Commit Graph

205 Commits

Author SHA1 Message Date
Psychotoxical a27b26abbd fix(shortcuts): keep shortcut contract in config/ (Rust include_str! path)
The shortcut contract (shortcutActions.ts + shortcutTypes.ts) is NOT a
pure-frontend file: src-tauri/src/cli/parse.rs include_str!s
'/../src/config/shortcutActions.ts' at compile time, so moving it to
lib/shortcuts/ (slice 7ad19671) broke the Rust build (couldn't read the file ->
dev build won't start). Revert the contract back to src/config/ — it has a
build-time backend path contract and belongs where Rust anchors it, not in lib/.
No Rust file touched (fix = restore the frontend path the backend expects).

cargo check green (13s), tsc 0, lint 0/0, frontend suite 319/2353 green.

Lesson: grep src-tauri for include_str!/include_bytes! '../src/...' before
moving ANY frontend file — Rust can pin a TS file by path.
2026-06-30 08:46:59 +02:00
Psychotoxical d5bbabac1d refactor(queue): co-locate QueuePanel UI into features/queue
Extract the queue UI (QueuePanel + queuePanel/* components + useQueue* hooks)
into features/queue/ with a barrel. This is the chosen playback/queue boundary:
queue = the QueuePanel UI that CONSUMES the playback store; queue STATE and the
audio engine stay in store/ (playback-core, moved separately). Verified
one-way: no playback-core file imports the queue UI back (only doc comments
mention it).

Excluded as NOT queue-UI: useIdlePlayQueuePull (AppShell) and
usePlayQueueSyncLedState (ConnectionIndicator) are queue-SYNC orchestration,
not panel UI — left in hooks/ to move with playback.

Pure move. One test fix: QueuePanel.test.tsx reads its subject via a hardcoded
readFileSync('src/components/QueuePanel.tsx') path (architecture-pin grep for
forbidden HTML5 DnD) — repointed to the new location (the move tool can't
rewrite non-import string paths). tsc 0, lint 0/0, suite 319/2353 green.
2026-06-30 08:40:51 +02:00
Psychotoxical 7ad196711e refactor(lib): move generic hooks, DnD engine, shortcut contract to lib
Continue M4 lib/ de-flattening with domain-agnostic infra:
- lib/hooks/: 9 pure generic hooks (useDebouncedValue, useIsMobile,
  useLongPressAction, useRangeSelection, useResizeClientHeight,
  useWindowVisibility, useSystemPrefersDark, useVirtualizerScrollMargin,
  useRemeasureGridVirtualizer) — all PURE (only react/zustand/tanstack deps).
- lib/dnd/DragDropContext.tsx: the generic mouse-event DnD engine (WebKitGTK
  HTML5-DnD workaround, ~24 importers, self-contained) — empties src/contexts/.
- lib/shortcuts/: shortcutActions + shortcutTypes (the action-id + binding
  contract; registry/dispatch/bindings stay app-level and import the contract,
  app->lib direction).

useWindowFullscreenState deliberately NOT moved — kept in hooks/ as app-shell
per the handoff iron-rule list (overrides its pure-helper appearance).

Pure move via deep @/lib/* specifiers. tsc 0, lint 0/0, full suite 319 files /
2353 tests green.
2026-06-30 08:20:11 +02:00
Psychotoxical 209dd61442 refactor(lib): consolidate generic infra into src/lib
Move domain-agnostic, feature-free helpers out of the flat utils/ and store/
roots into src/lib/ (plan M4, §3 lib/ layer):
- lib/format/: formatBytes, formatClockTime, formatDuration, formatHumanDuration,
  relativeTime (pure format/date/byte/clock helpers)
- lib/i18n.ts: i18next bootstrap (global app infra)
- lib/util/: sanitizeHtml, platform, dedupeById, safeStorage (pure helpers +
  the zustand storage adapter)

playbackScheduleFormat stays in utils/format (runtime usePlayerStore dep =
audio-core coupling, not generic). formatClockTime keeps a type-only
@/store/authStoreTypes import (erased, no runtime inversion — accepted per the
deviceSync precedent).

Pure move via deep @/lib/* specifiers (no barrel → no mock-collapse surface).
tsc 0, lint 0/0, full suite 319 files / 2353 tests green.

Tooling note: lib_move.py regex extended to also rewrite side-effect imports
(import './i18n') and vi.importActual paths — both were silent gaps.
2026-06-30 08:07:04 +02:00
Psychotoxical 8cc022581f refactor(api): pull feature-resident subsonic clients into lib/api
Move the 5 subsonic api modules that M3 had co-located into features
(subsonicAlbumInfo/Artists/Playlists/Radio/Statistics) into src/lib/api/, the
feature-free infra layer, and drop their feature-barrel re-exports. Consumers
now import these protocol calls directly from @/lib/api/subsonic*; the feature
barrels export only domain UI/hooks/state.

This is the consistent api placement (plan §10.3, revised: ALL subsonic protocol
clients are feature-free infra, not per-feature) and it kills the documented
api-induced feature<->feature cycles: offline->artist/playlist (getArtist/
getPlaylist*), album->artist (getArtistInfo), deviceSync/nowPlaying/orbit->*.
Remaining artist<->album refs are UI-only (OpenArtistRefInline/coerceOpenArtist
Refs) and offline->playlist is store-level (usePlaylistStore) — both deeper,
tracked for M5, not api placement.

Pure move: import specifiers + vi.mock/spy targets repointed; no behaviour
change. tsc 0, lint 0/0, full suite 319 files / 2353 tests green.

