail links carry ?server=
for offline album/artist pages; cover art resolves disk cache by entity
serverId instead of the active server only.
* feat(playback): mixed-server queue scope and cross-server favorites sync
Per-ref server identity for playback (URL index key in queue refs, profile
UUID for API): trackServerScope, playbackServer helpers, gapless/scrobble/covers
by playing ref. Remove cross-server enqueue block; remap queueItems on URL
remigration.
Favorites: star/unstar and favorite-auto sync target the owning serverId
(not only active); queueSongStar passes server through pending sync.
* fix(offline): suppress Subsonic calls during favorites and local playback
Add reachability guards so offline favorites browse, album detail, queue
sync, scrobble, and Now Playing metadata skip network when the server is
down or the track plays from psysonic-local. Load starred albums/tracks
from the library index only (not the full artist table), refresh favorites
from index first, and pass server scope in favorites navigation.
* fix(queue): export share and playlist save for active server only
Mixed-server queues now filter queue refs by the browsed server profile
before copying a share link or saving/updating a playlist from the toolbar.
* fix(offline): complete album pins and resume interrupted downloads
Prefer full getAlbum track lists when online so partial library index
does not truncate offline pins; refresh songs before pin from album
detail. Resume incomplete persisted pins after reconcile and reconnect,
cancel in-flight work on delete, and chunk library batch fetches past
100 refs.
* fix(offline): pin queue, queued UI, and re-pin after remove
Serialize album and playlist offline pins so parallel enqueue no longer
drops in-flight work. Show an explicit queued state on album and playlist
actions with dequeue on repeat click, sidebar tooltips for long labels,
and clear stale cancel flags so Make available offline works after remove.
* fix(offline): remove Offline Library cards without full page reload
Optimistically drop the deleted card from local grid state, show the
loading spinner only on first visit, and ignore stale disk refreshes so
pin updates no longer flash the whole library view.
* fix(offline): artist discography pin state and queue handling
Detect cached/queued/downloading from persisted album pins instead of
ephemeral bulkProgress, skip already offline or in-flight albums when
enqueueing discography, and show the correct hero button after revisit.
* fix(local-playback): address LP-1 review handoff (B1, M1–M7)
Harden media path sanitization and tier containment, align Rust/TS layout
fingerprints, serialize per-track downloads, and fix favorites re-enable,
multi-server debounce, prev-track promote key, now-playing reachability,
and ephemeral prefetch soft-skip for unindexed tracks.
* fix(offline): cancel in-flight favorites downloads on unstar
Abort Rust streams with the real favorites downloadId when sync is
rescheduled or disabled, and drop completed bytes that no longer belong
in the starred set so unstar does not leave orphan files on disk.
* fix(build): resolve TypeScript errors blocking prod nix build
Align mediaLayout with LibraryTrackDto camelCase, extend analysis-sync
reasons, fix OfflineLibrary grid cover typing, and tighten vitest mocks
so `tsc && vite build` passes under the flake beforeBuildCommand.
* fix(rust): satisfy clippy too_many_arguments for CI
Bundle offline-library analysis and local path/migration helpers into
parameter structs so `cargo clippy -D warnings` passes on the branch.
* fix(settings): show correct hot-cache track count in Buffering section
Count ephemeral localPlayback rows instead of prefix-matching index keys,
which always missed host:port server segments and showed zero tracks.
* fix(media-layout): align truncation threshold on code points (M1)
Rust sanitize_and_truncate_segment now uses char count like TS so long
non-ASCII metadata does not diverge layout fingerprints; add Cyrillic
parity tests and clarify ephemeral cold-miss doc on download_track_local.
* fix(test): use numeric cachedAt in hotCacheStore count test
Align test fixture with LocalPlaybackEntry type so tsc passes in CI.
* docs: add CHANGELOG and credits for offline experience PR #1008
* feat(offline): auto-sync manually cached playlists when track list changes
Re-download new tracks and prune removed ones for playlist pins only, triggered
from updatePlaylist, playlist detail load, smart-playlist polling, and reconnect.
* docs: note cached-playlist sync in CHANGELOG and credits for PR #1008
* fix(offline): exclude smart playlists from manual offline cache and sync
Hide cache-offline for psy-smart-* playlists, block download/sync paths, and
document the distinction in CHANGELOG.
* feat(offline): auto-sync cached albums and artist discographies
Generalize pinned playlist reconcile into pinnedOfflineSync so manually
pinned albums and artist discographies re-download added tracks and prune
removed ones on reopen, reconnect, and catalog changes.
