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The squash-merge of PR #419 was performed against an outdated PR base that predated several main-side refactors and features. The resulting squash inadvertently re-introduced files that had already been removed (`src-tauri/src/audio.rs` monolith, `app-icon.png`) and reverted main's content for ~20 files (`src-tauri/src/lib.rs` decompose, `src/App.tsx` animation-pause, `src/components/AlbumRow.tsx` headerExtra, etc). This commit: * Restores all collateral-damage files to their pre-#419 main state (5662dafe), including the audio module split, lib decompose, Cargo.toml `windows` dep, animation-pause-on-blur logic, and `reducedAnimations` toggle plumbing in WaveformSeek/Settings. * Keeps the genuine #419 work intact: tri-state duration toggle, position counter, persistent Now Playing collapse, animated EQ indicator (in QueuePanel.tsx, 8 locales, authStore, components.css). * Merges authStore.ts so both `reducedAnimations` (from #426) and `queueNowPlayingCollapsed` (from #419) coexist. * Adds the `.eq-bars.paused` CSS rule manually since components.css needed a5662dafebase + the single #419 addition. * Fixes a latent type error in OverlayScrollArea.tsx (`useRef<T>(null)` is `RefObject<T>` / read-only under current `@types/react`; widened to `useRef<T | null>(null)` so the existing `wrapRef.current = el` assignment compiles). Verified locally with `cargo check` and `npm run build` — both green.
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@@ -580,6 +580,25 @@ function AppShell() {
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return () => document.removeEventListener('visibilitychange', update);
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}, []);
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// Pause cosmetic animations when the window loses OS focus but stays visible
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// (alt-tab, click into another app). On low-VRAM laptops WebView2 keeps
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// compositing mesh blobs / waveform / marquee at full rate even though the
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// user isn't looking — measurable GPU drain reported in issue #334.
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useEffect(() => {
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const update = () => {
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const blurred = !document.hasFocus();
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window.__psyBlurred = blurred;
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document.documentElement.dataset.appBlurred = blurred ? 'true' : 'false';
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};
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window.addEventListener('focus', update);
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window.addEventListener('blur', update);
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update();
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return () => {
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window.removeEventListener('focus', update);
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window.removeEventListener('blur', update);
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};
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}, []);
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const isMobilePlayer = isMobile && location.pathname === '/now-playing';
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return (
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