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refactor(player): E.8 — extract loudness-gain cache encapsulation (#571)
The two parallel maps (`cachedLoudnessGainByTrackId`,
`stableLoudnessGainByTrackId`) plus their helpers
(`isReplayGainActive`, `loudnessCacheStateKeysForTrackId`,
`clearLoudnessCacheStateForTrackId`, `loudnessGainDbForEngineBind`)
move into `src/store/loudnessGainCache.ts`. The new module exposes a
thin API:
- `getCachedLoudnessGain` / `setCachedLoudnessGain`
- `hasStableLoudness` / `markLoudnessStable` (atomic set + stable)
- `forgetLoudnessGain` (single-key delete) vs
`clearLoudnessCacheStateForTrackId` (two-form delete)
- existing names kept for `isReplayGainActive`,
`loudnessGainDbForEngineBind`, `loudnessCacheStateKeysForTrackId`
playerStore's seven direct-access sites (delete pairs, set-pair, stable
flag check, cached read, neighbour-cache write) become API calls — the
mutables are no longer reachable from outside the module.
All helpers were file-private; no caller-side changes outside
playerStore's own imports. 22 focused tests pin the API surface including
the partial-vs-stable visibility split and the two delete-shape variants.
playerStore 3415 → 3389 LOC.
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commit
18b88e3ae0
@@ -0,0 +1,180 @@
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/**
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* Loudness-gain cache encapsulates two parallel maps and a small API that
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* playerStore drives from the audio-event handlers + cache refresh path.
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* The interesting behaviours: (a) stable-flag gating in
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* `loudnessGainDbForEngineBind` (partial values are silently invisible to
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* engine bind), (b) `clearLoudnessCacheStateForTrackId` expands across the
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* `stream:` prefix while `forgetLoudnessGain` does NOT (preserves the
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* existing direct-delete semantics from playerStore).
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*/
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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const { authState } = vi.hoisted(() => ({
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authState: {
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normalizationEngine: 'off' as 'off' | 'replaygain' | 'loudness',
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replayGainEnabled: false,
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},
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}));
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vi.mock('./authStore', () => ({
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useAuthStore: { getState: () => authState },
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}));
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import {
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_resetLoudnessGainCacheForTest,
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clearLoudnessCacheStateForTrackId,
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forgetLoudnessGain,
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getCachedLoudnessGain,
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hasStableLoudness,
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isReplayGainActive,
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loudnessCacheStateKeysForTrackId,
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loudnessGainDbForEngineBind,
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markLoudnessStable,
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setCachedLoudnessGain,
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} from './loudnessGainCache';
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beforeEach(() => {
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authState.normalizationEngine = 'off';
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authState.replayGainEnabled = false;
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});
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afterEach(() => {
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_resetLoudnessGainCacheForTest();
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});
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describe('loudnessCacheStateKeysForTrackId', () => {
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it('returns bare + stream-prefixed form for a bare id', () => {
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expect(loudnessCacheStateKeysForTrackId('abc')).toEqual(['abc', 'stream:abc']);
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});
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it('returns stream-prefixed + bare form for a stream id', () => {
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expect(loudnessCacheStateKeysForTrackId('stream:abc')).toEqual(['stream:abc', 'abc']);
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});
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it('returns empty for an empty id', () => {
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expect(loudnessCacheStateKeysForTrackId('')).toEqual([]);
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});
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it('returns only the stream-prefixed form when the bare portion is empty', () => {
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expect(loudnessCacheStateKeysForTrackId('stream:')).toEqual(['stream:']);
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});
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});
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describe('getCachedLoudnessGain / setCachedLoudnessGain', () => {
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it('round-trips a value through the cache', () => {
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setCachedLoudnessGain('t1', -7.2);
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expect(getCachedLoudnessGain('t1')).toBe(-7.2);
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});
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it('returns undefined for missing entries', () => {
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expect(getCachedLoudnessGain('missing')).toBeUndefined();
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});
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});
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describe('hasStableLoudness / markLoudnessStable', () => {
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it('flags as stable only after markLoudnessStable', () => {
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setCachedLoudnessGain('t1', -7);
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expect(hasStableLoudness('t1')).toBe(false);
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markLoudnessStable('t1', -7);
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expect(hasStableLoudness('t1')).toBe(true);
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});
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it('markLoudnessStable writes the cached value atomically', () => {
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markLoudnessStable('t1', -5);
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expect(getCachedLoudnessGain('t1')).toBe(-5);
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expect(hasStableLoudness('t1')).toBe(true);
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});
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});
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describe('forgetLoudnessGain (single-key delete)', () => {
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it('clears both maps for the literal id only — does not touch the other form', () => {
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markLoudnessStable('t1', -5);
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markLoudnessStable('stream:t1', -6);
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forgetLoudnessGain('t1');
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expect(getCachedLoudnessGain('t1')).toBeUndefined();
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expect(hasStableLoudness('t1')).toBe(false);
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// Stream form must still be there — forget is intentionally narrow.