* feat(offline): split pinned sync triggers by pin kind
Album and artist pins reconcile after library index sync and reconnect;
regular playlists reconcile hourly and on in-app playlist edits only.
Remove reconcile-on-open for album, artist, and playlist detail views.
* fix(offline): address PR #1008 review (N1, tests, pin queue)
Scope playlist reconcile to the owning server via getPlaylistForServer.
Add artist discography and mixed-server playlist tests; dedupe pending
sync jobs; skip pinTasks overwrite during active downloads.
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40db6b08d2 |
chore(playback): remove Preload Next Track setting (#1007)
* chore(playback): remove Preload Next Track setting The configurable next-track RAM preload duplicated hot cache and is obsolete now that ranged streaming starts playback sooner. Gapless and crossfade still use the internal audio_preload backup when hot cache is off. * docs: add CHANGELOG entry for Preload Next Track removal (PR #1007) |
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a66d932afe |
fix(preview): Symphonia format sniff and ranged stream startup (#1006)
* fix(preview): Symphonia format sniff and cluster member stream URLs Resolve preview container hints from HTTP headers, Subsonic suffix, and magic-byte sniff after Symphonia 0.6. Route preview streams through clusterBrowseServerId like main playback; guard CoverArtImage when the preview cover ref is still loading. * fix(preview): adapt Symphonia sniff branch for main without cluster routing Keep formatSuffix and cover-ref guards from the cluster work; use buildStreamUrl on the active server instead of clusterBrowseServerId. * fix(preview): use ranged HTTP so preview starts without full-file download Open preview via RangedHttpSource when the server supports byte ranges; fall back to buffered download otherwise. Gate in-memory probe with ProbeSeekGate so Symphonia 0.6 does not scan the entire file before audio. * docs: CHANGELOG and credits for preview fix PR #1006 * chore: drop PR #1006 from settings credits (minor fix) * fix(preview): allow clippy too_many_arguments on audio_preview_play formatSuffix pushed the Tauri command to 8 args; matches other IPC commands. |
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1c23305887 |
feat(queue): add Timeline display mode (#1004)
* feat(queue): add Timeline display mode A third queue display mode alongside Queue and Playlist. Timeline shows the full queue anchored on the current track — played history above (dimmed), upcoming below — with 'History' and 'Up next' dividers and the current row auto-centered. It already follows shuffle order since the queue is stored in play order. The header mode button now cycles queue → timeline → playlist; Settings gains a third option. * i18n(queue): Timeline mode strings (9 locales) * docs(changelog): note Timeline queue mode (#1004) |
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dc4eef1a97 |
feat(fullscreen-player): rebuilt static fullscreen player (#1001)
* feat(player): static media-center fullscreen player (v1) New lean fullscreen player: sharp full-bleed background (artist photo, cover fallback), no blur / no continuous animations. Bottom-left big cover bottom- flush with a full-width semi-transparent text bar (title with queue position, artist, year/genre + rating stars, next-up); control row of transport · center time · actions; full-width seekbar; live clock. Only the seekbar, time readout and clock update at runtime, each owning its state (no per-tick re-render). Reuses FsSeekbar/FsPlayBtn, the cover/artist hooks, idle-fade and queue helpers. Wired in AppShell; old player kept for A/B. * feat(fullscreen-player): true waveform seekbar instead of thin bar Replace FsSeekbar with the real WaveformSeek (cucadmuh's idea). The taller canvas grows the bottom cluster upward, shifting the info/control rows up. Height clamped to 32-52px. * feat(fullscreen-player): up-next popover + control-bar styling - Queue button opens a semi-transparent 'Up next' popover anchored bottom right; clicking a row jumps to that queue item. - Larger bottom-right action buttons. - Control row gets its own darker semi-transparent bar (touches the info bar above) for contrast; play button matches the plain transport buttons (no white circle, same size). * feat(fullscreen-player): high-res (2000px) background cover Fetch the full-screen background cover at the 2000px tier via the existing on-demand fullRes path (same getCoverArt fetch, saved as a high-res WebP outside the backfill pipeline) instead of the low-res 500px pipeline tier. usePlaybackCoverArt now forwards a fullRes option to useCoverArt. * feat(fullscreen-player): scrolling lyrics overlay + control-bar polish - Lyrics button next to Queue toggles a centered, dark semi-transparent scrolling-lyrics overlay (reuses FsLyricsApple). - Control bar darkened to match the lyrics overlay (0.88). - Close button sized down to harmonize with the clock. * feat(fullscreen-player): make rating stars clickable The rating stars next to the year were display-only. Wire them to queueSongRating (same path as the player bar / context menu): click to set, click the current value to clear, with a hover preview. Keeps the lucide outline look to match the rest of the control bar. * fix(fullscreen-player): stable, high-res album cover The