fix(playback): pin queue playback to source server when browsing another library (#717)

* fix(playback): pin queue streams, cover art, and library links to queue server

When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.

* fix(playback): switch to queue server when opening Now Playing

Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.

* docs(credits): mention Now Playing in PR #717 contribution line

* fix(playback): route scrobble and queue sync to queue server

Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
This commit is contained in:
cucadmuh
2026-05-15 16:08:41 +03:00
committed by GitHub
parent a9b50b9244
commit 45e0e1206f
58 changed files with 701 additions and 178 deletions
+2 -2
View File
@@ -1,5 +1,6 @@
import { invoke } from '@tauri-apps/api/core';
import { isRecoverableSeekError } from '../utils/audio/seekErrors';
import { getPlaybackServerId } from '../utils/playback/playbackServer';
import { useAuthStore } from './authStore';
import { shouldRebindPlaybackToHotCache } from './playbackUrlRouting';
import type { PlayerState } from './playerStoreTypes';
@@ -47,8 +48,7 @@ export function runSeek(set: SetState, get: GetState, progress: number): void {
armSeekDebounce(100, () => {
const s0 = get();
if (!s0.currentTrack) return;
const authSeek = useAuthStore.getState();
const sidSeek = authSeek.activeServerId ?? '';
const sidSeek = getPlaybackServerId();
if (shouldRebindPlaybackToHotCache(s0.currentTrack.id, sidSeek)) {
setSeekFallbackVisualTarget({
trackId: s0.currentTrack.id,