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expect(getCachedLoudnessGain('stream:t1')).toBe(-6);
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expect(hasStableLoudness('stream:t1')).toBe(true);
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});
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});
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describe('clearLoudnessCacheStateForTrackId (two-form delete)', () => {
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it('clears both maps for both id forms', () => {
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markLoudnessStable('t1', -5);
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markLoudnessStable('stream:t1', -6);
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clearLoudnessCacheStateForTrackId('t1');
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expect(getCachedLoudnessGain('t1')).toBeUndefined();
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expect(getCachedLoudnessGain('stream:t1')).toBeUndefined();
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expect(hasStableLoudness('t1')).toBe(false);
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expect(hasStableLoudness('stream:t1')).toBe(false);
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});
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it('also works when invoked with the stream-prefixed form', () => {
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markLoudnessStable('t1', -5);
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markLoudnessStable('stream:t1', -6);
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clearLoudnessCacheStateForTrackId('stream:t1');
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expect(getCachedLoudnessGain('t1')).toBeUndefined();
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expect(getCachedLoudnessGain('stream:t1')).toBeUndefined();
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});
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});
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describe('loudnessGainDbForEngineBind', () => {
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it('returns null without a stable flag (partial/placeholder values are hidden from engine bind)', () => {
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setCachedLoudnessGain('t1', -5);
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expect(loudnessGainDbForEngineBind('t1')).toBeNull();
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});
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it('returns the cached value once the entry is stable', () => {
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markLoudnessStable('t1', -5);
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expect(loudnessGainDbForEngineBind('t1')).toBe(-5);
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});
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it('returns null when the cached value is non-finite', () => {
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markLoudnessStable('t1', Number.NaN);
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expect(loudnessGainDbForEngineBind('t1')).toBeNull();
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});
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it('returns null for null / empty trackId input', () => {
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expect(loudnessGainDbForEngineBind(null)).toBeNull();
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expect(loudnessGainDbForEngineBind(undefined)).toBeNull();
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expect(loudnessGainDbForEngineBind('')).toBeNull();
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});
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});
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describe('isReplayGainActive', () => {
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it('is false when normalization engine is off', () => {
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authState.normalizationEngine = 'off';
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authState.replayGainEnabled = true;
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expect(isReplayGainActive()).toBe(false);
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});
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it('is false when engine is replaygain but flag is disabled', () => {
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authState.normalizationEngine = 'replaygain';
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authState.replayGainEnabled = false;
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expect(isReplayGainActive()).toBe(false);
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});
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it('is true only when engine is replaygain AND the flag is enabled', () => {
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authState.normalizationEngine = 'replaygain';
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authState.replayGainEnabled = true;
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expect(isReplayGainActive()).toBe(true);
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});
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it('is false when engine is loudness (different normalization mode)', () => {
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authState.normalizationEngine = 'loudness';
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authState.replayGainEnabled = true;
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expect(isReplayGainActive()).toBe(false);
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});
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});
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describe('_resetLoudnessGainCacheForTest', () => {
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it('wipes both maps', () => {
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markLoudnessStable('t1', -5);
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markLoudnessStable('t2', -6);
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_resetLoudnessGainCacheForTest();
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expect(getCachedLoudnessGain('t1')).toBeUndefined();
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expect(getCachedLoudnessGain('t2')).toBeUndefined();
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expect(hasStableLoudness('t1')).toBe(false);
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});
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});
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@@ -0,0 +1,92 @@
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import { useAuthStore } from './authStore';
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/**
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* In-memory cache of the per-track loudness normalization gain (dB). Two
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* parallel maps:
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*
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* - `cachedLoudnessGainByTrackId` — the dB value last computed (from an
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* `analysis_get_loudness_for_track` row, a partial-loudness event, or
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* a placeholder-until-cache value).
