Commit Graph

137 Commits

Author SHA1 Message Date
Frank Stellmacher 7064ca500e feat(stats): shareable Top-Albums card export (#425)
* feat(stats): add shareable Top-Albums card export

Adds a shareable PNG export of the user's most-played albums,
available from the Statistics page under the "Most Played Albums"
section header.

Layout:
* 3 formats — Story (1080×1920, 9:16), Square (1080×1080), Twitter
  Card (1200×675, 16:9). Story and Square stack a centered URL footer;
  Twitter packs logo + label + URL into a single header row.
* 3 grid sizes — 3×3 (default), 4×4, 5×5. Modal fetches up to 25
  frequent albums on open so larger grids work even when the entry
  surface only loaded a handful.
* Cover tiles render the rank + play count in a thin black info strip
  at the bottom of the cover (rank left, "N Plays" right).
* Header label is hardcoded English ("Top Albums") so a shared image
  remains legible to followers who don't share the user's UI language.
  Caller can override via `opts.meta`.

Source path is local-only — `getAlbumList(type='frequent')` from
Subsonic. Last.fm is intentionally not used.

Implementation:
* `src/utils/exportAlbumCard.ts` — pure Canvas-API renderer. Reads
  theme accent / bg from the document's CSS variables so the export
  matches the active theme. Cover art is loaded through the existing
  `getCachedBlob` IndexedDB cache, so repeated exports are cheap.
  Wordmark is rendered from the `PsysonicLogo` React component via
  `renderToStaticMarkup`, with both gradient stops baked to a single
  accent color for crisp single-tone branding.
* `src/components/StatsExportModal.tsx` — UI: format + grid pickers,
  live downscaled preview, native save dialog via
  `@tauri-apps/plugin-dialog` + `plugin-fs`.
* `src/components/AlbumRow.tsx` — adds optional `headerExtra` slot so
  the share button sits next to the existing scroll-nav arrows.
* i18n keys added under `statistics.*` (`en`, `de`) — other locales
  fall back to English.

* docs(changelog): add Top-Albums card export for PR #425
2026-05-02 16:44:29 +02:00
cucadmuh 9ad0f8af6d feat(ui): UI refinements — sidebar indicators, adaptive header, and interaction polish (#397)
* feat(ui): unify queue toggle handle behavior

Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions.

* feat(ui): add adaptive header search collapse behavior

Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable.

* chore(ui): remove leftover search prototype artifacts

Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment.

* feat(ui): persist sidebar and queue visibility state

Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart.

* feat(ui): unify player overflow menu behavior

Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu.

* feat(ui): add wheel seek controls to waveform

Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input.

* fix(now-playing): stabilize narrow dashboard layout

Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained.

* fix(search): reduce collapse jitter and avoid header overlap

Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay.

* fix(i18n): localize player overflow controls across locales

Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files.

* fix(search): keep advanced control clickable in collapsed mode

Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs.

* fix(i18n): restore queue translation in offline library

Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text.

* fix(ui): apply overlay scrollbar to right-panel text tabs

Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds.

* fix(ui): add unread indicator for new releases and guard sidebar drag clicks

Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot.

* fix(ui): stabilize live dropdown layering and unread reset flow

Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page.

* feat(ui): add localized New badges for recently added albums

Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication.

* fix(album): prevent tracklist jump when entering multiselect

Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward.

* fix(tray): add playback-state badge and finalize queue handle tooltip

Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state.
Also switch the queue-resize handle tooltip to the dedicated localized key across all locales.

* fix(header): prioritize search collapse before Live/Orbit labels

Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode.
Add sticky hysteresis-based header compact state to prevent oscillation while resizing.

* fix(ui): stabilize header compaction and show tray state icons

Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search.
Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits.

* fix(tray): keep tooltip iconization Windows-only

Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry.

* fix(ui): restore queue resize response after overlay scroll interactions

Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize.
Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive.

* docs(changelog): summarize ui-refinements branch features

Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry.

* docs(changelog): add PR #397 references for ui-refinements

Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion.
2026-05-01 15:42:40 +03:00
cucadmuh ef45b726ad fix(changelog): resolve embedded notes by semver core (#373)
Whats New and the post-update modal required an exact ## [version] header,
so prerelease package versions (rc, dev) often had no matching section.
Match on major.minor.patch first; if several sections share the core,
prefer a plain X.Y.Z heading when present.
2026-04-29 22:36:57 +00:00
cucadmuh 87373edb17 fix(loudness): target sync, effective pre-analysis trim, and queue/settings copy (#333)
* fix(loudness): target sync, -14 pre-analysis ref, queue UI, and reseed

- Front: coalesce loudness refresh by target LUFS; replay-gain IPC dedupe keys
  include norm target and effective pre-attenuation so TGT changes apply.
- Rust: placeholder gain before integrated LUFS uses pivot at -14 LUFS; UI gain
  from effective trim; reseed loudness after delete when waveform cache would skip.
- Pre-analysis: store attenuation relative to -14 LUFS; engine and UI use an
  offset for other targets; migrate legacy absolute values on rehydrate.
- Queue/Settings: Loudness/TGT labels vs value buttons; styles; i18n for help.

