Three domain-eng modules peel ~316 LOC of fetch/mapping out of
`api/subsonic.ts`:
- `subsonicLibrary.ts` — browse + random + per-song fetch
(`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`,
`getRandomAlbums`, `getAlbumList`, `getRandomSongs`,
`getRandomSongsFiltered`, `getSong`, `getAlbum`,
`filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus
the private `albumIdsInActiveLibraryScope` cache).
- `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`,
`getArtistInfo`, `getTopSongs`, `getSimilarSongs2`,
`getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and
`similarSongsRequestCount` for the per-library scoping fallback.
- `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus
`prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers
with the shared 7-min cache. Calls back into Library/Artists for
the per-id fetch.
51 external call sites migrated to direct imports. No re-export
shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts`
keep their `RATING_CACHE_TTL` constant locally (same 7-min window).
subsonic.ts: 1078 → 762 LOC (−316).
Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
* fix(orbit): keep Catch Up button visible long enough to click
Reported during testing: the Catch Up button "appears for a moment,
then disappears too fast to click". The single-stage debounce only
filtered the show direction (require ≥ 3 s sustained over-threshold
before showing), but on a real-world high-latency session the genuine
drift fluctuates between ~1 s and ~8 s in lockstep with both sides'
chunked `currentTime` updates — so the button vanished as soon as
drift dipped briefly under 3 s, even though the drift baseline was
still 5–8 s.
Add a hide-side hysteresis: once visible, the button stays visible
until drift has been under a tighter 1 s threshold for ≥ 1 s.
Otherwise the noisy 1–3 s drift valleys keep the button up so the
user can actually click it.
Constants left as locals; if testing wants different floors we can
extract.
* docs(changelog): add catch-up hysteresis bullet
* fix(orbit): show Catch Up when host paused + serialise seek-then-pause
Two follow-ons after the hysteresis change:
**1. Show Catch Up even when the host is paused.** The visibility
gate required `state.isPlaying === true`, but a guest who joined
while the host was paused still benefits from Catch Up if their
sync to the host's paused position failed (engine drop, brief
network blip during initial-sync, manual local seek). Drop the
`state.isPlaying` gate — the only signal that should matter is
"drift between us and the host's reported state" — which
`computeOrbitDriftMs` already computes correctly in the paused
case (no time-extrapolation, just `guestPos - hostPos`).
**2. Defer the play-state mirror after `player.seek`.** Reported
symptom: "I press Catch Up, the player pauses; when I press play,
it resumes from the *old* position and the waveform jumps back."
Root cause: `player.seek` debounces `audio_seek` via
`setTimeout(0)`, while `player.pause` / `player.resume` fire their
invokes synchronously. Pause arrives at the engine first, leaving
it paused at the pre-Catch-Up position with the seek queued
behind. When resume happens later, the engine plays from the old
spot. Push the play-state mirror behind a 200 ms `setTimeout` so
the seek's invoke lands first.
* fix(orbit): guest short-circuits queue-exhaustion fallback paths
When a guest's local queue runs out (single-track queue from `syncToHost`
empties on `audio:ended`), the player walks the standard fallback chain
in `next()`: radio top-up → infinite-queue → stop. The infinite-queue
branch builds a 6-track queue and calls `playTrack`, which trips
`orbitBulkGuard` and pops a "Add 6 tracks to the Orbit queue?" modal.
Hitting Cancel leaves playback frozen; "Add them all" injects unrelated
tracks into the host's shared queue.
In an active Orbit guest session the host owns the queue. Skip the
fallback paths entirely and just stop — the next `useOrbitGuest` pull
tick will sync to whatever the host advanced to.
Bonus side-effect: kills the deferred-promise race where a
`buildInfiniteQueueCandidates().then(...)` from a guest's track end
could resolve *after* a Catch Up replaced the queue and pop the modal
a second time against the now-current 1-track queue.
* fix(orbit): treat natural track-end as not-diverged in guest sync
When a guest's track ended naturally before the host advanced, the
divergence-detection branch read `player.isPlaying === false` and
classified it as the user manually paused — so it refused to load the
host's next track. The guest sat silent until they clicked Catch Up.
`handleAudioEnded` keeps `currentTrack` pinned to the just-ended track
and resets `currentTime` to 0, while a real manual pause leaves
`currentTime` somewhere mid-track. Use the 0-position discriminator to
classify natural-end as not-diverged so the host's new track loads.
Confirmed via the captured guest log buffer:
18:43:08.598 [track-change] host: VJkV5… → 6i6RP… BUT guest diverged
(player.isPlaying=false ≠ last.isPlaying=true)
— guest stuck for ~33s until Catch Up was pressed.
* fix(orbit): Catch Up polls until engine is ready before seeking
The 400 ms blind setTimeout in `onCatchUp` was too short for an
HTTP-streamed cold-start on high-latency links. If the audio engine
wasn't ready by then, `seek(fraction)` silently no-oped and playback
started at 0:00, making Catch Up effectively useless on exactly the
slow links where it's needed. Captured log shows a Catch Up bringing
the guest to posSec=30, then 5 s later the guest was at posSec=6
(playback restarted from the head).