Tooling note: barrel-imported and dynamic-import api symbols were split out of
@/features/* to @/lib/api/* (tsc-driven); 12 vi.mock barrels retargeted to the
deep lib module (mock-collapse sweep), AlbumHeader's UI mock left untouched.
2026-06-30 08:02:19 +02:00
Psychotoxical 7e9cb60763 refactor(api): co-locate server-protocol clients into lib/api
Move the Subsonic + Navidrome protocol clients and the library IPC facade
(subsonic*, navidrome*, library.ts + tests) from src/api/ into src/lib/api/,
the feature-free infra layer (plan M4, decision §10.3: shared client core → lib/).
Pure move: deep-path import specifiers @/api/* -> @/lib/api/* across ~150
consumers; no behaviour change. Domain REST (lyrics/events) and cover/analysis
infra stay in src/api/ pending their own M4 placement.

tsc 0, lint 0/0, full suite 319 files / 2353 tests green.
2026-06-30 07:53:25 +02:00
Psychotoxical 862941c145 refactor(playlist): co-locate playlist feature into features/playlist 2026-06-30 01:37:05 +02:00
Psychotoxical 2a425862ae refactor(album): co-locate album feature into features/album 2026-06-30 01:33:29 +02:00
Psychotoxical 9ffc42688c refactor(artist): co-locate artist feature into features/artist 2026-06-30 01:27:01 +02:00
Psychotoxical 17ea96dcdb test(offline): mock useOfflineBrowseReloadToken submodule in useSongBrowseList
The offline move collapsed a single-module mock into a `@/features/offline`
barrel mock, which shadowed the real `useOfflineBrowseContext` the test relied
on. Mock the reload-token submodule directly so the barrel re-exports the stub
while the sibling context hook stays live.
2026-06-30 01:26:46 +02:00
Psychotoxical 321d5ff6ab refactor(orbit): co-locate orbit feature into features/orbit 2026-06-30 01:02:58 +02:00
Psychotoxical d6dbb615fd refactor(offline): co-locate offline feature into features/offline 2026-06-30 00:56:08 +02:00
Psychotoxical e945da693a refactor(settings): co-locate settings feature into features/settings
Theme infra (fixedThemes, theme utils), music-network presetIcon, audio-device
probe, library-index sync, and the auth*SettingsActions slices stay in the
core/global layer (consumed via @/ alias) to avoid inverting core->feature.
2026-06-29 23:48:19 +02:00
Psychotoxical fbc37db64e refactor(search): co-locate search feature into features/search 2026-06-29 23:42:22 +02:00
Psychotoxical 931c47e19e refactor(nowPlaying): co-locate now playing feature into features/nowPlaying 2026-06-29 23:38:09 +02:00
Psychotoxical e0e10e0034 refactor(sidebar): co-locate sidebar feature into features/sidebar 2026-06-29 23:26:00 +02:00
Psychotoxical e6269c7b85 refactor(miniPlayer): co-locate mini player feature into features/miniPlayer 2026-06-29 23:22:00 +02:00
Psychotoxical 896fe3f407 refactor(radio): co-locate internet radio feature into features/radio 2026-06-29 23:04:34 +02:00
Psychotoxical dbffe59e58 refactor(favorites): co-locate favorites feature into features/favorites 2026-06-29 22:59:21 +02:00
Psychotoxical ea3e3f1adf refactor(deviceSync): co-locate device sync feature into features/deviceSync 2026-06-29 22:55:35 +02:00
Psychotoxical 236acc33dd refactor(stats): co-locate statistics feature into features/stats 2026-06-29 22:51:54 +02:00
Psychotoxical 6d7464fddf refactor(waveform): co-locate seekbar feature into features/waveform 2026-06-29 22:30:53 +02:00
Psychotoxical 2b80a87bfc refactor(settings): shared id-based reorder for the customizer panels (#1207)
Extract the drag-to-reorder boilerplate the sidebar, artist-layout, lyrics,
queue-toolbar and servers customizers each hand-rolled into a single
`useListReorderDnd` hook plus an id-based `applyListReorderById`, and migrate
all five onto it. Reorders resolve by stable item id, never positional index,
so a render filter can never share an index space with the reorder and desync
it (the class behind #1164). No user-facing change.

- New: useListReorderDnd, applyListReorderById (+ tests), ReorderGripHandle.
- applySidebarReorderById now builds on the shared core; section/conserved
  guards stay sidebar-specific.
- Queue/mini-queue/playlist reorder stay backend-index based (out of scope).
2026-06-28 16:17:31 +02:00
Psychotoxical fcdb58e0d8 fix(sidebar): reorder sidebar nav items by id to stop drag drift (#1206)
* fix(sidebar): reorder nav items by id instead of positional index

The Settings sidebar customizer rendered library rows with one filter and
reordered them with another, so a hidden/gated item (luckyMix when AudioMuse
is unavailable) made the rendered list shorter than the reorder list and drag
indices landed one slot off — rows jumped back on drop. Replace the index-based
reorder with an id-based primitive shared by the customizer and the in-sidebar
long-press DnD, so a render filter can no longer desync the move. Unknown,
cross-section, conserved, or no-op drops are rejected.

* docs(changelog): note sidebar reorder fix (#1206)
2026-06-28 15:42:35 +02:00
cucadmuh 281e86fd3b fix(queue): persist timeline play history across queue replace (#1096) (#1204)
* fix(queue): persist timeline play history across queue replace (#1096)

Add a session-scoped play-history buffer (with play_session cold bootstrap)
and timeline UI that shows history + current + upcoming without mutating
the canonical queue or Subsonic sync.

* fix(queue): pin timeline current to top and replay history in-place

Timeline scroll matches queue mode (current at top). History clicks insert
after the playing track instead of replacing the queue, and replayed tracks
stay visible in the history strip.

* docs: add CHANGELOG and credits for timeline play history (PR #1204)

* fix(queue): resolve cross-server cover art for timeline history

Include album/cover ids in play_session bootstrap rows, prefetch history
refs through the queue resolver per server, and resolve before replay so
Now Playing artwork works for inactive-server tracks.

* fix(now-playing): stop playbackReport on cross-server track switch

Send stopped to the previous server's playbackReport session when the
playback server changes (queue click, history replay, etc.) so Who is
listening clears on the server that was showing the prior track.

* fix(queue): close timeline history review gaps for PR #1204

Defer play_session bootstrap until the library index is ready with retry
while timeline mode is active; resolve history and queue rows by serverId
+ trackId for mixed-server queues; add tests for bootstrap defer and ref lookup.

* chore(queue): remove dead timeline scroll guard in QueueList

Timeline scroll is handled in the virtual-rows effect; the legacy branch
is queue/playlist only.

* fix(queue): address PR review nits for timeline play history

Use authoritative row.ref.serverId for history clicks before resolver fill;
simplify empty bootstrap seed; tighten completion types; unify recent_plays SQL.

