* feat(playback): stream buffering UI, ranged M4A tail prefetch, demuxer fix
Defer seekbar/progress until HTTP stream is armed for both legacy and
RangedHttpSource; show buffering overlay on cover art. Add MP4 tail
prefetch and Symphonia isomp4 bounded-mdat/moov-at-EOF probing so
moov-at-end M4A can start without reading the full mdat.
* feat(hot-cache): spill large ranged streams to disk for promote
When a ranged HTTP download completes above the 64 MiB RAM promote cap,
write the existing buffer once to app-data stream-spill/ and register it
for hot-cache promote (rename) and replay via fetch_data. Analysis seeds
from the spill file up to the local-file cap (512 MiB).
* fix(ui): stream buffering — grayscale cover and static clock icon
Desaturate player and queue cover art while isPlaybackBuffering; keep a
non-animated clock overlay for visibility without the spinning animation.
* fix(playback): review follow-up — tests, i18n, spill cleanup, changelog
Clippy and test layout fixes; stream spill orphan cleanup on startup;
buffering flag guard in progress handler; bufferingStream in all player
locales; CHANGELOG and contributor credits for stream/M4A work.
* docs: attribute stream buffering and M4A streaming to PR #737
* test(audio): avoid create_engine in stream spill unit test
CI runners have no audio output device; test spill take/consume via
the Mutex slot only, matching install_stream_completed_spill tests.
* feat(hero): prev / next arrows on the Mainstage featured strip
Adds left and right chevron buttons over the featured-album hero so a
single click flips to the previous / next album. Hitting the 8 px dot
indicators was awkward and often opened the underlying album by
mistake; the arrows give a generous 44 px touch target on each edge.
- New `goPrev` / `goNext` callbacks wrap with modulo, restart the
auto-advance timer on click (same pattern the old dot handler used).
- Buttons live in a new `.hero-nav` flex wrapper with `inset: 0` and
`justify-content: space-between`, so they pin to the hero's left and
right edges regardless of theme padding. `pointer-events: none` on
the wrapper + `auto` on the buttons keeps the rest of the hero
click-through (navigate to album).
- Dots are now decorative spans, not buttons — `pointer-events: none`,
no hover state, no `onClick`. Clicking near a dot used to navigate
to the album because the dot was too small to land on.
- i18n: `previousAlbum` / `nextAlbum` keys in all 9 locales.
Reported by zunoz on Discord.
* docs(changelog): note Mainstage hero prev / next arrows (#735)
* fix(album): contain Artist Biography modal scroll within frame
The modal was rendered inside the album page tree, where an ancestor
broke `position: fixed` so the overlay scrolled with the page instead
of pinning to the viewport. Long bios also pushed the modal past the
viewport entirely.
- Render `BioModal` via `createPortal(document.body)` so no ancestor's
transform/filter/backdrop-filter can break fixed positioning.
- New `.modal-content.bio-modal` variant: flex column, `overflow:
hidden`. Title + close button stay pinned, only `.bio-modal-body`
scrolls. The existing `max-height: 80vh` on `.modal-content` now
reliably caps the modal to the visible viewport.
Reported by zunoz on Discord.
* docs(changelog): note Artist Biography modal scroll fix (#734)
* fix(album): hide Artist Bio button on Various-Artists compilations
The Album header showed an Artist Bio button on every album, but
when the album artist label is "Various Artists" / "Various" / "VA"
or a language equivalent there is no single artist to fetch a bio
for — the button opened an empty modal. Hide both the mobile icon
and the desktop button when the label matches that heuristic.
* docs(changelog): album bio button hidden for compilations (PR #733)
* fix(queue-info): pin artist image cache key to matching info, not lagging state
`artistInfo` state and `artistId` updated on different cycles, so on
track change the info panel rendered one frame with the previous
track's `largeImageUrl` under the new `heroCacheKey`. CachedImage's
IndexedDB persisted that mismatched blob under the new key, leaving
every subsequent track stuck on the previous artist's image.
Hold artist info + song detail as `{ id, info }` tuples and gate
render on id-match so `src` and `cacheKey` always come from the
same source.
* docs(changelog): queue info artist image fix (PR #732)
* feat(tracklist): play count, last played, and BPM columns (#516)
Adds three opt-in columns to Album / Playlist / Favorites tracklists,
plus the same fields in the Song Info modal. Picks up Navidrome's
existing `playCount` / `played` / `bpm` from the Subsonic response — no
new API calls.
- `SubsonicSong` gains `playCount`, `played`, `bpm` (already populated
by Navidrome's Subsonic API, just unmapped in the TS model).
- `albumTrackListHelpers.COLUMNS`, `PL_COLUMNS` (PlaylistDetail), and
`FAV_COLUMNS` (Favorites) get the three new entries. Genre also added
to the playlist column set for parity with the other two lists.
- Render uses `.track-duration` (12px tabular, centered, muted) for the
numeric stats and `.track-genre` (11px text, muted) for the relative
last-played timestamp via the existing `formatLastSeen` helper.
- Sort logic extended in `playlistDisplayedSongs`,
`useAlbumDetailSort`, and `useFavoritesSongFiltering` for the three
new keys.
- `SongInfoModal` gets matching rows (BPM / Play count / Last played).