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* - `stableLoudnessGainByTrackId` — `true` once the value has been
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* promoted to the final cached/analysis-confirmed form. Engine bind
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* only trusts entries flagged stable; partial / placeholder values
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* deliberately omit the flag so Rust uses its pre-trim default until
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* the analysis catches up.
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*
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* Keys can land in either the bare Subsonic id form or the `stream:`
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* prefixed form depending on which event surface wrote the entry —
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* `loudnessCacheStateKeysForTrackId` returns the two forms a caller may
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* need to look up or clear together.
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*/
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const cachedLoudnessGainByTrackId: Record<string, number> = {};
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const stableLoudnessGainByTrackId: Record<string, true> = {};
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/** Returns the two-form key list (bare id + `stream:<id>`) for paired lookups. */
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export function loudnessCacheStateKeysForTrackId(trackId: string): string[] {
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if (!trackId) return [];
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const out: string[] = [trackId];
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if (trackId.startsWith('stream:')) {
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const bare = trackId.slice('stream:'.length);
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if (bare) out.push(bare);
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} else {
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out.push(`stream:${trackId}`);
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}
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return out;
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}
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export function getCachedLoudnessGain(trackId: string): number | undefined {
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return cachedLoudnessGainByTrackId[trackId];
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}
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export function setCachedLoudnessGain(trackId: string, gainDb: number): void {
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cachedLoudnessGainByTrackId[trackId] = gainDb;
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}
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export function hasStableLoudness(trackId: string): boolean {
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return Boolean(stableLoudnessGainByTrackId[trackId]);
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}
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/** Atomic: write the cached value AND mark it stable (analysis-confirmed). */
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export function markLoudnessStable(trackId: string, gainDb: number): void {
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cachedLoudnessGainByTrackId[trackId] = gainDb;
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stableLoudnessGainByTrackId[trackId] = true;
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}
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/** Drop both maps for the literal track id (no stream-form expansion). */
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export function forgetLoudnessGain(trackId: string): void {
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delete cachedLoudnessGainByTrackId[trackId];
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delete stableLoudnessGainByTrackId[trackId];
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}
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/** Drop both maps for each form of the track id (bare + `stream:<id>`). */
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export function clearLoudnessCacheStateForTrackId(trackId: string): void {
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for (const k of loudnessCacheStateKeysForTrackId(trackId)) {
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delete cachedLoudnessGainByTrackId[k];
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delete stableLoudnessGainByTrackId[k];
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}
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}
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/**
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* Pass to `audio_play` / `audio_chain_preload` only — DB-backed gain. Omit
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* partial hints so Rust uses pre-trim until `analysis:loudness-partial` +
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* `audio_update_replay_gain`.
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*/
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export function loudnessGainDbForEngineBind(trackId: string | undefined | null): number | null {
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if (!trackId) return null;
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if (!stableLoudnessGainByTrackId[trackId]) return null;
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const v = cachedLoudnessGainByTrackId[trackId];
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return Number.isFinite(v) ? v : null;
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}
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/** True when ReplayGain is selected AND user has it enabled in Settings. */
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export function isReplayGainActive(): boolean {
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const a = useAuthStore.getState();
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return a.normalizationEngine === 'replaygain' && a.replayGainEnabled;
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}
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/** Test-only: wipe both maps so each spec starts clean. */
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export function _resetLoudnessGainCacheForTest(): void {
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for (const k of Object.keys(cachedLoudnessGainByTrackId)) delete cachedLoudnessGainByTrackId[k];
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for (const k of Object.keys(stableLoudnessGainByTrackId)) delete stableLoudnessGainByTrackId[k];
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}
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+24
-50
@@ -47,6 +47,17 @@ import {
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import { deriveNormalizationSnapshot } from './normalizationSnapshot';
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import { emitNormalizationDebug } from './normalizationDebug';
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import { isInOrbitSession } from './orbitSession';
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import {
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clearLoudnessCacheStateForTrackId,
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forgetLoudnessGain,
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getCachedLoudnessGain,
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hasStableLoudness,
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isReplayGainActive,
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loudnessCacheStateKeysForTrackId,
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loudnessGainDbForEngineBind,
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markLoudnessStable,
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setCachedLoudnessGain,
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} from './loudnessGainCache';
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// Re-export the playback-progress public surface so existing call sites
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// (PlayerBar, FullscreenPlayer, WaveformSeek, LyricsPane, MobilePlayerView,
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@@ -335,8 +346,6 @@ let currentRadioArtistId: string | null = null;
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// the queue and the next Last.fm/topSongs response could re-add it. Reset
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// on `setRadioArtistId(other)` and on `clearQueue()`. Issue #500.