* fix(queue): immutable session history append for useSyncExternalStore

Replace in-place push with a fresh array so getSnapshot returns a new
reference and React re-renders on live appends without a playerStore update.
2026-06-28 02:08:02 +00:00
Psychotoxical 604cdd54d6 feat(updater): show the WinGet update command in the Windows update modal (#1202)
* feat(updater): show WinGet update command in the Windows update modal

* docs(changelog): WinGet update command in the Windows update dialog
2026-06-27 15:56:54 +02:00
Psychotoxical 6d4d82d6a3 fix(playlist): stop the detail page reloading on Play/Shuffle/Enqueue (#1201)
* fix(playlist): stop the detail page reloading on Play/Shuffle/Enqueue

* docs(changelog): playlist play no longer reloads the page
2026-06-27 15:24:28 +02:00
Psychotoxical 7e6a2100e5 fix(updater): hold Windows update notice during WinGet moderation window (#1200)
* fix(updater): hold Windows update notice during WinGet moderation window

* docs(changelog): Windows update notice WinGet moderation delay
2026-06-27 14:50:37 +02:00
cucadmuh cea814e993 fix(connection): strengthen sidebar recovery after reconnect (#1160) (#1190) 2026-06-25 19:52:40 +03:00
Psychotoxical 8b89596fcf feat(album): show all genres in album details, linkable to genre pages (#1186)
* feat(album): show all genres in album details, linkable to genre pages

The album header listed only a single genre. It now renders every genre
from the album's OpenSubsonic genres[] (falling back to splitting the
legacy genre string), each linking to its genre page via the existing
genre route.

* docs(changelog): multiple genres in album details (#1186)

* refactor(genres): extract genreColor into a shared util

* feat(album): union album and track genres behind a +N cursor menu

* feat(album): read album detail from the library index when ready

* docs(changelog): expand the album genres entry

* feat(album): genre pill row with keyboard-navigable popover

* test(offline): cover index-first resolveAlbum path with mocked libraryIsReady

* refactor(styles): move album-detail genre styles out of cover-lightbox.css
2026-06-25 13:16:24 +02:00
cucadmuh a88d5f3181 fix(autodj): last-track tail and queue-end idle pull rewind (#1183) 2026-06-25 00:31:12 +03:00
Psychotoxical 7c724a642f chore(eslint): add ESLint toolchain and clean src to strict 0/0 (#1165)
* chore(eslint): add eslint toolchain and configs

* fix(eslint): resolve gradual-config errors (rules-of-hooks, no-empty, prefer-const, …)

* chore(eslint): clear unused vars in config, contexts, app and test

* chore(eslint): clear unused vars in api and music-network

* chore(eslint): clear unused vars in utils

* chore(eslint): clear unused vars in store

* chore(eslint): clear unused vars in cover and hooks

* chore(eslint): clear unused vars in components

* chore(eslint): clear unused vars in pages

* chore(eslint): remove explicit any in src

* chore(eslint): align react-hooks exhaustive-deps

* chore(eslint): zero gradual config on src

* chore(eslint): strict hook rules in store and utils

* chore(eslint): strict hook rules in hooks and cover

* chore(eslint): strict hook rules in components

* chore(eslint): strict hook rules in pages and contexts

* chore(eslint): document scripts ignore in eslint config

* chore(eslint): add lint script and zero strict findings

* chore(eslint): address review round 1 (gradual 0/0, per-site disable reasons)

* chore(eslint): tighten two set-state disable comments (review round 2 LOW)

* chore(nix): sync npmDepsHash with package-lock.json

* docs(changelog): add Under the Hood entry for ESLint setup (PR #1165)

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2026-06-24 01:33:34 +02:00
Psychotoxical c7d76af790 feat(themes): add follow-system mode to the theme scheduler (#1163)
* feat(themes): add follow-system mode to the theme scheduler

The theme scheduler can now switch the day/night theme pair by the OS
light/dark preference instead of a clock schedule. A segmented control
picks the trigger; in system mode the time inputs are hidden and the two
theme pickers read as Light/Dark.

The OS theme is read via the native Tauri window theme API (theme() +
onThemeChanged) rather than the Web prefers-color-scheme media query,
which is unreliable through WebKitGTK on Linux. Live updates land
instantly where the platform forwards them; on Linux setups that don't,
a hint notes the change applies after an app restart.

* docs(changelog): add follow-system theme mode entry (#1163)

CHANGELOG Added entry, contributor credit and What's New highlight for the
theme scheduler's new system-theme mode.
2026-06-23 12:13:26 +02:00
Psychotoxical 78a177b1bc fix(orbit): outbox lost-update recovery and session hardening (#1159)
* fix(orbit): harden the guest outbox — recover lost suggestions, avoid a duplicate outbox

Two outbox robustness issues on the poll-based, non-atomic playlist
transport:

- Lost-update: a track a guest appends to its outbox can be wiped by a
  concurrent host sweep-clear before the host recorded it, leaving the
  suggestion lost AND stuck on "waiting on host" forever (it only clears
  once it reaches the host's play queue). The playlist read-modify-write
  can't be made atomic, so recover: re-send a pending suggestion the host
  hasn't recorded (absent from state.queue) past a grace window — the host
  dedupes by (user, trackId), so it's idempotent — and give up + toast past
  a 45s window so the row stops hanging. New pendingResend planner module
  with unit tests; suggest + tick share ensureTrackInOutbox.

- Duplicate outbox: a transient getPlaylists failure at join was swallowed
  to [], so the existing-outbox check missed and a second outbox was
  created. Distinguish "lookup failed" from "genuinely absent" and retry
  once before falling back to create.

New i18n key for the give-up toast across all locales.

* fix(orbit): reject non-http(s) schemes in share invites

normalizeShareServerUrl only prepends http:// when the server string doesn't
already start with "http", so an invite carrying a scheme like httpx:// or
https-phish:// slips through unchanged. Reject anything whose parsed protocol
isn't http(s) at parse time, before the known-server match. Add round-trip
tests covering the accepted and rejected schemes.

* fix(orbit): read exit-modal role fresh to avoid a stale keydown closure

The exit modal's Enter/Escape handler binds once per open (deps [isOpen]) and
closed over the role prop, so a role change while the modal was up would act
on a stale value. Read role from the store inside the action instead, and drop
the now-unused reactive subscription.

* docs(changelog): consolidate Orbit fixes into one block, add 1159
2026-06-22 17:32:53 +02:00
Psychotoxical 9b03949f34 feat(orbit): sync the host's track-transition settings to guests (#1158)
* feat(orbit): mirror host track-transition settings into the session

Each client previously used its own local crossfade / gapless / AutoDJ
settings, so guests blended tracks differently from the host and drifted
out of sync — the exact drift the Catch-Up button exists to paper over.