* fix(i18n): simplify loudness pre-analysis helper copy

Remove reference-target wording from loudness pre-analysis helper text and keep
only the effective adjustment shown for the current LUFS target in all locales.
2026-04-27 02:54:58 +03:00
cucadmuh cf09fd4bd3 fix(player): Lucky Mix + mix rating filter (Navidrome / OpenSubsonic) (#332)
* fix(player): Lucky Mix respects mix rating filter and harden rating reads

Wire Lucky Mix through the same Settings → Ratings filter as Random Mix
(enrich + passesMixMinRatings). Prefetch artist/album ratings via
getArtist/getAlbum using both userRating and Navidrome-style rating,
and bump the in-memory prefetch cache key so stale misses are not reused.
Resolve artist entity id from OpenSubsonic artists[] or contributors[]
when top-level artistId is missing; read rating on child song and artist
refs so thresholds apply consistently.

* chore: clarify JSDoc for mix rating enrich vs Lucky Mix filter
2026-04-27 01:30:41 +03:00
Maxim Isaev 39f4d03da5 feat(player): queue undo/redo with hotkeys and playback-aware restore
Snapshot queue, current track, time, and pause before queue mutations.
Ctrl+Z/Cmd+Z restores prior state; Ctrl+Shift+Z/Cmd+Shift+Z reapplies undone
edits when the redo stack is non-empty; new edits clear redo.

Resync the Rust audio engine only when the current song identity changes
from the pre-apply state so reorder/enqueue-style edits keep live playback.

Register the document capture listener from main.tsx after the window label
is set. Mini player forwards undo/redo via mini:undo-queue and mini:redo-queue.
2026-04-27 00:17:10 +03:00
cucadmuh 218aa00718 fix(analysis): CPU seed queue, single waveform emit, and log URL redaction
Serialize heavy PCM seeding through a dedicated queue with optional priority
for the current track. Emit waveform-updated once per completed seed, fix
Lucky Mix waveform refresh tokens, redact Subsonic URLs in logs, and align
hot-cache prefetch with the queued path.
2026-04-26 20:59:33 +03:00
Frank Stellmacher c4a283b809 fix(imageCache): share refcounted blob URLs across consumers (Windows perf) (#321)
The previous design handed every <img> its own URL.createObjectURL for the
same cached Blob. WebKitGTK shrugged it off, but Chromium/WebView2 keys
its decoded-image cache by URL — so identical thumbnails were re-decoded
once per instance. On Windows this made cover/artist grids painfully slow
even when blobs were warm in memory.

Refactor the URL layer to be refcounted and shared:

- New acquireUrl(cacheKey) / releaseUrl(cacheKey) API. First acquire
  creates the URL; subsequent acquires return the same string and bump
  the refcount. Revoke is deferred 500 ms after the count hits zero so
  in-flight decodes finish cleanly.
- useCachedUrl uses a lazy useState initializer: when the blob is hot,
  the very first <img src> is already the blob URL. No fetchUrl→blobUrl
  swap, no decode thrash, no race against the LRU.
- CachedImage passes fallbackToFetch=false: previously the <img>
  briefly carried the raw server URL while the blob resolved, which
  triggered an HTTP fetch that the browser then aborted when src
  flipped to blob: — visible in DevTools as a flood of "Pending / 0 B"
  requests. Memory hits remain instant via the synchronous acquire
  path; cold paths now do a single fetch via getCachedBlob.
- invalidateCacheKey / clearImageCache now also purge URL entries.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 14:17:12 +02:00
Psychotoxical ab1b1dcffa fix(imageCache): give every cached <img> its own object URL
The previous design kept a single global Map<cacheKey, objectURL> with an
LRU cap of 150 and aggressively revoked the oldest URL on overflow. On
libraries with more than 150 cached covers (artist + album grids quickly
exceed that), an in-use URL would get revoked because a different
consumer pushed it out of the cache, producing the "Failed to load
resource: blob:..." flood that several users have reported.