- `useTracklistColumns.gridTemplate` / `gridMinWidth` fall back to the
ColDef's `defaultWidth` when a visible column has no saved width
(newly added column on an old prefs blob would otherwise emit
`undefinedpx` and collapse the row layout until reset-to-defaults).
- BPM cells skip the rendering when Navidrome returns 0 (default for
untagged files) — show `—` instead of `0`.
- i18n: `albumDetail.trackPlayCount / trackLastPlayed / trackBpm` and
`songInfo.playCount / lastPlayed / bpm` in all 9 locales.
Suggested by jbigginswyl (#516).
* docs(changelog): tracklist Plays / Last played / BPM columns (#730)
Many prune/play/enqueue steps exhausted QUEUE_UNDO_MAX and dropped the
pre-mix snapshot. Push undo once before the macro rebuild; add skipQueueUndo
for enqueue and pruneUpcomingToCurrent; Lucky Mix playTrack uses manual=false.
CHANGELOG: document fix under 1.46.0 Fixed (PR #728).
* fix(ui): consolidate Orbit / Server / Live header dropdowns
The three header dropdown popovers each had their own container style.
Live used a glass utility class with backdrop-filter that read poorly on
many themes (reported by cucadmuh). Move all three onto the shared
`.nav-library-dropdown-panel` container — same bg, border, shadow and
radius via existing semantic tokens (`--bg-card`, `--border-dropdown`,
`--shadow-dropdown`, `--radius-md`). Item styles per dropdown stay
case-specific.
- NowPlayingDropdown: replace `glass animate-fade-in` with
`nav-library-dropdown-panel animate-fade-in`; drop now-redundant inline
borderRadius / boxShadow / zIndex; keep padding + gap for the
user-list breathing room.
- OrbitStartTrigger: add `nav-library-dropdown-panel` alongside
`orbit-launch-pop`. The component-local class is now reduced to the
menu-specific min-width + tighter item gap; bg / border / shadow /
radius / padding inherit from the shared container.
- Drop the unused `.glass` utility class; no other call sites.
* docs(changelog): header dropdown consistency fix (#725)
* feat(queue): persist header duration mode (#625)
The queue header chip cycles total / remaining / ETA, but the choice
lived in QueuePanel `useState` and reset to 'total' on every app launch.
Move it into `authStore` (persisted under `psysonic-auth`) so the chosen
mode survives restarts like other UI preferences.
- `DurationMode` consolidated in `authStoreTypes` (re-exported from
`queuePanelHelpers` so existing component imports stay valid).
- New `queueDurationDisplayMode` field + `setQueueDurationDisplayMode`
setter wired through `createUiAppearanceActions`, default `'total'`.
- `computeAuthStoreRehydration` validates the persisted value against
the three known modes (pattern matches the existing seekbarStyle
block) — garbage, null, undefined, or a missing key map back to
`'total'` so the chip never receives an unknown mode.
- `QueuePanel` reads / writes via `useAuthStore` selectors instead of
local `useState`.
- Tests: trivial-setter coverage in `authStore.settings.test.ts` and a
new `authStoreRehydrate.test.ts` covering corrupt, missing, and
valid rehydration cases.
Reuses kveld9's design from PR #625; not merged because the 1.46
refactor split locales and reshuffled queue-helper exports. Credited
via Co-Authored-By trailer.
Co-Authored-By: Kveld. <kveld912@proton.me>
* docs(changelog): queue header duration mode persistence (#724)
Adds the CHANGELOG entry + kveld9 credits line referencing the real PR
numbers (no #TBD placeholder) — feedback.md §2.7+§2.8 workflow: commit
docs as a second push onto the open PR.
---------
Co-authored-by: Kveld. <kveld912@proton.me>
Adds a new sub-section under Settings → Personalisation (Advanced) that
hides individual controls in the player bar: Star rating, Favorite
(heart), Last.fm love, Equalizer, Mini player. Last.fm love still only
renders when a Last.fm session exists; the overflow row in the player
collapses when both Equalizer and Mini player are hidden.
- New `playerBarLayoutStore` (Zustand + persist, items[{id, visible}] +
rehydrate sanitize) following the queueToolbar / playlistLayout
pattern; defaults to all visible.
- New `PlayerBarLayoutCustomizer` reuses the same row + toggle pattern
as the other personalisation customisers.
- Gates threaded through `PlayerTrackInfo` (3 controls), `PlayerBar`
(EQ + Mini buttons), and `PlayerOverflowMenu` (EQ + Mini in the
overflow row, with row-level conditional).
- `PersonalisationTab`: added as the last advanced sub-section so it
only appears when the global Advanced Mode toggle is on.
- Settings search index gets entries for both Playlist page layout and
Player bar (playlist row was missing).
- New i18n keys `settings.playerBar*` in all 9 locales.
Reuses kveld9's design from PR #627; not merged because the locale
split and the Advanced Mode refactor landed afterwards. Credited via
Co-Authored-By trailer + a new line in settingsCredits.ts under the
existing kveld9 entry.
Co-authored-by: Kveld. <kveld912@proton.me>
* feat(offline): show cached albums from all servers in Offline Library
List every offline album regardless of active server; load cover art per
source server and switch before play/enqueue. Sidebar, mobile nav, and
disconnect auto-nav use any cached content; multi-server cards show a label.