Add an optional OrbitSettings.transitions (crossfade enabled/secs/trim,
AutoDJ smooth-skip, gapless), additive on the wire so older sessions
simply omit it. The host seeds its own prefs at start and refreshes them
every tick, so a mid-session change propagates. Guests snapshot their own
prefs on join, adopt the host's for the session (idempotent — no setState
churn / audio-sync re-fire when unchanged), and restore their own on
leave. Applying via authStore.setState reuses the existing authSyncListener
path to the Rust engine, so no new IPC. Without the Hot cache a guest's
AutoDJ blend degrades gracefully via the existing byte-preload fallback.

Add a bridge module with unit tests for read/apply/save/restore.

* feat(orbit): lock guest transition controls during a session

Since a guest now mirrors the host's track-transition settings (re-applied
every read tick), their own controls would visibly fight the sync. Disable
them while a guest is in a live session and explain why.

Settings -> Audio -> Track transitions greys out the mode picker, seconds
slider and smooth-skip toggle with a "controlled by the Orbit host" note;
the queue toolbar's Gapless / Crossfade / AutoDJ quick-toggles get the same
disabled state and tooltip. Host controls are untouched. New i18n key added
across all locales.

* docs(changelog): add Orbit transition sync (1158)
2026-06-22 16:44:20 +02:00
Psychotoxical a4fbd45d5d fix(orbit): host-side session guards — settings default, maxUsers, push serialisation (#1157)
* fix(orbit): unify session-settings default to the canonical preset

updateOrbitSettings merged patches onto a hand-rolled
{ autoApprove: true, autoShuffle: true } fallback when a legacy session's
blob predated the settings field. That literal disagreed with
ORBIT_DEFAULT_SETTINGS (autoApprove: false), so toggling autoShuffle on
such a session silently flipped autoApprove on, landing guest suggestions
without host approval. Use ORBIT_DEFAULT_SETTINGS as the single source of
truth for the fallback. Add a behavioural test for the settings-less,
preserve-existing, and not-hosting paths.

* fix(orbit): enforce maxUsers host-side in the participant rebuild

The join gate only sees a one-tick-old state blob, so two guests can both
pass the participants.length < maxUsers check and join past the cap at
once; maxUsers was advisory. The host is the single writer of the
canonical state, so enforce the cap there: admit at most maxUsers guests
in the participant rebuild, earliest joiners winning (an established
participant is never displaced by a newcomer) with a deterministic
username tie-break for same-tick joins. Suggestions from an over-cap guest
are ignored, consistent with their absence from the participant list.
Reorders the fold so the admitted set gates the queue-additions loop. Add
tests for the cap, the no-displacement rule, and the ignored over-cap
suggestion.

* fix(orbit): serialise host state pushes to stop overlapping ticks dropping writes

pushState does several awaited round-trips (sweep -> resolve -> write) and
is fired from three sources: the mount, the 2.5 s timer, and a play/pause
subscription. With no in-flight lock these can overlap and race
last-writer-wins: a slow run that already swept and cleared an outbox can
lose its write to a faster run, dropping those suggestions from both the
outbox and the published state. The lastPushedAtRef was only ever written,
never used as a guard.

Add makeCoalescedRunner: a pure helper that serialises an async task and
coalesces any mid-flight request into a single rerun, so no trigger is
lost. The host hook wraps pushState in it; the dead ref is removed. Add a
unit test for the serialise + coalesce semantics.

* docs(changelog): add Orbit host-side session guards (1157)
2026-06-22 15:25:39 +02:00
cucadmuh 15cecb5d7d feat(server): custom HTTP headers for reverse-proxy gates (#1095) (#1156) 2026-06-22 16:25:28 +03:00
cucadmuh 9323f5fee6 fix(albums): All Albums compilation and favorites filters (#1143) (#1151) 2026-06-22 02:54:41 +03:00
cucadmuh d9969ed76f fix(library): Navidrome artist letter buckets + safer index open/swap (#1144) (#1145) 2026-06-21 20:55:35 +03:00
cucadmuh 986550c854 fix(favorites): bulk add-to-playlist and play/enqueue selected (#1140) 2026-06-21 14:29:05 +03:00
Psychotoxical b950d4704b feat(cover): artist artwork from fanart.tv (off by default) (#1137)
* feat(cover): add artist_artwork_lookup table + accessors

Image-scraper P0 (design-review §12): additive library-SQLite migration 013
plus get/upsert/clear-per-server accessors for the external artist-artwork
lookup (fanart.tv). Render never reads it; the on-demand cover ensure path
and the mbid_ambiguous 24h negative cache use it. server_id = serverIndexKey.

* feat(cover): add fanart.tv + getArtistInfo2 provider layer

Image-scraper P0 (§7/§19/§23): new cover_cache/external.rs — Rust-side
getArtistInfo2 tag-MBID resolution plus fanart.tv v3/music URL + first
artistbackground fetch (BYOK client_key sent in addition to the project
api_key per fanart.tv ToS, §22). Extract a shared build_subsonic_url helper
in fetch.rs (cover URL behaviour unchanged). Add a dedicated low-concurrency
fanart_http_sem so external HTTP never starves Navidrome (§26). URL builders
unit-tested; wired into ensure_inner next.

* feat(cover): wire fanart.tv external branch into ensure_inner

Image-scraper P0 (§16): on-demand artist `fanart` ensures try fanart.tv
before the Navidrome fallback. MBID resolved Rust-side via getArtistInfo2
(§23, tag MBID); on a miss it falls through WITHOUT a .fetch-failed marker so
Navidrome stays the display fallback (§28). External tiers are written as
{tier}-fanart.webp in the same entity dir (same cacheKind, §16) — 2000 + 512
(matryoshka §17); peek prefers them for the fanart surface. Dedicated
low-concurrency fanart lane (§26); .miss-fanart ~30min negative marker.
Additive IPC args (externalArtworkEnabled, surfaceKind), off by default and
gated by PSYSONIC_FANART_KEY — inert until a render surface opts in (P1).
Quality gate (§11), name->MusicBrainz (§19), and lookup-table writes are P1.

* feat(cover): fanart-first peek for the fanart surface

Image-scraper P0: for an artist `fanart` ensure, the early peek serves only
the external {tier}-fanart.webp tiers; if none exist yet it returns None so
ensure runs the external branch (fetch fanart) instead of short-circuiting on
a cached Navidrome tier. Realises "fanart prioritised" (§18) for the opt-in
surface; Navidrome stays the fallback inside the branch's miss path.

