mirror of
https://github.com/Psychotoxical/psysonic.git
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Merge pull request #198 from kveld9/feat/DRP-enhancement
feat: discord rich presence enhancement
This commit is contained in:
+48
-37
@@ -216,6 +216,16 @@ fn try_connect() -> Option<DiscordIpcClient> {
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Some(client)
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}
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/// Apply a template string, replacing placeholders with actual values.
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/// Supported placeholders: {title}, {artist}, {album}
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fn apply_template(template: &str, title: &str, artist: &str, album: Option<&str>) -> String {
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let album_text = album.unwrap_or("");
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template
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.replace("{title}", title)
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.replace("{artist}", artist)
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.replace("{album}", album_text)
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}
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/// Update the Discord Rich Presence activity.
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///
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/// - `is_playing`: true = playing (timer shown), false = paused (no timer, state shows "Paused").
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@@ -225,6 +235,12 @@ fn try_connect() -> Option<DiscordIpcClient> {
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/// - `fetch_itunes_covers`: if true, fetch artwork from the iTunes Search API when no
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/// `cover_art_url` is provided. If false (default), fall back to the Psysonic app icon
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/// without making any external request — required for privacy opt-in.
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/// - `details_template`: template string for the "details" field. Default: "{artist} - {title}".
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/// Supported placeholders: {title}, {artist}, {album}
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/// - `state_template`: template string for the "state" field. Default: "{album}".
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/// Supported placeholders: {title}, {artist}, {album}
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/// - `large_text_template`: template string for the large image tooltip. Default: "{album}".
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/// Supported placeholders: {title}, {artist}, {album}
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#[tauri::command]
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pub async fn discord_update_presence(
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state: tauri::State<'_, DiscordState>,
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@@ -235,6 +251,9 @@ pub async fn discord_update_presence(
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elapsed_secs: Option<f64>,
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cover_art_url: Option<String>,
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fetch_itunes_covers: bool,
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details_template: Option<String>,
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state_template: Option<String>,
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large_text_template: Option<String>,
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) -> Result<(), String> {
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// Resolve artwork on a dedicated blocking thread — reqwest::blocking must not
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// run on the Tokio async executor directly.
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@@ -273,62 +292,54 @@ pub async fn discord_update_presence(
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let client = guard.as_mut().unwrap();
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// Discord RPC only exposes two visible text rows (details + state).
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// The application name "Psysonic" is shown automatically by Discord as the
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// header line. Album goes into large_text — visible as a hover tooltip on
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// the cover art icon.
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let large_text = album.as_deref().unwrap_or("Psysonic");
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// Apply templates for the three configurable text fields.
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let details_str = details_template.as_deref().unwrap_or("{artist} - {title}");
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let details_text = apply_template(details_str, &title, &artist, album.as_deref());
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let state_str = state_template.as_deref().unwrap_or("{album}");
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let state_text = apply_template(state_str, &title, &artist, album.as_deref());
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let large_text_str = large_text_template.as_deref().unwrap_or("{album}");
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let large_text = apply_template(large_text_str, &title, &artist, album.as_deref());
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let assets = if let Some(ref url) = artwork_url {
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Assets::new()
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.large_image(url.as_str())
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.large_text(large_text)
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.large_text(&large_text)
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} else {
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// Fallback to default Psysonic icon
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Assets::new()
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.large_image("psysonic")
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.large_text(large_text)
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.large_text(&large_text)
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};
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// When paused, show "Paused" as the state text (replaces artist name).
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let state_text: String = if is_playing {
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artist.clone()
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} else {
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"Paused".to_string()
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};
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// When paused: clear activity completely to avoid any timer issues
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// When playing: show full activity with timer
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if !is_playing {
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if client.clear_activity().is_err() {
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*guard = None;
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}
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return Ok(());
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}
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// ActivityType::Listening causes the Discord client to auto-start a running
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// timer from "now" even when no timestamps are provided. Switch to Playing
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// when paused — Playing only shows a timer when timestamps are explicitly set.
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let activity_type = if is_playing {
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ActivityType::Listening
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} else {
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ActivityType::Playing
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};
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let mut activity = Activity::new()
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.activity_type(activity_type)
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.details(&title)
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// Only reach here when playing
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let activity = Activity::new()
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.activity_type(ActivityType::Listening)
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.details(&details_text)
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.state(&state_text)
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.assets(assets);
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// Start timestamp: Discord auto-counts up from this point. We back-calculate
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// it so the displayed elapsed time matches the actual playback position.
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// Only set when playing — Playing type without timestamps shows no timer.
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if is_playing {
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if let Some(elapsed) = elapsed_secs {
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.assets(assets)
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.timestamps(if let Some(elapsed) = elapsed_secs {
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let now = std::time::SystemTime::now()
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.duration_since(std::time::UNIX_EPOCH)
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.unwrap_or_default()
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.as_secs() as i64;
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let start = now - elapsed.floor() as i64;
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activity = activity.timestamps(Timestamps::new().start(start));
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}
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}
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Timestamps::new().start(start)
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} else {
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Timestamps::new()
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});
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if client.set_activity(activity).is_err() {
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// IPC pipe broke (Discord restarted etc.) — drop the client so the next
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// call re-connects.
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*guard = None;
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}
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