Refactor the cache to be blob-centric:

- Public API is now getCachedBlob() returning the Blob itself.
- In-memory LRU now holds Blobs (cap 200), not URLs. Map-entry eviction
  drops the strong reference and lets the GC free the Blob once no
  consumer (object URL, <img>, <canvas>) still holds it. No revoke choreography needed.
- useCachedUrl creates its own URL.createObjectURL on blob arrival and
  revokes it on cleanup with a 500 ms grace delay so the DOM <img> has
  time to finish decoding the URL we just took away.
- All existing callers keep their string-returning API; no call-site
  changes outside the hook itself.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 01:32:17 +02:00
Psychotoxical 0404a23cc9 Merge branch 'main' into exp/orbit (pre-PR sync)
Conflicts resolved in:
- src/pages/SearchResults.tsx
- src/pages/AdvancedSearch.tsx

Both pages were rewritten on main (PR #303) to use the shared
<SongRow> component with click-to-enqueueAndPlay semantics. Orbit's
playSong helper that branched on orbit-active is no longer needed
at the page level — instead, orbit awareness moved INTO SongRow and
SongCard themselves: in an active orbit session both buttons collapse
into addTrackToOrbit (suggest for guests, host-enqueue for the host)
so we don't ship a queue replacement to every guest.

Also kept main's IntersectionObserver-based pagination on both pages.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 16:34:38 +02:00
Frank Stellmacher e3aabd98b7 feat(tracks): add Tracks library hub page (closes #299) (#300)
New /tracks route with three sections:

- Hero "Track of the moment" — random pick with play / enqueue / reroll
- Random Pick rail — 18 song cards, rerollable; hero song deduped
- Browse all tracks — virtualized list (@tanstack/react-virtual),
  paginated 50 at a time

Browse uses Navidrome's native /api/song?_sort=title&_order=ASC for
proper A-Z order (no Subsonic equivalent), with automatic fallback
to search3 on non-Navidrome servers. Search input drives search3
with 300ms debounce. Bearer token cached module-level, re-auth on 401.

Play button on rows + cards calls a new enqueueAndPlay() helper that
appends to the existing queue (skip if duplicate) and jumps to the
song — different from playSongNow which replaces the queue. Enqueue
button stays opaque (no hover-only).

i18n keys for sidebar.tracks + tracks.* namespace in all 8 locales.
New AudioLines sidebar icon. Sidebar entry inserted between
"All Albums" and "Build a Mix".

Performance: cover thumbnails dropped (uniform layout instead),
RAF-throttled scroll prefetch, hover transforms removed from cards
(WebKitGTK compositing-friendly).

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 14:23:15 +02:00
Psychotoxical e4cc54a1b5 revert(orbit): drop maxPending cap feature, keep suggestion mute
The pending counter desynced from the actual approval list (state.queue
holds approved items as history, so the count never decreased after a
host approve). The host-pushed pendingApprovalCount workaround didn't
hold up under live testing either, so we're rolling the whole cap
feature back rather than ship something flaky.

What's gone:
- OrbitSettings.maxPending + state.pendingApprovalCount
- cap branch in applyOutboxSnapshotsToState (now back to mute-only)
- maxPending number input in settings popover
- pending counter chip in OrbitQueueHead
- 'cap-reached' branch in evaluateOrbitSuggestGate / OrbitSuggestGateReason
- cap-related toasts in ContextMenu / useOrbitSongRowBehavior
- cap-related i18n keys (suggestBlockedCap, settingMaxPending*, pendingCounter*)
- cap CSS (.orbit-queue-head__pending, .orbit-settings-pop__number)

What stays: per-guest suggestion mute (works correctly) and everything
that fed into both features (OrbitState.suggestionBlocked,
setOrbitSuggestionBlocked, evaluateOrbitSuggestGate, the participants
popover Mic/MicOff toggle, the suggestBlockedMuted toast).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:40:22 +02:00
Psychotoxical 7c379c2111 fix(orbit): pending counter ignored merged/declined items
The "X / Y pending" counter in the queue head and the guest-side
gate-check both used `state.queue.filter(non-host).length`, which is the
*history* count — items the host has already approved or declined still
sit in `state.queue` for attribution lookup, so the counter never
decreased. Reported as "3 / 4 pending" with no actual rows in the
approval list.

The merged / declined sets only exist in the host's local store, so the
guest can't filter them out itself. Solution: the host writes an
authoritative `pendingApprovalCount` into the state blob each tick;
guests (and the host's own UI) read it directly, with a fallback to the
old over-counting behaviour for any older client that doesn't write the
field.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:30:57 +02:00
Psychotoxical cfb7e7f6c1 feat(orbit): per-guest suggestion mute + global pending-cap setting
Two anti-spam knobs the host can dial during a live session:

1. Per-guest suggestion mute — Mic / MicOff toggle next to the
   kick/ban buttons in the participants popover. Symmetric (re-enable
   later). State lives in OrbitState.suggestionBlocked: string[]; the
   guest reads it and disables its own Suggest controls so the user
   sees a clear "muted" state instead of silent failures. Host-side
   sweep also drops their outbox entries as a safety net.