* docs(changelog): link offline library PR #719
* chore(pr-719): address review — CHANGELOG in Added, helper tests
Move release note to ## Added per team changelog policy; cover
offlineAlbumCoverArt and ensureServerForOfflineAlbum in unit tests.
Adds a per-element visibility toggle for the playlist detail page (Add
Songs, Import CSV, Download ZIP, Cache Offline, Suggestions) and reworks
the way uncommon options are surfaced: instead of a per-tab collapsible
group, a global "Advanced" toggle in the Settings header reveals all
`advanced` sub-sections across every tab and marks each one with a small
badge. Sets the pattern up so any future advanced option lives in its
natural tab, gated by the same switch.
- New `advancedSettingsEnabled` boolean on `authStore`
(UiAppearance slice, persisted with the rest of the store).
- `SettingsSubSection` gains an `advanced?: boolean` prop. Hidden when
the toggle is off; renders an "Advanced" pill in the header when on.
- Settings header gets a Toggle-Switch next to the search lupe.
- `PersonalisationTab` flattens — Sidebar + Home stay always visible;
Artist sections, Queue Toolbar, and the new Playlist layout get
`advanced` and disappear by default. `PersonalisationAdvancedGroup`
component + CSS removed.
- New `playlistLayoutStore` (Zustand + persist, items[{id,visible}] +
rehydrate sanitize) following the queueToolbarStore pattern.
- `PlaylistHero` and `PlaylistSuggestions` gate the four toolbar buttons
and the suggestions rail on the store directly.
- One-time migration in MainApp on mount: if the user had opened the
old per-tab Advanced group (`psysonic_personalisation_advanced_open
=== 'true'`) OR already customised any of the three sub-sections,
Advanced Mode auto-enables on first launch. Idempotent via a
localStorage flag; legacy key removed afterwards.
- New i18n keys `settings.advancedMode`, `settings.advancedModeTooltip`,
`settings.advancedBadge`, `settings.playlistLayout*` in all 9 locales.
Reuses kveld9's design from PR #556; not merged because the locale split
landed afterwards. Credited under the existing kveld9 entry in
settingsCredits.ts.
Co-authored-by: Kveld. <kveld912@proton.me>
* fix(ui): handle Text node targets in global selectstart blocker
selectstart can target a Text node without closest(); resolve to the
parent Element before checking inputs and data-selectable regions.
* docs(changelog): note PR #718 selectstart Text node fix
* fix(ui): narrow selectstart target to Node before parentNode
Satisfies tsc: EventTarget has no parentElement/parentNode until
narrowed with instanceof Node.
* fix(playback): pin queue streams, cover art, and library links to queue server
When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.
* fix(playback): switch to queue server when opening Now Playing
Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.
* docs(credits): mention Now Playing in PR #717 contribution line
* fix(playback): route scrobble and queue sync to queue server
Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
Global queue paste opens the preview modal before play; overlay scrollbar,
context-menu suppression, changelog/credits for PR #716 and DanielWTE (#551).
Implement share-link detection in search (track, queue, album, artist,
composer): enqueue tracks/queues without interrupting playback; preview
album/artist/composer without switching the active server; queue preview
modal with scrollable track list. Based on community PR #551.
Co-authored-by: Daniel Wagner <daniel.iuser@icloud.com>
* fix(mix): apply rating filter across mixes and fix Lucky Mix queue fill
Invalidate entity rating cache on setRating and stop negative-caching
unrated artists/albums so filters see fresh stars. Honor UI rating
overrides, wire Instant Mix and CLI paths, fix Random Mix filter order,
and align Lucky Mix progress with the real player queue length.
* docs(changelog): document mix rating filter and Lucky Mix queue fix
* fix(format): round human duration totals to the nearest minute
The Phase L dedup refactor folded the old `formatAlbumDuration` helper
into `formatHumanHoursMinutes`, but the shared version truncated seconds
to whole minutes instead of rounding. Aggregate duration labels (album,
playlist, total playtime) could read up to ~59 s short and flip the
hour boundary the wrong way — a 59:30 total showed "59 m" instead of
"1 h 0 m".
Restore the round-to-nearest-minute behaviour (and the negative-input
clamp) the helper had before the consolidation. Adds a test pinning the
rounding and the hour-boundary roll-up so it can't regress again.
* docs(changelog): add human-duration rounding fix under Fixed (#710)
* fix(artists): attach infinite-scroll observer when sentinel mounts
The Artists page only renders the bottom sentinel after getArtists finishes.
The hook subscribed in an effect keyed on loadMore; unlike Albums, that
callback does not depend on loading, so the observer never attached after
the first paint. Use a callback ref and observe against the main scroll
viewport (#app-main-scroll-viewport).
* docs: changelog for Artists infinite scroll fix (PR #709)
* fix(audio): end track on sample-accurate exhaustion, not the floored duration hint
With gapless and crossfade both disabled, the end of every track was cut
short by up to ~1 s. The progress task had two competing end-of-track
signals and the wrong one won:
- the duration-hint timer fired audio:ended at exactly the Subsonic
duration, which is floored to whole seconds while the decoded audio
almost always runs slightly longer; and
- the sample-accurate NotifyingSource `done` flag, which gapless already
relies on, was only consulted when a chained successor existed.
