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6 Commits
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003b280a77 |
feat(enrichment): oximedia BPM/mood facts, mood search, and queue display (#863)
* feat(enrichment): oximedia BPM/mood facts, mood search, and queue UI Run client-side oximedia analysis after CPU seed and persist BPM, mood JSON, and searchable mood_tag facts. Add product mood groups (joy/sadness/dance/work/ romance) with Advanced Search filter on the local index, queue BPM/mood display, migration 008 mood_tag index, and refreshed licenses for oximedia crates. * fix(enrichment): keep mood_groups module comment in English * feat(search): virtual mood groups, anger filter, and Advanced Search UX Expand mood search via overlapping virtual groups (tag expansion only), add anger/Злость group, skip album/artist shortcuts for track-only filters, and simplify mood search UI (songs-only, hide type tabs). Fix CustomSelect spurious scrollbar on short option lists. * feat(analysis): unified track analysis plan and enqueue path Add TrackAnalysisPlan (waveform, LUFS, enrichment) with a single enqueue_track_analysis entry for all byte-backed triggers. Run enrichment when cache is full but library facts are missing; route playback, cache, and backfill through the planner. Fix browseTextSearch LocalSearchOpts tsc gap and remove obsolete read_seed_bytes_if_needed helper. * fix(analysis): wire playback dispatch, preload enrichment, and UI refresh Route stream, gapless, preload, and local-file playback through analysis_dispatch so BPM/mood enrichment runs when waveform/LUFS are already cached. Fix audio_preload cache-hit and hot-cache paths, emit preload-cancelled for retry, and add analysis:enrichment-updated plus content_cache_coverage key resolution. * fix(audio): preload local files from disk and stop analysis retry loop Seed hot/offline next tracks via LocalFilePlayback (512 MiB) instead of copying into the RAM preload slot. Keep bytePreloadingId set after preload-ready so progress ticks do not re-invoke audio_preload every second. * fix(enrichment): clippy, album bpm filter routing, and queue mood display Clippy-clean analysis_dispatch and engine imports; restrict track-derived album routing to mood_group/mood_tag only so bpm is skipped on album queries. Log enrichment plan errors with retry-all plan; filter queue mood labels to oximedia ids. * fix(enrichment): simplify mood_tag backfill branch in plan_track_enrichment Remove empty if-block; keep same behaviour when backfill fails and moods row exists. * docs: CHANGELOG and credits for track enrichment PR #863 * docs(credits): track enrichment PR #863 contributor line * chore(enrichment): clippy-clean plan branch and trim dead exports Collapse mood_tag backfill if for clippy; remove unused moodGroupById and OXIMEDIA_MOOD_LABELS re-exports; stop poll when server BPM is already known. * fix(enrichment): close R2/S1–S3 limits and Song Info BPM fallback Return TrackEnrichmentOutcome::Failed on oximedia errors so retries are not masked as complete; extract mood Advanced Search SQL, unify top-3 mood tag selection in mood_groups with TS invariant tests, and show measured BPM in Song Info when tag BPM is missing or zero. * fix(enrichment): restore offline coverage and show mood in Song Info Add unit tests for offline download cancel/clear registry after the analysis seed refactor dropped read_seed_bytes coverage; show localized mood labels in Song Info when library enrichment facts exist. * fix(enrichment): soft mood scoring and unblock offline cancel tests Replace oximedia quadrant happy/excited mapping with valence/arousal soft scores across all mood tags for display, storage, and backfill; fix offline cancel unit tests that deadlocked by calling clear while holding the global offline_cancel_flags mutex. * fix(enrichment): dedupe joy cluster and cap mood display at two labels Never show happy and excited together; pick one tag per V/A cluster, tighten oximedia recalibration, and limit queue/Song Info to two moods that pass a relative score floor. * fix(enrichment): disable oximedia mood labels in UI and search tags Oximedia 0.1.7 mood is a spectral energy heuristic, not independent mood weights; valence correlates with loud/bright audio and false-labels metal and lyrical tracks as happy. Hide queue/Song Info mood and stop writing mood_tag facts until a reliable detector lands; keep V/A/moods JSON stored. * fix(enrichment): disable oximedia mood analysis and add BPM advanced search Stop planning, running, and storing oximedia mood facts; purge accumulated mood rows via migration 009. Hide mood filters in Advanced Search, expose BPM range filter with dual-storage resolution, and show a BPM column in song results when that filter is active. * feat(search): analysis BPM priority, source tooltip, and filter UX Prefer analysis track_fact over file tags for BPM resolution; show source in list tooltips. Validate BPM range on blur, add clear button, fix double tooltip. * fix(enrichment): prefer analysis BPM in Song Info and queue tech row Show measured track_fact BPM before file tags until analysis completes; pick the highest-confidence analysis fact when several exist. |