2. Max pending approvals cap — number input in the session-settings
   popover, default 0 (= unlimited so existing sessions are unaffected).
   When set, the host sweep stops folding new outbox entries into the
   approval list once the cap is reached. The OrbitQueueHead surfaces
   "X / Y pending" so guests can see when they're getting close.

State changes are additive on the wire — both fields are optional, with
parseOrbitState defaulting them, so older clients keep working.

evaluateOrbitSuggestGate() centralises the guest-side allow/block check
shared between useOrbitSongRowBehavior and the ContextMenu Add-to-Session
items, plus suggestOrbitTrack as a defensive last line.

i18n: en + de + fr + nl + zh + nb + ru + es.

Also fixes an earlier dedupe-key collision: the (user, trackId) cache
keys were missing their separator (NULL byte slipped in during the
previous patch), so two tracks could share a key and one of them
silently overwrite the other. Restored the space separator.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:21:51 +02:00
Psychotoxical 2b1124d14a fix(orbit): dedupe guest outbox entries per host sweep
Guest outboxes are append-only from the host's POV — every sweep reads
the same playlist. `applyOutboxSnapshotsToState` was unconditionally
pushing every trackId in every snapshot into `state.queue`, so the
pending-approval list grew by one duplicate per tick for every unhandled
suggestion (visible as 4+ identical rows after ~10 s).

Dedupe against `(user, trackId)` already present in `state.queue` or
`state.currentTrack` before appending. A guest re-suggesting the same
track after it lands/plays is a rare enough case to live with for now.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 00:10:40 +02:00
Psychotoxical 0d18d5dfa9 refactor(orbit): switch share link to psysonic2- magic string format
Aligns orbit invites with the existing magic-string family (psysonic1- for
server invites, psysonic2- for library shares) by folding orbit into the
psysonic2- payload as a new k:'orbit' variant. The JSON body is
intentionally extendable so future layers (passwords, permissions,
invite expiry) can be added without a format migration.

- SharePayloadV1 split into EntitySharePayloadV1 + OrbitSharePayloadV1
- decodeSharePayloadFromText filters orbit out; orbit has its own decoder
- applySharePastePayload param narrowed to EntitySharePayloadV1
- buildOrbitShareLink / parseOrbitShareLink kept as thin wrappers
- slug parameter dropped (magic string is opaque, so the slug was
  cosmetic-only in the old URL form); slugifyOrbitName removed as dead code
- joinModalLinkPlaceholder updated in all 8 locales

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 23:59:37 +02:00
Psychotoxical f2e4c5b684 fix(orbit): tear down session on server switch + raise cleanup TTL
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 18:16:30 +02:00
Psychotoxical 17bcac7155 chore(orbit): manual approval flow for guest suggestions
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 17:36:44 +02:00
Psychotoxical e6d15bf9ce chore(orbit): pending-suggestion strip in guest queue
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 17:22:17 +02:00
Psychotoxical 59bae4b545 fix(orbit): bulk plays append instead of replacing the shared queue
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 15:11:08 +02:00
Psychotoxical 089774dc3e chore(orbit): configurable shuffle interval
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:13:32 +02:00
Psychotoxical 67385c7cef chore(orbit): hide and auto-reap technical session playlists
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 12:23:36 +02:00
Psychotoxical 7ba7d6bf25 chore(orbit): guard bulk queue operations
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 11:49:13 +02:00
Psychotoxical f8bcd57ed4 chore(orbit): session-start polish
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 11:49:13 +02:00
Psychotoxical 861798ea7a Merge branch 'main' into exp/orbit 2026-04-24 00:19:14 +02:00
Maxim Isaev a17d4c883d merge: integrate origin/main into feat/lucky-mix-flow 2026-04-24 00:30:40 +03:00
Frank Stellmacher b97b6c545b fix(windows): tighten WebView2 idle hooks from #273 review (#276)
- Type `window.__psyHidden` once via global declaration; drop 6 `(window as any)` casts.
- `WindowVisibilityProvider` now ORs `window.__psyHidden` into the hidden state
  (and into the initial state). On WebView2 `document.hidden` does not always
  flip when `win.hide()` is called, so effects gated by `useWindowVisibility()`
  can now actually skip creating intervals/rAF instead of relying solely on the
  per-tick fallback check.
- Slow visible-poll from 200 ms to 500 ms (5 → 2 wakeups/s for visibility alone).
- Fix stray leading-space indent in `App.tsx` `window:close-requested` comment.

Co-authored-by: Psychotoxical <dev@psysonic.app>
2026-04-23 22:50:36 +02:00
Ivan Pelipenko 0ead4fbeb1 fix(windows): idle WebView2 when Tauri windows are hidden (#273)
* fix(windows): stop GPU rendering when windows are hidden

* perf(ui): tighten hidden-window rendering mitigation

Align implementation and documentation with what the injected pause/resume
scripts actually do, reduce main-thread and compositor wakeups while windows
are invisible, and make lifecycle cleanup reliable.