foreground cover was keyed per track, so Navidrome's per-track `mf-<id>` coverArt re-triggered the distinct-disc heuristic and reloaded the cover on every song change within the same album. Key it on albumId (via useAlbumCoverRef) so it stays put while the album is unchanged. It also used the low-res tier; reuse the fullRes 2000px cover already fetched for the background so the foreground is crisp and both share a single fetch/decode. * refactor(fullscreen-player): remove the old player and its settings The static rebuild is now the only fullscreen player. Delete the old FullscreenPlayer component, its old-only parts (FsArt, FsPortrait, FsSeekbar, FsLyricsRail, FsLyricsMenu, useFsDynamicAccent) and its test. Remove the now-orphaned settings (showFullscreenLyrics, fsLyricsStyle, showFsArtistPortrait, fsPortraitDim) along with the Appearance 'Fullscreen player' section and its search entry. The new player always shows the artist photo with cover fallback and has its own lyrics toggle. Shared building blocks used by the static player (FsLyricsApple, FsPlayBtn, FsClock, FsTimeReadout, FsQueueModal, useFsArtistPortrait) are kept. * i18n(fullscreen-player): translate the new player's strings Wire the static player's previously English-only strings through i18n across all 9 locales: now-playing label, track position, up-next label, queue/lyrics/shuffle controls, and the queue overlay (title, empty, close). Reuses existing queue.title / common.close keys; adds six new keys to the player namespace. * docs(changelog): note fullscreen player rebuild (#1001) |
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c39465dfad |
feat(sidebar): toggle to pin Now Playing to the top (#1000)
* feat(sidebar): add toggle to pin Now Playing to the top The fixed Now Playing entry can now be pinned to the very top of the sidebar (above the Library label) instead of sitting above the bottom spacer. Adds a persisted `nowPlayingAtTop` setting (default off, so existing layouts are unchanged) and a toggle in the sidebar customizer next to the Mix-navigation split. The entry stays non-hideable and keeps its playing indicator in both positions. * i18n(settings): Now Playing-at-top toggle strings (9 locales) * docs(changelog): note Now Playing top toggle (#1000) |
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cd47a4b0fa |
fix(player): clamp custom delay input and align preview with armed timer (#967)
* fix(player): clamp custom delay input and align preview with armed timer Reject absurd custom minute values that overflow setTimeout, share one delay helper between the modal preview and schedule actions, and refresh countdown ticks when a new deadline is armed. * docs: note PR #967 in changelog and settings credits |
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e76dac87ae |
fix(home): scope Because you listened rail to sidebar library (#964)
* fix(home): scope Because you listened rail to sidebar library Similar-artist album picks used getArtist without library filtering; session cache also ignored musicLibraryFilterVersion. Filter picks to the scoped album set and key cache/reserve by filter version. * docs(changelog): credit zunoz on Psysonic Discord for PR #964 * test: satisfy SubsonicAlbum required fields in new unit tests Fix tsc --noEmit CI: songCount and duration are required on SubsonicAlbum. |
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75e2c7f9c6 |
fix(player): persist player prefs outside quota-bound queue blob (#958)
* fix(player): persist volume/repeat in dedicated localStorage key Player prefs were bundled with the full queue blob in psysonic-player; after thin-state #872 a large queue can exceed the quota and safeStorage silently drops every write, so volume and repeat mode stopped surviving restarts. Move them to psysonic_player_prefs, gate main-blob writes until rehydrate, and sync volume to the Rust engine on startup. * fix(player): split queue visibility and Last.fm cache from main persist blob Move isQueueVisible and lastfmLovedCache to dedicated localStorage keys so they keep saving when psysonic-player hits the quota on large queues. Include the new keys in settings backup export. * docs: note player prefs persist fix in CHANGELOG and credits (PR #958) |
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5e977cfd49 |
fix(player-stats): exclude paused time from listened duration (#942)
* fix(player-stats): exclude paused time from listened duration While paused, the Rust engine stops feeding active progress ticks to the listen session, so the tick baseline (`lastTickMs`) stayed frozen at the pause point. The first progress tick after resume then computed its wall-clock delta against that stale timestamp and billed the entire paused span as listened time, inflating Player stats. Settle the partial segment played up to the pause and mark the session paused; the first resumed progress tick rebaselines instead of counting the gap. Wire the freeze into the single `pause()` transport action. * docs(changelog): note paused-time player-stats fix (#942) |
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4ac373a65b |
feat(search): scoped live search on browse pages (#938)
