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Environment upgrade & hot-cache playback (#463)
* chore: upgrade dependencies and migrate playback to rodio 0.22 Bump npm and Rust crates; adapt symphonia decoding, ringbuf 0.5, lofty tags, and discord-rich-presence usage. Use native rodio Player/MixerDeviceSink and cpal device descriptions; drop the unused cpal patch. Align Vite 8 build targets and chunking; remove redundant dynamic imports and fix hot-cache debug logging imports. * perf(build): lazy-load routes and restore default chunk warnings Lazy-load all routed pages with React.lazy to shrink the main bundle; wrap root Routes in Suspense for lazy Login. Drop chunkSizeWarningLimit override so Vite uses the default 500 kB threshold. * fix(windows): tray double-click without spurious menu; clean unused import Disable tray menu on left mouse-up on Windows so a double-click to hide the main window does not immediately reopen the context menu (tray-icon default menu_on_left_click). Gate std::fs in app_api/core behind cfg(linux) for /proc-only code so Windows builds stay warning-free. * fix(sidebar): preserve new-releases read state under storage cap When merging seen album ids, keep the current newest sample first so the 500-id localStorage limit does not truncate freshly marked reads and bring back the unread badge. * fix(audio): hot-cache replay, analysis no-op skips, playback source UI Retain stream_completed_cache across audio_stop so end-of-queue replay can use RAM promote or disk hot file instead of re-ranging HTTP. Add cpu_seed_redundant_for_track gate before file/bytes seeds and local-file spawn; emit analysis:waveform-updated only on Upserted. Ranged/legacy promote checks generation after await before filling the slot. Frontend: promote on same-track and cold resume; set currentPlaybackSource on resume, queue undo restore, and gapless track switch so cache/stream icons stay accurate. Import tauri::Manager for try_state in audio_play. * fix(ts): narrow activeServerId for hot-cache promote calls promoteCompletedStreamToHotCache expects a string; bind non-null server ids in repeat-one, playTrack prev/same-track, and cold resume paths so tauri production build (tsc) succeeds. * fix(player): handle same-track hot-cache promote promise chain Add .catch for promoteCompletedStreamToHotCache → runPlayTrackBody so sync throws and unexpected rejections do not surface as unhandled in DevTools; reset defer-hot-cache prefetch and isPlaying on failure. * chore(nix): sync npmDepsHash with package-lock.json * chore(release): finalize 1.46.0 CHANGELOG with PR #463 links Document the release with full GitHub PR #463 on every subsection so entries stay attributable if sections are reordered. Fix ContextMenu lines where dynamic imports were accidentally merged onto one line. * docs(contributors): credit cucadmuh for #463
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@@ -21,6 +21,11 @@ pub(crate) async fn stream_to_file(response: reqwest::Response, dest_path: &std:
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}
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pub(crate) async fn enqueue_analysis_seed(app: &tauri::AppHandle, track_id: &str, bytes: &[u8]) -> Result<bool, String> {
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if let Some(cache) = app.try_state::<analysis_cache::AnalysisCache>() {
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if cache.cpu_seed_redundant_for_track(track_id).unwrap_or(false) {
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return Ok(true);
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}
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}
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let high = analysis_backfill_is_current_track(app, track_id);
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let outcome = submit_analysis_cpu_seed(
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app.clone(),
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@@ -51,6 +56,11 @@ pub(crate) async fn enqueue_analysis_seed_from_file(
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track_id: &str,
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file_path: &std::path::Path,
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) {
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if let Some(cache) = app.try_state::<analysis_cache::AnalysisCache>() {
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if cache.cpu_seed_redundant_for_track(track_id).unwrap_or(false) {
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return;
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}
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}
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let bytes = match tokio::fs::read(file_path).await {
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Ok(v) => v,
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Err(_) => return,
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