* fix(playback): pin queue streams, cover art, and library links to queue server
When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.
* fix(playback): switch to queue server when opening Now Playing
Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.
* docs(credits): mention Now Playing in PR #717 contribution line
* fix(playback): route scrobble and queue sync to queue server
Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
Four more domain-eng modules out of `api/subsonic.ts`:
- `subsonicPlaylists.ts` — `getPlaylists`/`getPlaylist`/`createPlaylist`
/`updatePlaylist`/`updatePlaylistMeta`/`uploadPlaylistCoverArt`/
`uploadArtistImage`/`deletePlaylist`. The two upload helpers use
the Tauri-side CORS bypass (`upload_playlist_cover` /
`upload_artist_image`).
- `subsonicPlayQueue.ts` — `getPlayQueue`/`savePlayQueue`.
- `subsonicRadio.ts` — Internet Radio CRUD (4 fns), Tauri-side cover
art ops (3 fns), RadioBrowser search/top + `fetchUrlBytes`.
- `subsonicStatistics.ts` — `fetchStatisticsLibraryAggregates`/
`fetchStatisticsOverview`/`fetchStatisticsFormatSample` with their
three per-server-folder caches and the `statisticsPageCacheKey`
helper. `STATS_CACHE_TTL` renamed from the misleadingly-shared
`RATING_CACHE_TTL` constant.
Also: drop ~20 now-unused type/value imports from `subsonic.ts`, trim
three orphan jsdoc comments left behind by earlier slices, fix four
`vi.mock` targets (`queueSync`, `playerStore.persistence`) plus the
dynamic `await import('../api/subsonic')` calls in `ContextMenu.tsx`
to point at the new module paths.
Pure code-move. subsonic.ts: 561 → 144 LOC (−417). What's left:
ping/pingWithCredentials/probeInstantMix/scheduleInstantMixProbe +
internal `apiWithCredentials`/`restBaseFromUrl`.
Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
The server-side queue persistence (Subsonic `savePlayQueue`) helpers
move into `src/store/queueSync.ts`:
- `syncQueueToServer` — 5-second debounce for rapid edits
- `flushQueueSyncToServer` — immediate flush (heartbeat, pause,
app close)
- `flushPlayQueuePosition` — exported wrapper that reads the live
playerStore queue + playback-progress current-time, skips radio
sessions
- `getLastQueueHeartbeatAt` — accessor the 15-second heartbeat
throttle in `handleAudioProgress` reads
The two timer/heartbeat mutables (`syncTimeout`, `lastQueueHeartbeatAt`)
are no longer reachable from outside the module. `flushPlayQueuePosition`
is re-exported from playerStore so TauriEventBridge + the persistence
characterization test keep their existing imports.
13 focused tests pin the debounce window, the 1000-id queue cap, the
cancel-on-immediate-flush behaviour, the no-op guards (empty queue /
null currentTrack / radio session), and the heartbeat-timestamp
contract.
playerStore 3238 → 3208 LOC.