* chore(cover): dev-only artist-fanart spike helper

DEV-only window.psyFanartSpike(name) — resolves an artist by name and fires
the real cover_cache_ensure with externalArtworkEnabled+surfaceKind=fanart to
verify the P0 pipeline against a live server (with PSYSONIC_FANART_KEY set).
Not wired in production.

* feat(cover): §11 quality gate for the fanart surface

Before an external fanart fetch, check whether a Navidrome tier already on
disk is an HQ ~16:9 image (width >= 1280, aspect 1.6-2.0) and skip the fetch
if so — square artist portraits never satisfy it, so the common case still
fetches. Reads tier dimensions only (no full decode). Rust consts per the
design review. Unit-tested predicate.

* feat(cover): persist fanart resolution in artist_artwork_lookup (§12)

Wire the lookup table as both the MBID resolution cache and the negative
cache: a cached MBID skips the getArtistInfo2 round-trip; no_mbid/mbid_ambiguous
back off 24h and miss 30min from updated_at before re-querying. Writes
hit/miss/no_mbid with mbid/mbid_source/provider; transient network errors are
not cached. All store reads/writes run off the async executor via
spawn_blocking and no-op before login. Store reached via app.try_state::<LibraryRuntime>().

* feat(cover): compile-time fanart key fallback + album/name IPC args

A runtime PSYSONIC_FANART_KEY still wins (dev), else the key baked in at build
time via option_env! (release). Add additive artistName/albumTitle ensure args
as context for the §19 name->MusicBrainz fallback (inert until the render
passes them). Library backfill passes None.

* feat(settings): add External Artwork Scraper toggle under Integrations

Master toggle (themeStore, off by default per §20) in a new Integrations
subsection, alongside the other opt-in third-party categories. Contacts
fanart.tv only when enabled. i18n across all 9 locales.

* feat(cover): wire fanart background into the fullscreen player (§28)

New useArtistFanart hook resolves a fanart.tv 16:9 background via a dedicated
cover_cache_ensure (surfaceKind=fanart) — it bypasses the shared peek/disk-src
cache (the {tier}-fanart.webp surface is keyed differently) and reuses
coverDiskUrl for the asset URL. Fullscreen background priority is now
fanart -> Navidrome artist image (cover pipeline) -> album cover; the live
useFsArtistPortrait probe is deleted (§28). Additive ensure opts
(surfaceKind/artistName/albumTitle); externalArtworkEnabled is derived in
ensureArgsFromRef from the master toggle and restricted to the artist fanart
surface, so plain cover ensures are unaffected.

* feat(cover): generalize external surface to fanart + banner (§13)

surfaceKind='banner' fetches the fanart.tv musicbanner array -> {tier}-banner.webp
in the same entity dir; fanart stays the 16:9 artistbackground. The ensure
branch, peek, lookup rows (per-surface surface_kind), miss marker
(.miss-<surface>) and tier suffix are all surface-parameterised. The §11
quality gate stays fanart-only (the banner strip has its own aspect). Unit
test for the surface->fanart JSON key map.

* feat(artist): fanart banner on the artist-detail header (§13, Option B)

The artist-detail header gets an album-detail-style background layer: fanart.tv
banner (musicbanner) -> the 16:9 fanart background cropped to the strip ->
empty. Both via a shared useArtistExternalImage hook (useArtistBanner /
useArtistFanart); each fetches on demand and shares the Rust cache, so the
header and the fullscreen player warm each other's images. The header is its
own stacking context (isolation) so a z-index:-1 banner clips behind the avatar
+ meta with no content wrapper; the album-style framing (padding/radius/clip)
is applied only when a banner is shown, so the off-by-default case stays
pixel-identical.

* refactor(artist): reuse album-detail header structure for the fanart banner

The artist-detail header now uses the same album-detail-* container classes as
AlbumHeader (header/bg/overlay/content/hero) with the fanart banner as the
background; the Back button moves inside the header. A surgical
`artist-detail-bleed` cancels the artist page's .content-body padding so the
banner is full-bleed to the container edges, matching the album header exactly
instead of the earlier inset card. Reverts the experimental artist-specific bg
CSS.

* feat(cover): drop artist_artwork_lookup rows on clear-cover-cache (§12/B.4)

cover_cache_clear_server already removed the server's whole cover dir (so the
{tier}-fanart.webp / -banner.webp tiers + .miss-* markers go with it); also
clear the artist_artwork_lookup rows for that server (off-thread) so no stale
resolution state lingers. Automatic toggle-off purge deferred — turning the
toggle off already hides external artwork (render is gated), and explicit
cache-clear now cleans external state too.

* feat(cover): name->MusicBrainz album-confirmed MBID resolution (§19)

When getArtistInfo2 has no tag MBID and the ensure carries the artist name +
an album in context (fullscreen), one MusicBrainz release-search query resolves
the artist MBID: the primary artist across score>=90 releases wins, conflicting
ids -> mbid_ambiguous (24h backoff), none -> no_mbid. Sends the required
User-Agent; a single-permit musicbrainz_sem + >=1s spacing holds us under MB's
rate limit. mbid_source=musicbrainz persisted. Banner surface (no album
context) correctly skips this. Pure classify/escape helpers unit-tested.

* fix(cover): enable banner surface in ensureArgsFromRef

externalEnsureFields only set externalArtworkEnabled for surfaceKind 'fanart',
so the 'banner' surface never fired — the artist-detail header always fell back
to the fanart image instead of the fanart.tv musicbanner. Both external artist
surfaces (fanart/banner) now enable the external branch.

* feat(settings): optional BYOK personal fanart key field

Add an optional personal fanart.tv API key field to the External Artwork
Scraper block (shown when the toggle is on): a masked input, a saved/in-use
status line, and the simple note that it is sent in addition to the app key.
Persisted in themeStore and plumbed through cover_cache_ensure
(externalArtworkByok); Rust prefers the settings key, falling back to the
PSYSONIC_FANART_CLIENT_KEY dev env. i18n x9.

* fix(cover): resolve artist-page fanart image collision on navigation

The artist-detail header keyed its fanart/banner hooks on the route `id`,
which flips immediately on navigation while `artist`/`albums` refetch a beat
later. The mismatched ensure wrote the previous artist's image under the new
artist's id (e.g. Sepultura's image under Lordi's id).