Rust (Tauri)

- Document PAUSE/RESUME as compositor-oriented hints: set __psyHidden, optional
  --psy-anim-speed for CSS that opts in, and pause @keyframes via
  animation-play-state only (not CSS transitions, not arbitrary timers or rAF).
- Walk descendants under #root instead of document-wide querySelectorAll('*')
  to cut cost on large pages; skip the walk if #root is missing (flag still set).
- Call eval(PAUSE_RENDERING_JS) before hide() on all hide paths (tray menu,
  tray icon toggle, mini open/close/show-main, native mini close) so the
  webview sees __psyHidden while still fully schedulable.
- Shorten pause_rendering command rustdoc to match the script.

Frontend

- WindowVisibilityProvider: replace self-rescheduling useCallback with a single
  effect that keeps one pending timeout id, uses a cancelled flag on unmount,
  and syncs hiddenRef from document.hidden at mount (no orphaned timers after
  tests/HMR).
- WaveformSeek (preview + animated seekbar): while hidden, poll with a 400 ms
  timeout instead of requestAnimationFrame every frame; cancel both rAF and
  timeout on teardown.

Why

- Accurate comments prevent future refactors from assuming “full JS idle”.
- Smaller DOM walks and fewer rAF wakeups reduce spikes when hiding the main
  window or mini player on Windows WebView2 and elsewhere.

* perf(ui): pause global CSS + timers when Tauri hides the window

Builds on PR #273 (`7803d8e` + `0e07a73`). Adds a second HTML flag driven only by
Rust pause/resume inject so infinite animations still pause when WebView2 keeps
`document.hidden === false` after `win.hide()`, and stops a few periodic JS
timers while the window is invisible.

- `lib.rs`: set/remove `data-psy-native-hidden` on `<html>` in PAUSE/RESUME JS;
  document why in rustdoc (rest of pause/resume unchanged from PR tip).
- `components.css`: same `animation-play-state: paused !important` rules as
  `data-app-hidden` for `[data-psy-native-hidden="true"]`; refresh the comment.
- `App.tsx`: comment distinguishes tab visibility vs Tauri-native hide.
- `Hero.tsx`: do not run the 10 s carousel interval while hidden
  (`useWindowVisibility` + `__psyHidden` in tick).
- `PlaybackScheduleBadge.tsx`, `playbackScheduleFormat.ts`: no 400/500 ms
  intervals while hidden; skip ticks when `document.hidden` or `__psyHidden`.
2026-04-23 22:47:23 +02:00
Psychotoxical e9e61b9a05 refactor(lucky-mix): review follow-ups from Psychotoxical
- Drop the ~110 lines of dead full-screen overlay CSS that was never
  referenced in JSX (.lucky-mix-overlay*, .lucky-mix-cube*, full-screen
  @keyframes). Keep the .lucky-mix-pip* rules since the inline queue
  variant re-uses them.

- Extract availability gate into hooks/useLuckyMixAvailable.ts (pure
  predicate + hook). Replaces five duplicated inline checks in Sidebar,
  MobileMoreOverlay, RandomLanding, Settings/SidebarCustomizer, and the
  internal re-check in buildAndPlayLuckyMix.

- Add a cancel mechanic:
  * luckyMixStore gets a cancelRequested flag + cancel() method
  * LuckyMixCancelled sentinel is thrown from a bailIfCancelled() helper
    sprinkled between await boundaries in the build loop
  * catch-block swallows the sentinel silently (no toast, no error state)
  * auto-cancel subscription on playerStore detects manual user track
    changes (anything not in queuedIds) and flips cancelRequested so the
    finished mix does not later overwrite the user's choice
  * inline .queue-lucky-loading dice indicator is now a button — click
    triggers explicit cancel, hover fades the dice to signal the action

- Restore the queue snapshot when the build fails before ever starting
  playback, so the user does not land in an empty player after an error.
  If playTrack already ran, leave current state alone (their track plus
  whatever was enqueued is more useful than a stale pre-click queue).

- Rework locale labels to consistently carry the "Mix" suffix so the
  entry reads well next to "Random Mix" / "Random Albums" in the
  sidebar: DE Glücks-Mix, ES Mezcla Suerte, FR Mix Chance, NB Lykkemiks,
  NL Geluksmix, ZH 好运混音. EN stays "Lucky Mix", RU stays
  «Мне повезёт». Toast/settings/randomNavSplit copy aligned to the new
  names. New luckyMix.cancelTooltip key added in all 8 locales.