Now the exhaustion branch emits audio:ended directly when the source is
done and no chain is queued — the real, sample-accurate track end. The
duration-hint timer is kept only as the crossfade trigger (it must fire
early, before the source exhausts) and as a watchdog for sources that
never signal exhaustion.
Adds three progress_task tests covering immediate end on exhaustion,
no premature end without crossfade, and the preserved crossfade trigger.
* docs(changelog): add end-of-track clipping fix under Fixed (#708)
* feat(http): enable gzip + brotli decompression for reqwest clients
All Rust-side HTTP clients now advertise Accept-Encoding and transparently
decode compressed responses. reqwest auto-decompresses by default once the
features are enabled, so this is a pure dependency-feature change with no
call-site edits.
Added to all five reqwest declarations across the Cargo workspace
(top psysonic crate + psysonic-audio / -analysis / -integration / -syncfs).
The real wire savings land on JSON payloads — Navidrome native /api,
Bandsintown, Radio-Browser, Last.fm — measured at roughly -76% to -93% on
earlier curl tests. Crates that only fetch already-compressed audio bytes
get the features too for consistency: reqwest just advertises the header
there, so there's no runtime cost when the server returns data as-is.
Cargo.lock grows additively (async-compression + compression codecs); no
other crates moved.
* docs(changelog): add entry for HTTP gzip + brotli (#704)
* fix(ui): use stable list keys on Now Playing dashboard cards
Subsonic payloads can repeat the same id in similar artists, album
track rows, and top songs. Keys now combine id with list index so
React reconciliation stays stable and duplicate-key warnings stop.
* docs: changelog and credits for Now Playing list keys (PR #703)
Document the dashboard list key fix in CHANGELOG and Settings contributors.
* fix(settings): sort the contributors list chronologically
The Settings → System contributors list rendered the array in raw
insertion order, so Psychotoxical (since v1.0.0) showed up last and
hand-maintained ordering drifted over time.
Sort on export instead: ascending by the `since` app version (reusing
isNewer), tie-broken by the first-contribution PR number. The list
stays correctly ordered regardless of where new entries are inserted.
* docs(changelog): add entry for contributors list sort fix (#700)
* fix(ui): split OpenSubsonic album and track artists in header and player
Album detail header uses albumArtists from album or child songs; player bar,
mobile player, and mini player use structured track artists with per-id links.
Adds deriveAlbumHeaderArtistRefs helper and OpenArtistRefInline.
Fixes#552
* docs: changelog and credits for OpenSubsonic artist links (PR #696)
* fix(player): align cached cover URL with cacheKey on track change
Prevents a one-frame stale blob src (and broken image in the player bar)
when switching tracks; reset CachedImage load state in useLayoutEffect.
* docs: changelog + credits for cover-art track-switch fix (PR #695)
* fix(sidebar): keep offline-download toast from squishing in a short window
The toast lives in the sidebar nav flex column; without flex-shrink: 0 the
column compressed it vertically when the main window was small. The label
now also ellipsis-truncates instead of overflowing on a narrow sidebar.
* fix(offline): make offline downloads cancellable down to the Rust transfer
A running offline download could not be stopped — the sidebar X button only
dropped not-yet-started tracks between batches of 8, and the Rust transfer had
no cancellation path at all, so in-flight HTTP streams always ran to completion.
Add an offline_cancel_flags() registry (mirroring sync_cancel_flags for the
device-sync side) plus additive cancel_offline_downloads / clear_offline_cancel
commands. download_track_offline takes an optional download_id, checks the flag
right after acquiring its semaphore slot, and threads it through
finalize_streamed_download / stream_to_file so an in-flight stream aborts at the
next chunk — the partial .part file is cleaned up by the existing error path.
* fix(offline): cancel per-track and clear the sidebar toast immediately
downloadAlbum tags each run with a downloadId, checks for cancellation before
every track instead of once per 8-track batch (which never re-ran for albums of
8 or fewer tracks), and persists tracks that finished before the cancel so they
are not orphaned on disk. cancelDownload / cancelAllDownloads drop every job for
the album and call cancel_offline_downloads so Rust aborts the in-flight
transfers — the toast disappears at once instead of lingering on stuck rows.
Adds offlineJobStore cancellation tests.
* docs(changelog): offline download cancel button + toast sizing fixes
* fix(orbit): event-driven host push on play/pause flips
Without this, the worst-case delay between "host hits pause" and "guest
stops" is two full polling windows (host's 2.5 s push tick + guest's
2.5 s read tick, plus network) — long enough for the guest to noticeably
run past the host. Subscribing to playerStore.isPlaying changes adds at
most one extra remote write per flip; non-flip state ticks still ride
the existing 2.5 s timer. The listener filters on isPlaying so the
per-second currentTime ticks don't trigger spurious pushes.
* fix(orbit): lock seekbar for guests — sync follows the host
Guests could drag/click/wheel the seekbar, which would jump the local
player and then snap back at the next host poll (2.5 s of inconsistent
UX) — or push the guest into a diverged state where Catch Up was the
only way back. The seekbar is host-controlled in Orbit; the guest input
path now reflects that.
- App.tsx exposes `data-orbit-role="host"|"guest"` on the root element
alongside the existing `data-orbit-active` marker.
- WaveformSeek's container gains a `.waveform-seek-container` class so
CSS can target it.
- Guest rule: `pointer-events: none` on children blocks click / drag /
wheel / hover; the parent keeps `cursor: not-allowed` + reduced opacity
so the disabled state is visually unambiguous.
