mirror of
https://github.com/Psychotoxical/psysonic.git
synced 2026-07-22 07:15:47 +00:00
fix(windows): idle WebView2 when Tauri windows are hidden (#273)
* fix(windows): stop GPU rendering when windows are hidden
* perf(ui): tighten hidden-window rendering mitigation
Align implementation and documentation with what the injected pause/resume
scripts actually do, reduce main-thread and compositor wakeups while windows
are invisible, and make lifecycle cleanup reliable.
Rust (Tauri)
- Document PAUSE/RESUME as compositor-oriented hints: set __psyHidden, optional
--psy-anim-speed for CSS that opts in, and pause @keyframes via
animation-play-state only (not CSS transitions, not arbitrary timers or rAF).
- Walk descendants under #root instead of document-wide querySelectorAll('*')
to cut cost on large pages; skip the walk if #root is missing (flag still set).
- Call eval(PAUSE_RENDERING_JS) before hide() on all hide paths (tray menu,
tray icon toggle, mini open/close/show-main, native mini close) so the
webview sees __psyHidden while still fully schedulable.
- Shorten pause_rendering command rustdoc to match the script.
Frontend
- WindowVisibilityProvider: replace self-rescheduling useCallback with a single
effect that keeps one pending timeout id, uses a cancelled flag on unmount,
and syncs hiddenRef from document.hidden at mount (no orphaned timers after
tests/HMR).
- WaveformSeek (preview + animated seekbar): while hidden, poll with a 400 ms
timeout instead of requestAnimationFrame every frame; cancel both rAF and
timeout on teardown.
Why
- Accurate comments prevent future refactors from assuming “full JS idle”.
- Smaller DOM walks and fewer rAF wakeups reduce spikes when hiding the main
window or mini player on Windows WebView2 and elsewhere.
* perf(ui): pause global CSS + timers when Tauri hides the window
Builds on PR #273 (`7803d8e` + `0e07a73`). Adds a second HTML flag driven only by
Rust pause/resume inject so infinite animations still pause when WebView2 keeps
`document.hidden === false` after `win.hide()`, and stops a few periodic JS
timers while the window is invisible.
- `lib.rs`: set/remove `data-psy-native-hidden` on `<html>` in PAUSE/RESUME JS;
document why in rustdoc (rest of pause/resume unchanged from PR tip).
- `components.css`: same `animation-play-state: paused !important` rules as
`data-app-hidden` for `[data-psy-native-hidden="true"]`; refresh the comment.
- `App.tsx`: comment distinguishes tab visibility vs Tauri-native hide.
- `Hero.tsx`: do not run the 10 s carousel interval while hidden
(`useWindowVisibility` + `__psyHidden` in tick).
- `PlaybackScheduleBadge.tsx`, `playbackScheduleFormat.ts`: no 400/500 ms
intervals while hidden; skip ticks when `document.hidden` or `__psyHidden`.
This commit is contained in:
+11
-4
@@ -7,6 +7,7 @@ import { usePlayerStore, songToTrack } from '../store/playerStore';
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import { useTranslation } from 'react-i18next';
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import { playAlbum } from '../utils/playAlbum';
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import { useIsMobile } from '../hooks/useIsMobile';
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import { useWindowVisibility } from '../hooks/useWindowVisibility';
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import { useAuthStore } from '../store/authStore';
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import { useThemeStore } from '../store/themeStore';
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import { filterAlbumsByMixRatings, getMixMinRatingsConfigFromAuth } from '../utils/mixRatingFilter';
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@@ -65,6 +66,7 @@ export default function Hero({ albums: albumsProp }: HeroProps = {}) {
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const [albums, setAlbums] = useState<SubsonicAlbum[]>([]);
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const [activeIdx, setActiveIdx] = useState(0);
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const timerRef = useRef<ReturnType<typeof setInterval> | null>(null);
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const windowHidden = useWindowVisibility();
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useEffect(() => {
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if (albumsProp?.length) { setAlbums(albumsProp); return; }
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@@ -87,18 +89,23 @@ export default function Hero({ albums: albumsProp }: HeroProps = {}) {
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mixMinRatingArtist,
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]);
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// Start / restart auto-advance timer
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// Start / restart auto-advance timer (paused while the Tauri window is hidden).