AudioMuse gating stays — as Cuca confirmed, the feature's quality relies
on a correct similar-track selection, so the requirement is intentional.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 18:41:46 +02:00
Maxim Isaev ab5c8e0b48 feat(lucky-mix): instant mix from your preferences
Lucky Mix targets ~50 tracks in one run: pick seeds from your most-played artists/albums and 4+ rated songs, add similar tracks, then fill the mix with random library picks, skipping anything you rated 1–2.
On start it trims the old “upcoming” tail so the queue does not show stale next tracks, starts playback on the first viable seed, routes to Now Playing, and can emit structured steps to the backend debug log.
2026-04-23 18:42:52 +03:00
Psychotoxical 11dddf6290 exp(orbit): iterative refinements
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 16:56:28 +02:00
Psychotoxical 2b97a7b01e exp(orbit): host merge, guest queue view, settings popover, i18n
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.

Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.

New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".

15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.

Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.

All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 02:49:42 +02:00
Psychotoxical dc82e49bd1 exp(orbit): participants list, kick flow, exit modals
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 01:13:00 +02:00
Psychotoxical cebf0e238d exp(orbit): periodic shuffle
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 01:03:18 +02:00
Psychotoxical 60e0bbfa2a exp(orbit): track pipeline and participants sweep
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 00:59:59 +02:00
Psychotoxical 87c51e3b11 exp(orbit): guest join/leave + tick hook
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 00:54:58 +02:00
Psychotoxical a45943d078 exp(orbit): host lifecycle and tick hook
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 00:47:53 +02:00
Frank Stellmacher 694567843f feat(player): polish sleep-timer UI — circular ring + in-button countdown (#272)
Replaces the text-pill schedule badge with a circular SVG progress ring
around the play/pause button. Accent→lavender gradient stroke, counter-
clockwise depletion synced to the armed deadline, subtle accent glow.

While a timer is armed, the Play/Pause icon inside the button is
swapped for a two-line stack: a small Moon (sleep timer) or Sunrise
(delayed start) glyph above the countdown (m:ss / h:mm:ss). The icon
is the mode marker so the ring can stay unified with the rest of the
app's accent palette.

Redesigns the schedule modal with a mood-tinted header (Moon for
"Pause after", Sunrise for "Start after"), soft radial accent glow in
the background, slide-up open animation. Circular glass close-button
scoped to this modal, with hover rotation + focus ring. Custom-minutes
field gains an inline "min" suffix. A live preview line at the bottom
shows when the action fires ("Pauses at 23:47" / "Starts at 23:47"),
updating as the user hovers a preset or types. Chips gain a small
hover lift plus accent-coloured shadow.

Also fixes a pre-existing duplicate-tooltip on the play/pause button:
title= attributes removed alongside the data-tooltip (title violates
the project's "never native tooltips" rule, so both showed at once).

Adds scheduledPauseStartMs / scheduledResumeStartMs to the player
store so the progress ring has a total-duration baseline, set and
cleared alongside the existing deadline fields.

New usePlaybackScheduleRemaining hook wraps the store subscription
and 500 ms tick into a single hook used by all three player views
(PlayerBar / FullscreenPlayer / MobilePlayerView).

i18n: delayPreviewPause / delayPreviewStart keys across all 8 locales.

Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 00:13:28 +02:00
cucadmuh 624ce56faf feat(player): sleep timer and delayed start via long-press on play/pause (#270)
Add scheduled pause and resume timers in the player store, cleared on stop
and track changes. Long-press opens a compact preset modal anchored above
the transport row; one-tap presets plus custom minutes. Portaled countdown
badge on the play button; clear the long-press click guard when the modal
closes so the first play/pause click works after scheduling.
2026-04-22 23:32:44 +02:00
cucadmuh c5dfabf739 feat(sidebar): long-press drag to reorder and hide nav items (#269)
Hold for 1s then drag to reorder configurable library and system links;
drop outside the sidebar to hide items (same visibility as Settings).
Show a trash hint near the cursor when outside removal applies.
Extract shared reorder helpers into src/utils/sidebarNavReorder.ts and
reuse them from the Settings sidebar customizer.
2026-04-22 23:31:30 +02:00
Frank Stellmacher e89ae18780 fix(server-switch): keep cached playback alive + Settings tab-id typo (#262)
* fix(server-switch): keep cached playback alive across servers

Drop the clearQueue() + initializeFromServerQueue() calls that were added
alongside the header server switcher (c75297fc). clearQueue() fires
audio_stop, killing the currently-playing (cached) track the moment the
user clicks a different server. Restore the pre-c75297fc behaviour: just
swap activeServerId, let the Rust audio engine keep streaming the
already-resolved URL, and let the next user action or the app-boot hook
pick up the new server's saved queue.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(settings): use renamed 'servers' tab id in paste-invite handler

Leftover from #261 landing on top of #259 — the Settings tab was renamed
from 'server' to 'servers' in #259, but the openAddServerInvite route-state
handler still used the old literal. Caused a TS error and meant pasting a
psysonic1- invite did not actually switch tabs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 13:32:59 +02:00
Frank Stellmacher 7c9a300022 feat(share): library deep links (psysonic2) with paste + toolbar actions (#261)
* feat(share): library deep links (psysonic2) with paste and toolbar actions

Add base64url-encoded payloads for track, album, artist, and ordered queue.
Handle paste outside inputs to switch server, validate entities, navigate or
play. Reuse clipboard helper for context menu, queue panel, album and artist
headers. Tests distinguish server invite strings from library shares.

