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fix: replay gain not applying to tracks
Replay gain was not working because track objects were created manually without including replay gain metadata from the Subsonic API response. Changes: - Add songToTrack() helper function to properly map SubsonicSong to Track with replayGainTrackDb, replayGainAlbumDb, and replayGainPeak fields - Add audio_update_replay_gain Tauri command for dynamic volume recalculation when replay gain settings change mid-playback - Add updateReplayGainForCurrentTrack() to recalculate volume when toggling replay gain setting - Fetch fresh track data on cold resume (app relaunch) to ensure replay gain values are current from server - Update all files that create track objects to use songToTrack() Fixes issue where toggling replay gain ON/OFF or changing between track/album mode had no effect on currently playing or newly played tracks.
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@@ -18,20 +18,23 @@ export default function OfflineLibrary() {
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const albums = Object.values(offlineAlbums).filter(a => a.serverId === serverId);
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const buildTracks = (albumId: string) => {
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const meta = offlineAlbums[`${serverId}:${albumId}`];
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if (!meta) return [];
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return meta.trackIds.flatMap(tid => {
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const t = offlineTracks[`${serverId}:${tid}`];
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if (!t) return [];
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return [{
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id: t.id, title: t.title, artist: t.artist, album: t.album,
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albumId: t.albumId, artistId: t.artistId, duration: t.duration,
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coverArt: t.coverArt, track: undefined, year: t.year,
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bitRate: t.bitRate, suffix: t.suffix, genre: t.genre,
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}];
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});
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};
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const buildTracks = (albumId: string) => {
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const meta = offlineAlbums[`${serverId}:${albumId}`];
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if (!meta) return [];
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return meta.trackIds.flatMap(tid => {
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const t = offlineTracks[`${serverId}:${tid}`];
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if (!t) return [];
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return [{
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id: t.id, title: t.title, artist: t.artist, album: t.album,
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albumId: t.albumId, artistId: t.artistId, duration: t.duration,
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coverArt: t.coverArt, track: undefined, year: t.year,
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bitRate: t.bitRate, suffix: t.suffix, genre: t.genre,
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replayGainTrackDb: t.replayGainTrackDb,
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replayGainAlbumDb: t.replayGainAlbumDb,
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replayGainPeak: t.replayGainPeak,
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}];
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});
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};
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const handlePlay = (albumId: string) => {
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const tracks = buildTracks(albumId);
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