Hosts and non-orbit users see no change.
* docs(changelog): credit PR #537 (orbit sync latency + guest seekbar)
* Add drag-and-drop reordering and visibility toggles for queue toolbar
* docs(changelog): credit PR #534 (queue toolbar customization)
Adds the v1.46.0 CHANGELOG entry and a new bullet on kveld9's
contributors block in Settings → System.
---------
Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
Foundational Rust workspace split landed via #532. Crediting both
cucadmuh (M0–M7 structural work + analysis fixes) and Frank
(orbit batch + macOS gates + bonus PRs that rode along on the
branch).
* fix(orbit): host single-track playTrack appends instead of replacing
Reported by cucadmuh: "When playing from offline, the Orbit queue
doesn't get appended to — it gets overwritten."
Root cause: the Orbit bulk-guard fires only when `queue.length > 1`.
A `playTrack(track, [track])` call (one example: OfflineLibrary's
"Play this album" on a single-track album, but any UI that passes an
explicit 1-track replacement queue triggers it) slips past the guard
and replaces the host's `playerStore.queue`. The host's queue *is* the
shared Orbit queue — replacing it wipes every guest suggestion + every
upcoming track in one click.
Re-route to append + jump when role is host: if the track is already
in the queue, jump to that slot; otherwise append it and jump to the
new tail. The guest path is intentionally left alone — guests opting
out of host-sync via a local Play is the existing "guest running
their own show" divergence behaviour. `useOrbitGuest`'s `syncToHost`
is the only guest-side caller of `playTrack(track, [track])`, and it
never matches `role === 'host'` so it's never intercepted.
* docs(changelog): add host single-track Orbit-queue protection bullet
* fix(orbit): make initial-sync seek visually stick on join
Reported: "I join the room, the waveform shows the host's live
position for a second or two, then snaps back to 0:00 and audio is
still playing from the start. Only after that snap can I press Catch
Up."
Two compounding causes in `useOrbitGuest`:
**1. Poll fires `applyMirror` before the engine is genuinely playing.**
`playTrack` flips `isPlaying` to `true` *synchronously* in its
optimistic store write, so the post-`playTrack` poll satisfied its
"engine ready" check before the Tauri `audio_play` had even
started producing sample. The `seek` inside `applyMirror` updates
the store position immediately (waveform jumps to host's live
position), but `audio_seek` is debounced and lands on a not-ready
engine — it silently no-ops. The engine then starts playing from
0, and its first progress events overwrite the optimistic seek
position, snapping the waveform back. Add `currentTime > 0.1` to
the poll's "engine genuinely playing" condition: once audio has
flowed past the cold-start barrier, the seek commits and the
seek-target guard correctly filters subsequent progress events.
**2. `applyMirror`'s play-state mirror raced its seek**, same shape
as the `onCatchUp` race fixed in #527. `player.seek` debounces
`audio_seek` via setTimeout(0) while `pause`/`resume` invoke
synchronously — pause arriving first leaves the engine paused at
the old position. Defer the play-state mirror by 200 ms so the
seek lands first.
* docs(changelog): add initial-sync seek-stickiness bullet
* fix(orbit): keep Catch Up button visible long enough to click
Reported during testing: the Catch Up button "appears for a moment,
then disappears too fast to click". The single-stage debounce only
filtered the show direction (require ≥ 3 s sustained over-threshold
before showing), but on a real-world high-latency session the genuine
drift fluctuates between ~1 s and ~8 s in lockstep with both sides'
chunked `currentTime` updates — so the button vanished as soon as
drift dipped briefly under 3 s, even though the drift baseline was
still 5–8 s.
Add a hide-side hysteresis: once visible, the button stays visible
until drift has been under a tighter 1 s threshold for ≥ 1 s.
Otherwise the noisy 1–3 s drift valleys keep the button up so the
user can actually click it.
Constants left as locals; if testing wants different floors we can
extract.
* docs(changelog): add catch-up hysteresis bullet
* fix(orbit): show Catch Up when host paused + serialise seek-then-pause
Two follow-ons after the hysteresis change:
**1. Show Catch Up even when the host is paused.** The visibility
gate required `state.isPlaying === true`, but a guest who joined
while the host was paused still benefits from Catch Up if their
sync to the host's paused position failed (engine drop, brief
network blip during initial-sync, manual local seek). Drop the
`state.isPlaying` gate — the only signal that should matter is
"drift between us and the host's reported state" — which
`computeOrbitDriftMs` already computes correctly in the paused
case (no time-extrapolation, just `guestPos - hostPos`).
**2. Defer the play-state mirror after `player.seek`.** Reported
symptom: "I press Catch Up, the player pauses; when I press play,
it resumes from the *old* position and the waveform jumps back."
Root cause: `player.seek` debounces `audio_seek` via
`setTimeout(0)`, while `player.pause` / `player.resume` fire their
invokes synchronously. Pause arrives at the engine first, leaving
it paused at the pre-Catch-Up position with the seek queued
behind. When resume happens later, the engine plays from the old
spot. Push the play-state mirror behind a 200 ms `setTimeout` so
the seek's invoke lands first.
* fix(orbit): kick a fresh playTrack when engine is stuck mid-load
Follow-up to #525. Symptom: occasionally on join, the guest gets no
audio until the next host-driven track change, at which point a
fresh `playTrack` runs and audio plays normally.
