feat: v1.29.0 — Radio fast-start, seek fix, OGG, error toasts, contributors

Incorporates PRs #38 (nisarg-78), #42 #43 #44 (JulianNymark) with fixes:

Audio / Playback
- Artist Radio starts immediately from fast getTopSongs (local library);
  getSimilarSongs2 (Last.fm) enriches queue in background — no more wait
- Fix seek audio glitch: EqualPowerFadeIn only resets to zero-gain on
  seeks to track start (<100 ms); all other seeks resume at unity gain
- OGG/Vorbis container support via symphonia-format-ogg (PR #42)
- Human-readable audio error messages in SizedDecoder (PR #44)
- Audio playback errors shown as themed toast notifications (PR #43)

Queue / Radio
- Infinite Queue: proactive load of 5 tracks (was 25) when ≤2 remain
- Radio: proactive reload at ≤2 remaining tracks, independent of
  Infinite Queue setting — radio no longer stops at last track
- Fix: clicking Start Radio multiple times no longer stacks duplicates
- Fix: Start Radio on artist keeps current song playing
- Manual tracks always appear before Radio, Radio before Auto-added
- Queue separators: "— Radio —" and "— Auto —" dividers
- Fix: radio proactive load now works even when songs lack artistId
  (uses currentRadioArtistId module var as fallback)

UI / UX
- Click synced lyrics lines to seek (PR #38)
- Volume scroll wheel on volume slider (PR #38)
- Lyrics: active / completed / upcoming visual states (PR #38)
- Shared toast utility (src/utils/toast.ts) replaces inline toast fn
- Auto-updater: relaunch_after_update Rust command exits first to
  release single-instance lock before spawning new process

About / Credits
- nisarg-78 and JulianNymark added to contributors (since v1.29.0)
- netherguy4 added as Special Thanks for feature ideas and feedback
- i18n: aboutSpecialThanksLabel in all 5 languages

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Psychotoxical
2026-04-02 22:17:55 +02:00
parent 95283d792b
commit 7263d93d42
20 changed files with 6264 additions and 3900 deletions
+7 -1
View File
@@ -64,6 +64,12 @@ export default function PlayerBar() {
setVolume(parseFloat(e.target.value));
}, [setVolume]);
const handleVolumeWheel = useCallback((e: React.WheelEvent<HTMLDivElement>) => {
e.preventDefault();
const delta = e.deltaY > 0 ? -0.05 : 0.05;
setVolume(Math.max(0, Math.min(1, volume + delta)));
}, [volume, setVolume]);
const volumeStyle = {
background: `linear-gradient(to right, var(--volume-accent, var(--accent)) ${volume * 100}%, var(--ctp-surface2) ${volume * 100}%)`,
};
@@ -203,7 +209,7 @@ export default function PlayerBar() {
>
{volume === 0 ? <VolumeX size={16} /> : <Volume2 size={16} />}
</button>
<div className="player-volume-slider-wrap">
<div className="player-volume-slider-wrap" onWheel={handleVolumeWheel}>
{showVolPct && (
<span className="player-volume-pct" style={{ left: `${volume * 100}%` }}>
{Math.round(volume * 100)}%