* fix(share): play partial queue when some shared tracks are missing

Skip unavailable song IDs when pasting a queue share while preserving order.
Toast when some tracks are missing; error only if none resolve. Add
openedQueuePartial and queueAllUnavailable i18n; remove queueTracksMissing.

* feat(settings): paste server invites globally and scroll to add form

Handle psysonic1- magic strings outside inputs: navigate to settings or login
with prefilled add-server fields. Decode invites embedded in surrounding text.
Scroll the add-server block into view when opening from a paste so long server
lists stay oriented.

---------

Co-authored-by: Maxim Isaev <im@friclub.ru>
2026-04-22 11:21:00 +02:00
cucadmuh f6f76723d8 feat(servers/settings): magic string invites, Navidrome admin share, and add-user validation (#258)
* feat(servers): magic string invites and duplicate-aware labels

Add psysonic1- share payloads (URL, Subsonic credentials, optional server
name). Login and add-server forms decode on input and keep magic field
below standard fields. Navidrome User Management generates strings after
PUT password updates where required. Resolve duplicate display names as
username@host in chrome, settings, and login.

* feat(servers): tighten magic-string import and admin share flow

After a decoded magic string, username is read-only and the password field
shows a fixed-length mask so length is not inferred. Password reveal stays
disabled until saved-server quick connect (login) or reopening the add-
server form. Navidrome admin share UI persists the password via API before
copy and adds a plaintext-handling disclaimer. Locales updated.

* feat(settings): save new Navidrome user and copy magic string

Add a non-admin "Save and get magic string" flow: create the user, assign
libraries when needed, then encode credentials to the clipboard. Reuse
the plaintext-handling disclaimer without the password-update hint meant
for edits. Strings added for all locales.

* fix(settings): tighten Navidrome add-user validation and submit feedback

Require username, display name, and a non-empty password (trimmed) for new
users; gate Save and “save and get magic string” on explicit checks with
toast feedback. Show red borders only after a failed submit, and clear
them when the user fills the fields. When editing, keep an empty password
as “unchanged” and validate identity fields with a dedicated message.
Strings: userMgmtValidationMissingIdentity across locales.
2026-04-22 00:45:28 +02:00
cucadmuh b61c168430 fix(ui): overlay scrollbars, resizer hit-test, and Linux mini wheel (#255)
Add OverlayScrollArea with shared thumb metrics and drag handling; size the
thumb against the rail track height so panel insets cannot push it past the
visible rail. Route scroll uses a stable viewport id; Genres restores scroll
and infinite-scroll observation against that viewport (merged with upstream
virtualized genres list and lazy routes behind Suspense).

Suppress queue resizer activation when the pointer targets the main-route
overlay scrollbar; disable the resizer while dragging the thumb and use a
grabbing cursor on the body.

Apply WebKitGTK smooth wheel to the mini webview as well as main; the mini
window reapplies the persisted setting after auth store hydration.
2026-04-21 22:44:28 +02:00
Frank Stellmacher 88cd09c0be perf(lyrics): persist resolved lyrics to IndexedDB across app restarts (#248)
The existing module-level Map<songId, CachedLyrics> only survived
within a session. After every app restart the lyrics fetch chain
(server → lrclib → netease) ran from scratch for every track the user
played, even ones whose lyrics were already resolved 5 minutes ago
before the previous session ended.

Add an IndexedDB layer that's only consulted on RAM miss:

- L1 (RAM): unchanged, sync, hit on tab switch / track repeat
- L2 (IndexedDB, async): hit after restart, hydrates RAM
- Network: unchanged fallback chain

Key format `${serverId}:${songId}` so the same songId on two different
Subsonic servers cannot collide.

TTLs: 90 days for resolved lyrics (they rarely change once shipped),
7 days for `notFound` entries (gives the user / admin a chance to add
lyrics later without an indefinite negative cache).

YouLyPlus mode skips L2 — a persisted entry from the standard pipeline
wouldn't have word-level sync, which is the whole point of lyricsplus.

Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-21 21:38:02 +02:00
Psychotoxical 9f21edee80 feat(mini): queue-style meta block, action toolbar, vertical volume slider
Restructure the MiniPlayer to mirror the main window's queue panel layout:

UI changes:
- Meta block: cover + title/artist/album/year (year added to MiniTrackInfo)
- Action toolbar styled like .queue-round-btn (30px round, accent fill when
  active), in order: volume, shuffle | gapless, crossfade, infinite | queue
- Volume button opens a thin 5px vertical strip slider that drops down (click
  / drag / wheel to adjust). Right-click on the volume button mutes.
- Controls + progress moved to the bottom as a true footer (margin-top: auto),
  so they stay anchored even with the queue expanded
- Queue toggle moved out of the titlebar into the action bar (logically lives
  with the other queue/playback toggles)
- Window size bumped to 340x260 collapsed / 340x500 expanded for the new layout

Bridge changes (miniPlayerBridge.ts):
- MiniSyncPayload extended with volume, gaplessEnabled, crossfadeEnabled,
  infiniteQueueEnabled
- Bridge now subscribes to authStore in addition to playerStore so toolbar
  toggle states propagate cross-window
- New events: mini:set-volume, mini:shuffle, mini:set-gapless, mini:set-crossfade,
  mini:set-infinite-queue
- Bridge enforces gapless ↔ crossfade mutual exclusion (per CLAUDE.md gotcha)
  so the mini doesn't need to know about both states to act

Misc:
- Belt-and-suspenders user-select: none on .mini-player-shell * to kill
  Ctrl+A / mouse-drag selection that WebKit/WebView2 occasionally let through
2026-04-20 18:51:31 +02:00
Psychotoxical 2aa88d26d4 chore(lyrics): rename springScroll.ts to easeScroll.ts
After PR #214 replaced SpringScroller with EaseScroller, the filename
no longer matched the exported class. Rename for clarity.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 19:35:51 +02:00
kilyabin 059900e85e refactor(lyrics): replace spring scroller with cubic ease-out animator
The spring model (velocity × damping per rAF frame) produced an
abrupt-looking lurch on each line change — especially noticeable at
the stiffness/damping values used (0.1 / 0.78).

Replace SpringScroller with EaseScroller: a fixed-duration (650 ms)
cubic ease-out animation that starts from the current scroll position
and decelerates smoothly to the target. Restarting mid-flight is clean —
the next call captures the container's current scrollTop as the new
start point, so fast line changes never skip or jerk.

Applied to both the fullscreen Apple-style lyrics and the sidebar
LyricsPane. User-scroll cancellation (stop() + 4 s resume) is
preserved unchanged.
2026-04-19 20:42:36 +04:00
Psychotoxical d191404f2d Revert "perf(fs-player): cut CPU under WebKitGTK software compositing"
This reverts commit 77edfaa867.

Restores the full Apple Music-style lyrics visuals from PR #205 on Linux:
rAF spring scroller, per-line scale transforms, text-shadows, title glow,
album-art/play-button outer glows, mesh-blob radial gradients, and the
FS-art opacity crossfade. PR #205's author noticed the Linux codepath
lost the intended feel — the CPU tradeoff is accepted.

The trigger-ref fix from 25537f27 for the lyrics menu stays in place.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 18:07:13 +02:00
Psychotoxical 2871db9a96 feat(mini-player): persistent geometry, queue DnD + context menu, overlay scrollbar, live theme sync
This iteration fills in the pieces that make the mini player usable as a
daily standalone window:

- Window position persists to <app_config_dir>/mini_player_pos.json on
  every WindowEvent::Moved (throttled 250 ms); first launch lands in the
  bottom-right of the main window's monitor.
- Queue keeps a 260 px floor when expanded (~2 visible rows). The
  user-resized expanded height is restored on next toggle via
  localStorage so reopening doesn't snap back to the default 440 px.
- set_mini_player_always_on_top(true) now forces a false-then-true cycle
  so the WM re-evaluates the layer after a hide/show; the frontend also
  re-asserts the pin state on mount and on window focus, so the user no
  longer has to click the pin button twice for it to stick.
- Native scrollbar in the queue is hidden in favour of a JS-driven
  overlay thumb so items use the full width of the queue area.
- PsyDnD reorder works inside the mini queue: drag emits 'mini:reorder',
  the bridge calls reorderQueue on the source-of-truth store in main.
- Localized queue-item context menu (MiniContextMenu) with Play now /
  Remove from queue / Open album / Go to artist / Favorite / Song info.
  Cross-window actions forward to main via new bridge events
  (mini:reorder, mini:remove, mini:navigate, mini:song-info); a
  psy:navigate CustomEvent picked up by AppShell handles routing.
- Theme, font and language changes in main propagate live to the mini
  via a 'storage' event listener that re-hydrates the persisted Zustand
  stores and calls i18n.changeLanguage.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 12:08:05 +02:00