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let radioSessionSeenIds = new Set<string>();
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let cachedLoudnessGainByTrackId: Record<string, number> = {};
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let stableLoudnessGainByTrackId: Record<string, true> = {};
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let lastNormalizationUiUpdateAtMs = 0;
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/** Reload Rust audio to match a queue-undo snapshot (Zustand alone does not move the engine). */
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@@ -726,38 +735,6 @@ function invokeAudioUpdateReplayGainDeduped(payload: {
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invoke('audio_update_replay_gain', payload).catch(console.error);
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}
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function isReplayGainActive() {
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const a = useAuthStore.getState();
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return a.normalizationEngine === 'replaygain' && a.replayGainEnabled;
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}
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function loudnessCacheStateKeysForTrackId(trackId: string): string[] {
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if (!trackId) return [];
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const out: string[] = [trackId];
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if (trackId.startsWith('stream:')) {
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const bare = trackId.slice('stream:'.length);
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if (bare) out.push(bare);
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} else {
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out.push(`stream:${trackId}`);
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}
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return out;
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}
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function clearLoudnessCacheStateForTrackId(trackId: string) {
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for (const k of loudnessCacheStateKeysForTrackId(trackId)) {
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delete cachedLoudnessGainByTrackId[k];
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delete stableLoudnessGainByTrackId[k];
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}
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}
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/** Pass to `audio_play` / `audio_chain_preload` only — DB-backed gain. Omit partial hints so Rust uses pre-trim until `analysis:loudness-partial` + `audio_update_replay_gain`. */
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function loudnessGainDbForEngineBind(trackId: string | undefined | null): number | null {
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if (!trackId) return null;
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if (!stableLoudnessGainByTrackId[trackId]) return null;
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const v = cachedLoudnessGainByTrackId[trackId];
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return Number.isFinite(v) ? v : null;
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}
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function resetLoudnessBackfillStateForTrackId(trackId: string) {
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for (const k of loudnessCacheStateKeysForTrackId(trackId)) {
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delete analysisBackfillInFlightByTrackId[k];
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@@ -828,7 +805,7 @@ async function refreshWaveformForTrack(trackId: string) {
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}
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}
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/** When `syncPlayingEngine` is false, only update `cachedLoudnessGainByTrackId` (e.g. queue neighbour) — do not call `audio_update_replay_gain` for the already-playing track. */
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/** When `syncPlayingEngine` is false, only update the loudness gain cache (e.g. queue neighbour) — do not call `audio_update_replay_gain` for the already-playing track. */
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async function refreshLoudnessForTrack(
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trackId: string,
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opts?: { syncPlayingEngine?: boolean },
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@@ -860,8 +837,7 @@ async function runRefreshLoudnessForTrack(trackId: string, syncEngine: boolean):
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return;
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}
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if (!row || !Number.isFinite(row.recommendedGainDb)) {
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delete cachedLoudnessGainByTrackId[trackId];
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delete stableLoudnessGainByTrackId[trackId];
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forgetLoudnessGain(trackId);
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emitNormalizationDebug('refresh:miss', { trackId, row: row ?? null });
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const auth = useAuthStore.getState();