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e8e41752a7 |
feat(playback): global speed with three strategies (#852)
* feat(playback): global speed with three strategies Add Settings → Audio and player-bar controls for global playback speed (speed with auto pitch correction as default, varispeed, manual pitch shift). Time-stretch runs on a background worker; Orbit sessions force 1.0× passthrough. * fix(playback): align seekbar, seek, and progress on content timeline Unify UI timebase across varispeed and preserve strategies: full-track duration, speed-scaled progress for DSP paths, and content-timeline seeks without varispeed scaling. Reset the sample counter after seek so clicks land correctly; restart playback on strategy/enable changes instead of fragile hot-switching. * fix(ui): anchor playback speed popover like volume controls Replace the centered EQ-style modal with a player-bar popover (outside click, Escape, reposition on scroll). Show compact controls in the bar and overflow menu; keep strategy hints and labels in Settings only. * docs(release): CHANGELOG and credits for playback speed (PR #852) * docs(changelog): add playback speed entry for PR #852 * fix(clippy): simplify raw_counter_samples branch for CI Collapse duplicate if branches flagged by clippy::if-same-then-else. * fix(ui): wheel on pitch slider adjusts pitch in speed popover In compact player-bar controls, scroll over the pitch row changes pitch; elsewhere in the panel changes speed. Stop propagation so overflow menu wheel does not tweak volume. * fix(playback): address PR #852 review and drop ineffective dynamic imports Translate playback-rate strings for de/fr/es/zh/nb/nl/ro; restamp sample counter on live preserve-path speed changes; use neutral rate atomics for radio progress; static-import playerStore in playListenSession (move preview volume sync to previewPlayerVolumeSync side-effect module). * fix(i18n): translate playback-rate strategy labels in all locales Replace leftover English Varispeed/Pitch strings in ru and other non-en settings blocks so popover strategy buttons and hints read natively. * fix(i18n): refine German varispeed label to "Tonhöhe folgt dem Tempo" --------- Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com> |
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d3fc5c91fc |
fix(audio): resume playback seamlessly on output device switch (#743) (#765)
* fix(audio): resume playback seamlessly on output device switch (#743) When the OS default output device changed (Bluetooth, USB DAC, HDMI), rodio/cpal had to reopen the stream, which silently stopped the active sink and left the engine with no playback — causing the track to restart from the beginning (or not restart at all after the null-payload bug). Root cause (null-payload): audio_set_device emitted () (unit), which Tauri serialises to JSON null. The null-guard added for the "Rust handled replay internally" signal was therefore also triggered by manual device switches, so playTrack was never called and the engine stayed silent. Fix: audio_set_device now emits the current playback position as f64 (null remains the exclusive "Rust handled" sentinel). Rust-side seamless replay (device watcher path): reopen_output_stream captures a ResumeSnapshot before the blocking stream reopen, then calls try_resume_after_device_change, which: - local files (psysonic-local://): reopens the file, builds a new seekable source, seeks to the saved position — zero frontend round-trip, no audible restart. - fully-cached HTTP tracks (stream_completed_cache / spill file): replays from the in-memory or on-disk bytes — no re-download. - partial downloads / radio / paused: returns false → falls back to the existing frontend path (seekFallbackVisualTarget + playTrack). Frontend (useAudioDeviceBridge): null payload → Rust already resumed; skip playTrack. number payload → call playTrack + seekFallbackVisualTarget(position). Visibility: pub(super) → pub(crate) on the play_input / progress_task helpers that device_watcher.rs needs to call directly. * refactor(audio): split device_resume module; add bridge tests Split the 551-line device_watcher.rs (above the ~500-line soft ceiling) by extracting ResumeSnapshot and try_resume_after_device_change into a dedicated device_resume.rs module. device_watcher.rs is now 320 lines, device_resume.rs 258 lines. Add useAudioDeviceBridge.test.ts: 9 characterisation tests covering the null-payload guard ("Rust replayed, skip playTrack"), the seek-fallback path (position > 0.5 s sets seekFallbackVisualTarget), paused-device branch (resetAudioPause), and the device-reset event path. * chore(changelog): add entry for #765 (device switch seamless resume) |