* feat(artists): scoped live search badge replaces page filter Move Artists browse text search into the header Live Search with a page scope badge (Users icon), field-local undo, and double-click/backspace to clear scope. Block the live-search dropdown while scoped so results only filter the Artists grid; mobile overlay follows the same rules. * fix(artists): plain grid for scoped search fixes broken card layout Route the browse grid through VirtualCardGrid, switch to non-virtual CSS grid when live search filters the catalog, reset scroll on filter changes, and skip content-visibility on plain tiles to avoid blank/black cards. * fix(search): scope badge double-Backspace and single clear control Require two Backspaces on an empty scoped field after prior text input; one Backspace still clears the badge when the field was never filled. Move live-search clear/advanced controls inside the field pill, drop the extra outer clear button, and use type=text to avoid native search clears. * fix(search): drop duplicate outer live-search clear button Keep the native in-field clear on type=search and the original pill layout; remove only the extra × control outside the search border. Reset dropdown state when the query is cleared via the native control. * refactor(search): generic scoped browse query helper, drop dead code Rename artistsBrowseSearchQuery to scopedBrowseSearchQuery with an expectedScope argument; wire Artists via useScopedBrowseSearchQuery. Remove unused liveSearchScoped dropdown helper (scoped mode blocks it). * feat(search): ghost scope badge and single-click badge remove After clearing the artists scope on /artists, show a faded ghost chip to restore page-only search while keeping the global search placeholder. Active badge removes on one click; tooltips and styles updated. * feat(search): scoped live search for All Albums and New Releases Wire albums and newReleases scope badges with debounced album title search (local index title-only FTS + filtered search3). Plain grid, scroll reset, and session query restore on album grid browse pages. * fix(browse): preserve scroll restore after album/artist detail back Only reset in-page scroll when filter resetKey changes, not when isScrollRestorePending clears after session restore. * feat(search): scoped live search for Tracks browse Wire /tracks to header live search with wide title/artist/album FTS, hide hero and discovery rails while search is active, and remove the inline search field from the browse list. * fix(search): clear header query when leaving scoped browse pages Prevent global live search from firing on album/detail routes after a scoped browse query; browse session stashes still restore on back. * fix(tracks): restore scroll after back from detail during scoped search Hold stashed song results across fetchSongPage churn, defer leave-stash teardown past AppShell scroll reset, restore tracks scroll after the list is ready, and save scroll snapshot when opening artist from song context menu. * fix(tracks): hide discovery headings during scoped search Hide the page subtitle and "Browse all tracks" section title when tracks search is active, matching hero/rails chrome behavior. * feat(search): scoped live search for Composers browse Wire /composers to header live search with composers scope badge, session stash, scroll restore, and plain grid/list during text filter. Remove the in-page filter input; add i18n and navigation helpers. * docs: CHANGELOG and credits for scoped browse live search (PR #938) |
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ddf10ee01d |
feat(genres): local index genre browse with Subsonic fallback (#937)
* feat(genres): genre detail browse via local index with aligned counts Move genre detail albums/play/shuffle onto the local library index with Albums-style in-page scroll, session restore, and genre-scoped stash. Unify genre album totals between the cloud and detail pages via library_get_genre_album_counts, and fix grouped browse totals to count distinct albums rather than matching tracks. * perf(genres): local genre browse with scoped counts cache Add dedicated Rust genre album pagination and indexes, slice-mode grid loading, library-filter-aware counts, and a long-lived in-memory catalog cache invalidated on sync so genre pages avoid repeated full-library SQL. * fix(genres): restore scroll after album back; play hold-to-shuffle Pin restore display count in refs so clearing the return stash no longer reloads the genre grid mid-restore. Load the first SQL page only (60 rows), use long-press on Play for shuffle, and add genre play tooltips. * fix(genres): fall back to Subsonic byGenre when local index unavailable Genre detail album grid now matches All Albums: try library_list_albums_by_genre first, then getAlbumsByGenre when the index is off, not ready, or errors. * docs: add CHANGELOG and credits for PR #937 |
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d3e5a6b704 |
feat: library browse navigation — restore filters, scroll, and search on back (#936)