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const attempts = analysisBackfillAttemptsByTrackId[trackId] ?? 0;
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@@ -902,8 +878,7 @@ async function runRefreshLoudnessForTrack(trackId: string, syncEngine: boolean):
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});
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return;
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}
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cachedLoudnessGainByTrackId[trackId] = row.recommendedGainDb;
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stableLoudnessGainByTrackId[trackId] = true;
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markLoudnessStable(trackId, row.recommendedGainDb);
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analysisBackfillAttemptsByTrackId[trackId] = 0;
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emitNormalizationDebug('refresh:hit', { trackId, row });
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usePlayerStore.setState({
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@@ -917,8 +892,7 @@ async function runRefreshLoudnessForTrack(trackId: string, syncEngine: boolean):
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usePlayerStore.getState().updateReplayGainForCurrentTrack();
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}
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} catch {
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delete cachedLoudnessGainByTrackId[trackId];
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delete stableLoudnessGainByTrackId[trackId];
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forgetLoudnessGain(trackId);
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emitNormalizationDebug('refresh:error', { trackId });
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usePlayerStore.setState({ normalizationDbgSource: 'refresh:error', normalizationDbgTrackId: trackId });
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}
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@@ -1428,14 +1402,14 @@ export function initAudioListeners(): () => void {
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const payloadTrackId = normalizeAnalysisTrackId(payload.trackId);
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if (payloadTrackId && payloadTrackId !== current.id) return;
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if (!Number.isFinite(payload.gainDb)) return;
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if (stableLoudnessGainByTrackId[current.id]) return;
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if (hasStableLoudness(current.id)) return;
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// Skip when the cached gain is already within ~0.05 dB of the new payload —
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// float jitter from the partial-loudness heuristic would otherwise re-trigger
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// updateReplayGainForCurrentTrack → audio_update_replay_gain → backend echo
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||||
// every PARTIAL_LOUDNESS_EMIT_INTERVAL_MS even when nothing audibly changed.
|
||||
const existing = cachedLoudnessGainByTrackId[current.id];
|
||||
if (Number.isFinite(existing) && Math.abs(existing - payload.gainDb) < 0.05) return;
|
||||
cachedLoudnessGainByTrackId[current.id] = payload.gainDb;
|
||||
const existing = getCachedLoudnessGain(current.id);
|
||||
if (Number.isFinite(existing) && Math.abs(existing! - payload.gainDb) < 0.05) return;
|
||||
setCachedLoudnessGain(current.id, payload.gainDb);
|
||||
emitNormalizationDebug('partial-loudness:apply', {
|
||||
trackId: current.id,
|
||||
gainDb: payload.gainDb,
|
||||
@@ -1457,7 +1431,7 @@ export function initAudioListeners(): () => void {
|
||||
return;
|
||||
}
|
||||
// Backfill finished for another id (e.g. next in queue): refresh loudness cache only
|
||||
// so `cachedLoudnessGainByTrackId` is ready before `audio_play` / gapless chain.
|
||||
// so the cached gain is ready before `audio_play` / gapless chain.
|
||||
void refreshLoudnessForTrack(payloadTrackId, { syncPlayingEngine: false });
|
||||
emitNormalizationDebug('backfill:applied', { trackId: payloadTrackId });
|
||||
}),
|
||||
@@ -3295,9 +3269,9 @@ export const usePlayerStore = create<PlayerState>()(
|
||||
: null;
|
||||
|
||||
const normalization = deriveNormalizationSnapshot(currentTrack, queue, queueIndex);
|
||||
const cachedLoud = cachedLoudnessGainByTrackId[currentTrack.id];
|
||||
const cachedLoudDb = Number.isFinite(cachedLoud) ? cachedLoud : null;
|
||||
const haveStableLoud = !!stableLoudnessGainByTrackId[currentTrack.id];
|
||||
const cachedLoud = getCachedLoudnessGain(currentTrack.id);
|
||||
const cachedLoudDb = Number.isFinite(cachedLoud) ? cachedLoud! : null;
|
||||
const haveStableLoud = hasStableLoudness(currentTrack.id);
|
||||
const preEffForNorm = effectiveLoudnessPreAnalysisAttenuationDb(
|
||||
authState.loudnessPreAnalysisAttenuationDb,
|
||||
authState.loudnessTargetLufs,
|
||||
@@ -3324,7 +3298,7 @@ export const usePlayerStore = create<PlayerState>()(
|
||||
volume,
|
||||
replayGainDb,
|
||||
replayGainPeak,
|
||||
loudnessGainDb: currentTrack ? (cachedLoudnessGainByTrackId[currentTrack.id] ?? null) : null,
|
||||
loudnessGainDb: currentTrack ? (getCachedLoudnessGain(currentTrack.id) ?? null) : null,
|
||||
preGainDb: authState.replayGainPreGainDb,
|
||||
fallbackDb: authState.replayGainFallbackDb,
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user