fix(playback): pin queue playback to source server when browsing another library (#717)

* fix(playback): pin queue streams, cover art, and library links to queue server

When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.

* fix(playback): switch to queue server when opening Now Playing

Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.

* docs(credits): mention Now Playing in PR #717 contribution line

* fix(playback): route scrobble and queue sync to queue server

Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
This commit is contained in:
cucadmuh
2026-05-15 16:08:41 +03:00
committed by GitHub
parent a9b50b9244
commit 45e0e1206f
58 changed files with 701 additions and 178 deletions
+5 -4
View File
@@ -2,6 +2,7 @@ import { getSong } from '../api/subsonicLibrary';
import { invoke } from '@tauri-apps/api/core';
import { estimateLivePosition } from '../api/orbit';
import { setDeferHotCachePrefetch } from '../utils/cache/hotCacheGate';
import { getPlaybackServerId } from '../utils/playback/playbackServer';
import { resolvePlaybackUrl } from '../utils/playback/resolvePlaybackUrl';
import { resolveReplayGainDb } from '../utils/audio/resolveReplayGainDb';
import { songToTrack } from '../utils/playback/songToTrack';
@@ -117,7 +118,7 @@ export function runResume(set: SetState, get: GetState): void {
invoke('audio_resume').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: true });
touchHotCacheOnPlayback(currentTrack.id, useAuthStore.getState().activeServerId ?? '');
touchHotCacheOnPlayback(currentTrack.id, getPlaybackServerId());
} else {
// Engine has no loaded paused stream (app relaunch, or track ended and user
// hits play — `isAudioPaused` is false after `audio:ended`). Flush any
@@ -128,7 +129,7 @@ export function runResume(set: SetState, get: GetState): void {
void (async () => {
const authHot = useAuthStore.getState();
const resumePromoteSid = authHot.activeServerId;
const resumePromoteSid = getPlaybackServerId();
if (authHot.hotCacheEnabled && resumePromoteSid) {
await promoteCompletedStreamToHotCache(
currentTrack,
@@ -150,7 +151,7 @@ export function runResume(set: SetState, get: GetState): void {
isReplayGainActive(), authStateCold.replayGainMode,
);
const replayGainPeakCold = isReplayGainActive() ? (trackToPlay.replayGainPeak ?? null) : null;
const coldServerId = useAuthStore.getState().activeServerId ?? '';
const coldServerId = getPlaybackServerId();
setDeferHotCachePrefetch(true);
const coldUrl = resolvePlaybackUrl(trackToPlay.id, coldServerId);
set({ currentPlaybackSource: playbackSourceHintForResolvedUrl(trackToPlay.id, coldServerId, coldUrl) });
@@ -189,7 +190,7 @@ export function runResume(set: SetState, get: GetState): void {
isReplayGainActive(), authStateCold.replayGainMode,
);
const replayGainPeakCold = isReplayGainActive() ? (currentTrack.replayGainPeak ?? null) : null;
const coldServerId = useAuthStore.getState().activeServerId ?? '';
const coldServerId = getPlaybackServerId();
setDeferHotCachePrefetch(true);
const coldUrl = resolvePlaybackUrl(currentTrack.id, coldServerId);
set({ currentPlaybackSource: playbackSourceHintForResolvedUrl(currentTrack.id, coldServerId, coldUrl) });