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fix(playback): pin queue playback to source server when browsing another library (#717)
* fix(playback): pin queue streams, cover art, and library links to queue server When the active server changes while a queue from another server is playing, keep streams and UI on queueServerId; switch back for artist/album links and queue or player-bar context menus. * fix(playback): switch to queue server when opening Now Playing Ensure active server matches queueServerId before Subsonic fetches on the Now Playing page, mobile player route, and queue info panel; scope caches by server id. * docs(credits): mention Now Playing in PR #717 contribution line * fix(playback): route scrobble and queue sync to queue server Address PR review: apiForServer for scrobble/now-playing/savePlayQueue, clear queueServerId on server removal, mini-player queueServerId sync, block cross-server enqueue with toast, and regression tests.
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@@ -44,6 +44,16 @@ vi.mock('@/api/subsonicScrobble', () => ({
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reportNowPlaying: vi.fn(async () => undefined),
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scrobbleSong: vi.fn(async () => undefined),
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}));
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vi.mock('@/utils/playback/playbackServer', () => ({
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getPlaybackServerId: () => 'srv-test',
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bindQueueServerForPlayback: vi.fn(),
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clearQueueServerForPlayback: vi.fn(),
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playbackServerDiffersFromActive: () => false,
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playbackCoverArtForId: (id: string, size: number) => ({
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src: `https://mock/cover/${id}?size=${size}`,
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cacheKey: `mock:cover:${id}:${size}`,
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}),
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}));
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vi.mock('@/api/subsonicStarRating', () => ({
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setRating: vi.fn(async () => undefined),
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probeEntityRatingSupport: vi.fn(async () => 'track_only'),
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@@ -116,6 +126,7 @@ describe('flushPlayQueuePosition', () => {
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[t1.id, t2.id, t3.id],
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t2.id,
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12345, // Math.floor(12.345 * 1000)
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'srv-test',
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);
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});
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