- key on the loaded `artist.id`, not the route `id`, so id/name/album always
  describe the same artist
- pick the §19 album context from an album that actually belongs to this
  artist (`albums.find(a => a.artistId === artist.id)`), so a stale album can't
  run a mismatched name→MusicBrainz query or cache a wrong `no_mbid`
- reset `src` on every input change in `useArtistExternalImage` so a previous
  artist's image never lingers while the new one resolves

* fix(cover): strip trailing album qualifier before MusicBrainz lookup

Library titles like "Show No Mercy (2004 Remastered)" or "Album [Deluxe
Edition]" failed the §19 MusicBrainz release query, blocking name-confirmed
MBID resolution. `normalize_album_for_mb` strips a single trailing
parenthetical/bracketed qualifier; leading qualifiers (e.g. "(What's the
Story) Morning Glory?") are left intact. Unit-tested.

* fix(cover): don't cache no_mbid when album context is unavailable

The banner ensure could fire before the artist's albums loaded, with no album
in context. The old code cached `no_mbid` there and the 24h backoff then
blocked the later ensure that arrived *with* album context. Could-not-attempt
is not tried-and-failed: the no-album branch now returns without persisting.

* fix(cover): don't emit tier-ready for external fanart/banner surfaces

`try_external_fanart` emitted `cover:tier-ready` with the `{tier}-{surface}.webp`
path. That event is keyed by the canonical cover key (cacheKind/cacheEntityId/
tier, no surface), so the frontend `useCoverArtBridge` listener seeded the
Navidrome artist cover's disk-src cache with the external image — leaking
fanart/banner into the plain artist cover (avatar, fullscreen "navidrome-artist"
fallback) even with the scraper toggled off.

Remove the emit: the fanart/banner hooks read the path from the
`cover_cache_ensure` return value, so no event is needed. (No disk-level
overwrite — the suffixed files are never matched by `tier_exists`; this was
frontend disk-src-cache cross-contamination.)

* fix(cover): wait for the final external background before showing it, with fade-in

The fullscreen player and artist-detail header flashed several backgrounds in
sequence while the fanart resolved (upscaled album cover → Navidrome artist
image → fanart), and the artist header could show the fanart first and then
swap to the banner.

- the album cover is no longer a background source — it only feeds the
  foreground thumbnail
- the external-artwork hooks return `{ src, pending }` so callers can tell
  "still resolving" (hold back) from "resolved, no image" (fall back now)
- fullscreen background: scraper on → fanart, empty while it resolves, Navidrome
  artist image only on a confirmed miss; scraper off → Navidrome artist image
- artist header: the banner is preferred — nothing shows while it resolves
  (no fanart flash), fanart is the fallback only once the banner misses
- both backgrounds preload the chosen image and fade it in (`onLoad` plus a
  `ref` `complete` check so an already-cached image, whose load event can fire
  before React attaches the handler, still appears). The header fade is a
  scoped inline opacity so the shared `album-detail-bg` class is untouched.

* ci(release): pass PSYSONIC_FANART_KEY into the macOS + Linux builds

* refactor(cover): extract external-artwork ensure into its own module

Pure code move: the on-demand fanart/banner fetch, the quality gate, the
surface-aware peek and the lookup-table cache move from cover_cache/mod.rs
into cover_cache/external_ensure.rs. Behaviour unchanged; mod.rs 1877 -> 1488.

* chore(cover): remove dev-only fanart spike helper

The real render wiring now exercises the external ensure branch, so the
dev-only window.psyFanartSpike helper is redundant.

* feat(cover): purge external artwork on opt-out (B3)

New cover_cache_purge_external command: when the External Artwork toggle is
turned off, drop every fetched {tier}-{provider}.webp, .miss-{provider}
marker and artist_artwork_lookup row across all configured servers, leaving
the canonical Navidrome covers intact. Opting out now removes the
third-party-sourced data instead of just hiding it (design-review §9/§12/B.4).

* docs: changelog, credits and what's new for artist fanart (PR #1137)
2026-06-20 21:04:21 +02:00
cucadmuh 23f8008248 fix(queue): suspend idle pull only on user queue edits (#1136) 2026-06-20 17:11:06 +03:00
cucadmuh b9b4f76c11 fix(connection): retry connect ping before unreachable (#1135) 2026-06-20 17:05:57 +03:00
cucadmuh c037ab459a fix(queue): suspend idle pull after local queue edits (#1132) 2026-06-19 20:37:18 +03:00
cucadmuh 955a9fcbd6 feat(queue): play queue sync — manual pull, idle auto-sync, multi-server push (#1131) 2026-06-19 18:19:11 +03:00
Psychotoxical c428d37e0e Settings — own Audio categories + Queue Settings consolidation (#1130)
* refactor(settings): promote Normalization and Track transitions to own Audio categories

Pull Normalization and Track transitions out of the combined Playback
section into their own top-level SettingsSubSection categories, placed
directly under Audio Output Device. Both follow the established reusable
pattern (SettingsSubSection header + title-less SettingsGroup inside a
single-group settings-card, so the frame-collapse CSS applies).

- New TrackTransitionsBlock extracted from PlaybackBehaviorBlock; the
  latter now holds only the Queue behaviour toggle (slated to move to
  Personalisation).
- NormalizationBlock's SettingsGroup is now title-less; the section
  header and description name it.
- Split the single audio search-index row into three (Normalization /
  Track transitions / Playback) so crossfade/replaygain/lufs keywords
  focus the right section.

* refactor(settings): consolidate Queue Settings under Personalisation, drop Audio Playback section

Combine Queue Display Mode and Queue Toolbar under one 'Queue Settings'
category in the Personalisation tab, and move the Queue behaviour toggle
(preservePlayNextOrder) there from Audio. The now-empty Audio Playback
section is removed.

- New 'Queue Settings' SettingsSubSection holds three titled groups:
  Queue Display Mode, Queue behaviour, and (advanced-only) Queue Toolbar.
  The toolbar group keeps its reset, now via a new optional 'action' slot
  on SettingsGroup (+ .settings-group-title-action CSS).
- Delete PlaybackBehaviorBlock; its single toggle is inlined.
- Search index: drop the audio 'playbackTitle' row; the personalisation
  queue row now points at 'queueSettingsTitle' with merged keywords.
- i18n: add settings.queueSettingsTitle to all 9 locales.

* fix(settings): align queue-toolbar separator label and restore Advanced badge

- QueueToolbarCustomizer: the separator row rendered a 1px rule where other
  rows have a 16px icon, so its label sat shifted left. Reserve the full
  16px icon column (1px rule centred) so the label lines up. (Preexisting.)
- SettingsGroup gains an optional 'advanced' flag rendering the Advanced
  badge; badge + action now share a right-aligned title-end slot
  (.settings-group-title-end), so the badge sits just left of the reset
  button. Restores the Advanced indicator the Queue Toolbar lost when it
  moved from a SettingsSubSection into a group.

