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fix(playback): pin queue playback to source server when browsing another library (#717)
* fix(playback): pin queue streams, cover art, and library links to queue server When the active server changes while a queue from another server is playing, keep streams and UI on queueServerId; switch back for artist/album links and queue or player-bar context menus. * fix(playback): switch to queue server when opening Now Playing Ensure active server matches queueServerId before Subsonic fetches on the Now Playing page, mobile player route, and queue info panel; scope caches by server id. * docs(credits): mention Now Playing in PR #717 contribution line * fix(playback): route scrobble and queue sync to queue server Address PR review: apiForServer for scrobble/now-playing/savePlayQueue, clear queueServerId on server removal, mini-player queueServerId sync, block cross-server enqueue with toast, and regression tests.
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@@ -1,5 +1,7 @@
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import type { AuthState } from './authStoreTypes';
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import { generateId } from './authStoreHelpers';
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import { usePlayerStore } from './playerStore';
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import { clearQueueServerForPlayback } from '../utils/playback/playbackServer';
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type SetState = (
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partial: Partial<AuthState> | ((state: AuthState) => Partial<AuthState>),
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@@ -38,6 +40,9 @@ export function createServerProfileActions(set: SetState): Pick<
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},
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removeServer: (id) => {
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if (usePlayerStore.getState().queueServerId === id) {
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clearQueueServerForPlayback();
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}
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set(s => {
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const newServers = s.servers.filter(srv => srv.id !== id);
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const switchedAway = s.activeServerId === id;
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