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6ea0acede5 |
feat(playback): stream buffering UI, M4A moov-at-end streaming, hot-cache spill (#737)
* feat(playback): stream buffering UI, ranged M4A tail prefetch, demuxer fix Defer seekbar/progress until HTTP stream is armed for both legacy and RangedHttpSource; show buffering overlay on cover art. Add MP4 tail prefetch and Symphonia isomp4 bounded-mdat/moov-at-EOF probing so moov-at-end M4A can start without reading the full mdat. * feat(hot-cache): spill large ranged streams to disk for promote When a ranged HTTP download completes above the 64 MiB RAM promote cap, write the existing buffer once to app-data stream-spill/ and register it for hot-cache promote (rename) and replay via fetch_data. Analysis seeds from the spill file up to the local-file cap (512 MiB). * fix(ui): stream buffering — grayscale cover and static clock icon Desaturate player and queue cover art while isPlaybackBuffering; keep a non-animated clock overlay for visibility without the spinning animation. * fix(playback): review follow-up — tests, i18n, spill cleanup, changelog Clippy and test layout fixes; stream spill orphan cleanup on startup; buffering flag guard in progress handler; bufferingStream in all player locales; CHANGELOG and contributor credits for stream/M4A work. * docs: attribute stream buffering and M4A streaming to PR #737 * test(audio): avoid create_engine in stream spill unit test CI runners have no audio output device; test spill take/consume via the Mutex slot only, matching install_stream_completed_spill tests. |
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7a0dd93f3e |
fix(refactor): cfg-gate two items so macOS build is warning-clean (#530)
Mac smoke build surfaced 5 dead-code / unused-import warnings, all cfg-leaks of items that are conditionally compiled on Windows + Linux: - `psysonic-audio::power_resume` is consumed by `power_notify_win` and `power_notify_linux` only — `register_post_sleep_audio_recovery` intentionally falls through to a no-op on macOS (the generic device watcher covers the resume case there). Gate the module declaration to `#[cfg(any(target_os = "windows", target_os = "linux"))]`. - `lib_commands::ui::build_mini_player_window` is re-exported for the Windows-only pre-create path in `lib.rs:setup` (other platforms create the mini-player webview lazily on first invoke). Gate the re-export to `#[cfg(target_os = "windows")]` so non-Windows builds don't warn on an unused import. Both are non-functional — the items themselves are already correctly scoped via cfg in their consumers; only the declarations / re-exports were missing the matching gate. |
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41e75663f1 |
refactor: extract psysonic-audio crate (M3/7)
Moves all audio playback code (Symphonia decode, rodio output, HTTP
streaming, gapless, previews, and the seven stream/ source-type
submodules from the prior split) out of the top crate into a new
psysonic-audio crate.
crates/psysonic-audio/ new lib crate, depends on
psysonic-core + psysonic-analysis
src/{engine,helpers,decode,…}.rs flattened layout (no more
extra audio/ namespace level)
src/stream/ seven submodules from M0
src/lib.rs re-exports macros from
psysonic-core and the public
API surface
The audio↔analysis edges identified in the dep survey are now real
crate deps (audio depends on analysis directly: AnalysisCache reads,
recommended_gain_for_target, submit_analysis_cpu_seed). Only the
analysis→audio back-edge goes through the PlaybackQueryHandle port
registered in M2.
Cross-crate ref migrations applied via batch sed:
crate::audio::* → crate::* (intra-crate)
crate::analysis_cache::* → psysonic_analysis::analysis_cache::*
crate::submit_analysis_cpu_seed → psysonic_analysis::analysis_runtime::*
crate::subsonic_wire_user_agent → psysonic_core::user_agent::*
Top crate keeps `crate::audio::*` paths working via
`pub use psysonic_audio as audio;` — lib_commands/cli callers untouched.
`stop_audio_engine` (mac process-exit cleanup) moved into the audio
crate as `pub fn stop_audio_engine` since it reaches AudioEngine
internals; tray.rs now re-exports the moved fn.
Two small visibility promotions in engine.rs:
pub(crate) fn analysis_track_id_is_current_playback → pub
pub(crate) fn ranged_loudness_backfill_should_defer → pub
Behaviour preserving. Cargo check + clippy --workspace clean.
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