* fix(audio): hide the output-device category on macOS instead of showing a notice

Playback is pinned to the system default on macOS, so the picker showed a
notice explaining it does nothing there. Gate the whole Audio Output Device
category out on macOS (`!IS_MACOS` in AudioTab) and drop the now-dead notice
branch + the `audioOutputDeviceMacNotice` string from all 9 locales. The
device-probe hook already short-circuits on macOS, so no work is wasted.

* refactor(settings): box the sidebar customizer groups consistently

The sidebar display toggles sat as a bare div and looked unfinished. Box
them in a SettingsGroup, with the nav-item drag list in a second group.

Render the groups directly in the sub-section content (no settings-card
wrapper) — matching the other Personalisation customizers, which use bare
SettingsGroups. Also drop the settings-card around Queue Settings for the
same reason, so every Personalisation section's boxes share one width and
inset instead of the card-wrapped ones sitting narrower/indented.

* docs(settings): changelog, what's new, and credits for the settings reorg (#1130)

Fold the Audio/Personalisation reorganization into the existing
'Settings — consistent grouped layout' changelog entry (now #1126 + #1130)
and the matching What's New highlight, and add a consolidated settings-
refactor line to the contributor credits.
2026-06-19 13:57:08 +02:00
cucadmuh a6ee0668c8 feat(crossfade): AutoDJ — content-aware silence-trimming crossfade (#1122)
* feat(crossfade): add "trim silence between tracks" toggle

New persisted setting `crossfadeTrimSilence` (default off; existing
installs rehydrate off via the persist default-merge). Surfaced in
Settings -> Audio and in the crossfade popovers of the queue toolbar
and the mini-player.

Crossfade buttons now separate the two actions: left-click toggles
crossfade on/off, right-click opens the settings popover (seconds +
trim). Shared the mini popover positioning into useMiniAnchoredPopover
(now backing both volume and crossfade). Mini bridge carries
crossfadeSecs/crossfadeTrimSilence and gains mini:set-crossfade-secs /
mini:set-crossfade-trim-silence.

The actual silence-trimming playback behaviour is wired in a follow-up;
this commit only persists the user intent. i18n added across 9 locales.

* feat(crossfade): trim silence between tracks (waveform-driven)

Wire the actual silence-aware crossfade behind the (default-off)
crossfadeTrimSilence toggle. Detection is derived on the fly from the
cached 500-bin waveform + track duration — no new analysis pass or
cache fields.

- waveformSilence.ts: computeWaveformSilence(bins, duration) → lead/trail
  silence + content bounds, using the peak curve, a low absolute cut and
  a per-side cap. Unit-tested.
- A-tail (JS): handleAudioProgress advances the crossfade early, at
  contentEnd - crossfadeSecs, when the current track ends in real
  trailing silence, so the fade overlaps music. Guarded once per play
  generation.
- B-head: audio_play gains an additive optional start_secs; the freshly
  built source is try_seek'd past the next track's leading silence before
  append, then seek_offset/samples_played are re-anchored so position is
  content-relative. Non-seekable / cold sources degrade to today.
- Pre-buffer: crossfade next-track download + B-head probe moved to
  crossfadePreload.ts with a fixed ~30 s budget before the track needs to
  play (widened by trailing silence so the early advance keeps the
  budget). Also fired right after a seek into the window so jumping near
  the end still buffers in time.

Checks: tsc, vitest (store suite + new units), cargo test/clippy for
psysonic-audio.

* feat(crossfade): recommend hot cache for trim; probe B-head regardless

Add a "for reliable results, enable the Hot playback cache" note to the
trim-silence toggle description across all 9 locales — hot cache keeps
the next track on disk so it starts instantly past its lead silence.

Fix: the leading-silence probe (B-head) now runs even when hot cache is
on; only the redundant byte pre-download is gated on !hotCache. Without
this, enabling hot cache (the recommended setting) would have skipped the
probe and disabled leading-silence trimming.

* feat(crossfade): content-driven smart crossfade overlap

Smart crossfade derives the per-transition overlap purely from the
waveform envelopes — max(A outro fade, B intro rise) clamped 0.5–12s —
instead of the fixed crossfadeSecs ("work by fact"). The JS early
advance arms the computed overlap and audio_play applies it through a
new crossfade_secs_override (capping only this swap's fade); plain
loud→loud endings fall back to the engine crossfade at crossfadeSecs.

* feat(crossfade): "Crossfade | Smart crossfade" mode switch in UI

Replace the standalone "trim silence" toggle with a Crossfade / Smart
crossfade segmented control in settings and both crossfade popovers
(queue toolbar + mini-player). Classic Crossfade shows the seconds
slider; Smart crossfade is content-driven with no duration to set.
Adds smartCrossfade / smartCrossfadeDesc strings to all nine locales
and the "smart crossfade" search keyword.

* feat(crossfade): don't double-fade a track that already fades out

Decouple the outgoing track's fade-out from the incoming fade-in. When
A carries its own recorded fade-out (outroFadeA ≥ 1s and ≥ B's intro
rise), planCrossfadeTransition now sets outgoingFadeSec = 0; the engine
then skips A's TriggeredFadeOut so A keeps full gain and its recording
carries it down while B rises underneath — no more double attenuation
that made A vanish early and B blare in. Hard-cut endings still get an
engine fade over the overlap.

audio_play gains outgoing_fade_secs_override (Some(0) = ride A's own
fade), threaded via SinkSwapInputs.outgoing_fade_secs; the JS advance
arms it alongside the overlap.

* feat(crossfade): rename the smart crossfade mode to "AutoDJ"

User-facing rename of the content-driven crossfade mode from "Smart
crossfade" to "AutoDJ" across the settings segmented switch, the queue
and mini-player popovers, all nine locales, and the settings search
keywords. The underlying store flag (crossfadeTrimSilence) is unchanged.

* feat(crossfade): standard ~2s blend for hard loud→loud meetings

When AutoDJ trims a track's protective trailing silence and the loud
ending butts straight into a loud intro, neither edge fades, so the old
0.5s anti-click floor sounded like an abrupt cut. Use a standard ~2s
equal-power crossfade for that case (both edges analysed, nothing
fades); real fade-outs/buildups keep their longer content-driven span,
and the bare floor only survives when an envelope is missing.