Root cause: when the initial `syncToHost` poll hits its 5 s deadline
without the engine reporting `isPlaying === true` (slow Navidrome
cold-start), the next pull tick takes the cheap "track already loaded"
shortcut and calls `applyMirror`. `applyMirror` fires `seek` + `resume`
on an engine that is stuck in a "loaded but never started" limbo —
seek silently no-ops and `resume` can't kick a track that never began.
Guest is silent until something else triggers a fresh `playTrack`.
Tighten the shortcut: take the cheap path only when the engine is
already in the state the host expects (or playing while host is
paused, which is fine to align via pause). Otherwise fall through to a
fresh `playTrack` and the existing 5 s ready-poll, which re-initialises
the engine and lets audio actually start.
* docs(changelog): add engine-limbo follow-up bullet
* fix(orbit): re-sync when engine silently fell back to paused
The optimistic `isPlaying: true` `playTrack` writes synchronously
masks a `audio_play` failure: the post-playTrack poll sees the
optimistic flag, fires `applyMirror`, and the outer tick records
`lastAppliedRef = { ..., isPlaying: true }` as a successful sync.
But if the underlying `invoke('audio_play')` rejects later (network
blip / cold-start exhaustion), the catch handler flips the flag back
to `false` and schedules `next()`, which short-circuits to `audio_stop`
in an Orbit guest — leaving the player silent while `lastAppliedRef`
still claims we're playing. None of the divergence-detection branches
(track-change / play-pause-flip) match, so the guest never re-syncs.
Add a recovery check before the if/else-if chain: when the captured
`last` says we applied playing, the engine is currently not playing,
and the host is still playing the same track, reset
`lastAppliedRef.current = null`. The next iteration of the chain
re-runs initial-sync (with the 500 ms fast-poll cadence) which fires
a fresh `playTrack`. If `audio_play` succeeds the second time, audio
finally starts; if it keeps failing, we loop with no extra harm
(audio was already silent).
Adds an `engine-recovery` event scope to the diagnostics buffer so
future captures can see when this re-sync fired.
* docs(changelog): expand engine-recovery bullet to cover both cases
* fix(orbit): guest short-circuits queue-exhaustion fallback paths
When a guest's local queue runs out (single-track queue from `syncToHost`
empties on `audio:ended`), the player walks the standard fallback chain
in `next()`: radio top-up → infinite-queue → stop. The infinite-queue
branch builds a 6-track queue and calls `playTrack`, which trips
`orbitBulkGuard` and pops a "Add 6 tracks to the Orbit queue?" modal.
Hitting Cancel leaves playback frozen; "Add them all" injects unrelated
tracks into the host's shared queue.
In an active Orbit guest session the host owns the queue. Skip the
fallback paths entirely and just stop — the next `useOrbitGuest` pull
tick will sync to whatever the host advanced to.
Bonus side-effect: kills the deferred-promise race where a
`buildInfiniteQueueCandidates().then(...)` from a guest's track end
could resolve *after* a Catch Up replaced the queue and pop the modal
a second time against the now-current 1-track queue.
* fix(orbit): treat natural track-end as not-diverged in guest sync
When a guest's track ended naturally before the host advanced, the
divergence-detection branch read `player.isPlaying === false` and
classified it as the user manually paused — so it refused to load the
host's next track. The guest sat silent until they clicked Catch Up.
`handleAudioEnded` keeps `currentTrack` pinned to the just-ended track
and resets `currentTime` to 0, while a real manual pause leaves
`currentTime` somewhere mid-track. Use the 0-position discriminator to
classify natural-end as not-diverged so the host's new track loads.
Confirmed via the captured guest log buffer:
18:43:08.598 [track-change] host: VJkV5… → 6i6RP… BUT guest diverged
(player.isPlaying=false ≠ last.isPlaying=true)
— guest stuck for ~33s until Catch Up was pressed.
* fix(orbit): Catch Up polls until engine is ready before seeking
The 400 ms blind setTimeout in `onCatchUp` was too short for an
HTTP-streamed cold-start on high-latency links. If the audio engine
wasn't ready by then, `seek(fraction)` silently no-oped and playback
started at 0:00, making Catch Up effectively useless on exactly the
slow links where it's needed. Captured log shows a Catch Up bringing
the guest to posSec=30, then 5 s later the guest was at posSec=6
(playback restarted from the head).
Replace with the same poll-until-ready pattern `syncToHost` already
uses: check every 100 ms, fire the seek as soon as the engine reports
playing, fall back to a blind apply at the 4 s deadline.
* docs(changelog): add orbit guest playback fixes entry
* fix(orbit): debounce Catch Up button + match bar item height
Two follow-on UX fixes after PR #525's three primary bugs landed:
1. **Debounce visibility.** Drift is computed from an asymmetric signal:
guest's `currentTime` updates in coarse ~5 s chunks, while host's
position is extrapolated linearly via `(nowMs - posAt)`. Even on a
perfectly-synced session the diff swings ±5 s every tick, so the
button flickered in and out continuously. Show only after drift has
stayed over the 3 s threshold for ≥ 3 s of wall clock — measurement
noise is filtered out, real sustained drift still surfaces in time.