* feat(albums): restore scroll position when returning from album detail Save in-page scroll and grid depth when opening an album from All Albums, then on browser back restore filters, preload enough rows, and apply scroll before revealing the grid to avoid a visible jump from the top. * feat(albums): smart back navigation and restore browse session on return Remember the originating route when opening album detail, restore All Albums filters/scroll on back (including explicit returnTo navigation), hide the grid until scroll is applied, and fix filters being cleared after albumBrowseRestore state is stripped from the location. * feat(search): restore Advanced Search session when returning from album Stash filters and results when leaving /search/advanced for album detail, then restore them on back navigation (POP or returnTo with advancedSearchRestore). * feat(search): restore Advanced Search album row scroll on return from album Save horizontal scrollLeft when opening an album from Advanced Search and reapply it via AlbumRow on return; keep main viewport at top. Add snapshot helpers and session stash fields; extend AlbumRow with restoreScrollLeft. * feat(search): restore Advanced Search session scroll and artist return path Save filters, main scroll, and album-row scroll when leaving to album or artist; restore without flash via hidden-until-ready. Add useNavigateToArtist, restoreMainViewportScroll helper, and AppShell scroll reset only on pathname change. * feat(search): speed up Advanced Search back restore and year-only queries Reveal the page right after sync scroll instead of blocking on full viewport and album-row restore. Retry local index without the ready gate during sync; use open-ended byYear params on network fallback, matching All Albums browse. * feat(search): restore Advanced Search artist row scroll on back Save leave snapshot when opening artist from ArtistCardLocal, persist artistRowScrollLeft in session stash, and keep row restore targets in refs so horizontal scroll survives finishLeaveRestoreUi like vertical scrollTop. * feat(nav): route mouse back on album/artist detail like UI back Trap history popstate when returnTo is set and call navigateAlbumDetailBack so browser/mouse back restores browse/search session the same way as the header button. * feat(artists): restore browse filters and scroll on back from artist detail Persist Artists page filters, view settings, and vertical scroll when opening an artist and returning via UI or mouse back, matching All Albums behavior. * feat(search): unify quick and advanced search; fix LiveSearch dismiss on Enter Serve /search and /search/advanced from one page with shared session restore and scroll snapshot. Reset live search overlay state when navigating to full search so the dropdown does not linger or reopen. * feat(tracks): unify with search session and restore scroll on back Route /tracks through AdvancedSearch with shared leave snapshot, song browse stash, and main-viewport scroll restore when returning from album or artist detail. Wait for hero/rails layout before applying scroll. * refactor(search): rename AdvancedSearch page to SearchBrowsePage The shared route shell serves /search, /search/advanced, and /tracks; rename the page component and refresh stale file references in comments. * feat(albums): restore New Releases and Random Albums on back from detail Unify album grid leave-restore with surface-scoped session stash, live scroll snapshot sync, and in-page scroll for Random Albums. Keep the same random batch when returning from album detail; Refresh fetches anew and scrolls up. * docs: add CHANGELOG and credits for PR #936 |
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2a88ca3248 |
fix(queue): pin queueServerId on auto-add paths so infinite + radio top-up refs resolve (#930)
* fix(queue): extend server-pin contract to auto-add paths The infinite-queue top-up and radio top-up paths in nextAction.ts read state.queueServerId directly inside their set callbacks. When the queue was populated without a queue-replacing playTrack (single- track enqueue from a SongRow + button, AdvancedSearch row, etc), queueServerId stayed null, seedQueueResolver skipped its store-write under the if (serverId) guard, and the auto-added refs landed with an empty server key. Every auto-added row rendered as the resolver placeholder (… / 0:00) until the next time something happened to bind the server. Same symptom PR #892 fixed for the manual enqueue surface, just on the auto-add paths. Extract ensureQueueServerPinned() from the private helper in queueMutationActions.ts into playbackServer.ts so it can be shared. Call it before every set callback that appends or splices refs in nextAction.ts — appendTracksAndPlayFirst, proactive infinite top-up, proactive radio top-up. Helper returns the pinned canonical key so the caller does not need a second store read. Regression coverage in ensureQueueServerPinned.test.ts: pin on null + active server, idempotent on already-bound, empty-string fallback when no active server, canonical-key return value matches what toQueueItemRefs expects (not the raw auth uuid). Existing b1QueueServerIdentity.test.ts continues to cover the manual enqueue surface unchanged. * docs(release): CHANGELOG for queue auto-top-up placeholder fix (PR #930) |
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1de2b0e850 |
feat(queue): switchable queue display mode (Queue vs Playlist) (#922)
* feat(queue): add queueDisplayMode setting with rehydrate (default queue) * feat(queue): render upcoming-only or full timeline by mode, with header toggle * feat(settings): add queue display mode toggle to Personalisation * i18n: queue display mode strings across all locales * test(queue): display-mode rendering and absolute index mapping * docs: changelog + credits for queue display mode (#922) |