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refactor(orbit + shortcuts): unify host/guest heartbeat, document shortcut contract (Phase I) (#693)
* refactor(orbit): unify host/guest outbox heartbeat into a shared hook (Phase I) The outbox-heartbeat effect was duplicated near-verbatim in useOrbitHost and useOrbitGuest — same 10 s interval, same writeOrbitHeartbeat call, same cleanup; the only difference is whose name owns the outbox (OrbitState.host vs the active-server username). Extract it into useOrbitOutboxHeartbeat(active, outboxPlaylistId, sessionId, ownName). Host and guest each pass their own name source. The push/pull state-tick logic stays untouched — that asymmetry is the real host/guest difference, not duplication. Behaviour-preserving: the owner name is now a reactive hook arg instead of a getState() read inside the effect, so the heartbeat starts as soon as the name is available rather than waiting for an unrelated dep to change — a strict improvement, unreachable in practice since host name and username are fixed per session. * docs(shortcuts): document the shortcut-actions contract (Phase I) Add a contract reference block to the shortcutActions barrel — the three independent trigger surfaces (inApp / global / runInMiniWindow), the surface-independent cli + run fields, the dispatch entry points — and per-field doc comments on ShortcutActionMeta / ShortcutSlot / ActionContext / CliContext in shortcutTypes.ts. Pure documentation, no code change.
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// Barrel for the shortcut-action subsystem. Split into:
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// ─── Shortcut-action subsystem ───────────────────────────────────────────────
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//
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// Barrel + contract reference. Split into:
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// shortcutTypes.ts — shared types
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// shortcutActionRegistry.ts — SHORTCUT_ACTION_REGISTRY + action id types
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// shortcutDispatch.ts — runtime + CLI dispatch
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// shortcutBindings.ts — derived in-app / global binding tables
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// Existing call sites import from this module unchanged.
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//
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// ── The contract ─────────────────────────────────────────────────────────────
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//
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// Every shortcut action is one entry in `SHORTCUT_ACTION_REGISTRY`, keyed by a
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// stable id (`ShortcutAction`). Its `ShortcutActionMeta` declares which of three
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// independent *trigger surfaces* the action is exposed on — an action may opt
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// into any combination:
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//
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// • inApp? — bindable to a keyboard chord while the MAIN window is focused.
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// Presence of the `inApp` slot makes the id a `KeyAction`; the
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// slot's `defaultBinding` is the out-of-box chord (or null =
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// unbound), `hidden` keeps it out of the Settings UI list.
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// Surfaced via IN_APP_SHORTCUT_ACTIONS / DEFAULT_IN_APP_BINDINGS;
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// matched at runtime by `shortcuts/runtime.ts`.
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// • global? — registrable as an OS-LEVEL global hotkey (fires even when the
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// app is unfocused). Presence makes the id a `GlobalAction`;
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// surfaced via GLOBAL_SHORTCUT_ACTIONS / DEFAULT_GLOBAL_SHORTCUTS.
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// `isGlobalShortcutActionId` is the runtime guard.
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// • runInMiniWindow — whether the action may run when triggered FROM the
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// mini-player window. `canRunShortcutActionInMiniWindow` gates
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// cross-window `shortcut:run-action` events.
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//
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// Two extra, surface-independent fields:
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// • cli? — exposes the action to `psysonic --player <verb>`. No-arg CLI
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// verbs are auto-collected and dispatched by
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// `executeCliPlayerCommand`; arg-carrying commands (play-id,
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// seek-relative, set-volume, set-repeat, set-rating-current)
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// are handled explicitly there.
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// • run(ctx) — the handler. `ctx.previewPolicy` ('stop' | 'ignore') decides
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// whether an active track-preview is interrupted: media keys
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// pass 'ignore', explicit UI / in-app keys pass 'stop'.
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//
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// Dispatch entry points: `executeRuntimeAction` (any trigger surface) and
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// `executeCliPlayerCommand` (CLI). `isShortcutAction` validates an arbitrary
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// string against the registry.
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export type {
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TranslateLike,
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@@ -1,22 +1,43 @@
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// Shared types for the shortcut-action subsystem. The contract overview lives
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// in the barrel, `shortcutActions.ts`.
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export type TranslateLike = (key: string, options?: any) => string;
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/** One bindable slot (in-app OR global). `defaultBinding` is the out-of-box
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* chord, or `null` for "unbound by default". `hidden` keeps the action out of
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* the Settings shortcut-list UI (still bindable / dispatchable). */
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export type ShortcutSlot = { defaultBinding: string | null; hidden?: boolean };
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/** Passed to an action's `run`. `previewPolicy` decides whether an active
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* track-preview is interrupted: 'stop' for explicit UI / in-app keys, 'ignore'
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* for hardware media keys. */
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export type ActionContext = {
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navigate: (to: string, options?: any) => void;
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previewPolicy: 'stop' | 'ignore';
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};
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/** Passed to `executeCliPlayerCommand` — the raw `cli:player-command` payload
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* plus a navigate fn. */
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export type CliContext = {
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navigate: (to: string, options?: any) => void;
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payload: any;
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};
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/** Registry entry for one shortcut action. `inApp` / `global` /
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* `runInMiniWindow` are the three independent trigger surfaces; `cli` and
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* `run` are surface-independent. See the contract block in `shortcutActions.ts`. */
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export type ShortcutActionMeta = {
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/** Localized display label for the Settings UI. */
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getLabel: (t: TranslateLike) => string;
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/** Present ⇒ bindable to a main-window keyboard chord (id becomes a `KeyAction`). */
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inApp?: ShortcutSlot;
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/** Present ⇒ registrable as an OS-level global hotkey (id becomes a `GlobalAction`). */
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global?: ShortcutSlot;
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/** Whether the action may run when triggered from the mini-player window. */
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runInMiniWindow: boolean;
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/** The handler. */
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run: (ctx: ActionContext) => void;
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/** Present ⇒ exposed to `psysonic --player <verb>`. `command` overrides the
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* CLI verb used for no-arg dispatch (defaults to the action id). */
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cli?: { verb: string; description: string; command?: string };
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};
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