2. **Match neighbour height.** The button was 32 px tall against 26 px
for the other action buttons (.orbit-bar__settings) so every flicker
shifted the entire bar height. Set `height: 26 px` and tighten the
padding/font so the layout is stable regardless of visibility.
* fix(orbit): tighten queue-extension lockout + reliable initial-sync seek
Two follow-on fixes after the 4-bug umbrella:
**1. Local queue-extension paths fully off during Orbit.**
Phase check broadened from `active` to cover `starting` / `joining` /
`active` so a fetch-then-join race can't pop the bulk-add modal *after*
the join. The proactive infinite-queue topper inside `next()` (which
fires when ≤ 2 auto-tracks remain ahead) is now also gated, plus each
async `.then()` callback in the radio + infinite-queue paths re-checks
at resolution time. A `playTrack(... 6-track queue ...)` after the user
joined Orbit was the path that re-triggered the "Add 5 tracks?" modal
on a freshly-joined guest.
**2. `syncToHost` only seeks once the engine reports playing.**
The previous 2 s deadline-fallback applied the seek even when the
engine hadn't started, where the seek silently no-ops and the track
plays from 0:00. Symptom: clicking Catch Up makes the song "jump 50 %
forward" — that's the seek finally landing because the engine is now
ready, the initial-sync seek had already failed silently. New deadline
is 5 s, and on timeout we return `false` so the outer pull tick keeps
`lastAppliedRef` null and the 500 ms fast-poll retries.
* fix(orbit): double-click play button + hide preview during session
Two cucadmuh-flagged gaps:
**1. Double-click on the inline play button now reaches the orbit-add
path.** The album-track row's onDoubleClick already routes to
`addTrackToOrbit` when in Orbit, but the inline play button stopped
propagation on click — so clicking it twice just fired the "double-
click to add" hint toast and never touched the orbit queue. Add an
onDoubleClick on the button itself that delegates to the parent's
`onDoubleClickSong`.
**2. Track preview is suppressed during an Orbit session.** Preview
shares the Rust audio engine with the shared playback, so starting
one as a guest yanks the host's track out from under everyone. A new
`[data-orbit-active]` attribute on `<html>` (set whenever role is
host/guest and phase is starting/joining/active) hides every
preview button via a single CSS rule, and `previewStore.startPreview`
short-circuits as a defensive guard for keyboard shortcuts and any
programmatic callers.
* feat(orbit): in-app diagnostics popover with copyable event log
Multiple users on Discord report Orbit guests stopping after the first
song with no errors anywhere — Settings → Debug → Export Logs is too
buried for non-technical reporters, and the relevant code branches
have no logging at all (silent fail). This adds a one-click "Copy log"
path right inside the Orbit session bar.
The new Activity-icon button next to Help opens a popover with:
- Live mini-display: role, host vs. guest track id + position, drift,
age of the host's last state write — all updating once a second.
- Scrolling event log textarea fed by an in-memory ring (200 events).
- Copy + Clear buttons. Copy formats `[ISO] [scope] body` lines and
drops them on the clipboard — paste straight into a Discord report.
Instrumentation lands at the previously-silent decision points:
- Guest pull tick: full snapshot of host vs. guest state on every read.
- Each branch of the divergence detection in `useOrbitGuest.ts` logs
which path it took and why (initial / track-change-followed /
track-change-diverged / play-pause-flip), making the
"stuck after first song" symptom diagnosable from the buffer alone.
- Host pushes log track id, isPlaying, queue length, guest count.
Events are also bridged to the existing `frontend_debug_log` Tauri
command when Settings → Logging is on Debug, so power users still get
the same data in `psysonic-logs-*.log` for offline triage.
i18n: full `orbit.diag.*` namespace in all eight locales. EN + DE are
native; ES / FR / NB / NL / RU / ZH are first-pass and may want a
polish from native speakers later.
* docs(changelog): add orbit diagnostics popover entry
* fix(context-menu): drop inline z-index that hid menus under floating player
The main context menu wrapper carried an inline `zIndex: 999` that
overrode the `.context-menu { z-index: 10000 }` stylesheet rule. The
floating player bar sits at z-index 1000, so when a menu opened near
the bottom of the screen — long enough or anchored low — the player
bar covered it.
Removing the inline override lets the stylesheet rule (10000) win, so
the menu always paints on top of the floating bar. Submenus inherit
the same stacking context so they follow the parent menu.
Closes#521.
* docs(changelog): add context-menu floating-player z-index fix entry
* fix(home): swap Because-you-listened rail to AlbumRow under 696 px
The hero-style BecauseCards are tuned for full-rail widths (3 cards at
1052 px+, 2 cards at 696-1051 px). Below that the cards stretched
full-width with a fixed 160 px cover stuck on the left and centred text
floating in a wide empty area — looked like three over-sized banners
stacked vertically instead of a compact recommendation rail.
A `ResizeObserver` on the rail wrapper now watches the container width
and below 696 px renders a standard `AlbumRow` (which is already
perf-tuned for narrow rails: artwork budget, viewport windowing, scroll
paging). Wide layouts keep the unchanged hero card layout, so the
mainstage view at full width is identical to before.