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const startTimer = useCallback((len: number) => {
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if (timerRef.current) clearInterval(timerRef.current);
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if (len <= 1) return;
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timerRef.current = null;
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if (len <= 1 || windowHidden) return;
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timerRef.current = setInterval(() => {
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if (document.hidden || (window as any).__psyHidden) return;
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setActiveIdx(prev => (prev + 1) % len);
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}, INTERVAL_MS);
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}, []);
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}, [windowHidden]);
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useEffect(() => {
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startTimer(albums.length);
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return () => { if (timerRef.current) clearInterval(timerRef.current); };
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return () => {
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if (timerRef.current) clearInterval(timerRef.current);
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timerRef.current = null;
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};
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}, [albums.length, startTimer]);
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const goTo = useCallback((idx: number) => {
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@@ -9,6 +9,7 @@ import { usePlayerStore } from '../store/playerStore';
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import { useAuthStore } from '../store/authStore';
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import { useKeybindingsStore, matchInAppBinding } from '../store/keybindingsStore';
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import { useDragDrop } from '../contexts/DragDropContext';
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import { useWindowVisibility } from '../hooks/useWindowVisibility';
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import { IS_LINUX } from '../utils/platform';
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import MiniContextMenu from './MiniContextMenu';
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import OverlayScrollArea from './OverlayScrollArea';
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@@ -114,6 +115,9 @@ export default function MiniPlayer() {
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const ticker = useRef<number | null>(null);
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const queueScrollRef = useRef<HTMLDivElement>(null);
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const volumeWrapRef = useRef<HTMLDivElement>(null);
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const hiddenRef = useRef(false);
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const isHidden = useWindowVisibility();
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useEffect(() => { hiddenRef.current = isHidden; }, [isHidden]);
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// ── PsyDnD reorder ──
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// Mirrors QueuePanel's pattern: mousedown threshold → startDrag, mousemove
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@@ -235,6 +239,7 @@ export default function MiniPlayer() {
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if (typeof e.payload.volume === 'number') setVolumeState(e.payload.volume);
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});
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const unProgress = listen<ProgressPayload>('audio:progress', (e) => {
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if (hiddenRef.current || (window as any).__psyHidden) return;
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setCurrentTime(e.payload.current_time);
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if (e.payload.duration > 0) setDuration(e.payload.duration);
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});
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@@ -4,6 +4,7 @@ import { useTranslation } from 'react-i18next';
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import { usePlayerStore } from '../store/playerStore';
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import { useShallow } from 'zustand/react/shallow';
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import { formatPlaybackScheduleRemaining } from '../utils/playbackScheduleFormat';
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import { useWindowVisibility } from '../hooks/useWindowVisibility';
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export interface PlaybackScheduleBadgeProps {
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/** Anchor element (usually the play/pause button wrapper) — the ring centres on it. */
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@@ -46,15 +47,19 @@ export default function PlaybackScheduleBadge({ layoutAnchorRef, className }: Pl
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const [nowMs, setNowMs] = useState(() => Date.now());
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const [anchorRect, setAnchorRect] = useState<{ left: number; top: number; size: number } | null>(null);
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const windowHidden = useWindowVisibility();
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useEffect(() => {
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if (deadlineMs == null) return;
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const id = window.setInterval(() => setNowMs(Date.now()), 500);
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if (deadlineMs == null || windowHidden) return;
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const id = window.setInterval(() => {
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if (document.hidden || (window as any).__psyHidden) return;
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setNowMs(Date.now());
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}, 500);
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return () => window.clearInterval(id);
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}, [deadlineMs]);
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}, [deadlineMs, windowHidden]);
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useLayoutEffect(() => {
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if (deadlineMs == null) return;
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if (deadlineMs == null || windowHidden) return;
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const el = layoutAnchorRef.current;
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if (!el) return;
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const sync = () => {
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@@ -74,7 +79,7 @@ export default function PlaybackScheduleBadge({ layoutAnchorRef, className }: Pl
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window.removeEventListener('scroll', sync, true);
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window.clearInterval(iv);
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};
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}, [deadlineMs, layoutAnchorRef]);
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}, [deadlineMs, layoutAnchorRef, windowHidden]);
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if (deadlineMs == null || startMs == null || !anchorRect) return null;
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@@ -727,7 +727,6 @@ export function SeekbarPreview({
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onClick: () => void;
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}) {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const rafRef = useRef<number | null>(null);
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useEffect(() => {
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const canvas = canvasRef.current;
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@@ -738,16 +737,35 @@ export function SeekbarPreview({
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}
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const animState = makeAnimState();
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let t = 0;
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let rafId: number | null = null;
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let pollId: number | null = null;
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const stop = () => {
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if (rafId !== null) {
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cancelAnimationFrame(rafId);
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rafId = null;
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}
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if (pollId !== null) {
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window.clearTimeout(pollId);
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pollId = null;
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}
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};
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const tick = () => {
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if (document.hidden || (window as any).__psyHidden) {
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pollId = window.setTimeout(() => {
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pollId = null;
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tick();
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}, 400);
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return;
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}
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t += 0.016;
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animState.time = t;
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const progress = 0.15 + 0.65 * (0.5 + 0.5 * Math.sin(t));
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const buffered = Math.min(1, progress + 0.18);
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drawSeekbar(canvas, style, heights, progress, buffered, animState);
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rafRef.current = requestAnimationFrame(tick);
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rafId = requestAnimationFrame(tick);
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};
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rafRef.current = requestAnimationFrame(tick);
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return () => { if (rafRef.current !== null) cancelAnimationFrame(rafRef.current); };
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tick();
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return () => stop();
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}, [style]);
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return (
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@@ -869,14 +887,32 @@ export default function WaveformSeek({ trackId }: Props) {
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const canvas = canvasRef.current;
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if (!canvas) return;
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animStateRef.current = makeAnimState();
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let rafId: number;
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let rafId: number | null = null;
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let pollId: number | null = null;
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const stop = () => {
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if (rafId !== null) {
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cancelAnimationFrame(rafId);
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rafId = null;
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}
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if (pollId !== null) {
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window.clearTimeout(pollId);
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pollId = null;
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}
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};
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const tick = () => {
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if (document.hidden || (window as any).__psyHidden) {
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pollId = window.setTimeout(() => {
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pollId = null;
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tick();
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}, 400);
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return;
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}
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animStateRef.current.time += 0.016;
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drawSeekbar(canvas, seekbarStyle, heightsRef.current, progressRef.current, bufferedRef.current, animStateRef.current);
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rafId = requestAnimationFrame(tick);
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};
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rafId = requestAnimationFrame(tick);
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return () => cancelAnimationFrame(rafId);
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tick();
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return () => stop();
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}, [seekbarStyle]);
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// Resize observer.
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