Replace with the same poll-until-ready pattern `syncToHost` already
uses: check every 100 ms, fire the seek as soon as the engine reports
playing, fall back to a blind apply at the 4 s deadline.
* docs(changelog): add orbit guest playback fixes entry
* fix(orbit): debounce Catch Up button + match bar item height
Two follow-on UX fixes after PR #525's three primary bugs landed:
1. **Debounce visibility.** Drift is computed from an asymmetric signal:
guest's `currentTime` updates in coarse ~5 s chunks, while host's
position is extrapolated linearly via `(nowMs - posAt)`. Even on a
perfectly-synced session the diff swings ±5 s every tick, so the
button flickered in and out continuously. Show only after drift has
stayed over the 3 s threshold for ≥ 3 s of wall clock — measurement
noise is filtered out, real sustained drift still surfaces in time.
2. **Match neighbour height.** The button was 32 px tall against 26 px
for the other action buttons (.orbit-bar__settings) so every flicker
shifted the entire bar height. Set `height: 26 px` and tighten the
padding/font so the layout is stable regardless of visibility.
* fix(orbit): tighten queue-extension lockout + reliable initial-sync seek
Two follow-on fixes after the 4-bug umbrella:
**1. Local queue-extension paths fully off during Orbit.**
Phase check broadened from `active` to cover `starting` / `joining` /
`active` so a fetch-then-join race can't pop the bulk-add modal *after*
the join. The proactive infinite-queue topper inside `next()` (which
fires when ≤ 2 auto-tracks remain ahead) is now also gated, plus each
async `.then()` callback in the radio + infinite-queue paths re-checks
at resolution time. A `playTrack(... 6-track queue ...)` after the user
joined Orbit was the path that re-triggered the "Add 5 tracks?" modal
on a freshly-joined guest.
**2. `syncToHost` only seeks once the engine reports playing.**
The previous 2 s deadline-fallback applied the seek even when the
engine hadn't started, where the seek silently no-ops and the track
plays from 0:00. Symptom: clicking Catch Up makes the song "jump 50 %
forward" — that's the seek finally landing because the engine is now
ready, the initial-sync seek had already failed silently. New deadline
is 5 s, and on timeout we return `false` so the outer pull tick keeps
`lastAppliedRef` null and the 500 ms fast-poll retries.
* fix(orbit): double-click play button + hide preview during session
Two cucadmuh-flagged gaps:
**1. Double-click on the inline play button now reaches the orbit-add
path.** The album-track row's onDoubleClick already routes to
`addTrackToOrbit` when in Orbit, but the inline play button stopped
propagation on click — so clicking it twice just fired the "double-
click to add" hint toast and never touched the orbit queue. Add an
onDoubleClick on the button itself that delegates to the parent's
`onDoubleClickSong`.
**2. Track preview is suppressed during an Orbit session.** Preview
shares the Rust audio engine with the shared playback, so starting
one as a guest yanks the host's track out from under everyone. A new
`[data-orbit-active]` attribute on `<html>` (set whenever role is
host/guest and phase is starting/joining/active) hides every
preview button via a single CSS rule, and `previewStore.startPreview`
short-circuits as a defensive guard for keyboard shortcuts and any
programmatic callers.
* feat(orbit): in-app diagnostics popover with copyable event log
Multiple users on Discord report Orbit guests stopping after the first
song with no errors anywhere — Settings → Debug → Export Logs is too
buried for non-technical reporters, and the relevant code branches
have no logging at all (silent fail). This adds a one-click "Copy log"
path right inside the Orbit session bar.
The new Activity-icon button next to Help opens a popover with:
- Live mini-display: role, host vs. guest track id + position, drift,
age of the host's last state write — all updating once a second.
- Scrolling event log textarea fed by an in-memory ring (200 events).
- Copy + Clear buttons. Copy formats `[ISO] [scope] body` lines and
drops them on the clipboard — paste straight into a Discord report.
Instrumentation lands at the previously-silent decision points:
- Guest pull tick: full snapshot of host vs. guest state on every read.
- Each branch of the divergence detection in `useOrbitGuest.ts` logs
which path it took and why (initial / track-change-followed /
track-change-diverged / play-pause-flip), making the
"stuck after first song" symptom diagnosable from the buffer alone.
- Host pushes log track id, isPlaying, queue length, guest count.
Events are also bridged to the existing `frontend_debug_log` Tauri
command when Settings → Logging is on Debug, so power users still get
the same data in `psysonic-logs-*.log` for offline triage.
i18n: full `orbit.diag.*` namespace in all eight locales. EN + DE are
native; ES / FR / NB / NL / RU / ZH are first-pass and may want a
polish from native speakers later.
* docs(changelog): add orbit diagnostics popover entry
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.
Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.
New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".
15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.
Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.
All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>