* feat(offline): show cached albums from all servers in Offline Library
List every offline album regardless of active server; load cover art per
source server and switch before play/enqueue. Sidebar, mobile nav, and
disconnect auto-nav use any cached content; multi-server cards show a label.
* docs(changelog): link offline library PR #719
* chore(pr-719): address review — CHANGELOG in Added, helper tests
Move release note to ## Added per team changelog policy; cover
offlineAlbumCoverArt and ensureServerForOfflineAlbum in unit tests.
- Drop the ~110 lines of dead full-screen overlay CSS that was never
referenced in JSX (.lucky-mix-overlay*, .lucky-mix-cube*, full-screen
@keyframes). Keep the .lucky-mix-pip* rules since the inline queue
variant re-uses them.
- Extract availability gate into hooks/useLuckyMixAvailable.ts (pure
predicate + hook). Replaces five duplicated inline checks in Sidebar,
MobileMoreOverlay, RandomLanding, Settings/SidebarCustomizer, and the
internal re-check in buildAndPlayLuckyMix.
- Add a cancel mechanic:
* luckyMixStore gets a cancelRequested flag + cancel() method
* LuckyMixCancelled sentinel is thrown from a bailIfCancelled() helper
sprinkled between await boundaries in the build loop
* catch-block swallows the sentinel silently (no toast, no error state)
* auto-cancel subscription on playerStore detects manual user track
changes (anything not in queuedIds) and flips cancelRequested so the
finished mix does not later overwrite the user's choice
* inline .queue-lucky-loading dice indicator is now a button — click
triggers explicit cancel, hover fades the dice to signal the action
- Restore the queue snapshot when the build fails before ever starting
playback, so the user does not land in an empty player after an error.
If playTrack already ran, leave current state alone (their track plus
whatever was enqueued is more useful than a stale pre-click queue).
- Rework locale labels to consistently carry the "Mix" suffix so the
entry reads well next to "Random Mix" / "Random Albums" in the
sidebar: DE Glücks-Mix, ES Mezcla Suerte, FR Mix Chance, NB Lykkemiks,
NL Geluksmix, ZH 好运混音. EN stays "Lucky Mix", RU stays
«Мне повезёт». Toast/settings/randomNavSplit copy aligned to the new
names. New luckyMix.cancelTooltip key added in all 8 locales.
AudioMuse gating stays — as Cuca confirmed, the feature's quality relies
on a correct similar-track selection, so the requirement is intentional.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Lucky Mix targets ~50 tracks in one run: pick seeds from your most-played artists/albums and 4+ rated songs, add similar tracks, then fill the mix with random library picks, skipping anything you rated 1–2.
On start it trims the old “upcoming” tail so the queue does not show stale next tracks, starts playback on the first viable seed, routes to Now Playing, and can emit structured steps to the backend debug log.
RandomMix: filters and genre mix panels collapse on mobile
- RandomAlbums / album grids: auto-fill favouring 3 columns at narrow widths
- BottomNav: More button opens a bottom sheet with remaining nav items
- MobileMoreOverlay: new sheet component with backdrop and slide-up animation
- Tracklist: mobile Title / Artist two-line stacked layout (Apple Music style)
- ArtistDetail: centred header (photo → name → buttons), icon-only buttons
except Play All, collapsible Similar Artists (5 default), 2-column album
grid, avatar glow derived from dominant cover colour
- Settings: fixed overflow in ReplayGain, Crossfade, mix rating filters,
theme scheduler, and Next Track Buffering sections
Co-authored-by: kilyabin <65072190+kilyabin@users.noreply.github.com>