* fix(crossfade): keep B's fade-in across the B-head start-offset seek

EqualPowerFadeIn::try_seek jumped straight to unity gain for any seek
≥100ms, which also hit the initial start-offset seek that skips the
incoming track's leading silence — so a crossfaded track with trimmed
lead silence popped in at full gain instead of fading in. Only skip the
fade-in for mid-playback seeks (sample_count > 0); a seek before any
audio has played keeps the fade-in.

* feat(crossfade): gate AutoDJ early fade on next-track readiness

The early, content-driven advance now fires only when the next track's
audio is actually available — in the engine RAM preload slot
(enginePreloadedTrackId) or local on disk (offline library, favourite-auto
or hot-cache ephemeral) — via isCrossfadeNextReady(). Analysis alone is
not enough: a cold, still-buffering stream would fade in over silence.

When B isn't ready the gen guard stays unset so it re-checks on later
ticks; if B never readies, the plain engine crossfade handles the
transition (graceful degrade) instead of a broken fade. A RAM preload
copy suffices — the full track need not be cached to disk.

* feat(crossfade): suppress engine auto-crossfade for AutoDJ + eager preload

With the hot cache off the readiness gate alone wasn't enough: the engine's
progress task autonomously fires its crossfade audio:ended ~crossfadeSecs
before the end, independently of JS, and would start a still-buffering next
track and fade over it — an audible jump.

- Engine: add autodj_suppress_autocrossfade flag (audio_set_autodj_suppress);
  the progress task treats it like crossfade-off, so the early timer never
  fires and audio:ended only comes from real source exhaustion / watchdog.
- JS drives the transition: set the flag when a content fade is pending
  (wantEarly) and clear it for plain loud→loud / non-AutoDJ, so the normal
  engine crossfade is preserved there. When the next track never readies, A
  plays out and we degrade to a clean sequential start instead of a jump.
- audio_preload gains an `eager` flag; the crossfade/AutoDJ pre-buffer passes
  it to skip the 8s start throttle so the RAM slot fills before the fade.

* docs(changelog): AutoDJ content-aware crossfade (PR #1122)

Add the 1.49.0 Added entry and the cucadmuh credits line for AutoDJ.
2026-06-18 02:15:20 +03:00
Psychotoxical 997e697a53 fix(audio): don't restart playback on device change when engine is paused
Defence-in-depth for #1094: the device-changed/-reset handlers restarted
playback based on the UI `isPlaying` flag alone, which can be stale or
desynced at the moment of a device change. Gate the restart on the
engine-paused flag as well (`isPlaying && !getIsAudioPaused()`), so a
paused engine never auto-restarts regardless of how `isPlaying` got set;
when paused it just resets for the cold path. Adds a regression test.

(cherry picked from commit 588dd8c48d)
2026-06-17 01:29:07 +03:00
Psychotoxical c1403f8bd6 feat: now-playing liveness dot + admin-gated radio management (#1086)
* feat(now-playing): liveness indicator dot in the listening popover

Replace the raw "Nm ago" line in the "Who is listening?" popover with a
derived presence dot (green playing / amber paused / dim idle). The presence
is computed in one tested helper that unifies the playbackReport transport
state with the legacy getNowPlaying recency, instead of formatting a raw
timestamp inline. The dot carries the localized status as an aria-label and
tooltip so it is not conveyed by colour alone.

* feat(radio): gate station create/edit/delete behind Navidrome admin role

Navidrome >= 0.62 restricts internet-radio management to admins
(GHSA-jw24-qqrj-633c); non-admin requests fail. Hide Add Station, Search
Directory, the per-card edit chip and delete button for confirmed standard
Navidrome users via a canManageNavidromeRadio() helper on the existing
useNavidromeAdminRole framework. Admins, non-Navidrome servers and transient
states stay unrestricted; playback and favourites remain available to all.

* docs(changelog): now-playing status dot + admin-gated radio (#1086)
2026-06-14 01:30:25 +02:00
cucadmuh 891ab0dd5b feat(now-playing): OpenSubsonic playbackReport for live now-playing (#1080)
* feat(now-playing): adopt OpenSubsonic playbackReport for live now-playing

Drive a small playback state machine (starting → playing ↔ paused → stopped)
on the Subsonic-server channel when the server advertises the OpenSubsonic
`playbackReport` extension (Navidrome ≥ 0.62), giving `getNowPlaying` a real
transport state and an extrapolated position. Reports send `ignoreScrobble=true`
so play counts stay on the existing `scrobble.view` 50% path (no double count),
and the effective playback speed is included so the server extrapolates position
correctly with the speed feature on.

- New `playbackReportSession` FSM mirrors the existing `playListenSession`
  lifecycle hooks and is wired at the same player call sites (start / gapless
  switch / queue restore / resume / 15s heartbeat / pause / seek / stop / ended /
  error / app quit). Servers without the extension degrade to the unchanged
  legacy `scrobble.view?submission=false` presence call.
- Gated through the existing serverCapabilities framework: a new
  `FEATURE_PLAYBACK_REPORT` (auto, extension-detected). The OpenSubsonic
  extensions probe now stores the full advertised list once and serves both
  AudioMuse `sonicSimilarity` and `playbackReport` from it, without disturbing
  the legacy Instant Mix opt-in on pre-0.62 servers.
- Now Playing dropdown shows a live position bar and a paused indicator.
- reportPlayback uses the real request params (mediaId / mediaType / positionMs).

Tests: FSM transitions + gating + legacy fallback, capability resolution,
extension-list probe storage/decoupling. Full suite green; no Tauri-boundary
changes.

* feat(now-playing): glide the Live position bar between polls

Extrapolate the position of `playing` entries locally (elapsed × reported
playbackRate from the last 10 s poll) and re-render once a second, so the Live
progress bar advances smoothly instead of jumping on each refresh. Paused and
position-less entries stay frozen. A linear width transition matched to the tick
keeps the fill gliding. Only applies to clients that report a position via the
playbackReport extension.

* fix(now-playing): tighten Live timer layout and report resume immediately

Keep the progress-bar width stable without a wide empty gap before the
timer: reserve ~2ch inside the current-time span only (right-aligned), not
on the whole clock block. Report `playing` to the server as soon as
resume() runs, matching the immediate `paused` report on pause instead of
waiting for the Rust `audio:playing` event.

* docs: CHANGELOG and credits for playbackReport live now-playing (PR #1080)
2026-06-13 05:31:26 +03:00