From 73a04e4c0029f030dc49886ae4789e8bde892f5e Mon Sep 17 00:00:00 2001 From: Frank Stellmacher <171614930+Psychotoxical@users.noreply.github.com> Date: Fri, 24 Apr 2026 00:16:04 +0200 Subject: [PATCH] fix(mini-player): drop saved position when its monitor is gone (#280) The mini player window persists its top-left position to `mini_player_pos.json` and re-applies it on every open. With multiple monitors that breaks in three failure modes: - Second monitor not yet enumerated when the window opens for the day (hot-plug detection race during early boot, especially on Windows). - Monitor reorder / resolution change since the last save. - Monitor unplugged. In all three the saved coords land in the void and the window appears off-screen. Validate the persisted position against `available_monitors()` before applying it: require the saved top-left plus an 80 px corner to fit inside any current monitor. If not, fall back to `default_mini_position` (bottom-right of the main window's monitor). The persisted file is left untouched so the position comes back the next time the missing monitor is present again. Validation runs in both `build_mini_player_window` (initial creation) and `open_mini_player` (re-show, where Linux WMs may re-centre). --- src-tauri/src/lib.rs | 34 ++++++++++++++++++++++++++++++++-- 1 file changed, 32 insertions(+), 2 deletions(-) diff --git a/src-tauri/src/lib.rs b/src-tauri/src/lib.rs index 3cdc738e..baec6304 100644 --- a/src-tauri/src/lib.rs +++ b/src-tauri/src/lib.rs @@ -3012,6 +3012,27 @@ fn persist_mini_pos_throttled(app: &tauri::AppHandle, x: i32, y: i32) { write_mini_pos(app, MiniPlayerPosition { x, y }); } +/// Returns true when the saved top-left lands inside an available monitor +/// with enough room (≥ 80 px in each axis) to leave a draggable corner of +/// the window on-screen. Used to drop persisted positions that point at a +/// monitor that is no longer enumerated (unplugged, hot-plug detection +/// race during early boot, resolution change, monitor reorder). +fn mini_position_visible(app: &tauri::AppHandle, x: i32, y: i32) -> bool { + const MIN_VISIBLE: i32 = 80; + let monitors = match app.available_monitors() { + Ok(m) if !m.is_empty() => m, + _ => return false, + }; + monitors.iter().any(|m| { + let mp = m.position(); + let ms = m.size(); + x >= mp.x + && y >= mp.y + && x + MIN_VISIBLE <= mp.x + ms.width as i32 + && y + MIN_VISIBLE <= mp.y + ms.height as i32 + }) +} + /// Default position when nothing is persisted: bottom-right of the monitor /// the main window sits on (falls back to primary). A 24 px logical margin /// keeps it off the screen edge; +56 px on the bottom margin avoids most @@ -3103,7 +3124,11 @@ fn build_mini_player_window( // Resolve target position BEFORE building so the WM places the window // correctly from creation. Calling `set_position` after `build()` is // unreliable on several Linux WMs which re-centre hidden windows. + // Drop the persisted position if it would land on a monitor that is + // no longer enumerated (unplugged second monitor, hot-plug race during + // early boot, resolution change) — fall back to the default placement. let target_physical = read_mini_pos(app) + .filter(|p| mini_position_visible(app, p.x, p.y)) .map(|p| tauri::PhysicalPosition::new(p.x, p.y)) .or_else(|| default_mini_position(app)); let scale = app @@ -3207,12 +3232,17 @@ fn open_mini_player(app: tauri::AppHandle) -> Result<(), String> { // again, ignoring any earlier set_position. Mark the move as // programmatic so the Moved-event handler doesn't echo the // intermediate centre coords back to disk. - let target = read_mini_pos(&app); + // Drop the persisted position if its monitor is gone and fall + // back to the default placement so we don't open off-screen. + let target = read_mini_pos(&app) + .filter(|p| mini_position_visible(&app, p.x, p.y)) + .map(|p| tauri::PhysicalPosition::new(p.x, p.y)) + .or_else(|| default_mini_position(&app)); mark_mini_pos_programmatic(); win.show().map_err(|e| e.to_string())?; let _ = win.set_focus(); if let Some(p) = target { - let _ = win.set_position(tauri::PhysicalPosition::new(p.x, p.y)); + let _ = win.set_position(p); } if let Some(main) = app.get_webview_window("main") { let _ = main.minimize();