* docs(changelog): add Because-you-listened narrow-layout fix entry
* fix(i18n): OpenDyslexic font supports Cyrillic
The OpenDyslexic subtitle in the font picker stated "no RU/ZH support",
but the bundled `@fontsource/opendyslexic` 5.x ships Cyrillic glyphs and
Russian renders correctly — verified empirically. Only Chinese (CJK)
actually falls back to the system font. Updated the subtitle string in
all 8 locales accordingly; the Russian locale itself no longer claims
unsupported-self.
* docs(changelog): correct OpenDyslexic locale-coverage claim (#513)
The #507 entry in the unreleased v1.46.0 block claimed `Latin +
Latin-extended only` and listed Cyrillic among the system-font
fallbacks. Cyrillic glyphs ship in @fontsource/opendyslexic 5.x and
render correctly — only Chinese (CJK) actually falls back. Updated the
bullet in place to match the corrected subtitle hints from this PR.
* feat(player-bar): album context menu on song title right-click
Right-clicking the track title in the player bar now opens the same
album context menu that album cards use (open, play next, enqueue,
go to artist, favorite, rate, share, download, add to playlist).
Mirrors the existing left-click behavior on the title, which already
navigates to the album. Suppressed for radio and preview, matching
the click handler.
MarqueeText gains an optional onContextMenu prop; PlayerBar builds a
SubsonicAlbum shape from currentTrack on demand.
* docs(changelog): add entry for PR #512 (player-bar title context menu)
* chore(deps): bump Tauri 2.11.0 → 2.11.1 (GHSA-7gmj-67g7-phm9)
Patches the IPC origin-confusion advisory: Tauri 2.11.0 and below could
let a remote-origin page loaded inside the webview invoke local-only
IPC commands. Severity medium. Psysonic exposes a number of file-system
and credential-bearing IPC commands (download_zip, nd_get_song_path,
audio_*), so closing the gate is worth the lockfile-only bump.
Cargo.toml is unlocked at "2", so this is purely a Cargo.lock refresh
via `cargo update -p tauri --precise 2.11.1`. Full Tauri family bumped
together (tauri / tauri-build / tauri-codegen / tauri-macros /
tauri-runtime / tauri-runtime-wry / tauri-utils — all matching patch
releases). wry, tao and other transitive deps unchanged. phf 0.11.3
fell out of the dependency graph because the new tauri-utils no longer
pulls it.
Tested locally (Windows): tray hide/restore + single-instance second
launch + mini-player toggle + window-state persistence — all working.
* docs: changelog entry for PR #509
Logs the Tauri 2.11.1 GHSA security bump in v1.46.0 "## Fixed".
* refactor(settings): collapse all sections, drop font dropdown, surface OpenDyslexic
Settings opened on a tab where four or five sub-sections were expanded
on first render — audio device, theme list, lyrics sources, sidebar
customizer, random-mix copy, offline dir, language picker, keybindings
table. The page felt like a wall of controls before the user had even
looked for something specific. Removed every `defaultOpen` flag from
the SettingsSubSection call sites so each tab now boots with only the
section headers visible. Component default was already `false`.
ThemePicker auto-expanded the group containing the active theme on
mount. Same noise on a screen that already has the longest accordion
list in the app, and the blue dot in the group header already tells
the user which group holds the active theme. Initial open-group is
now `null` — all groups collapsed until the user clicks one.
Font picker had a dropdown-style button that toggled a list inside
the sub-section, which meant two clicks (open the section, then open
the dropdown) for what should be a one-click choice. Removed the
button + the `fontPickerOpen` state — opening the Font sub-section
now reveals the full list directly and a click sets the font without
collapsing anything. OpenDyslexic moved to the top of the list so
users with dyslexia don't scroll past 14 sans-serifs to find their
option; the rest stays in the original order.
* docs: changelog entry for PR #508
Logs the Settings collapse-by-default + font picker cleanup +
OpenDyslexic ordering in v1.46.0 "## Changed".
* feat(settings): OpenDyslexic font option for dyslexic readers
Next step on the accessibility track. The first pass was on the colour
side — WCAG contrast audits across every theme and dedicated colour-
vision-deficiency variants for the protanopia / deuteranopia / tritan-
opia palettes. Typography is the other axis: some users with dyslexia
find a font with a heavier weighted baseline and asymmetric glyph
shapes (b/d, p/q never mirror, italic forms differentiated rather
than slanted-regular) easier to track than a typical sans.
Adds OpenDyslexic to the existing Fontsource font picker. SIL OFL
licensed, freely redistributable, and the de-facto open-source
standard for this use case. Non-variable axis, ships as four discrete
weight/style files (regular, bold, italic, bold-italic) — the Settings
picker grew an optional `hint` field on font entries so this one row
can carry a "dyslexia-friendly · no RU/ZH support" subtitle without
bloating the other 14 entries.
Latin + Latin-extended only. Cyrillic and CJK locales (RU, ZH) fall
back to the system font when this is selected; the subtitle calls out
that limitation upfront. i18n: hint string in all 8 locales
(settings.fontHintOpenDyslexic).
Accessibility is intentional product positioning here — it's an
underserved corner of the Subsonic-client ecosystem.
* chore(nix): sync npmDepsHash with package-lock.json
* docs: changelog entry for PR #507
Logs the OpenDyslexic font option in v1.46.0 "## Added".
* docs(settings): contributor entry for PR #507
Adds the OpenDyslexic accessibility bullet to Psychotoxical's
contributions list.
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>